//===- llvm/ADT/BreadthFirstIterator.h - Breadth First iterator -*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
///
 
/// \file
 
/// This file builds on the ADT/GraphTraits.h file to build a generic breadth
 
/// first graph iterator.  This file exposes the following functions/types:
 
///
 
/// bf_begin/bf_end/bf_iterator
 
///   * Normal breadth-first iteration - visit a graph level-by-level.
 
///
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_ADT_BREADTHFIRSTITERATOR_H
 
#define LLVM_ADT_BREADTHFIRSTITERATOR_H
 
 
 
#include "llvm/ADT/GraphTraits.h"
 
#include "llvm/ADT/SmallPtrSet.h"
 
#include "llvm/ADT/iterator_range.h"
 
#include <iterator>
 
#include <optional>
 
#include <queue>
 
#include <utility>
 
 
 
namespace llvm {
 
 
 
// bf_iterator_storage - A private class which is used to figure out where to
 
// store the visited set. We only provide a non-external variant for now.
 
template <class SetType> class bf_iterator_storage {
 
public:
 
  SetType Visited;
 
};
 
 
 
// The visited state for the iteration is a simple set.
 
template <typename NodeRef, unsigned SmallSize = 8>
 
using bf_iterator_default_set = SmallPtrSet<NodeRef, SmallSize>;
 
 
 
// Generic Breadth first search iterator.
 
template <class GraphT,
 
          class SetType =
 
              bf_iterator_default_set<typename GraphTraits<GraphT>::NodeRef>,
 
          class GT = GraphTraits<GraphT>>
 
class bf_iterator : public bf_iterator_storage<SetType> {
 
public:
 
  using iterator_category = std::forward_iterator_tag;
 
  using value_type = typename GT::NodeRef;
 
  using difference_type = std::ptrdiff_t;
 
  using pointer = value_type *;
 
  using reference = value_type &;
 
 
 
private:
 
  using NodeRef = typename GT::NodeRef;
 
  using ChildItTy = typename GT::ChildIteratorType;
 
 
 
  // First element is the node reference, second is the next child to visit.
 
  using QueueElement = std::pair<NodeRef, std::optional<ChildItTy>>;
 
 
 
  // Visit queue - used to maintain BFS ordering.
 
  // std::optional<> because we need markers for levels.
 
  std::queue<std::optional<QueueElement>> VisitQueue;
 
 
 
  // Current level.
 
  unsigned Level = 0;
 
 
 
  inline bf_iterator(NodeRef Node) {
 
    this->Visited.insert(Node);
 
    Level = 0;
 
 
 
    // Also, insert a dummy node as marker.
 
    VisitQueue.push(QueueElement(Node, std::nullopt));
 
    VisitQueue.push(std::nullopt);
 
  }
 
 
 
  inline bf_iterator() = default;
 
 
 
  inline void toNext() {
 
    std::optional<QueueElement> Head = VisitQueue.front();
 
    QueueElement H = *Head;
 
    NodeRef Node = H.first;
 
    std::optional<ChildItTy> &ChildIt = H.second;
 
 
 
    if (!ChildIt)
 
      ChildIt.emplace(GT::child_begin(Node));
 
    while (*ChildIt != GT::child_end(Node)) {
 
      NodeRef Next = *(*ChildIt)++;
 
 
 
      // Already visited?
 
      if (this->Visited.insert(Next).second)
 
        VisitQueue.push(QueueElement(Next, std::nullopt));
 
    }
 
    VisitQueue.pop();
 
 
 
    // Go to the next element skipping markers if needed.
 
    if (!VisitQueue.empty()) {
 
      Head = VisitQueue.front();
 
      if (Head != std::nullopt)
 
        return;
 
      Level += 1;
 
      VisitQueue.pop();
 
 
 
      // Don't push another marker if this is the last
 
      // element.
 
      if (!VisitQueue.empty())
 
        VisitQueue.push(std::nullopt);
 
    }
 
  }
 
 
 
public:
 
  // Provide static begin and end methods as our public "constructors"
 
  static bf_iterator begin(const GraphT &G) {
 
    return bf_iterator(GT::getEntryNode(G));
 
  }
 
 
 
  static bf_iterator end(const GraphT &G) { return bf_iterator(); }
 
 
 
  bool operator==(const bf_iterator &RHS) const {
 
    return VisitQueue == RHS.VisitQueue;
 
  }
 
 
 
  bool operator!=(const bf_iterator &RHS) const { return !(*this == RHS); }
 
 
 
  const NodeRef &operator*() const { return VisitQueue.front()->first; }
 
 
 
  // This is a nonstandard operator-> that dereferences the pointer an extra
 
  // time so that you can actually call methods on the node, because the
 
  // contained type is a pointer.
 
  NodeRef operator->() const { return **this; }
 
 
 
  bf_iterator &operator++() { // Pre-increment
 
    toNext();
 
    return *this;
 
  }
 
 
 
  bf_iterator operator++(int) { // Post-increment
 
    bf_iterator ItCopy = *this;
 
    ++*this;
 
    return ItCopy;
 
  }
 
 
 
  unsigned getLevel() const { return Level; }
 
};
 
 
 
// Provide global constructors that automatically figure out correct types.
 
template <class T> bf_iterator<T> bf_begin(const T &G) {
 
  return bf_iterator<T>::begin(G);
 
}
 
 
 
template <class T> bf_iterator<T> bf_end(const T &G) {
 
  return bf_iterator<T>::end(G);
 
}
 
 
 
// Provide an accessor method to use them in range-based patterns.
 
template <class T> iterator_range<bf_iterator<T>> breadth_first(const T &G) {
 
  return make_range(bf_begin(G), bf_end(G));
 
}
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_ADT_BREADTHFIRSTITERATOR_H