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  1. //===- InMemoryModuleCache.h - In-memory cache for modules ------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8.  
  9. #ifndef LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
  10. #define LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
  11.  
  12. #include "llvm/ADT/IntrusiveRefCntPtr.h"
  13. #include "llvm/ADT/StringMap.h"
  14. #include "llvm/Support/MemoryBuffer.h"
  15. #include <memory>
  16.  
  17. namespace clang {
  18.  
  19. /// In-memory cache for modules.
  20. ///
  21. /// This is a cache for modules for use across a compilation, sharing state
  22. /// between the CompilerInstances in an implicit modules build.  It must be
  23. /// shared by each CompilerInstance, ASTReader, ASTWriter, and ModuleManager
  24. /// that are coordinating.
  25. ///
  26. /// Critically, it ensures that a single process has a consistent view of each
  27. /// PCM.  This is used by \a CompilerInstance when building PCMs to ensure that
  28. /// each \a ModuleManager sees the same files.
  29. class InMemoryModuleCache : public llvm::RefCountedBase<InMemoryModuleCache> {
  30.   struct PCM {
  31.     std::unique_ptr<llvm::MemoryBuffer> Buffer;
  32.  
  33.     /// Track whether this PCM is known to be good (either built or
  34.     /// successfully imported by a CompilerInstance/ASTReader using this
  35.     /// cache).
  36.     bool IsFinal = false;
  37.  
  38.     PCM() = default;
  39.     PCM(std::unique_ptr<llvm::MemoryBuffer> Buffer)
  40.         : Buffer(std::move(Buffer)) {}
  41.   };
  42.  
  43.   /// Cache of buffers.
  44.   llvm::StringMap<PCM> PCMs;
  45.  
  46. public:
  47.   /// There are four states for a PCM.  It must monotonically increase.
  48.   ///
  49.   ///  1. Unknown: the PCM has neither been read from disk nor built.
  50.   ///  2. Tentative: the PCM has been read from disk but not yet imported or
  51.   ///     built.  It might work.
  52.   ///  3. ToBuild: the PCM read from disk did not work but a new one has not
  53.   ///     been built yet.
  54.   ///  4. Final: indicating that the current PCM was either built in this
  55.   ///     process or has been successfully imported.
  56.   enum State { Unknown, Tentative, ToBuild, Final };
  57.  
  58.   /// Get the state of the PCM.
  59.   State getPCMState(llvm::StringRef Filename) const;
  60.  
  61.   /// Store the PCM under the Filename.
  62.   ///
  63.   /// \pre state is Unknown
  64.   /// \post state is Tentative
  65.   /// \return a reference to the buffer as a convenience.
  66.   llvm::MemoryBuffer &addPCM(llvm::StringRef Filename,
  67.                              std::unique_ptr<llvm::MemoryBuffer> Buffer);
  68.  
  69.   /// Store a just-built PCM under the Filename.
  70.   ///
  71.   /// \pre state is Unknown or ToBuild.
  72.   /// \pre state is not Tentative.
  73.   /// \return a reference to the buffer as a convenience.
  74.   llvm::MemoryBuffer &addBuiltPCM(llvm::StringRef Filename,
  75.                                   std::unique_ptr<llvm::MemoryBuffer> Buffer);
  76.  
  77.   /// Try to remove a buffer from the cache.  No effect if state is Final.
  78.   ///
  79.   /// \pre state is Tentative/Final.
  80.   /// \post Tentative => ToBuild or Final => Final.
  81.   /// \return false on success, i.e. if Tentative => ToBuild.
  82.   bool tryToDropPCM(llvm::StringRef Filename);
  83.  
  84.   /// Mark a PCM as final.
  85.   ///
  86.   /// \pre state is Tentative or Final.
  87.   /// \post state is Final.
  88.   void finalizePCM(llvm::StringRef Filename);
  89.  
  90.   /// Get a pointer to the pCM if it exists; else nullptr.
  91.   llvm::MemoryBuffer *lookupPCM(llvm::StringRef Filename) const;
  92.  
  93.   /// Check whether the PCM is final and has been shown to work.
  94.   ///
  95.   /// \return true iff state is Final.
  96.   bool isPCMFinal(llvm::StringRef Filename) const;
  97.  
  98.   /// Check whether the PCM is waiting to be built.
  99.   ///
  100.   /// \return true iff state is ToBuild.
  101.   bool shouldBuildPCM(llvm::StringRef Filename) const;
  102. };
  103.  
  104. } // end namespace clang
  105.  
  106. #endif // LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
  107.