//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
//  This file defines the ScratchBuffer interface.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H
 
#define LLVM_CLANG_LEX_SCRATCHBUFFER_H
 
 
 
#include "clang/Basic/SourceLocation.h"
 
 
 
namespace clang {
 
  class SourceManager;
 
 
 
/// ScratchBuffer - This class exposes a simple interface for the dynamic
 
/// construction of tokens.  This is used for builtin macros (e.g. __LINE__) as
 
/// well as token pasting, etc.
 
class ScratchBuffer {
 
  SourceManager &SourceMgr;
 
  char *CurBuffer;
 
  SourceLocation BufferStartLoc;
 
  unsigned BytesUsed;
 
public:
 
  ScratchBuffer(SourceManager &SM);
 
 
 
  /// getToken - Splat the specified text into a temporary MemoryBuffer and
 
  /// return a SourceLocation that refers to the token.  This is just like the
 
  /// previous method, but returns a location that indicates the physloc of the
 
  /// token.
 
  SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr);
 
 
 
private:
 
  void AllocScratchBuffer(unsigned RequestLen);
 
};
 
 
 
} // end namespace clang
 
 
 
#endif