//===- ModuleLoader.h - Module Loader Interface -----------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
//  This file defines the ModuleLoader interface, which is responsible for
 
//  loading named modules.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_CLANG_LEX_MODULELOADER_H
 
#define LLVM_CLANG_LEX_MODULELOADER_H
 
 
 
#include "clang/Basic/LLVM.h"
 
#include "clang/Basic/Module.h"
 
#include "clang/Basic/SourceLocation.h"
 
#include "llvm/ADT/ArrayRef.h"
 
#include "llvm/ADT/PointerIntPair.h"
 
#include "llvm/ADT/StringRef.h"
 
#include <utility>
 
 
 
namespace clang {
 
 
 
class GlobalModuleIndex;
 
class IdentifierInfo;
 
 
 
/// A sequence of identifier/location pairs used to describe a particular
 
/// module or submodule, e.g., std.vector.
 
using ModuleIdPath = ArrayRef<std::pair<IdentifierInfo *, SourceLocation>>;
 
 
 
/// Describes the result of attempting to load a module.
 
class ModuleLoadResult {
 
public:
 
  enum LoadResultKind {
 
    // We either succeeded or failed to load the named module.
 
    Normal,
 
 
 
    // The module exists, but does not actually contain the named submodule.
 
    // This should only happen if the named submodule was inferred from an
 
    // umbrella directory, but not actually part of the umbrella header.
 
    MissingExpected,
 
 
 
    // The module exists but cannot be imported due to a configuration mismatch.
 
    ConfigMismatch,
 
  };
 
  llvm::PointerIntPair<Module *, 2, LoadResultKind> Storage;
 
 
 
  ModuleLoadResult() = default;
 
  ModuleLoadResult(Module *M) : Storage(M, Normal) {}
 
  ModuleLoadResult(LoadResultKind Kind) : Storage(nullptr, Kind) {}
 
  ModuleLoadResult(Module *M, LoadResultKind Kind) : Storage(M, Kind) {}
 
 
 
  operator bool() const {
 
    return Storage.getInt() == Normal && Storage.getPointer();
 
  }
 
 
 
  operator Module *() const { return Storage.getPointer(); }
 
 
 
  /// Determines whether this is a normal return, whether or not loading the
 
  /// module was successful.
 
  bool isNormal() const { return Storage.getInt() == Normal; }
 
 
 
  /// Determines whether the module, which failed to load, was
 
  /// actually a submodule that we expected to see (based on implying the
 
  /// submodule from header structure), but didn't materialize in the actual
 
  /// module.
 
  bool isMissingExpected() const { return Storage.getInt() == MissingExpected; }
 
 
 
  /// Determines whether the module failed to load due to a configuration
 
  /// mismatch with an explicitly-named .pcm file from the command line.
 
  bool isConfigMismatch() const { return Storage.getInt() == ConfigMismatch; }
 
};
 
 
 
/// Abstract interface for a module loader.
 
///
 
/// This abstract interface describes a module loader, which is responsible
 
/// for resolving a module name (e.g., "std") to an actual module file, and
 
/// then loading that module.
 
class ModuleLoader {
 
  // Building a module if true.
 
  bool BuildingModule;
 
 
 
public:
 
  explicit ModuleLoader(bool BuildingModule = false)
 
      : BuildingModule(BuildingModule) {}
 
 
 
  virtual ~ModuleLoader();
 
 
 
  /// Returns true if this instance is building a module.
 
  bool buildingModule() const {
 
    return BuildingModule;
 
  }
 
 
 
  /// Flag indicating whether this instance is building a module.
 
  void setBuildingModule(bool BuildingModuleFlag) {
 
    BuildingModule = BuildingModuleFlag;
 
  }
 
 
 
  /// Attempt to load the given module.
 
  ///
 
  /// This routine attempts to load the module described by the given
 
  /// parameters.  If there is a module cache, this may implicitly compile the
 
  /// module before loading it.
 
  ///
 
  /// \param ImportLoc The location of the 'import' keyword.
 
  ///
 
  /// \param Path The identifiers (and their locations) of the module
 
  /// "path", e.g., "std.vector" would be split into "std" and "vector".
 
  ///
 
  /// \param Visibility The visibility provided for the names in the loaded
 
  /// module.
 
  ///
 
  /// \param IsInclusionDirective Indicates that this module is being loaded
 
  /// implicitly, due to the presence of an inclusion directive. Otherwise,
 
  /// it is being loaded due to an import declaration.
 
  ///
 
  /// \returns If successful, returns the loaded module. Otherwise, returns
 
  /// NULL to indicate that the module could not be loaded.
 
  virtual ModuleLoadResult loadModule(SourceLocation ImportLoc,
 
                                      ModuleIdPath Path,
 
                                      Module::NameVisibilityKind Visibility,
 
                                      bool IsInclusionDirective) = 0;
 
 
 
  /// Attempt to create the given module from the specified source buffer.
 
  /// Does not load the module or make any submodule visible; for that, use
 
  /// loadModule and makeModuleVisible.
 
  ///
 
  /// \param Loc The location at which to create the module.
 
  /// \param ModuleName The name of the module to create.
 
  /// \param Source The source of the module: a (preprocessed) module map.
 
  virtual void createModuleFromSource(SourceLocation Loc, StringRef ModuleName,
 
                                      StringRef Source) = 0;
 
 
 
  /// Make the given module visible.
 
  virtual void makeModuleVisible(Module *Mod,
 
                                 Module::NameVisibilityKind Visibility,
 
                                 SourceLocation ImportLoc) = 0;
 
 
 
  /// Load, create, or return global module.
 
  /// This function returns an existing global module index, if one
 
  /// had already been loaded or created, or loads one if it
 
  /// exists, or creates one if it doesn't exist.
 
  /// Also, importantly, if the index doesn't cover all the modules
 
  /// in the module map, it will be update to do so here, because
 
  /// of its use in searching for needed module imports and
 
  /// associated fixit messages.
 
  /// \param TriggerLoc The location for what triggered the load.
 
  /// \returns Returns null if load failed.
 
  virtual GlobalModuleIndex *loadGlobalModuleIndex(
 
                                                SourceLocation TriggerLoc) = 0;
 
 
 
  /// Check global module index for missing imports.
 
  /// \param Name The symbol name to look for.
 
  /// \param TriggerLoc The location for what triggered the load.
 
  /// \returns Returns true if any modules with that symbol found.
 
  virtual bool lookupMissingImports(StringRef Name,
 
                                    SourceLocation TriggerLoc) = 0;
 
 
 
  bool HadFatalFailure = false;
 
};
 
 
 
/// A module loader that doesn't know how to create or load modules.
 
class TrivialModuleLoader : public ModuleLoader {
 
public:
 
  ModuleLoadResult loadModule(SourceLocation ImportLoc, ModuleIdPath Path,
 
                              Module::NameVisibilityKind Visibility,
 
                              bool IsInclusionDirective) override {
 
    return {};
 
  }
 
 
 
  void createModuleFromSource(SourceLocation ImportLoc, StringRef ModuleName,
 
                              StringRef Source) override {}
 
 
 
  void makeModuleVisible(Module *Mod, Module::NameVisibilityKind Visibility,
 
                         SourceLocation ImportLoc) override {}
 
 
 
  GlobalModuleIndex *loadGlobalModuleIndex(SourceLocation TriggerLoc) override {
 
    return nullptr;
 
  }
 
 
 
  bool lookupMissingImports(StringRef Name,
 
                            SourceLocation TriggerLoc) override {
 
    return false;
 
  }
 
};
 
 
 
} // namespace clang
 
 
 
#endif // LLVM_CLANG_LEX_MODULELOADER_H