//===- Action.h - Abstract compilation steps --------------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_CLANG_DRIVER_ACTION_H
 
#define LLVM_CLANG_DRIVER_ACTION_H
 
 
 
#include "clang/Basic/LLVM.h"
 
#include "clang/Driver/Types.h"
 
#include "clang/Driver/Util.h"
 
#include "llvm/ADT/ArrayRef.h"
 
#include "llvm/ADT/STLExtras.h"
 
#include "llvm/ADT/SmallVector.h"
 
#include "llvm/ADT/StringRef.h"
 
#include "llvm/ADT/iterator_range.h"
 
#include <string>
 
 
 
namespace llvm {
 
namespace opt {
 
 
 
class Arg;
 
 
 
} // namespace opt
 
} // namespace llvm
 
 
 
namespace clang {
 
namespace driver {
 
 
 
class ToolChain;
 
 
 
/// Action - Represent an abstract compilation step to perform.
 
///
 
/// An action represents an edge in the compilation graph; typically
 
/// it is a job to transform an input using some tool.
 
///
 
/// The current driver is hard wired to expect actions which produce a
 
/// single primary output, at least in terms of controlling the
 
/// compilation. Actions can produce auxiliary files, but can only
 
/// produce a single output to feed into subsequent actions.
 
///
 
/// Actions are usually owned by a Compilation, which creates new
 
/// actions via MakeAction().
 
class Action {
 
public:
 
  using size_type = ActionList::size_type;
 
  using input_iterator = ActionList::iterator;
 
  using input_const_iterator = ActionList::const_iterator;
 
  using input_range = llvm::iterator_range<input_iterator>;
 
  using input_const_range = llvm::iterator_range<input_const_iterator>;
 
 
 
  enum ActionClass {
 
    InputClass = 0,
 
    BindArchClass,
 
    OffloadClass,
 
    PreprocessJobClass,
 
    PrecompileJobClass,
 
    ExtractAPIJobClass,
 
    AnalyzeJobClass,
 
    MigrateJobClass,
 
    CompileJobClass,
 
    BackendJobClass,
 
    AssembleJobClass,
 
    LinkJobClass,
 
    IfsMergeJobClass,
 
    LipoJobClass,
 
    DsymutilJobClass,
 
    VerifyDebugInfoJobClass,
 
    VerifyPCHJobClass,
 
    OffloadBundlingJobClass,
 
    OffloadUnbundlingJobClass,
 
    OffloadPackagerJobClass,
 
    LinkerWrapperJobClass,
 
    StaticLibJobClass,
 
 
 
    JobClassFirst = PreprocessJobClass,
 
    JobClassLast = StaticLibJobClass
 
  };
 
 
 
  // The offloading kind determines if this action is binded to a particular
 
  // programming model. Each entry reserves one bit. We also have a special kind
 
  // to designate the host offloading tool chain.
 
  enum OffloadKind {
 
    OFK_None = 0x00,
 
 
 
    // The host offloading tool chain.
 
    OFK_Host = 0x01,
 
 
 
    // The device offloading tool chains - one bit for each programming model.
 
    OFK_Cuda = 0x02,
 
    OFK_OpenMP = 0x04,
 
    OFK_HIP = 0x08,
 
  };
 
 
 
  static const char *getClassName(ActionClass AC);
 
 
 
private:
 
  ActionClass Kind;
 
 
 
  /// The output type of this action.
 
  types::ID Type;
 
 
 
  ActionList Inputs;
 
 
 
  /// Flag that is set to true if this action can be collapsed with others
 
  /// actions that depend on it. This is true by default and set to false when
 
  /// the action is used by two different tool chains, which is enabled by the
 
  /// offloading support implementation.
 
  bool CanBeCollapsedWithNextDependentAction = true;
 
 
 
protected:
 
  ///
 
  /// Offload information.
 
  ///
 
 
 
  /// The host offloading kind - a combination of kinds encoded in a mask.
 
  /// Multiple programming models may be supported simultaneously by the same
 
  /// host.
 
  unsigned ActiveOffloadKindMask = 0u;
 
 
 
  /// Offloading kind of the device.
 
  OffloadKind OffloadingDeviceKind = OFK_None;
 
 
 
  /// The Offloading architecture associated with this action.
 
  const char *OffloadingArch = nullptr;
 
 
 
  /// The Offloading toolchain associated with this device action.
 
  const ToolChain *OffloadingToolChain = nullptr;
 
 
 
  Action(ActionClass Kind, types::ID Type) : Action(Kind, ActionList(), Type) {}
 
  Action(ActionClass Kind, Action *Input, types::ID Type)
 
      : Action(Kind, ActionList({Input}), Type) {}
 
  Action(ActionClass Kind, Action *Input)
 
      : Action(Kind, ActionList({Input}), Input->getType()) {}
 
  Action(ActionClass Kind, const ActionList &Inputs, types::ID Type)
 
      : Kind(Kind), Type(Type), Inputs(Inputs) {}
 
 
 
public:
 
  virtual ~Action();
 
 
 
  const char *getClassName() const { return Action::getClassName(getKind()); }
 
 
 
  ActionClass getKind() const { return Kind; }
 
  types::ID getType() const { return Type; }
 
 
 
  ActionList &getInputs() { return Inputs; }
 
  const ActionList &getInputs() const { return Inputs; }
 
 
 
  size_type size() const { return Inputs.size(); }
 
 
 
  input_iterator input_begin() { return Inputs.begin(); }
 
  input_iterator input_end() { return Inputs.end(); }
 
  input_range inputs() { return input_range(input_begin(), input_end()); }
 
  input_const_iterator input_begin() const { return Inputs.begin(); }
 
  input_const_iterator input_end() const { return Inputs.end(); }
 
  input_const_range inputs() const {
 
    return input_const_range(input_begin(), input_end());
 
  }
 
 
 
  /// Mark this action as not legal to collapse.
 
  void setCannotBeCollapsedWithNextDependentAction() {
 
    CanBeCollapsedWithNextDependentAction = false;
 
  }
 
 
 
  /// Return true if this function can be collapsed with others.
 
  bool isCollapsingWithNextDependentActionLegal() const {
 
    return CanBeCollapsedWithNextDependentAction;
 
  }
 
 
 
  /// Return a string containing the offload kind of the action.
 
  std::string getOffloadingKindPrefix() const;
 
 
 
  /// Return a string that can be used as prefix in order to generate unique
 
  /// files for each offloading kind. By default, no prefix is used for
 
  /// non-device kinds, except if \a CreatePrefixForHost is set.
 
  static std::string
 
  GetOffloadingFileNamePrefix(OffloadKind Kind,
 
                              StringRef NormalizedTriple,
 
                              bool CreatePrefixForHost = false);
 
 
 
  /// Return a string containing a offload kind name.
 
  static StringRef GetOffloadKindName(OffloadKind Kind);
 
 
 
  /// Set the device offload info of this action and propagate it to its
 
  /// dependences.
 
  void propagateDeviceOffloadInfo(OffloadKind OKind, const char *OArch,
 
                                  const ToolChain *OToolChain);
 
 
 
  /// Append the host offload info of this action and propagate it to its
 
  /// dependences.
 
  void propagateHostOffloadInfo(unsigned OKinds, const char *OArch);
 
 
 
  void setHostOffloadInfo(unsigned OKinds, const char *OArch) {
 
    ActiveOffloadKindMask |= OKinds;
 
    OffloadingArch = OArch;
 
  }
 
 
 
  /// Set the offload info of this action to be the same as the provided action,
 
  /// and propagate it to its dependences.
 
  void propagateOffloadInfo(const Action *A);
 
 
 
  unsigned getOffloadingHostActiveKinds() const {
 
    return ActiveOffloadKindMask;
 
  }
 
 
 
  OffloadKind getOffloadingDeviceKind() const { return OffloadingDeviceKind; }
 
  const char *getOffloadingArch() const { return OffloadingArch; }
 
  const ToolChain *getOffloadingToolChain() const {
 
    return OffloadingToolChain;
 
  }
 
 
 
  /// Check if this action have any offload kinds. Note that host offload kinds
 
  /// are only set if the action is a dependence to a host offload action.
 
  bool isHostOffloading(unsigned int OKind) const {
 
    return ActiveOffloadKindMask & OKind;
 
  }
 
  bool isDeviceOffloading(OffloadKind OKind) const {
 
    return OffloadingDeviceKind == OKind;
 
  }
 
  bool isOffloading(OffloadKind OKind) const {
 
    return isHostOffloading(OKind) || isDeviceOffloading(OKind);
 
  }
 
};
 
 
 
class InputAction : public Action {
 
  const llvm::opt::Arg &Input;
 
  std::string Id;
 
  virtual void anchor();
 
 
 
public:
 
  InputAction(const llvm::opt::Arg &Input, types::ID Type,
 
              StringRef Id = StringRef());
 
 
 
  const llvm::opt::Arg &getInputArg() const { return Input; }
 
 
 
  void setId(StringRef _Id) { Id = _Id.str(); }
 
  StringRef getId() const { return Id; }
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == InputClass;
 
  }
 
};
 
 
 
class BindArchAction : public Action {
 
  virtual void anchor();
 
 
 
  /// The architecture to bind, or 0 if the default architecture
 
  /// should be bound.
 
  StringRef ArchName;
 
 
 
public:
 
  BindArchAction(Action *Input, StringRef ArchName);
 
 
 
  StringRef getArchName() const { return ArchName; }
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == BindArchClass;
 
  }
 
};
 
 
 
/// An offload action combines host or/and device actions according to the
 
/// programming model implementation needs and propagates the offloading kind to
 
/// its dependences.
 
class OffloadAction final : public Action {
 
  virtual void anchor();
 
 
 
public:
 
  /// Type used to communicate device actions. It associates bound architecture,
 
  /// toolchain, and offload kind to each action.
 
  class DeviceDependences final {
 
  public:
 
    using ToolChainList = SmallVector<const ToolChain *, 3>;
 
    using BoundArchList = SmallVector<const char *, 3>;
 
    using OffloadKindList = SmallVector<OffloadKind, 3>;
 
 
 
  private:
 
    // Lists that keep the information for each dependency. All the lists are
 
    // meant to be updated in sync. We are adopting separate lists instead of a
 
    // list of structs, because that simplifies forwarding the actions list to
 
    // initialize the inputs of the base Action class.
 
 
 
    /// The dependence actions.
 
    ActionList DeviceActions;
 
 
 
    /// The offloading toolchains that should be used with the action.
 
    ToolChainList DeviceToolChains;
 
 
 
    /// The architectures that should be used with this action.
 
    BoundArchList DeviceBoundArchs;
 
 
 
    /// The offload kind of each dependence.
 
    OffloadKindList DeviceOffloadKinds;
 
 
 
  public:
 
    /// Add an action along with the associated toolchain, bound arch, and
 
    /// offload kind.
 
    void add(Action &A, const ToolChain &TC, const char *BoundArch,
 
             OffloadKind OKind);
 
 
 
    /// Add an action along with the associated toolchain, bound arch, and
 
    /// offload kinds.
 
    void add(Action &A, const ToolChain &TC, const char *BoundArch,
 
             unsigned OffloadKindMask);
 
 
 
    /// Get each of the individual arrays.
 
    const ActionList &getActions() const { return DeviceActions; }
 
    const ToolChainList &getToolChains() const { return DeviceToolChains; }
 
    const BoundArchList &getBoundArchs() const { return DeviceBoundArchs; }
 
    const OffloadKindList &getOffloadKinds() const {
 
      return DeviceOffloadKinds;
 
    }
 
  };
 
 
 
  /// Type used to communicate host actions. It associates bound architecture,
 
  /// toolchain, and offload kinds to the host action.
 
  class HostDependence final {
 
    /// The dependence action.
 
    Action &HostAction;
 
 
 
    /// The offloading toolchain that should be used with the action.
 
    const ToolChain &HostToolChain;
 
 
 
    /// The architectures that should be used with this action.
 
    const char *HostBoundArch = nullptr;
 
 
 
    /// The offload kind of each dependence.
 
    unsigned HostOffloadKinds = 0u;
 
 
 
  public:
 
    HostDependence(Action &A, const ToolChain &TC, const char *BoundArch,
 
                   const unsigned OffloadKinds)
 
        : HostAction(A), HostToolChain(TC), HostBoundArch(BoundArch),
 
          HostOffloadKinds(OffloadKinds) {}
 
 
 
    /// Constructor version that obtains the offload kinds from the device
 
    /// dependencies.
 
    HostDependence(Action &A, const ToolChain &TC, const char *BoundArch,
 
                   const DeviceDependences &DDeps);
 
    Action *getAction() const { return &HostAction; }
 
    const ToolChain *getToolChain() const { return &HostToolChain; }
 
    const char *getBoundArch() const { return HostBoundArch; }
 
    unsigned getOffloadKinds() const { return HostOffloadKinds; }
 
  };
 
 
 
  using OffloadActionWorkTy =
 
      llvm::function_ref<void(Action *, const ToolChain *, const char *)>;
 
 
 
private:
 
  /// The host offloading toolchain that should be used with the action.
 
  const ToolChain *HostTC = nullptr;
 
 
 
  /// The tool chains associated with the list of actions.
 
  DeviceDependences::ToolChainList DevToolChains;
 
 
 
public:
 
  OffloadAction(const HostDependence &HDep);
 
  OffloadAction(const DeviceDependences &DDeps, types::ID Ty);
 
  OffloadAction(const HostDependence &HDep, const DeviceDependences &DDeps);
 
 
 
  /// Execute the work specified in \a Work on the host dependence.
 
  void doOnHostDependence(const OffloadActionWorkTy &Work) const;
 
 
 
  /// Execute the work specified in \a Work on each device dependence.
 
  void doOnEachDeviceDependence(const OffloadActionWorkTy &Work) const;
 
 
 
  /// Execute the work specified in \a Work on each dependence.
 
  void doOnEachDependence(const OffloadActionWorkTy &Work) const;
 
 
 
  /// Execute the work specified in \a Work on each host or device dependence if
 
  /// \a IsHostDependenceto is true or false, respectively.
 
  void doOnEachDependence(bool IsHostDependence,
 
                          const OffloadActionWorkTy &Work) const;
 
 
 
  /// Return true if the action has a host dependence.
 
  bool hasHostDependence() const;
 
 
 
  /// Return the host dependence of this action. This function is only expected
 
  /// to be called if the host dependence exists.
 
  Action *getHostDependence() const;
 
 
 
  /// Return true if the action has a single device dependence. If \a
 
  /// DoNotConsiderHostActions is set, ignore the host dependence, if any, while
 
  /// accounting for the number of dependences.
 
  bool hasSingleDeviceDependence(bool DoNotConsiderHostActions = false) const;
 
 
 
  /// Return the single device dependence of this action. This function is only
 
  /// expected to be called if a single device dependence exists. If \a
 
  /// DoNotConsiderHostActions is set, a host dependence is allowed.
 
  Action *
 
  getSingleDeviceDependence(bool DoNotConsiderHostActions = false) const;
 
 
 
  static bool classof(const Action *A) { return A->getKind() == OffloadClass; }
 
};
 
 
 
class JobAction : public Action {
 
  virtual void anchor();
 
 
 
protected:
 
  JobAction(ActionClass Kind, Action *Input, types::ID Type);
 
  JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type);
 
 
 
public:
 
  static bool classof(const Action *A) {
 
    return (A->getKind() >= JobClassFirst &&
 
            A->getKind() <= JobClassLast);
 
  }
 
};
 
 
 
class PreprocessJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  PreprocessJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == PreprocessJobClass;
 
  }
 
};
 
 
 
class PrecompileJobAction : public JobAction {
 
  void anchor() override;
 
 
 
protected:
 
  PrecompileJobAction(ActionClass Kind, Action *Input, types::ID OutputType);
 
 
 
public:
 
  PrecompileJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == PrecompileJobClass;
 
  }
 
};
 
 
 
class ExtractAPIJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  ExtractAPIJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == ExtractAPIJobClass;
 
  }
 
 
 
  void addHeaderInput(Action *Input) { getInputs().push_back(Input); }
 
};
 
 
 
class AnalyzeJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  AnalyzeJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == AnalyzeJobClass;
 
  }
 
};
 
 
 
class MigrateJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  MigrateJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == MigrateJobClass;
 
  }
 
};
 
 
 
class CompileJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  CompileJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == CompileJobClass;
 
  }
 
};
 
 
 
class BackendJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  BackendJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == BackendJobClass;
 
  }
 
};
 
 
 
class AssembleJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  AssembleJobAction(Action *Input, types::ID OutputType);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == AssembleJobClass;
 
  }
 
};
 
 
 
class IfsMergeJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  IfsMergeJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == IfsMergeJobClass;
 
  }
 
};
 
 
 
class LinkJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  LinkJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == LinkJobClass;
 
  }
 
};
 
 
 
class LipoJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  LipoJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == LipoJobClass;
 
  }
 
};
 
 
 
class DsymutilJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  DsymutilJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == DsymutilJobClass;
 
  }
 
};
 
 
 
class VerifyJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  VerifyJobAction(ActionClass Kind, Action *Input, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == VerifyDebugInfoJobClass ||
 
           A->getKind() == VerifyPCHJobClass;
 
  }
 
};
 
 
 
class VerifyDebugInfoJobAction : public VerifyJobAction {
 
  void anchor() override;
 
 
 
public:
 
  VerifyDebugInfoJobAction(Action *Input, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == VerifyDebugInfoJobClass;
 
  }
 
};
 
 
 
class VerifyPCHJobAction : public VerifyJobAction {
 
  void anchor() override;
 
 
 
public:
 
  VerifyPCHJobAction(Action *Input, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == VerifyPCHJobClass;
 
  }
 
};
 
 
 
class OffloadBundlingJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  // Offloading bundling doesn't change the type of output.
 
  OffloadBundlingJobAction(ActionList &Inputs);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == OffloadBundlingJobClass;
 
  }
 
};
 
 
 
class OffloadUnbundlingJobAction final : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  /// Type that provides information about the actions that depend on this
 
  /// unbundling action.
 
  struct DependentActionInfo final {
 
    /// The tool chain of the dependent action.
 
    const ToolChain *DependentToolChain = nullptr;
 
 
 
    /// The bound architecture of the dependent action.
 
    StringRef DependentBoundArch;
 
 
 
    /// The offload kind of the dependent action.
 
    const OffloadKind DependentOffloadKind = OFK_None;
 
 
 
    DependentActionInfo(const ToolChain *DependentToolChain,
 
                        StringRef DependentBoundArch,
 
                        const OffloadKind DependentOffloadKind)
 
        : DependentToolChain(DependentToolChain),
 
          DependentBoundArch(DependentBoundArch),
 
          DependentOffloadKind(DependentOffloadKind) {}
 
  };
 
 
 
private:
 
  /// Container that keeps information about each dependence of this unbundling
 
  /// action.
 
  SmallVector<DependentActionInfo, 6> DependentActionInfoArray;
 
 
 
public:
 
  // Offloading unbundling doesn't change the type of output.
 
  OffloadUnbundlingJobAction(Action *Input);
 
 
 
  /// Register information about a dependent action.
 
  void registerDependentActionInfo(const ToolChain *TC, StringRef BoundArch,
 
                                   OffloadKind Kind) {
 
    DependentActionInfoArray.push_back({TC, BoundArch, Kind});
 
  }
 
 
 
  /// Return the information about all depending actions.
 
  ArrayRef<DependentActionInfo> getDependentActionsInfo() const {
 
    return DependentActionInfoArray;
 
  }
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == OffloadUnbundlingJobClass;
 
  }
 
};
 
 
 
class OffloadPackagerJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  OffloadPackagerJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == OffloadPackagerJobClass;
 
  }
 
};
 
 
 
class LinkerWrapperJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  LinkerWrapperJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == LinkerWrapperJobClass;
 
  }
 
};
 
 
 
class StaticLibJobAction : public JobAction {
 
  void anchor() override;
 
 
 
public:
 
  StaticLibJobAction(ActionList &Inputs, types::ID Type);
 
 
 
  static bool classof(const Action *A) {
 
    return A->getKind() == StaticLibJobClass;
 
  }
 
};
 
 
 
} // namespace driver
 
} // namespace clang
 
 
 
#endif // LLVM_CLANG_DRIVER_ACTION_H