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  1. /*
  2.  
  3.     OpenGL loader generated by glad 0.1.34 on Wed Feb 17 15:23:59 2021.
  4.  
  5.     Language/Generator: C/C++
  6.     Specification: gl
  7.     APIs: gl=3.2
  8.     Profile: core
  9.     Extensions:
  10.         GL_3DFX_multisample,
  11.         GL_3DFX_tbuffer,
  12.         GL_3DFX_texture_compression_FXT1,
  13.         GL_AMD_blend_minmax_factor,
  14.         GL_AMD_conservative_depth,
  15.         GL_AMD_debug_output,
  16.         GL_AMD_depth_clamp_separate,
  17.         GL_AMD_draw_buffers_blend,
  18.         GL_AMD_framebuffer_multisample_advanced,
  19.         GL_AMD_framebuffer_sample_positions,
  20.         GL_AMD_gcn_shader,
  21.         GL_AMD_gpu_shader_half_float,
  22.         GL_AMD_gpu_shader_int16,
  23.         GL_AMD_gpu_shader_int64,
  24.         GL_AMD_interleaved_elements,
  25.         GL_AMD_multi_draw_indirect,
  26.         GL_AMD_name_gen_delete,
  27.         GL_AMD_occlusion_query_event,
  28.         GL_AMD_performance_monitor,
  29.         GL_AMD_pinned_memory,
  30.         GL_AMD_query_buffer_object,
  31.         GL_AMD_sample_positions,
  32.         GL_AMD_seamless_cubemap_per_texture,
  33.         GL_AMD_shader_atomic_counter_ops,
  34.         GL_AMD_shader_ballot,
  35.         GL_AMD_shader_explicit_vertex_parameter,
  36.         GL_AMD_shader_gpu_shader_half_float_fetch,
  37.         GL_AMD_shader_image_load_store_lod,
  38.         GL_AMD_shader_stencil_export,
  39.         GL_AMD_shader_trinary_minmax,
  40.         GL_AMD_sparse_texture,
  41.         GL_AMD_stencil_operation_extended,
  42.         GL_AMD_texture_gather_bias_lod,
  43.         GL_AMD_texture_texture4,
  44.         GL_AMD_transform_feedback3_lines_triangles,
  45.         GL_AMD_transform_feedback4,
  46.         GL_AMD_vertex_shader_layer,
  47.         GL_AMD_vertex_shader_tessellator,
  48.         GL_AMD_vertex_shader_viewport_index,
  49.         GL_APPLE_aux_depth_stencil,
  50.         GL_APPLE_client_storage,
  51.         GL_APPLE_element_array,
  52.         GL_APPLE_fence,
  53.         GL_APPLE_float_pixels,
  54.         GL_APPLE_flush_buffer_range,
  55.         GL_APPLE_object_purgeable,
  56.         GL_APPLE_rgb_422,
  57.         GL_APPLE_row_bytes,
  58.         GL_APPLE_specular_vector,
  59.         GL_APPLE_texture_range,
  60.         GL_APPLE_transform_hint,
  61.         GL_APPLE_vertex_array_object,
  62.         GL_APPLE_vertex_array_range,
  63.         GL_APPLE_vertex_program_evaluators,
  64.         GL_APPLE_ycbcr_422,
  65.         GL_ARB_ES2_compatibility,
  66.         GL_ARB_ES3_1_compatibility,
  67.         GL_ARB_ES3_2_compatibility,
  68.         GL_ARB_ES3_compatibility,
  69.         GL_ARB_arrays_of_arrays,
  70.         GL_ARB_base_instance,
  71.         GL_ARB_bindless_texture,
  72.         GL_ARB_blend_func_extended,
  73.         GL_ARB_buffer_storage,
  74.         GL_ARB_cl_event,
  75.         GL_ARB_clear_buffer_object,
  76.         GL_ARB_clear_texture,
  77.         GL_ARB_clip_control,
  78.         GL_ARB_color_buffer_float,
  79.         GL_ARB_compatibility,
  80.         GL_ARB_compressed_texture_pixel_storage,
  81.         GL_ARB_compute_shader,
  82.         GL_ARB_compute_variable_group_size,
  83.         GL_ARB_conditional_render_inverted,
  84.         GL_ARB_conservative_depth,
  85.         GL_ARB_copy_buffer,
  86.         GL_ARB_copy_image,
  87.         GL_ARB_cull_distance,
  88.         GL_ARB_debug_output,
  89.         GL_ARB_depth_buffer_float,
  90.         GL_ARB_depth_clamp,
  91.         GL_ARB_depth_texture,
  92.         GL_ARB_derivative_control,
  93.         GL_ARB_direct_state_access,
  94.         GL_ARB_draw_buffers,
  95.         GL_ARB_draw_buffers_blend,
  96.         GL_ARB_draw_elements_base_vertex,
  97.         GL_ARB_draw_indirect,
  98.         GL_ARB_draw_instanced,
  99.         GL_ARB_enhanced_layouts,
  100.         GL_ARB_explicit_attrib_location,
  101.         GL_ARB_explicit_uniform_location,
  102.         GL_ARB_fragment_coord_conventions,
  103.         GL_ARB_fragment_layer_viewport,
  104.         GL_ARB_fragment_program,
  105.         GL_ARB_fragment_program_shadow,
  106.         GL_ARB_fragment_shader,
  107.         GL_ARB_fragment_shader_interlock,
  108.         GL_ARB_framebuffer_no_attachments,
  109.         GL_ARB_framebuffer_object,
  110.         GL_ARB_framebuffer_sRGB,
  111.         GL_ARB_geometry_shader4,
  112.         GL_ARB_get_program_binary,
  113.         GL_ARB_get_texture_sub_image,
  114.         GL_ARB_gl_spirv,
  115.         GL_ARB_gpu_shader5,
  116.         GL_ARB_gpu_shader_fp64,
  117.         GL_ARB_gpu_shader_int64,
  118.         GL_ARB_half_float_pixel,
  119.         GL_ARB_half_float_vertex,
  120.         GL_ARB_imaging,
  121.         GL_ARB_indirect_parameters,
  122.         GL_ARB_instanced_arrays,
  123.         GL_ARB_internalformat_query,
  124.         GL_ARB_internalformat_query2,
  125.         GL_ARB_invalidate_subdata,
  126.         GL_ARB_map_buffer_alignment,
  127.         GL_ARB_map_buffer_range,
  128.         GL_ARB_matrix_palette,
  129.         GL_ARB_multi_bind,
  130.         GL_ARB_multi_draw_indirect,
  131.         GL_ARB_multisample,
  132.         GL_ARB_multitexture,
  133.         GL_ARB_occlusion_query,
  134.         GL_ARB_occlusion_query2,
  135.         GL_ARB_parallel_shader_compile,
  136.         GL_ARB_pipeline_statistics_query,
  137.         GL_ARB_pixel_buffer_object,
  138.         GL_ARB_point_parameters,
  139.         GL_ARB_point_sprite,
  140.         GL_ARB_polygon_offset_clamp,
  141.         GL_ARB_post_depth_coverage,
  142.         GL_ARB_program_interface_query,
  143.         GL_ARB_provoking_vertex,
  144.         GL_ARB_query_buffer_object,
  145.         GL_ARB_robust_buffer_access_behavior,
  146.         GL_ARB_robustness,
  147.         GL_ARB_robustness_isolation,
  148.         GL_ARB_sample_locations,
  149.         GL_ARB_sample_shading,
  150.         GL_ARB_sampler_objects,
  151.         GL_ARB_seamless_cube_map,
  152.         GL_ARB_seamless_cubemap_per_texture,
  153.         GL_ARB_separate_shader_objects,
  154.         GL_ARB_shader_atomic_counter_ops,
  155.         GL_ARB_shader_atomic_counters,
  156.         GL_ARB_shader_ballot,
  157.         GL_ARB_shader_bit_encoding,
  158.         GL_ARB_shader_clock,
  159.         GL_ARB_shader_draw_parameters,
  160.         GL_ARB_shader_group_vote,
  161.         GL_ARB_shader_image_load_store,
  162.         GL_ARB_shader_image_size,
  163.         GL_ARB_shader_objects,
  164.         GL_ARB_shader_precision,
  165.         GL_ARB_shader_stencil_export,
  166.         GL_ARB_shader_storage_buffer_object,
  167.         GL_ARB_shader_subroutine,
  168.         GL_ARB_shader_texture_image_samples,
  169.         GL_ARB_shader_texture_lod,
  170.         GL_ARB_shader_viewport_layer_array,
  171.         GL_ARB_shading_language_100,
  172.         GL_ARB_shading_language_420pack,
  173.         GL_ARB_shading_language_include,
  174.         GL_ARB_shading_language_packing,
  175.         GL_ARB_shadow,
  176.         GL_ARB_shadow_ambient,
  177.         GL_ARB_sparse_buffer,
  178.         GL_ARB_sparse_texture,
  179.         GL_ARB_sparse_texture2,
  180.         GL_ARB_sparse_texture_clamp,
  181.         GL_ARB_spirv_extensions,
  182.         GL_ARB_stencil_texturing,
  183.         GL_ARB_sync,
  184.         GL_ARB_tessellation_shader,
  185.         GL_ARB_texture_barrier,
  186.         GL_ARB_texture_border_clamp,
  187.         GL_ARB_texture_buffer_object,
  188.         GL_ARB_texture_buffer_object_rgb32,
  189.         GL_ARB_texture_buffer_range,
  190.         GL_ARB_texture_compression,
  191.         GL_ARB_texture_compression_bptc,
  192.         GL_ARB_texture_compression_rgtc,
  193.         GL_ARB_texture_cube_map,
  194.         GL_ARB_texture_cube_map_array,
  195.         GL_ARB_texture_env_add,
  196.         GL_ARB_texture_env_combine,
  197.         GL_ARB_texture_env_crossbar,
  198.         GL_ARB_texture_env_dot3,
  199.         GL_ARB_texture_filter_anisotropic,
  200.         GL_ARB_texture_filter_minmax,
  201.         GL_ARB_texture_float,
  202.         GL_ARB_texture_gather,
  203.         GL_ARB_texture_mirror_clamp_to_edge,
  204.         GL_ARB_texture_mirrored_repeat,
  205.         GL_ARB_texture_multisample,
  206.         GL_ARB_texture_non_power_of_two,
  207.         GL_ARB_texture_query_levels,
  208.         GL_ARB_texture_query_lod,
  209.         GL_ARB_texture_rectangle,
  210.         GL_ARB_texture_rg,
  211.         GL_ARB_texture_rgb10_a2ui,
  212.         GL_ARB_texture_stencil8,
  213.         GL_ARB_texture_storage,
  214.         GL_ARB_texture_storage_multisample,
  215.         GL_ARB_texture_swizzle,
  216.         GL_ARB_texture_view,
  217.         GL_ARB_timer_query,
  218.         GL_ARB_transform_feedback2,
  219.         GL_ARB_transform_feedback3,
  220.         GL_ARB_transform_feedback_instanced,
  221.         GL_ARB_transform_feedback_overflow_query,
  222.         GL_ARB_transpose_matrix,
  223.         GL_ARB_uniform_buffer_object,
  224.         GL_ARB_vertex_array_bgra,
  225.         GL_ARB_vertex_array_object,
  226.         GL_ARB_vertex_attrib_64bit,
  227.         GL_ARB_vertex_attrib_binding,
  228.         GL_ARB_vertex_blend,
  229.         GL_ARB_vertex_buffer_object,
  230.         GL_ARB_vertex_program,
  231.         GL_ARB_vertex_shader,
  232.         GL_ARB_vertex_type_10f_11f_11f_rev,
  233.         GL_ARB_vertex_type_2_10_10_10_rev,
  234.         GL_ARB_viewport_array,
  235.         GL_ARB_window_pos,
  236.         GL_ATI_draw_buffers,
  237.         GL_ATI_element_array,
  238.         GL_ATI_envmap_bumpmap,
  239.         GL_ATI_fragment_shader,
  240.         GL_ATI_map_object_buffer,
  241.         GL_ATI_meminfo,
  242.         GL_ATI_pixel_format_float,
  243.         GL_ATI_pn_triangles,
  244.         GL_ATI_separate_stencil,
  245.         GL_ATI_text_fragment_shader,
  246.         GL_ATI_texture_env_combine3,
  247.         GL_ATI_texture_float,
  248.         GL_ATI_texture_mirror_once,
  249.         GL_ATI_vertex_array_object,
  250.         GL_ATI_vertex_attrib_array_object,
  251.         GL_ATI_vertex_streams,
  252.         GL_EXT_422_pixels,
  253.         GL_EXT_EGL_image_storage,
  254.         GL_EXT_EGL_sync,
  255.         GL_EXT_abgr,
  256.         GL_EXT_bgra,
  257.         GL_EXT_bindable_uniform,
  258.         GL_EXT_blend_color,
  259.         GL_EXT_blend_equation_separate,
  260.         GL_EXT_blend_func_separate,
  261.         GL_EXT_blend_logic_op,
  262.         GL_EXT_blend_minmax,
  263.         GL_EXT_blend_subtract,
  264.         GL_EXT_clip_volume_hint,
  265.         GL_EXT_cmyka,
  266.         GL_EXT_color_subtable,
  267.         GL_EXT_compiled_vertex_array,
  268.         GL_EXT_convolution,
  269.         GL_EXT_coordinate_frame,
  270.         GL_EXT_copy_texture,
  271.         GL_EXT_cull_vertex,
  272.         GL_EXT_debug_label,
  273.         GL_EXT_debug_marker,
  274.         GL_EXT_depth_bounds_test,
  275.         GL_EXT_direct_state_access,
  276.         GL_EXT_draw_buffers2,
  277.         GL_EXT_draw_instanced,
  278.         GL_EXT_draw_range_elements,
  279.         GL_EXT_external_buffer,
  280.         GL_EXT_fog_coord,
  281.         GL_EXT_framebuffer_blit,
  282.         GL_EXT_framebuffer_multisample,
  283.         GL_EXT_framebuffer_multisample_blit_scaled,
  284.         GL_EXT_framebuffer_object,
  285.         GL_EXT_framebuffer_sRGB,
  286.         GL_EXT_geometry_shader4,
  287.         GL_EXT_gpu_program_parameters,
  288.         GL_EXT_gpu_shader4,
  289.         GL_EXT_histogram,
  290.         GL_EXT_index_array_formats,
  291.         GL_EXT_index_func,
  292.         GL_EXT_index_material,
  293.         GL_EXT_index_texture,
  294.         GL_EXT_light_texture,
  295.         GL_EXT_memory_object,
  296.         GL_EXT_memory_object_fd,
  297.         GL_EXT_memory_object_win32,
  298.         GL_EXT_misc_attribute,
  299.         GL_EXT_multi_draw_arrays,
  300.         GL_EXT_multisample,
  301.         GL_EXT_multiview_tessellation_geometry_shader,
  302.         GL_EXT_multiview_texture_multisample,
  303.         GL_EXT_multiview_timer_query,
  304.         GL_EXT_packed_depth_stencil,
  305.         GL_EXT_packed_float,
  306.         GL_EXT_packed_pixels,
  307.         GL_EXT_paletted_texture,
  308.         GL_EXT_pixel_buffer_object,
  309.         GL_EXT_pixel_transform,
  310.         GL_EXT_pixel_transform_color_table,
  311.         GL_EXT_point_parameters,
  312.         GL_EXT_polygon_offset,
  313.         GL_EXT_polygon_offset_clamp,
  314.         GL_EXT_post_depth_coverage,
  315.         GL_EXT_provoking_vertex,
  316.         GL_EXT_raster_multisample,
  317.         GL_EXT_rescale_normal,
  318.         GL_EXT_secondary_color,
  319.         GL_EXT_semaphore,
  320.         GL_EXT_semaphore_fd,
  321.         GL_EXT_semaphore_win32,
  322.         GL_EXT_separate_shader_objects,
  323.         GL_EXT_separate_specular_color,
  324.         GL_EXT_shader_framebuffer_fetch,
  325.         GL_EXT_shader_framebuffer_fetch_non_coherent,
  326.         GL_EXT_shader_image_load_formatted,
  327.         GL_EXT_shader_image_load_store,
  328.         GL_EXT_shader_integer_mix,
  329.         GL_EXT_shadow_funcs,
  330.         GL_EXT_shared_texture_palette,
  331.         GL_EXT_sparse_texture2,
  332.         GL_EXT_stencil_clear_tag,
  333.         GL_EXT_stencil_two_side,
  334.         GL_EXT_stencil_wrap,
  335.         GL_EXT_subtexture,
  336.         GL_EXT_texture,
  337.         GL_EXT_texture3D,
  338.         GL_EXT_texture_array,
  339.         GL_EXT_texture_buffer_object,
  340.         GL_EXT_texture_compression_latc,
  341.         GL_EXT_texture_compression_rgtc,
  342.         GL_EXT_texture_compression_s3tc,
  343.         GL_EXT_texture_cube_map,
  344.         GL_EXT_texture_env_add,
  345.         GL_EXT_texture_env_combine,
  346.         GL_EXT_texture_env_dot3,
  347.         GL_EXT_texture_filter_anisotropic,
  348.         GL_EXT_texture_filter_minmax,
  349.         GL_EXT_texture_integer,
  350.         GL_EXT_texture_lod_bias,
  351.         GL_EXT_texture_mirror_clamp,
  352.         GL_EXT_texture_object,
  353.         GL_EXT_texture_perturb_normal,
  354.         GL_EXT_texture_sRGB,
  355.         GL_EXT_texture_sRGB_R8,
  356.         GL_EXT_texture_sRGB_RG8,
  357.         GL_EXT_texture_sRGB_decode,
  358.         GL_EXT_texture_shadow_lod,
  359.         GL_EXT_texture_shared_exponent,
  360.         GL_EXT_texture_snorm,
  361.         GL_EXT_texture_swizzle,
  362.         GL_EXT_timer_query,
  363.         GL_EXT_transform_feedback,
  364.         GL_EXT_vertex_array,
  365.         GL_EXT_vertex_array_bgra,
  366.         GL_EXT_vertex_attrib_64bit,
  367.         GL_EXT_vertex_shader,
  368.         GL_EXT_vertex_weighting,
  369.         GL_EXT_win32_keyed_mutex,
  370.         GL_EXT_window_rectangles,
  371.         GL_EXT_x11_sync_object,
  372.         GL_GREMEDY_frame_terminator,
  373.         GL_GREMEDY_string_marker,
  374.         GL_HP_convolution_border_modes,
  375.         GL_HP_image_transform,
  376.         GL_HP_occlusion_test,
  377.         GL_HP_texture_lighting,
  378.         GL_IBM_cull_vertex,
  379.         GL_IBM_multimode_draw_arrays,
  380.         GL_IBM_rasterpos_clip,
  381.         GL_IBM_static_data,
  382.         GL_IBM_texture_mirrored_repeat,
  383.         GL_IBM_vertex_array_lists,
  384.         GL_INGR_blend_func_separate,
  385.         GL_INGR_color_clamp,
  386.         GL_INGR_interlace_read,
  387.         GL_INTEL_blackhole_render,
  388.         GL_INTEL_conservative_rasterization,
  389.         GL_INTEL_fragment_shader_ordering,
  390.         GL_INTEL_framebuffer_CMAA,
  391.         GL_INTEL_map_texture,
  392.         GL_INTEL_parallel_arrays,
  393.         GL_INTEL_performance_query,
  394.         GL_KHR_blend_equation_advanced,
  395.         GL_KHR_blend_equation_advanced_coherent,
  396.         GL_KHR_context_flush_control,
  397.         GL_KHR_debug,
  398.         GL_KHR_no_error,
  399.         GL_KHR_parallel_shader_compile,
  400.         GL_KHR_robust_buffer_access_behavior,
  401.         GL_KHR_robustness,
  402.         GL_KHR_shader_subgroup,
  403.         GL_KHR_texture_compression_astc_hdr,
  404.         GL_KHR_texture_compression_astc_ldr,
  405.         GL_KHR_texture_compression_astc_sliced_3d,
  406.         GL_MESAX_texture_stack,
  407.         GL_MESA_framebuffer_flip_x,
  408.         GL_MESA_framebuffer_flip_y,
  409.         GL_MESA_framebuffer_swap_xy,
  410.         GL_MESA_pack_invert,
  411.         GL_MESA_program_binary_formats,
  412.         GL_MESA_resize_buffers,
  413.         GL_MESA_shader_integer_functions,
  414.         GL_MESA_tile_raster_order,
  415.         GL_MESA_window_pos,
  416.         GL_MESA_ycbcr_texture,
  417.         GL_NVX_blend_equation_advanced_multi_draw_buffers,
  418.         GL_NVX_conditional_render,
  419.         GL_NVX_gpu_memory_info,
  420.         GL_NVX_gpu_multicast2,
  421.         GL_NVX_linked_gpu_multicast,
  422.         GL_NVX_progress_fence,
  423.         GL_NV_alpha_to_coverage_dither_control,
  424.         GL_NV_bindless_multi_draw_indirect,
  425.         GL_NV_bindless_multi_draw_indirect_count,
  426.         GL_NV_bindless_texture,
  427.         GL_NV_blend_equation_advanced,
  428.         GL_NV_blend_equation_advanced_coherent,
  429.         GL_NV_blend_minmax_factor,
  430.         GL_NV_blend_square,
  431.         GL_NV_clip_space_w_scaling,
  432.         GL_NV_command_list,
  433.         GL_NV_compute_program5,
  434.         GL_NV_compute_shader_derivatives,
  435.         GL_NV_conditional_render,
  436.         GL_NV_conservative_raster,
  437.         GL_NV_conservative_raster_dilate,
  438.         GL_NV_conservative_raster_pre_snap,
  439.         GL_NV_conservative_raster_pre_snap_triangles,
  440.         GL_NV_conservative_raster_underestimation,
  441.         GL_NV_copy_depth_to_color,
  442.         GL_NV_copy_image,
  443.         GL_NV_deep_texture3D,
  444.         GL_NV_depth_buffer_float,
  445.         GL_NV_depth_clamp,
  446.         GL_NV_draw_texture,
  447.         GL_NV_draw_vulkan_image,
  448.         GL_NV_evaluators,
  449.         GL_NV_explicit_multisample,
  450.         GL_NV_fence,
  451.         GL_NV_fill_rectangle,
  452.         GL_NV_float_buffer,
  453.         GL_NV_fog_distance,
  454.         GL_NV_fragment_coverage_to_color,
  455.         GL_NV_fragment_program,
  456.         GL_NV_fragment_program2,
  457.         GL_NV_fragment_program4,
  458.         GL_NV_fragment_program_option,
  459.         GL_NV_fragment_shader_barycentric,
  460.         GL_NV_fragment_shader_interlock,
  461.         GL_NV_framebuffer_mixed_samples,
  462.         GL_NV_framebuffer_multisample_coverage,
  463.         GL_NV_geometry_program4,
  464.         GL_NV_geometry_shader4,
  465.         GL_NV_geometry_shader_passthrough,
  466.         GL_NV_gpu_multicast,
  467.         GL_NV_gpu_program4,
  468.         GL_NV_gpu_program5,
  469.         GL_NV_gpu_program5_mem_extended,
  470.         GL_NV_gpu_shader5,
  471.         GL_NV_half_float,
  472.         GL_NV_internalformat_sample_query,
  473.         GL_NV_light_max_exponent,
  474.         GL_NV_memory_attachment,
  475.         GL_NV_memory_object_sparse,
  476.         GL_NV_mesh_shader,
  477.         GL_NV_multisample_coverage,
  478.         GL_NV_multisample_filter_hint,
  479.         GL_NV_occlusion_query,
  480.         GL_NV_packed_depth_stencil,
  481.         GL_NV_parameter_buffer_object,
  482.         GL_NV_parameter_buffer_object2,
  483.         GL_NV_path_rendering,
  484.         GL_NV_path_rendering_shared_edge,
  485.         GL_NV_pixel_data_range,
  486.         GL_NV_point_sprite,
  487.         GL_NV_present_video,
  488.         GL_NV_primitive_restart,
  489.         GL_NV_primitive_shading_rate,
  490.         GL_NV_query_resource,
  491.         GL_NV_query_resource_tag,
  492.         GL_NV_register_combiners,
  493.         GL_NV_register_combiners2,
  494.         GL_NV_representative_fragment_test,
  495.         GL_NV_robustness_video_memory_purge,
  496.         GL_NV_sample_locations,
  497.         GL_NV_sample_mask_override_coverage,
  498.         GL_NV_scissor_exclusive,
  499.         GL_NV_shader_atomic_counters,
  500.         GL_NV_shader_atomic_float,
  501.         GL_NV_shader_atomic_float64,
  502.         GL_NV_shader_atomic_fp16_vector,
  503.         GL_NV_shader_atomic_int64,
  504.         GL_NV_shader_buffer_load,
  505.         GL_NV_shader_buffer_store,
  506.         GL_NV_shader_storage_buffer_object,
  507.         GL_NV_shader_subgroup_partitioned,
  508.         GL_NV_shader_texture_footprint,
  509.         GL_NV_shader_thread_group,
  510.         GL_NV_shader_thread_shuffle,
  511.         GL_NV_shading_rate_image,
  512.         GL_NV_stereo_view_rendering,
  513.         GL_NV_tessellation_program5,
  514.         GL_NV_texgen_emboss,
  515.         GL_NV_texgen_reflection,
  516.         GL_NV_texture_barrier,
  517.         GL_NV_texture_compression_vtc,
  518.         GL_NV_texture_env_combine4,
  519.         GL_NV_texture_expand_normal,
  520.         GL_NV_texture_multisample,
  521.         GL_NV_texture_rectangle,
  522.         GL_NV_texture_rectangle_compressed,
  523.         GL_NV_texture_shader,
  524.         GL_NV_texture_shader2,
  525.         GL_NV_texture_shader3,
  526.         GL_NV_timeline_semaphore,
  527.         GL_NV_transform_feedback,
  528.         GL_NV_transform_feedback2,
  529.         GL_NV_uniform_buffer_unified_memory,
  530.         GL_NV_vdpau_interop,
  531.         GL_NV_vdpau_interop2,
  532.         GL_NV_vertex_array_range,
  533.         GL_NV_vertex_array_range2,
  534.         GL_NV_vertex_attrib_integer_64bit,
  535.         GL_NV_vertex_buffer_unified_memory,
  536.         GL_NV_vertex_program,
  537.         GL_NV_vertex_program1_1,
  538.         GL_NV_vertex_program2,
  539.         GL_NV_vertex_program2_option,
  540.         GL_NV_vertex_program3,
  541.         GL_NV_vertex_program4,
  542.         GL_NV_video_capture,
  543.         GL_NV_viewport_array2,
  544.         GL_NV_viewport_swizzle,
  545.         GL_OES_byte_coordinates,
  546.         GL_OES_compressed_paletted_texture,
  547.         GL_OES_fixed_point,
  548.         GL_OES_query_matrix,
  549.         GL_OES_read_format,
  550.         GL_OES_single_precision,
  551.         GL_OML_interlace,
  552.         GL_OML_resample,
  553.         GL_OML_subsample,
  554.         GL_OVR_multiview,
  555.         GL_OVR_multiview2,
  556.         GL_PGI_misc_hints,
  557.         GL_PGI_vertex_hints,
  558.         GL_REND_screen_coordinates,
  559.         GL_S3_s3tc,
  560.         GL_SGIS_detail_texture,
  561.         GL_SGIS_fog_function,
  562.         GL_SGIS_generate_mipmap,
  563.         GL_SGIS_multisample,
  564.         GL_SGIS_pixel_texture,
  565.         GL_SGIS_point_line_texgen,
  566.         GL_SGIS_point_parameters,
  567.         GL_SGIS_sharpen_texture,
  568.         GL_SGIS_texture4D,
  569.         GL_SGIS_texture_border_clamp,
  570.         GL_SGIS_texture_color_mask,
  571.         GL_SGIS_texture_edge_clamp,
  572.         GL_SGIS_texture_filter4,
  573.         GL_SGIS_texture_lod,
  574.         GL_SGIS_texture_select,
  575.         GL_SGIX_async,
  576.         GL_SGIX_async_histogram,
  577.         GL_SGIX_async_pixel,
  578.         GL_SGIX_blend_alpha_minmax,
  579.         GL_SGIX_calligraphic_fragment,
  580.         GL_SGIX_clipmap,
  581.         GL_SGIX_convolution_accuracy,
  582.         GL_SGIX_depth_pass_instrument,
  583.         GL_SGIX_depth_texture,
  584.         GL_SGIX_flush_raster,
  585.         GL_SGIX_fog_offset,
  586.         GL_SGIX_fragment_lighting,
  587.         GL_SGIX_framezoom,
  588.         GL_SGIX_igloo_interface,
  589.         GL_SGIX_instruments,
  590.         GL_SGIX_interlace,
  591.         GL_SGIX_ir_instrument1,
  592.         GL_SGIX_list_priority,
  593.         GL_SGIX_pixel_texture,
  594.         GL_SGIX_pixel_tiles,
  595.         GL_SGIX_polynomial_ffd,
  596.         GL_SGIX_reference_plane,
  597.         GL_SGIX_resample,
  598.         GL_SGIX_scalebias_hint,
  599.         GL_SGIX_shadow,
  600.         GL_SGIX_shadow_ambient,
  601.         GL_SGIX_sprite,
  602.         GL_SGIX_subsample,
  603.         GL_SGIX_tag_sample_buffer,
  604.         GL_SGIX_texture_add_env,
  605.         GL_SGIX_texture_coordinate_clamp,
  606.         GL_SGIX_texture_lod_bias,
  607.         GL_SGIX_texture_multi_buffer,
  608.         GL_SGIX_texture_scale_bias,
  609.         GL_SGIX_vertex_preclip,
  610.         GL_SGIX_ycrcb,
  611.         GL_SGIX_ycrcb_subsample,
  612.         GL_SGIX_ycrcba,
  613.         GL_SGI_color_matrix,
  614.         GL_SGI_color_table,
  615.         GL_SGI_texture_color_table,
  616.         GL_SUNX_constant_data,
  617.         GL_SUN_convolution_border_modes,
  618.         GL_SUN_global_alpha,
  619.         GL_SUN_mesh_array,
  620.         GL_SUN_slice_accum,
  621.         GL_SUN_triangle_list,
  622.         GL_SUN_vertex,
  623.         GL_WIN_phong_shading,
  624.         GL_WIN_specular_fog
  625.     Loader: True
  626.     Local files: False
  627.     Omit khrplatform: False
  628.     Reproducible: False
  629.  
  630.     Commandline:
  631.         --profile="core" --api="gl=3.2" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_EGL_sync,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_x,GL_MESA_framebuffer_flip_y,GL_MESA_framebuffer_swap_xy,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_gpu_multicast2,GL_NVX_linked_gpu_multicast,GL_NVX_progress_fence,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_memory_object_sparse,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_primitive_shading_rate,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_subgroup_partitioned,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_timeline_semaphore,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
  632.     Online:
  633.         Too many extensions
  634. */
  635.  
  636. #include <stdio.h>
  637. #include <stdlib.h>
  638. #include <string.h>
  639. #include <glad/glad.h>
  640.  
  641. static void* get_proc(const char *namez);
  642.  
  643. #if defined(_WIN32) || defined(__CYGWIN__)
  644. #ifndef _WINDOWS_
  645. #undef APIENTRY
  646. #endif
  647. #include <windows.h>
  648. static HMODULE libGL;
  649.  
  650. typedef void* (GLAD_APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); // Pierre-Marie Baty -- renamed APIENTRYP to GLAD_APIENTRYP to avoid collisions with the Win32 SDK definition
  651. static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  652.  
  653. #ifdef _MSC_VER
  654. #ifdef __has_include
  655.   #if __has_include(<winapifamily.h>)
  656.     #define HAVE_WINAPIFAMILY 1
  657.   #endif
  658. #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
  659.   #define HAVE_WINAPIFAMILY 1
  660. #endif
  661. #endif
  662.  
  663. #ifdef HAVE_WINAPIFAMILY
  664.   #include <winapifamily.h>
  665.   #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
  666.     #define IS_UWP 1
  667.   #endif
  668. #endif
  669.  
  670. static
  671. int open_gl(void) {
  672. #ifndef IS_UWP
  673.     libGL = LoadLibraryW(L"opengl32.dll");
  674.     if(libGL != NULL) {
  675.         void (* tmp)(void);
  676.         tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
  677.         gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
  678.         return gladGetProcAddressPtr != NULL;
  679.     }
  680. #endif
  681.  
  682.     return 0;
  683. }
  684.  
  685. static
  686. void close_gl(void) {
  687.     if(libGL != NULL) {
  688.         FreeLibrary((HMODULE) libGL);
  689.         libGL = NULL;
  690.     }
  691. }
  692. #else
  693. #include <dlfcn.h>
  694. static void* libGL;
  695.  
  696. #if !defined(__APPLE__) && !defined(__HAIKU__)
  697. typedef void* (GLAD_APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); // Pierre-Marie Baty -- renamed APIENTRYP to GLAD_APIENTRYP to avoid collisions with the Win32 SDK definition
  698. static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  699. #endif
  700.  
  701. static
  702. int open_gl(void) {
  703. #ifdef __APPLE__
  704.     static const char *NAMES[] = {
  705.         "../Frameworks/OpenGL.framework/OpenGL",
  706.         "/Library/Frameworks/OpenGL.framework/OpenGL",
  707.         "/System/Library/Frameworks/OpenGL.framework/OpenGL",
  708.         "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
  709.     };
  710. #else
  711.     static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
  712. #endif
  713.  
  714.     unsigned int index = 0;
  715.     for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
  716.         libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
  717.  
  718.         if(libGL != NULL) {
  719. #if defined(__APPLE__) || defined(__HAIKU__)
  720.             return 1;
  721. #else
  722.             gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
  723.                 "glXGetProcAddressARB");
  724.             return gladGetProcAddressPtr != NULL;
  725. #endif
  726.         }
  727.     }
  728.  
  729.     return 0;
  730. }
  731.  
  732. static
  733. void close_gl(void) {
  734.     if(libGL != NULL) {
  735.         dlclose(libGL);
  736.         libGL = NULL;
  737.     }
  738. }
  739. #endif
  740.  
  741. static
  742. void* get_proc(const char *namez) {
  743.     void* result = NULL;
  744.     if(libGL == NULL) return NULL;
  745.  
  746. #if !defined(__APPLE__) && !defined(__HAIKU__)
  747.     if(gladGetProcAddressPtr != NULL) {
  748.         result = gladGetProcAddressPtr(namez);
  749.     }
  750. #endif
  751.     if(result == NULL) {
  752. #if defined(_WIN32) || defined(__CYGWIN__)
  753.         result = (void*)GetProcAddress((HMODULE) libGL, namez);
  754. #else
  755.         result = dlsym(libGL, namez);
  756. #endif
  757.     }
  758.  
  759.     return result;
  760. }
  761.  
  762. int gladLoadGL(void) {
  763.     int status = 0;
  764.  
  765.     if(open_gl()) {
  766.         status = gladLoadGLLoader(&get_proc);
  767.         close_gl();
  768.     }
  769.  
  770.     return status;
  771. }
  772.  
  773. struct gladGLversionStruct GLVersion = { 0, 0 };
  774.  
  775. #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
  776. #define _GLAD_IS_SOME_NEW_VERSION 1
  777. #endif
  778.  
  779. static int max_loaded_major;
  780. static int max_loaded_minor;
  781.  
  782. static const char *exts = NULL;
  783. static int num_exts_i = 0;
  784. static char **exts_i = NULL;
  785.  
  786. static int get_exts(void) {
  787. #ifdef _GLAD_IS_SOME_NEW_VERSION
  788.     if(max_loaded_major < 3) {
  789. #endif
  790.         exts = (const char *)glGetString(GL_EXTENSIONS);
  791. #ifdef _GLAD_IS_SOME_NEW_VERSION
  792.     } else {
  793.         unsigned int index;
  794.  
  795.         num_exts_i = 0;
  796.         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
  797.         if (num_exts_i > 0) {
  798.             exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
  799.         }
  800.  
  801.         if (exts_i == NULL) {
  802.             return 0;
  803.         }
  804.  
  805.         for(index = 0; index < (unsigned)num_exts_i; index++) {
  806.             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
  807.             size_t len = strlen(gl_str_tmp);
  808.  
  809.             char *local_str = (char*)malloc((len+1) * sizeof(char));
  810.             if(local_str != NULL) {
  811.                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
  812.             }
  813.             exts_i[index] = local_str;
  814.         }
  815.     }
  816. #endif
  817.     return 1;
  818. }
  819.  
  820. static void free_exts(void) {
  821.     if (exts_i != NULL) {
  822.         int index;
  823.         for(index = 0; index < num_exts_i; index++) {
  824.             free((char *)exts_i[index]);
  825.         }
  826.         free((void *)exts_i);
  827.         exts_i = NULL;
  828.     }
  829. }
  830.  
  831. static int has_ext(const char *ext) {
  832. #ifdef _GLAD_IS_SOME_NEW_VERSION
  833.     if(max_loaded_major < 3) {
  834. #endif
  835.         const char *extensions;
  836.         const char *loc;
  837.         const char *terminator;
  838.         extensions = exts;
  839.         if(extensions == NULL || ext == NULL) {
  840.             return 0;
  841.         }
  842.  
  843.         while(1) {
  844.             loc = strstr(extensions, ext);
  845.             if(loc == NULL) {
  846.                 return 0;
  847.             }
  848.  
  849.             terminator = loc + strlen(ext);
  850.             if((loc == extensions || *(loc - 1) == ' ') &&
  851.                 (*terminator == ' ' || *terminator == '\0')) {
  852.                 return 1;
  853.             }
  854.             extensions = terminator;
  855.         }
  856. #ifdef _GLAD_IS_SOME_NEW_VERSION
  857.     } else {
  858.         int index;
  859.         if(exts_i == NULL) return 0;
  860.         for(index = 0; index < num_exts_i; index++) {
  861.             const char *e = exts_i[index];
  862.  
  863.             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
  864.                 return 1;
  865.             }
  866.         }
  867.     }
  868. #endif
  869.  
  870.     return 0;
  871. }
  872. int GLAD_GL_VERSION_1_0 = 0;
  873. int GLAD_GL_VERSION_1_1 = 0;
  874. int GLAD_GL_VERSION_1_2 = 0;
  875. int GLAD_GL_VERSION_1_3 = 0;
  876. int GLAD_GL_VERSION_1_4 = 0;
  877. int GLAD_GL_VERSION_1_5 = 0;
  878. int GLAD_GL_VERSION_2_0 = 0;
  879. int GLAD_GL_VERSION_2_1 = 0;
  880. int GLAD_GL_VERSION_3_0 = 0;
  881. int GLAD_GL_VERSION_3_1 = 0;
  882. int GLAD_GL_VERSION_3_2 = 0;
  883. PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
  884. PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
  885. PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
  886. PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
  887. PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
  888. PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
  889. PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
  890. PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
  891. PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
  892. PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
  893. PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
  894. PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
  895. PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
  896. PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
  897. PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
  898. PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
  899. PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
  900. PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
  901. PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
  902. PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
  903. PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
  904. PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
  905. PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
  906. PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
  907. PFNGLCLEARPROC glad_glClear = NULL;
  908. PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
  909. PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
  910. PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
  911. PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
  912. PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
  913. PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
  914. PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
  915. PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
  916. PFNGLCOLORMASKPROC glad_glColorMask = NULL;
  917. PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
  918. PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
  919. PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
  920. PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
  921. PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
  922. PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
  923. PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
  924. PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
  925. PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
  926. PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
  927. PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
  928. PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
  929. PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
  930. PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
  931. PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
  932. PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
  933. PFNGLCULLFACEPROC glad_glCullFace = NULL;
  934. PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
  935. PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
  936. PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
  937. PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
  938. PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
  939. PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
  940. PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
  941. PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
  942. PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
  943. PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
  944. PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
  945. PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
  946. PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
  947. PFNGLDISABLEPROC glad_glDisable = NULL;
  948. PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
  949. PFNGLDISABLEIPROC glad_glDisablei = NULL;
  950. PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
  951. PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
  952. PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
  953. PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
  954. PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
  955. PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
  956. PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
  957. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
  958. PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
  959. PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
  960. PFNGLENABLEPROC glad_glEnable = NULL;
  961. PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
  962. PFNGLENABLEIPROC glad_glEnablei = NULL;
  963. PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
  964. PFNGLENDQUERYPROC glad_glEndQuery = NULL;
  965. PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
  966. PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
  967. PFNGLFINISHPROC glad_glFinish = NULL;
  968. PFNGLFLUSHPROC glad_glFlush = NULL;
  969. PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
  970. PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
  971. PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
  972. PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
  973. PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
  974. PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
  975. PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
  976. PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
  977. PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
  978. PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
  979. PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
  980. PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
  981. PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
  982. PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
  983. PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
  984. PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
  985. PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
  986. PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
  987. PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
  988. PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
  989. PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
  990. PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
  991. PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
  992. PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
  993. PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
  994. PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
  995. PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
  996. PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
  997. PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
  998. PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
  999. PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
  1000. PFNGLGETERRORPROC glad_glGetError = NULL;
  1001. PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
  1002. PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
  1003. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
  1004. PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
  1005. PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
  1006. PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
  1007. PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
  1008. PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
  1009. PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
  1010. PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
  1011. PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
  1012. PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
  1013. PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
  1014. PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
  1015. PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
  1016. PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
  1017. PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
  1018. PFNGLGETSTRINGPROC glad_glGetString = NULL;
  1019. PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
  1020. PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
  1021. PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
  1022. PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
  1023. PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
  1024. PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
  1025. PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
  1026. PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
  1027. PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
  1028. PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
  1029. PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
  1030. PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
  1031. PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
  1032. PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
  1033. PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
  1034. PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
  1035. PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
  1036. PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
  1037. PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
  1038. PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
  1039. PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
  1040. PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
  1041. PFNGLHINTPROC glad_glHint = NULL;
  1042. PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
  1043. PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
  1044. PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
  1045. PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
  1046. PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
  1047. PFNGLISQUERYPROC glad_glIsQuery = NULL;
  1048. PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
  1049. PFNGLISSHADERPROC glad_glIsShader = NULL;
  1050. PFNGLISSYNCPROC glad_glIsSync = NULL;
  1051. PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
  1052. PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
  1053. PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
  1054. PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
  1055. PFNGLLOGICOPPROC glad_glLogicOp = NULL;
  1056. PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
  1057. PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
  1058. PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
  1059. PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
  1060. PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
  1061. PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
  1062. PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
  1063. PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
  1064. PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
  1065. PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
  1066. PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
  1067. PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
  1068. PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
  1069. PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
  1070. PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
  1071. PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
  1072. PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
  1073. PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
  1074. PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
  1075. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
  1076. PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
  1077. PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
  1078. PFNGLSCISSORPROC glad_glScissor = NULL;
  1079. PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
  1080. PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
  1081. PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
  1082. PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
  1083. PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
  1084. PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
  1085. PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
  1086. PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
  1087. PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
  1088. PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
  1089. PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
  1090. PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
  1091. PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
  1092. PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
  1093. PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
  1094. PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
  1095. PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
  1096. PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
  1097. PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
  1098. PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
  1099. PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
  1100. PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
  1101. PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
  1102. PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
  1103. PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
  1104. PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
  1105. PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
  1106. PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
  1107. PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
  1108. PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
  1109. PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
  1110. PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
  1111. PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
  1112. PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
  1113. PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
  1114. PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
  1115. PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
  1116. PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
  1117. PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
  1118. PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
  1119. PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
  1120. PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
  1121. PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
  1122. PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
  1123. PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
  1124. PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
  1125. PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
  1126. PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
  1127. PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
  1128. PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
  1129. PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
  1130. PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
  1131. PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
  1132. PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
  1133. PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
  1134. PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
  1135. PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
  1136. PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
  1137. PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
  1138. PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
  1139. PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
  1140. PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
  1141. PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
  1142. PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
  1143. PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
  1144. PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
  1145. PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
  1146. PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
  1147. PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
  1148. PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
  1149. PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
  1150. PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
  1151. PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
  1152. PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
  1153. PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
  1154. PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
  1155. PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
  1156. PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
  1157. PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
  1158. PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
  1159. PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
  1160. PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
  1161. PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
  1162. PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
  1163. PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
  1164. PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
  1165. PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
  1166. PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
  1167. PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
  1168. PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
  1169. PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
  1170. PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
  1171. PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
  1172. PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
  1173. PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
  1174. PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
  1175. PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
  1176. PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
  1177. PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
  1178. PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
  1179. PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
  1180. PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
  1181. PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
  1182. PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
  1183. PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
  1184. PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
  1185. PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
  1186. PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
  1187. PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
  1188. PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
  1189. PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
  1190. PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
  1191. PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
  1192. PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
  1193. PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
  1194. PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
  1195. PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
  1196. PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
  1197. PFNGLVIEWPORTPROC glad_glViewport = NULL;
  1198. PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
  1199. int GLAD_GL_3DFX_multisample = 0;
  1200. int GLAD_GL_3DFX_tbuffer = 0;
  1201. int GLAD_GL_3DFX_texture_compression_FXT1 = 0;
  1202. int GLAD_GL_AMD_blend_minmax_factor = 0;
  1203. int GLAD_GL_AMD_conservative_depth = 0;
  1204. int GLAD_GL_AMD_debug_output = 0;
  1205. int GLAD_GL_AMD_depth_clamp_separate = 0;
  1206. int GLAD_GL_AMD_draw_buffers_blend = 0;
  1207. int GLAD_GL_AMD_framebuffer_multisample_advanced = 0;
  1208. int GLAD_GL_AMD_framebuffer_sample_positions = 0;
  1209. int GLAD_GL_AMD_gcn_shader = 0;
  1210. int GLAD_GL_AMD_gpu_shader_half_float = 0;
  1211. int GLAD_GL_AMD_gpu_shader_int16 = 0;
  1212. int GLAD_GL_AMD_gpu_shader_int64 = 0;
  1213. int GLAD_GL_AMD_interleaved_elements = 0;
  1214. int GLAD_GL_AMD_multi_draw_indirect = 0;
  1215. int GLAD_GL_AMD_name_gen_delete = 0;
  1216. int GLAD_GL_AMD_occlusion_query_event = 0;
  1217. int GLAD_GL_AMD_performance_monitor = 0;
  1218. int GLAD_GL_AMD_pinned_memory = 0;
  1219. int GLAD_GL_AMD_query_buffer_object = 0;
  1220. int GLAD_GL_AMD_sample_positions = 0;
  1221. int GLAD_GL_AMD_seamless_cubemap_per_texture = 0;
  1222. int GLAD_GL_AMD_shader_atomic_counter_ops = 0;
  1223. int GLAD_GL_AMD_shader_ballot = 0;
  1224. int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0;
  1225. int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0;
  1226. int GLAD_GL_AMD_shader_image_load_store_lod = 0;
  1227. int GLAD_GL_AMD_shader_stencil_export = 0;
  1228. int GLAD_GL_AMD_shader_trinary_minmax = 0;
  1229. int GLAD_GL_AMD_sparse_texture = 0;
  1230. int GLAD_GL_AMD_stencil_operation_extended = 0;
  1231. int GLAD_GL_AMD_texture_gather_bias_lod = 0;
  1232. int GLAD_GL_AMD_texture_texture4 = 0;
  1233. int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0;
  1234. int GLAD_GL_AMD_transform_feedback4 = 0;
  1235. int GLAD_GL_AMD_vertex_shader_layer = 0;
  1236. int GLAD_GL_AMD_vertex_shader_tessellator = 0;
  1237. int GLAD_GL_AMD_vertex_shader_viewport_index = 0;
  1238. int GLAD_GL_APPLE_aux_depth_stencil = 0;
  1239. int GLAD_GL_APPLE_client_storage = 0;
  1240. int GLAD_GL_APPLE_element_array = 0;
  1241. int GLAD_GL_APPLE_fence = 0;
  1242. int GLAD_GL_APPLE_float_pixels = 0;
  1243. int GLAD_GL_APPLE_flush_buffer_range = 0;
  1244. int GLAD_GL_APPLE_object_purgeable = 0;
  1245. int GLAD_GL_APPLE_rgb_422 = 0;
  1246. int GLAD_GL_APPLE_row_bytes = 0;
  1247. int GLAD_GL_APPLE_specular_vector = 0;
  1248. int GLAD_GL_APPLE_texture_range = 0;
  1249. int GLAD_GL_APPLE_transform_hint = 0;
  1250. int GLAD_GL_APPLE_vertex_array_object = 0;
  1251. int GLAD_GL_APPLE_vertex_array_range = 0;
  1252. int GLAD_GL_APPLE_vertex_program_evaluators = 0;
  1253. int GLAD_GL_APPLE_ycbcr_422 = 0;
  1254. int GLAD_GL_ARB_ES2_compatibility = 0;
  1255. int GLAD_GL_ARB_ES3_1_compatibility = 0;
  1256. int GLAD_GL_ARB_ES3_2_compatibility = 0;
  1257. int GLAD_GL_ARB_ES3_compatibility = 0;
  1258. int GLAD_GL_ARB_arrays_of_arrays = 0;
  1259. int GLAD_GL_ARB_base_instance = 0;
  1260. int GLAD_GL_ARB_bindless_texture = 0;
  1261. int GLAD_GL_ARB_blend_func_extended = 0;
  1262. int GLAD_GL_ARB_buffer_storage = 0;
  1263. int GLAD_GL_ARB_cl_event = 0;
  1264. int GLAD_GL_ARB_clear_buffer_object = 0;
  1265. int GLAD_GL_ARB_clear_texture = 0;
  1266. int GLAD_GL_ARB_clip_control = 0;
  1267. int GLAD_GL_ARB_color_buffer_float = 0;
  1268. int GLAD_GL_ARB_compatibility = 0;
  1269. int GLAD_GL_ARB_compressed_texture_pixel_storage = 0;
  1270. int GLAD_GL_ARB_compute_shader = 0;
  1271. int GLAD_GL_ARB_compute_variable_group_size = 0;
  1272. int GLAD_GL_ARB_conditional_render_inverted = 0;
  1273. int GLAD_GL_ARB_conservative_depth = 0;
  1274. int GLAD_GL_ARB_copy_buffer = 0;
  1275. int GLAD_GL_ARB_copy_image = 0;
  1276. int GLAD_GL_ARB_cull_distance = 0;
  1277. int GLAD_GL_ARB_debug_output = 0;
  1278. int GLAD_GL_ARB_depth_buffer_float = 0;
  1279. int GLAD_GL_ARB_depth_clamp = 0;
  1280. int GLAD_GL_ARB_depth_texture = 0;
  1281. int GLAD_GL_ARB_derivative_control = 0;
  1282. int GLAD_GL_ARB_direct_state_access = 0;
  1283. int GLAD_GL_ARB_draw_buffers = 0;
  1284. int GLAD_GL_ARB_draw_buffers_blend = 0;
  1285. int GLAD_GL_ARB_draw_elements_base_vertex = 0;
  1286. int GLAD_GL_ARB_draw_indirect = 0;
  1287. int GLAD_GL_ARB_draw_instanced = 0;
  1288. int GLAD_GL_ARB_enhanced_layouts = 0;
  1289. int GLAD_GL_ARB_explicit_attrib_location = 0;
  1290. int GLAD_GL_ARB_explicit_uniform_location = 0;
  1291. int GLAD_GL_ARB_fragment_coord_conventions = 0;
  1292. int GLAD_GL_ARB_fragment_layer_viewport = 0;
  1293. int GLAD_GL_ARB_fragment_program = 0;
  1294. int GLAD_GL_ARB_fragment_program_shadow = 0;
  1295. int GLAD_GL_ARB_fragment_shader = 0;
  1296. int GLAD_GL_ARB_fragment_shader_interlock = 0;
  1297. int GLAD_GL_ARB_framebuffer_no_attachments = 0;
  1298. int GLAD_GL_ARB_framebuffer_object = 0;
  1299. int GLAD_GL_ARB_framebuffer_sRGB = 0;
  1300. int GLAD_GL_ARB_geometry_shader4 = 0;
  1301. int GLAD_GL_ARB_get_program_binary = 0;
  1302. int GLAD_GL_ARB_get_texture_sub_image = 0;
  1303. int GLAD_GL_ARB_gl_spirv = 0;
  1304. int GLAD_GL_ARB_gpu_shader5 = 0;
  1305. int GLAD_GL_ARB_gpu_shader_fp64 = 0;
  1306. int GLAD_GL_ARB_gpu_shader_int64 = 0;
  1307. int GLAD_GL_ARB_half_float_pixel = 0;
  1308. int GLAD_GL_ARB_half_float_vertex = 0;
  1309. int GLAD_GL_ARB_imaging = 0;
  1310. int GLAD_GL_ARB_indirect_parameters = 0;
  1311. int GLAD_GL_ARB_instanced_arrays = 0;
  1312. int GLAD_GL_ARB_internalformat_query = 0;
  1313. int GLAD_GL_ARB_internalformat_query2 = 0;
  1314. int GLAD_GL_ARB_invalidate_subdata = 0;
  1315. int GLAD_GL_ARB_map_buffer_alignment = 0;
  1316. int GLAD_GL_ARB_map_buffer_range = 0;
  1317. int GLAD_GL_ARB_matrix_palette = 0;
  1318. int GLAD_GL_ARB_multi_bind = 0;
  1319. int GLAD_GL_ARB_multi_draw_indirect = 0;
  1320. int GLAD_GL_ARB_multisample = 0;
  1321. int GLAD_GL_ARB_multitexture = 0;
  1322. int GLAD_GL_ARB_occlusion_query = 0;
  1323. int GLAD_GL_ARB_occlusion_query2 = 0;
  1324. int GLAD_GL_ARB_parallel_shader_compile = 0;
  1325. int GLAD_GL_ARB_pipeline_statistics_query = 0;
  1326. int GLAD_GL_ARB_pixel_buffer_object = 0;
  1327. int GLAD_GL_ARB_point_parameters = 0;
  1328. int GLAD_GL_ARB_point_sprite = 0;
  1329. int GLAD_GL_ARB_polygon_offset_clamp = 0;
  1330. int GLAD_GL_ARB_post_depth_coverage = 0;
  1331. int GLAD_GL_ARB_program_interface_query = 0;
  1332. int GLAD_GL_ARB_provoking_vertex = 0;
  1333. int GLAD_GL_ARB_query_buffer_object = 0;
  1334. int GLAD_GL_ARB_robust_buffer_access_behavior = 0;
  1335. int GLAD_GL_ARB_robustness = 0;
  1336. int GLAD_GL_ARB_robustness_isolation = 0;
  1337. int GLAD_GL_ARB_sample_locations = 0;
  1338. int GLAD_GL_ARB_sample_shading = 0;
  1339. int GLAD_GL_ARB_sampler_objects = 0;
  1340. int GLAD_GL_ARB_seamless_cube_map = 0;
  1341. int GLAD_GL_ARB_seamless_cubemap_per_texture = 0;
  1342. int GLAD_GL_ARB_separate_shader_objects = 0;
  1343. int GLAD_GL_ARB_shader_atomic_counter_ops = 0;
  1344. int GLAD_GL_ARB_shader_atomic_counters = 0;
  1345. int GLAD_GL_ARB_shader_ballot = 0;
  1346. int GLAD_GL_ARB_shader_bit_encoding = 0;
  1347. int GLAD_GL_ARB_shader_clock = 0;
  1348. int GLAD_GL_ARB_shader_draw_parameters = 0;
  1349. int GLAD_GL_ARB_shader_group_vote = 0;
  1350. int GLAD_GL_ARB_shader_image_load_store = 0;
  1351. int GLAD_GL_ARB_shader_image_size = 0;
  1352. int GLAD_GL_ARB_shader_objects = 0;
  1353. int GLAD_GL_ARB_shader_precision = 0;
  1354. int GLAD_GL_ARB_shader_stencil_export = 0;
  1355. int GLAD_GL_ARB_shader_storage_buffer_object = 0;
  1356. int GLAD_GL_ARB_shader_subroutine = 0;
  1357. int GLAD_GL_ARB_shader_texture_image_samples = 0;
  1358. int GLAD_GL_ARB_shader_texture_lod = 0;
  1359. int GLAD_GL_ARB_shader_viewport_layer_array = 0;
  1360. int GLAD_GL_ARB_shading_language_100 = 0;
  1361. int GLAD_GL_ARB_shading_language_420pack = 0;
  1362. int GLAD_GL_ARB_shading_language_include = 0;
  1363. int GLAD_GL_ARB_shading_language_packing = 0;
  1364. int GLAD_GL_ARB_shadow = 0;
  1365. int GLAD_GL_ARB_shadow_ambient = 0;
  1366. int GLAD_GL_ARB_sparse_buffer = 0;
  1367. int GLAD_GL_ARB_sparse_texture = 0;
  1368. int GLAD_GL_ARB_sparse_texture2 = 0;
  1369. int GLAD_GL_ARB_sparse_texture_clamp = 0;
  1370. int GLAD_GL_ARB_spirv_extensions = 0;
  1371. int GLAD_GL_ARB_stencil_texturing = 0;
  1372. int GLAD_GL_ARB_sync = 0;
  1373. int GLAD_GL_ARB_tessellation_shader = 0;
  1374. int GLAD_GL_ARB_texture_barrier = 0;
  1375. int GLAD_GL_ARB_texture_border_clamp = 0;
  1376. int GLAD_GL_ARB_texture_buffer_object = 0;
  1377. int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0;
  1378. int GLAD_GL_ARB_texture_buffer_range = 0;
  1379. int GLAD_GL_ARB_texture_compression = 0;
  1380. int GLAD_GL_ARB_texture_compression_bptc = 0;
  1381. int GLAD_GL_ARB_texture_compression_rgtc = 0;
  1382. int GLAD_GL_ARB_texture_cube_map = 0;
  1383. int GLAD_GL_ARB_texture_cube_map_array = 0;
  1384. int GLAD_GL_ARB_texture_env_add = 0;
  1385. int GLAD_GL_ARB_texture_env_combine = 0;
  1386. int GLAD_GL_ARB_texture_env_crossbar = 0;
  1387. int GLAD_GL_ARB_texture_env_dot3 = 0;
  1388. int GLAD_GL_ARB_texture_filter_anisotropic = 0;
  1389. int GLAD_GL_ARB_texture_filter_minmax = 0;
  1390. int GLAD_GL_ARB_texture_float = 0;
  1391. int GLAD_GL_ARB_texture_gather = 0;
  1392. int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0;
  1393. int GLAD_GL_ARB_texture_mirrored_repeat = 0;
  1394. int GLAD_GL_ARB_texture_multisample = 0;
  1395. int GLAD_GL_ARB_texture_non_power_of_two = 0;
  1396. int GLAD_GL_ARB_texture_query_levels = 0;
  1397. int GLAD_GL_ARB_texture_query_lod = 0;
  1398. int GLAD_GL_ARB_texture_rectangle = 0;
  1399. int GLAD_GL_ARB_texture_rg = 0;
  1400. int GLAD_GL_ARB_texture_rgb10_a2ui = 0;
  1401. int GLAD_GL_ARB_texture_stencil8 = 0;
  1402. int GLAD_GL_ARB_texture_storage = 0;
  1403. int GLAD_GL_ARB_texture_storage_multisample = 0;
  1404. int GLAD_GL_ARB_texture_swizzle = 0;
  1405. int GLAD_GL_ARB_texture_view = 0;
  1406. int GLAD_GL_ARB_timer_query = 0;
  1407. int GLAD_GL_ARB_transform_feedback2 = 0;
  1408. int GLAD_GL_ARB_transform_feedback3 = 0;
  1409. int GLAD_GL_ARB_transform_feedback_instanced = 0;
  1410. int GLAD_GL_ARB_transform_feedback_overflow_query = 0;
  1411. int GLAD_GL_ARB_transpose_matrix = 0;
  1412. int GLAD_GL_ARB_uniform_buffer_object = 0;
  1413. int GLAD_GL_ARB_vertex_array_bgra = 0;
  1414. int GLAD_GL_ARB_vertex_array_object = 0;
  1415. int GLAD_GL_ARB_vertex_attrib_64bit = 0;
  1416. int GLAD_GL_ARB_vertex_attrib_binding = 0;
  1417. int GLAD_GL_ARB_vertex_blend = 0;
  1418. int GLAD_GL_ARB_vertex_buffer_object = 0;
  1419. int GLAD_GL_ARB_vertex_program = 0;
  1420. int GLAD_GL_ARB_vertex_shader = 0;
  1421. int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0;
  1422. int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0;
  1423. int GLAD_GL_ARB_viewport_array = 0;
  1424. int GLAD_GL_ARB_window_pos = 0;
  1425. int GLAD_GL_ATI_draw_buffers = 0;
  1426. int GLAD_GL_ATI_element_array = 0;
  1427. int GLAD_GL_ATI_envmap_bumpmap = 0;
  1428. int GLAD_GL_ATI_fragment_shader = 0;
  1429. int GLAD_GL_ATI_map_object_buffer = 0;
  1430. int GLAD_GL_ATI_meminfo = 0;
  1431. int GLAD_GL_ATI_pixel_format_float = 0;
  1432. int GLAD_GL_ATI_pn_triangles = 0;
  1433. int GLAD_GL_ATI_separate_stencil = 0;
  1434. int GLAD_GL_ATI_text_fragment_shader = 0;
  1435. int GLAD_GL_ATI_texture_env_combine3 = 0;
  1436. int GLAD_GL_ATI_texture_float = 0;
  1437. int GLAD_GL_ATI_texture_mirror_once = 0;
  1438. int GLAD_GL_ATI_vertex_array_object = 0;
  1439. int GLAD_GL_ATI_vertex_attrib_array_object = 0;
  1440. int GLAD_GL_ATI_vertex_streams = 0;
  1441. int GLAD_GL_EXT_422_pixels = 0;
  1442. int GLAD_GL_EXT_EGL_image_storage = 0;
  1443. int GLAD_GL_EXT_EGL_sync = 0;
  1444. int GLAD_GL_EXT_abgr = 0;
  1445. int GLAD_GL_EXT_bgra = 0;
  1446. int GLAD_GL_EXT_bindable_uniform = 0;
  1447. int GLAD_GL_EXT_blend_color = 0;
  1448. int GLAD_GL_EXT_blend_equation_separate = 0;
  1449. int GLAD_GL_EXT_blend_func_separate = 0;
  1450. int GLAD_GL_EXT_blend_logic_op = 0;
  1451. int GLAD_GL_EXT_blend_minmax = 0;
  1452. int GLAD_GL_EXT_blend_subtract = 0;
  1453. int GLAD_GL_EXT_clip_volume_hint = 0;
  1454. int GLAD_GL_EXT_cmyka = 0;
  1455. int GLAD_GL_EXT_color_subtable = 0;
  1456. int GLAD_GL_EXT_compiled_vertex_array = 0;
  1457. int GLAD_GL_EXT_convolution = 0;
  1458. int GLAD_GL_EXT_coordinate_frame = 0;
  1459. int GLAD_GL_EXT_copy_texture = 0;
  1460. int GLAD_GL_EXT_cull_vertex = 0;
  1461. int GLAD_GL_EXT_debug_label = 0;
  1462. int GLAD_GL_EXT_debug_marker = 0;
  1463. int GLAD_GL_EXT_depth_bounds_test = 0;
  1464. int GLAD_GL_EXT_direct_state_access = 0;
  1465. int GLAD_GL_EXT_draw_buffers2 = 0;
  1466. int GLAD_GL_EXT_draw_instanced = 0;
  1467. int GLAD_GL_EXT_draw_range_elements = 0;
  1468. int GLAD_GL_EXT_external_buffer = 0;
  1469. int GLAD_GL_EXT_fog_coord = 0;
  1470. int GLAD_GL_EXT_framebuffer_blit = 0;
  1471. int GLAD_GL_EXT_framebuffer_multisample = 0;
  1472. int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0;
  1473. int GLAD_GL_EXT_framebuffer_object = 0;
  1474. int GLAD_GL_EXT_framebuffer_sRGB = 0;
  1475. int GLAD_GL_EXT_geometry_shader4 = 0;
  1476. int GLAD_GL_EXT_gpu_program_parameters = 0;
  1477. int GLAD_GL_EXT_gpu_shader4 = 0;
  1478. int GLAD_GL_EXT_histogram = 0;
  1479. int GLAD_GL_EXT_index_array_formats = 0;
  1480. int GLAD_GL_EXT_index_func = 0;
  1481. int GLAD_GL_EXT_index_material = 0;
  1482. int GLAD_GL_EXT_index_texture = 0;
  1483. int GLAD_GL_EXT_light_texture = 0;
  1484. int GLAD_GL_EXT_memory_object = 0;
  1485. int GLAD_GL_EXT_memory_object_fd = 0;
  1486. int GLAD_GL_EXT_memory_object_win32 = 0;
  1487. int GLAD_GL_EXT_misc_attribute = 0;
  1488. int GLAD_GL_EXT_multi_draw_arrays = 0;
  1489. int GLAD_GL_EXT_multisample = 0;
  1490. int GLAD_GL_EXT_multiview_tessellation_geometry_shader = 0;
  1491. int GLAD_GL_EXT_multiview_texture_multisample = 0;
  1492. int GLAD_GL_EXT_multiview_timer_query = 0;
  1493. int GLAD_GL_EXT_packed_depth_stencil = 0;
  1494. int GLAD_GL_EXT_packed_float = 0;
  1495. int GLAD_GL_EXT_packed_pixels = 0;
  1496. int GLAD_GL_EXT_paletted_texture = 0;
  1497. int GLAD_GL_EXT_pixel_buffer_object = 0;
  1498. int GLAD_GL_EXT_pixel_transform = 0;
  1499. int GLAD_GL_EXT_pixel_transform_color_table = 0;
  1500. int GLAD_GL_EXT_point_parameters = 0;
  1501. int GLAD_GL_EXT_polygon_offset = 0;
  1502. int GLAD_GL_EXT_polygon_offset_clamp = 0;
  1503. int GLAD_GL_EXT_post_depth_coverage = 0;
  1504. int GLAD_GL_EXT_provoking_vertex = 0;
  1505. int GLAD_GL_EXT_raster_multisample = 0;
  1506. int GLAD_GL_EXT_rescale_normal = 0;
  1507. int GLAD_GL_EXT_secondary_color = 0;
  1508. int GLAD_GL_EXT_semaphore = 0;
  1509. int GLAD_GL_EXT_semaphore_fd = 0;
  1510. int GLAD_GL_EXT_semaphore_win32 = 0;
  1511. int GLAD_GL_EXT_separate_shader_objects = 0;
  1512. int GLAD_GL_EXT_separate_specular_color = 0;
  1513. int GLAD_GL_EXT_shader_framebuffer_fetch = 0;
  1514. int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0;
  1515. int GLAD_GL_EXT_shader_image_load_formatted = 0;
  1516. int GLAD_GL_EXT_shader_image_load_store = 0;
  1517. int GLAD_GL_EXT_shader_integer_mix = 0;
  1518. int GLAD_GL_EXT_shadow_funcs = 0;
  1519. int GLAD_GL_EXT_shared_texture_palette = 0;
  1520. int GLAD_GL_EXT_sparse_texture2 = 0;
  1521. int GLAD_GL_EXT_stencil_clear_tag = 0;
  1522. int GLAD_GL_EXT_stencil_two_side = 0;
  1523. int GLAD_GL_EXT_stencil_wrap = 0;
  1524. int GLAD_GL_EXT_subtexture = 0;
  1525. int GLAD_GL_EXT_texture = 0;
  1526. int GLAD_GL_EXT_texture3D = 0;
  1527. int GLAD_GL_EXT_texture_array = 0;
  1528. int GLAD_GL_EXT_texture_buffer_object = 0;
  1529. int GLAD_GL_EXT_texture_compression_latc = 0;
  1530. int GLAD_GL_EXT_texture_compression_rgtc = 0;
  1531. int GLAD_GL_EXT_texture_compression_s3tc = 0;
  1532. int GLAD_GL_EXT_texture_cube_map = 0;
  1533. int GLAD_GL_EXT_texture_env_add = 0;
  1534. int GLAD_GL_EXT_texture_env_combine = 0;
  1535. int GLAD_GL_EXT_texture_env_dot3 = 0;
  1536. int GLAD_GL_EXT_texture_filter_anisotropic = 0;
  1537. int GLAD_GL_EXT_texture_filter_minmax = 0;
  1538. int GLAD_GL_EXT_texture_integer = 0;
  1539. int GLAD_GL_EXT_texture_lod_bias = 0;
  1540. int GLAD_GL_EXT_texture_mirror_clamp = 0;
  1541. int GLAD_GL_EXT_texture_object = 0;
  1542. int GLAD_GL_EXT_texture_perturb_normal = 0;
  1543. int GLAD_GL_EXT_texture_sRGB = 0;
  1544. int GLAD_GL_EXT_texture_sRGB_R8 = 0;
  1545. int GLAD_GL_EXT_texture_sRGB_RG8 = 0;
  1546. int GLAD_GL_EXT_texture_sRGB_decode = 0;
  1547. int GLAD_GL_EXT_texture_shadow_lod = 0;
  1548. int GLAD_GL_EXT_texture_shared_exponent = 0;
  1549. int GLAD_GL_EXT_texture_snorm = 0;
  1550. int GLAD_GL_EXT_texture_swizzle = 0;
  1551. int GLAD_GL_EXT_timer_query = 0;
  1552. int GLAD_GL_EXT_transform_feedback = 0;
  1553. int GLAD_GL_EXT_vertex_array = 0;
  1554. int GLAD_GL_EXT_vertex_array_bgra = 0;
  1555. int GLAD_GL_EXT_vertex_attrib_64bit = 0;
  1556. int GLAD_GL_EXT_vertex_shader = 0;
  1557. int GLAD_GL_EXT_vertex_weighting = 0;
  1558. int GLAD_GL_EXT_win32_keyed_mutex = 0;
  1559. int GLAD_GL_EXT_window_rectangles = 0;
  1560. int GLAD_GL_EXT_x11_sync_object = 0;
  1561. int GLAD_GL_GREMEDY_frame_terminator = 0;
  1562. int GLAD_GL_GREMEDY_string_marker = 0;
  1563. int GLAD_GL_HP_convolution_border_modes = 0;
  1564. int GLAD_GL_HP_image_transform = 0;
  1565. int GLAD_GL_HP_occlusion_test = 0;
  1566. int GLAD_GL_HP_texture_lighting = 0;
  1567. int GLAD_GL_IBM_cull_vertex = 0;
  1568. int GLAD_GL_IBM_multimode_draw_arrays = 0;
  1569. int GLAD_GL_IBM_rasterpos_clip = 0;
  1570. int GLAD_GL_IBM_static_data = 0;
  1571. int GLAD_GL_IBM_texture_mirrored_repeat = 0;
  1572. int GLAD_GL_IBM_vertex_array_lists = 0;
  1573. int GLAD_GL_INGR_blend_func_separate = 0;
  1574. int GLAD_GL_INGR_color_clamp = 0;
  1575. int GLAD_GL_INGR_interlace_read = 0;
  1576. int GLAD_GL_INTEL_blackhole_render = 0;
  1577. int GLAD_GL_INTEL_conservative_rasterization = 0;
  1578. int GLAD_GL_INTEL_fragment_shader_ordering = 0;
  1579. int GLAD_GL_INTEL_framebuffer_CMAA = 0;
  1580. int GLAD_GL_INTEL_map_texture = 0;
  1581. int GLAD_GL_INTEL_parallel_arrays = 0;
  1582. int GLAD_GL_INTEL_performance_query = 0;
  1583. int GLAD_GL_KHR_blend_equation_advanced = 0;
  1584. int GLAD_GL_KHR_blend_equation_advanced_coherent = 0;
  1585. int GLAD_GL_KHR_context_flush_control = 0;
  1586. int GLAD_GL_KHR_debug = 0;
  1587. int GLAD_GL_KHR_no_error = 0;
  1588. int GLAD_GL_KHR_parallel_shader_compile = 0;
  1589. int GLAD_GL_KHR_robust_buffer_access_behavior = 0;
  1590. int GLAD_GL_KHR_robustness = 0;
  1591. int GLAD_GL_KHR_shader_subgroup = 0;
  1592. int GLAD_GL_KHR_texture_compression_astc_hdr = 0;
  1593. int GLAD_GL_KHR_texture_compression_astc_ldr = 0;
  1594. int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0;
  1595. int GLAD_GL_MESAX_texture_stack = 0;
  1596. int GLAD_GL_MESA_framebuffer_flip_x = 0;
  1597. int GLAD_GL_MESA_framebuffer_flip_y = 0;
  1598. int GLAD_GL_MESA_framebuffer_swap_xy = 0;
  1599. int GLAD_GL_MESA_pack_invert = 0;
  1600. int GLAD_GL_MESA_program_binary_formats = 0;
  1601. int GLAD_GL_MESA_resize_buffers = 0;
  1602. int GLAD_GL_MESA_shader_integer_functions = 0;
  1603. int GLAD_GL_MESA_tile_raster_order = 0;
  1604. int GLAD_GL_MESA_window_pos = 0;
  1605. int GLAD_GL_MESA_ycbcr_texture = 0;
  1606. int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0;
  1607. int GLAD_GL_NVX_conditional_render = 0;
  1608. int GLAD_GL_NVX_gpu_memory_info = 0;
  1609. int GLAD_GL_NVX_gpu_multicast2 = 0;
  1610. int GLAD_GL_NVX_linked_gpu_multicast = 0;
  1611. int GLAD_GL_NVX_progress_fence = 0;
  1612. int GLAD_GL_NV_alpha_to_coverage_dither_control = 0;
  1613. int GLAD_GL_NV_bindless_multi_draw_indirect = 0;
  1614. int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0;
  1615. int GLAD_GL_NV_bindless_texture = 0;
  1616. int GLAD_GL_NV_blend_equation_advanced = 0;
  1617. int GLAD_GL_NV_blend_equation_advanced_coherent = 0;
  1618. int GLAD_GL_NV_blend_minmax_factor = 0;
  1619. int GLAD_GL_NV_blend_square = 0;
  1620. int GLAD_GL_NV_clip_space_w_scaling = 0;
  1621. int GLAD_GL_NV_command_list = 0;
  1622. int GLAD_GL_NV_compute_program5 = 0;
  1623. int GLAD_GL_NV_compute_shader_derivatives = 0;
  1624. int GLAD_GL_NV_conditional_render = 0;
  1625. int GLAD_GL_NV_conservative_raster = 0;
  1626. int GLAD_GL_NV_conservative_raster_dilate = 0;
  1627. int GLAD_GL_NV_conservative_raster_pre_snap = 0;
  1628. int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0;
  1629. int GLAD_GL_NV_conservative_raster_underestimation = 0;
  1630. int GLAD_GL_NV_copy_depth_to_color = 0;
  1631. int GLAD_GL_NV_copy_image = 0;
  1632. int GLAD_GL_NV_deep_texture3D = 0;
  1633. int GLAD_GL_NV_depth_buffer_float = 0;
  1634. int GLAD_GL_NV_depth_clamp = 0;
  1635. int GLAD_GL_NV_draw_texture = 0;
  1636. int GLAD_GL_NV_draw_vulkan_image = 0;
  1637. int GLAD_GL_NV_evaluators = 0;
  1638. int GLAD_GL_NV_explicit_multisample = 0;
  1639. int GLAD_GL_NV_fence = 0;
  1640. int GLAD_GL_NV_fill_rectangle = 0;
  1641. int GLAD_GL_NV_float_buffer = 0;
  1642. int GLAD_GL_NV_fog_distance = 0;
  1643. int GLAD_GL_NV_fragment_coverage_to_color = 0;
  1644. int GLAD_GL_NV_fragment_program = 0;
  1645. int GLAD_GL_NV_fragment_program2 = 0;
  1646. int GLAD_GL_NV_fragment_program4 = 0;
  1647. int GLAD_GL_NV_fragment_program_option = 0;
  1648. int GLAD_GL_NV_fragment_shader_barycentric = 0;
  1649. int GLAD_GL_NV_fragment_shader_interlock = 0;
  1650. int GLAD_GL_NV_framebuffer_mixed_samples = 0;
  1651. int GLAD_GL_NV_framebuffer_multisample_coverage = 0;
  1652. int GLAD_GL_NV_geometry_program4 = 0;
  1653. int GLAD_GL_NV_geometry_shader4 = 0;
  1654. int GLAD_GL_NV_geometry_shader_passthrough = 0;
  1655. int GLAD_GL_NV_gpu_multicast = 0;
  1656. int GLAD_GL_NV_gpu_program4 = 0;
  1657. int GLAD_GL_NV_gpu_program5 = 0;
  1658. int GLAD_GL_NV_gpu_program5_mem_extended = 0;
  1659. int GLAD_GL_NV_gpu_shader5 = 0;
  1660. int GLAD_GL_NV_half_float = 0;
  1661. int GLAD_GL_NV_internalformat_sample_query = 0;
  1662. int GLAD_GL_NV_light_max_exponent = 0;
  1663. int GLAD_GL_NV_memory_attachment = 0;
  1664. int GLAD_GL_NV_memory_object_sparse = 0;
  1665. int GLAD_GL_NV_mesh_shader = 0;
  1666. int GLAD_GL_NV_multisample_coverage = 0;
  1667. int GLAD_GL_NV_multisample_filter_hint = 0;
  1668. int GLAD_GL_NV_occlusion_query = 0;
  1669. int GLAD_GL_NV_packed_depth_stencil = 0;
  1670. int GLAD_GL_NV_parameter_buffer_object = 0;
  1671. int GLAD_GL_NV_parameter_buffer_object2 = 0;
  1672. int GLAD_GL_NV_path_rendering = 0;
  1673. int GLAD_GL_NV_path_rendering_shared_edge = 0;
  1674. int GLAD_GL_NV_pixel_data_range = 0;
  1675. int GLAD_GL_NV_point_sprite = 0;
  1676. int GLAD_GL_NV_present_video = 0;
  1677. int GLAD_GL_NV_primitive_restart = 0;
  1678. int GLAD_GL_NV_primitive_shading_rate = 0;
  1679. int GLAD_GL_NV_query_resource = 0;
  1680. int GLAD_GL_NV_query_resource_tag = 0;
  1681. int GLAD_GL_NV_register_combiners = 0;
  1682. int GLAD_GL_NV_register_combiners2 = 0;
  1683. int GLAD_GL_NV_representative_fragment_test = 0;
  1684. int GLAD_GL_NV_robustness_video_memory_purge = 0;
  1685. int GLAD_GL_NV_sample_locations = 0;
  1686. int GLAD_GL_NV_sample_mask_override_coverage = 0;
  1687. int GLAD_GL_NV_scissor_exclusive = 0;
  1688. int GLAD_GL_NV_shader_atomic_counters = 0;
  1689. int GLAD_GL_NV_shader_atomic_float = 0;
  1690. int GLAD_GL_NV_shader_atomic_float64 = 0;
  1691. int GLAD_GL_NV_shader_atomic_fp16_vector = 0;
  1692. int GLAD_GL_NV_shader_atomic_int64 = 0;
  1693. int GLAD_GL_NV_shader_buffer_load = 0;
  1694. int GLAD_GL_NV_shader_buffer_store = 0;
  1695. int GLAD_GL_NV_shader_storage_buffer_object = 0;
  1696. int GLAD_GL_NV_shader_subgroup_partitioned = 0;
  1697. int GLAD_GL_NV_shader_texture_footprint = 0;
  1698. int GLAD_GL_NV_shader_thread_group = 0;
  1699. int GLAD_GL_NV_shader_thread_shuffle = 0;
  1700. int GLAD_GL_NV_shading_rate_image = 0;
  1701. int GLAD_GL_NV_stereo_view_rendering = 0;
  1702. int GLAD_GL_NV_tessellation_program5 = 0;
  1703. int GLAD_GL_NV_texgen_emboss = 0;
  1704. int GLAD_GL_NV_texgen_reflection = 0;
  1705. int GLAD_GL_NV_texture_barrier = 0;
  1706. int GLAD_GL_NV_texture_compression_vtc = 0;
  1707. int GLAD_GL_NV_texture_env_combine4 = 0;
  1708. int GLAD_GL_NV_texture_expand_normal = 0;
  1709. int GLAD_GL_NV_texture_multisample = 0;
  1710. int GLAD_GL_NV_texture_rectangle = 0;
  1711. int GLAD_GL_NV_texture_rectangle_compressed = 0;
  1712. int GLAD_GL_NV_texture_shader = 0;
  1713. int GLAD_GL_NV_texture_shader2 = 0;
  1714. int GLAD_GL_NV_texture_shader3 = 0;
  1715. int GLAD_GL_NV_timeline_semaphore = 0;
  1716. int GLAD_GL_NV_transform_feedback = 0;
  1717. int GLAD_GL_NV_transform_feedback2 = 0;
  1718. int GLAD_GL_NV_uniform_buffer_unified_memory = 0;
  1719. int GLAD_GL_NV_vdpau_interop = 0;
  1720. int GLAD_GL_NV_vdpau_interop2 = 0;
  1721. int GLAD_GL_NV_vertex_array_range = 0;
  1722. int GLAD_GL_NV_vertex_array_range2 = 0;
  1723. int GLAD_GL_NV_vertex_attrib_integer_64bit = 0;
  1724. int GLAD_GL_NV_vertex_buffer_unified_memory = 0;
  1725. int GLAD_GL_NV_vertex_program = 0;
  1726. int GLAD_GL_NV_vertex_program1_1 = 0;
  1727. int GLAD_GL_NV_vertex_program2 = 0;
  1728. int GLAD_GL_NV_vertex_program2_option = 0;
  1729. int GLAD_GL_NV_vertex_program3 = 0;
  1730. int GLAD_GL_NV_vertex_program4 = 0;
  1731. int GLAD_GL_NV_video_capture = 0;
  1732. int GLAD_GL_NV_viewport_array2 = 0;
  1733. int GLAD_GL_NV_viewport_swizzle = 0;
  1734. int GLAD_GL_OES_byte_coordinates = 0;
  1735. int GLAD_GL_OES_compressed_paletted_texture = 0;
  1736. int GLAD_GL_OES_fixed_point = 0;
  1737. int GLAD_GL_OES_query_matrix = 0;
  1738. int GLAD_GL_OES_read_format = 0;
  1739. int GLAD_GL_OES_single_precision = 0;
  1740. int GLAD_GL_OML_interlace = 0;
  1741. int GLAD_GL_OML_resample = 0;
  1742. int GLAD_GL_OML_subsample = 0;
  1743. int GLAD_GL_OVR_multiview = 0;
  1744. int GLAD_GL_OVR_multiview2 = 0;
  1745. int GLAD_GL_PGI_misc_hints = 0;
  1746. int GLAD_GL_PGI_vertex_hints = 0;
  1747. int GLAD_GL_REND_screen_coordinates = 0;
  1748. int GLAD_GL_S3_s3tc = 0;
  1749. int GLAD_GL_SGIS_detail_texture = 0;
  1750. int GLAD_GL_SGIS_fog_function = 0;
  1751. int GLAD_GL_SGIS_generate_mipmap = 0;
  1752. int GLAD_GL_SGIS_multisample = 0;
  1753. int GLAD_GL_SGIS_pixel_texture = 0;
  1754. int GLAD_GL_SGIS_point_line_texgen = 0;
  1755. int GLAD_GL_SGIS_point_parameters = 0;
  1756. int GLAD_GL_SGIS_sharpen_texture = 0;
  1757. int GLAD_GL_SGIS_texture4D = 0;
  1758. int GLAD_GL_SGIS_texture_border_clamp = 0;
  1759. int GLAD_GL_SGIS_texture_color_mask = 0;
  1760. int GLAD_GL_SGIS_texture_edge_clamp = 0;
  1761. int GLAD_GL_SGIS_texture_filter4 = 0;
  1762. int GLAD_GL_SGIS_texture_lod = 0;
  1763. int GLAD_GL_SGIS_texture_select = 0;
  1764. int GLAD_GL_SGIX_async = 0;
  1765. int GLAD_GL_SGIX_async_histogram = 0;
  1766. int GLAD_GL_SGIX_async_pixel = 0;
  1767. int GLAD_GL_SGIX_blend_alpha_minmax = 0;
  1768. int GLAD_GL_SGIX_calligraphic_fragment = 0;
  1769. int GLAD_GL_SGIX_clipmap = 0;
  1770. int GLAD_GL_SGIX_convolution_accuracy = 0;
  1771. int GLAD_GL_SGIX_depth_pass_instrument = 0;
  1772. int GLAD_GL_SGIX_depth_texture = 0;
  1773. int GLAD_GL_SGIX_flush_raster = 0;
  1774. int GLAD_GL_SGIX_fog_offset = 0;
  1775. int GLAD_GL_SGIX_fragment_lighting = 0;
  1776. int GLAD_GL_SGIX_framezoom = 0;
  1777. int GLAD_GL_SGIX_igloo_interface = 0;
  1778. int GLAD_GL_SGIX_instruments = 0;
  1779. int GLAD_GL_SGIX_interlace = 0;
  1780. int GLAD_GL_SGIX_ir_instrument1 = 0;
  1781. int GLAD_GL_SGIX_list_priority = 0;
  1782. int GLAD_GL_SGIX_pixel_texture = 0;
  1783. int GLAD_GL_SGIX_pixel_tiles = 0;
  1784. int GLAD_GL_SGIX_polynomial_ffd = 0;
  1785. int GLAD_GL_SGIX_reference_plane = 0;
  1786. int GLAD_GL_SGIX_resample = 0;
  1787. int GLAD_GL_SGIX_scalebias_hint = 0;
  1788. int GLAD_GL_SGIX_shadow = 0;
  1789. int GLAD_GL_SGIX_shadow_ambient = 0;
  1790. int GLAD_GL_SGIX_sprite = 0;
  1791. int GLAD_GL_SGIX_subsample = 0;
  1792. int GLAD_GL_SGIX_tag_sample_buffer = 0;
  1793. int GLAD_GL_SGIX_texture_add_env = 0;
  1794. int GLAD_GL_SGIX_texture_coordinate_clamp = 0;
  1795. int GLAD_GL_SGIX_texture_lod_bias = 0;
  1796. int GLAD_GL_SGIX_texture_multi_buffer = 0;
  1797. int GLAD_GL_SGIX_texture_scale_bias = 0;
  1798. int GLAD_GL_SGIX_vertex_preclip = 0;
  1799. int GLAD_GL_SGIX_ycrcb = 0;
  1800. int GLAD_GL_SGIX_ycrcb_subsample = 0;
  1801. int GLAD_GL_SGIX_ycrcba = 0;
  1802. int GLAD_GL_SGI_color_matrix = 0;
  1803. int GLAD_GL_SGI_color_table = 0;
  1804. int GLAD_GL_SGI_texture_color_table = 0;
  1805. int GLAD_GL_SUNX_constant_data = 0;
  1806. int GLAD_GL_SUN_convolution_border_modes = 0;
  1807. int GLAD_GL_SUN_global_alpha = 0;
  1808. int GLAD_GL_SUN_mesh_array = 0;
  1809. int GLAD_GL_SUN_slice_accum = 0;
  1810. int GLAD_GL_SUN_triangle_list = 0;
  1811. int GLAD_GL_SUN_vertex = 0;
  1812. int GLAD_GL_WIN_phong_shading = 0;
  1813. int GLAD_GL_WIN_specular_fog = 0;
  1814. PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL;
  1815. PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL;
  1816. PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL;
  1817. PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL;
  1818. PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL;
  1819. PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL;
  1820. PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL;
  1821. PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL;
  1822. PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL;
  1823. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL;
  1824. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL;
  1825. PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL;
  1826. PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL;
  1827. PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL;
  1828. PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL;
  1829. PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL;
  1830. PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL;
  1831. PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL;
  1832. PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL;
  1833. PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL;
  1834. PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL;
  1835. PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL;
  1836. PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL;
  1837. PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL;
  1838. PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL;
  1839. PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL;
  1840. PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL;
  1841. PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL;
  1842. PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL;
  1843. PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL;
  1844. PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL;
  1845. PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL;
  1846. PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL;
  1847. PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL;
  1848. PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL;
  1849. PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL;
  1850. PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL;
  1851. PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL;
  1852. PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL;
  1853. PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL;
  1854. PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL;
  1855. PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL;
  1856. PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL;
  1857. PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL;
  1858. PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL;
  1859. PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL;
  1860. PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL;
  1861. PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL;
  1862. PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL;
  1863. PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL;
  1864. PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL;
  1865. PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL;
  1866. PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL;
  1867. PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL;
  1868. PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL;
  1869. PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL;
  1870. PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL;
  1871. PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL;
  1872. PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL;
  1873. PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL;
  1874. PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL;
  1875. PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL;
  1876. PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL;
  1877. PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL;
  1878. PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL;
  1879. PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL;
  1880. PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL;
  1881. PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL;
  1882. PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL;
  1883. PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL;
  1884. PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL;
  1885. PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL;
  1886. PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL;
  1887. PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL;
  1888. PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL;
  1889. PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL;
  1890. PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL;
  1891. PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL;
  1892. PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL;
  1893. PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL;
  1894. PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL;
  1895. PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL;
  1896. PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL;
  1897. PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL;
  1898. PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL;
  1899. PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL;
  1900. PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL;
  1901. PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL;
  1902. PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL;
  1903. PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL;
  1904. PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL;
  1905. PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL;
  1906. PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL;
  1907. PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL;
  1908. PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL;
  1909. PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL;
  1910. PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL;
  1911. PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL;
  1912. PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL;
  1913. PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL;
  1914. PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL;
  1915. PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL;
  1916. PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL;
  1917. PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL;
  1918. PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL;
  1919. PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL;
  1920. PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL;
  1921. PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
  1922. PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
  1923. PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
  1924. PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
  1925. PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
  1926. PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
  1927. PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL;
  1928. PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
  1929. PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
  1930. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
  1931. PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL;
  1932. PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL;
  1933. PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL;
  1934. PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL;
  1935. PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL;
  1936. PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL;
  1937. PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL;
  1938. PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL;
  1939. PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL;
  1940. PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL;
  1941. PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL;
  1942. PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL;
  1943. PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL;
  1944. PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL;
  1945. PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL;
  1946. PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL;
  1947. PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
  1948. PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
  1949. PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
  1950. PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL;
  1951. PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
  1952. PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
  1953. PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
  1954. PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
  1955. PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
  1956. PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL;
  1957. PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
  1958. PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
  1959. PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL;
  1960. PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
  1961. PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
  1962. PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
  1963. PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
  1964. PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
  1965. PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
  1966. PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
  1967. PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
  1968. PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
  1969. PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
  1970. PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
  1971. PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
  1972. PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
  1973. PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
  1974. PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
  1975. PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
  1976. PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
  1977. PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
  1978. PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
  1979. PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
  1980. PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
  1981. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
  1982. PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
  1983. PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
  1984. PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
  1985. PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
  1986. PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
  1987. PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
  1988. PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
  1989. PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
  1990. PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
  1991. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
  1992. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
  1993. PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
  1994. PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
  1995. PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
  1996. PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
  1997. PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
  1998. PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
  1999. PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
  2000. PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
  2001. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
  2002. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
  2003. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
  2004. PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
  2005. PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
  2006. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
  2007. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
  2008. PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
  2009. PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
  2010. PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
  2011. PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
  2012. PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
  2013. PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
  2014. PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
  2015. PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
  2016. PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
  2017. PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
  2018. PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
  2019. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
  2020. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
  2021. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
  2022. PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
  2023. PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
  2024. PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
  2025. PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
  2026. PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
  2027. PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
  2028. PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
  2029. PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
  2030. PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
  2031. PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
  2032. PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
  2033. PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
  2034. PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
  2035. PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
  2036. PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
  2037. PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
  2038. PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
  2039. PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
  2040. PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
  2041. PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
  2042. PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
  2043. PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
  2044. PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
  2045. PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
  2046. PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
  2047. PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
  2048. PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
  2049. PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
  2050. PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
  2051. PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
  2052. PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
  2053. PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
  2054. PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
  2055. PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
  2056. PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
  2057. PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
  2058. PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
  2059. PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
  2060. PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
  2061. PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
  2062. PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL;
  2063. PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL;
  2064. PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL;
  2065. PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL;
  2066. PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL;
  2067. PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
  2068. PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
  2069. PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL;
  2070. PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL;
  2071. PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL;
  2072. PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL;
  2073. PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL;
  2074. PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL;
  2075. PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL;
  2076. PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL;
  2077. PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL;
  2078. PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL;
  2079. PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL;
  2080. PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL;
  2081. PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL;
  2082. PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL;
  2083. PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL;
  2084. PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL;
  2085. PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL;
  2086. PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL;
  2087. PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL;
  2088. PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL;
  2089. PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL;
  2090. PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
  2091. PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
  2092. PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL;
  2093. PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL;
  2094. PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL;
  2095. PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL;
  2096. PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
  2097. PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
  2098. PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
  2099. PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
  2100. PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
  2101. PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL;
  2102. PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
  2103. PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
  2104. PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
  2105. PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
  2106. PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
  2107. PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
  2108. PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
  2109. PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
  2110. PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
  2111. PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
  2112. PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
  2113. PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
  2114. PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
  2115. PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
  2116. PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
  2117. PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
  2118. PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
  2119. PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
  2120. PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL;
  2121. PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL;
  2122. PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL;
  2123. PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL;
  2124. PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL;
  2125. PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL;
  2126. PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL;
  2127. PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL;
  2128. PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL;
  2129. PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL;
  2130. PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL;
  2131. PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL;
  2132. PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL;
  2133. PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL;
  2134. PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL;
  2135. PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL;
  2136. PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL;
  2137. PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL;
  2138. PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL;
  2139. PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL;
  2140. PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL;
  2141. PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL;
  2142. PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL;
  2143. PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL;
  2144. PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL;
  2145. PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL;
  2146. PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL;
  2147. PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL;
  2148. PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL;
  2149. PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL;
  2150. PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL;
  2151. PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL;
  2152. PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL;
  2153. PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL;
  2154. PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL;
  2155. PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL;
  2156. PFNGLCOLORTABLEPROC glad_glColorTable = NULL;
  2157. PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL;
  2158. PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL;
  2159. PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL;
  2160. PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL;
  2161. PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL;
  2162. PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL;
  2163. PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL;
  2164. PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL;
  2165. PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL;
  2166. PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL;
  2167. PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL;
  2168. PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL;
  2169. PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL;
  2170. PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL;
  2171. PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL;
  2172. PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL;
  2173. PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL;
  2174. PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL;
  2175. PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL;
  2176. PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL;
  2177. PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL;
  2178. PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL;
  2179. PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL;
  2180. PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL;
  2181. PFNGLGETMINMAXPROC glad_glGetMinmax = NULL;
  2182. PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL;
  2183. PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL;
  2184. PFNGLHISTOGRAMPROC glad_glHistogram = NULL;
  2185. PFNGLMINMAXPROC glad_glMinmax = NULL;
  2186. PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL;
  2187. PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL;
  2188. PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL;
  2189. PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL;
  2190. PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL;
  2191. PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
  2192. PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
  2193. PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
  2194. PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
  2195. PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
  2196. PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
  2197. PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
  2198. PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
  2199. PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL;
  2200. PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL;
  2201. PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL;
  2202. PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL;
  2203. PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL;
  2204. PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
  2205. PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
  2206. PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
  2207. PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
  2208. PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
  2209. PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
  2210. PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
  2211. PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
  2212. PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
  2213. PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
  2214. PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
  2215. PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL;
  2216. PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL;
  2217. PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL;
  2218. PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL;
  2219. PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL;
  2220. PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL;
  2221. PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL;
  2222. PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL;
  2223. PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL;
  2224. PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL;
  2225. PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL;
  2226. PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL;
  2227. PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL;
  2228. PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL;
  2229. PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL;
  2230. PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL;
  2231. PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL;
  2232. PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL;
  2233. PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL;
  2234. PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL;
  2235. PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL;
  2236. PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL;
  2237. PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL;
  2238. PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL;
  2239. PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL;
  2240. PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL;
  2241. PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL;
  2242. PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL;
  2243. PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL;
  2244. PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL;
  2245. PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL;
  2246. PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL;
  2247. PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL;
  2248. PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL;
  2249. PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL;
  2250. PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL;
  2251. PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL;
  2252. PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL;
  2253. PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL;
  2254. PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL;
  2255. PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL;
  2256. PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL;
  2257. PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL;
  2258. PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
  2259. PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
  2260. PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
  2261. PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
  2262. PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
  2263. PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
  2264. PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
  2265. PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
  2266. PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
  2267. PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
  2268. PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
  2269. PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
  2270. PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
  2271. PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
  2272. PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
  2273. PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
  2274. PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
  2275. PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
  2276. PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
  2277. PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
  2278. PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
  2279. PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
  2280. PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
  2281. PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
  2282. PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
  2283. PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
  2284. PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
  2285. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL;
  2286. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL;
  2287. PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL;
  2288. PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL;
  2289. PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
  2290. PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
  2291. PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
  2292. PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
  2293. PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
  2294. PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
  2295. PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
  2296. PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
  2297. PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
  2298. PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
  2299. PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
  2300. PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
  2301. PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
  2302. PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
  2303. PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
  2304. PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
  2305. PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
  2306. PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
  2307. PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
  2308. PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
  2309. PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
  2310. PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
  2311. PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
  2312. PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
  2313. PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
  2314. PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
  2315. PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
  2316. PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
  2317. PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
  2318. PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
  2319. PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
  2320. PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
  2321. PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
  2322. PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
  2323. PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
  2324. PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
  2325. PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
  2326. PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
  2327. PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
  2328. PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
  2329. PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
  2330. PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
  2331. PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
  2332. PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
  2333. PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
  2334. PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
  2335. PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
  2336. PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
  2337. PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
  2338. PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
  2339. PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
  2340. PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
  2341. PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
  2342. PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
  2343. PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
  2344. PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
  2345. PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
  2346. PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
  2347. PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
  2348. PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
  2349. PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
  2350. PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
  2351. PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
  2352. PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
  2353. PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
  2354. PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
  2355. PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
  2356. PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
  2357. PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
  2358. PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
  2359. PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
  2360. PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
  2361. PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
  2362. PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
  2363. PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
  2364. PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
  2365. PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
  2366. PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL;
  2367. PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL;
  2368. PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL;
  2369. PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL;
  2370. PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL;
  2371. PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL;
  2372. PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL;
  2373. PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL;
  2374. PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL;
  2375. PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL;
  2376. PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL;
  2377. PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL;
  2378. PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL;
  2379. PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL;
  2380. PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL;
  2381. PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL;
  2382. PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL;
  2383. PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL;
  2384. PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL;
  2385. PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL;
  2386. PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL;
  2387. PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL;
  2388. PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL;
  2389. PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL;
  2390. PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL;
  2391. PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL;
  2392. PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL;
  2393. PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL;
  2394. PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL;
  2395. PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL;
  2396. PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL;
  2397. PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL;
  2398. PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL;
  2399. PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL;
  2400. PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL;
  2401. PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL;
  2402. PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL;
  2403. PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL;
  2404. PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL;
  2405. PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
  2406. PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
  2407. PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
  2408. PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
  2409. PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
  2410. PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
  2411. PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
  2412. PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
  2413. PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
  2414. PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL;
  2415. PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL;
  2416. PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL;
  2417. PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL;
  2418. PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL;
  2419. PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL;
  2420. PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL;
  2421. PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL;
  2422. PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL;
  2423. PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL;
  2424. PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
  2425. PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
  2426. PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
  2427. PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL;
  2428. PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
  2429. PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL;
  2430. PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL;
  2431. PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL;
  2432. PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL;
  2433. PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL;
  2434. PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL;
  2435. PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL;
  2436. PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
  2437. PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
  2438. PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
  2439. PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
  2440. PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
  2441. PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
  2442. PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
  2443. PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
  2444. PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
  2445. PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
  2446. PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
  2447. PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
  2448. PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
  2449. PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
  2450. PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
  2451. PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
  2452. PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
  2453. PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
  2454. PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
  2455. PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
  2456. PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
  2457. PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
  2458. PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL;
  2459. PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL;
  2460. PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL;
  2461. PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL;
  2462. PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
  2463. PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
  2464. PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
  2465. PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
  2466. PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
  2467. PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
  2468. PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
  2469. PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
  2470. PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
  2471. PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
  2472. PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
  2473. PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
  2474. PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
  2475. PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
  2476. PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
  2477. PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
  2478. PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL;
  2479. PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL;
  2480. PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL;
  2481. PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL;
  2482. PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL;
  2483. PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL;
  2484. PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL;
  2485. PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL;
  2486. PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL;
  2487. PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL;
  2488. PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL;
  2489. PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL;
  2490. PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL;
  2491. PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL;
  2492. PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL;
  2493. PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL;
  2494. PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL;
  2495. PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL;
  2496. PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL;
  2497. PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL;
  2498. PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL;
  2499. PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL;
  2500. PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL;
  2501. PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL;
  2502. PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL;
  2503. PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL;
  2504. PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL;
  2505. PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL;
  2506. PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL;
  2507. PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL;
  2508. PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL;
  2509. PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL;
  2510. PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL;
  2511. PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL;
  2512. PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL;
  2513. PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL;
  2514. PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL;
  2515. PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL;
  2516. PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL;
  2517. PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL;
  2518. PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL;
  2519. PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL;
  2520. PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL;
  2521. PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL;
  2522. PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL;
  2523. PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL;
  2524. PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL;
  2525. PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL;
  2526. PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL;
  2527. PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL;
  2528. PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL;
  2529. PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL;
  2530. PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL;
  2531. PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL;
  2532. PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL;
  2533. PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL;
  2534. PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL;
  2535. PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL;
  2536. PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL;
  2537. PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL;
  2538. PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL;
  2539. PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL;
  2540. PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL;
  2541. PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL;
  2542. PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL;
  2543. PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL;
  2544. PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL;
  2545. PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
  2546. PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
  2547. PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
  2548. PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
  2549. PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
  2550. PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
  2551. PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
  2552. PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
  2553. PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
  2554. PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
  2555. PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
  2556. PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
  2557. PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
  2558. PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
  2559. PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
  2560. PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
  2561. PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
  2562. PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
  2563. PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
  2564. PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
  2565. PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
  2566. PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
  2567. PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
  2568. PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
  2569. PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
  2570. PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
  2571. PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
  2572. PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
  2573. PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
  2574. PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
  2575. PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
  2576. PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
  2577. PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
  2578. PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
  2579. PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
  2580. PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
  2581. PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
  2582. PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
  2583. PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
  2584. PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
  2585. PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
  2586. PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
  2587. PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
  2588. PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
  2589. PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
  2590. PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
  2591. PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
  2592. PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
  2593. PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV = NULL;
  2594. PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL;
  2595. PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL;
  2596. PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL;
  2597. PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL;
  2598. PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL;
  2599. PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL;
  2600. PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL;
  2601. PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL;
  2602. PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL;
  2603. PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL;
  2604. PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL;
  2605. PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL;
  2606. PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL;
  2607. PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL;
  2608. PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL;
  2609. PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL;
  2610. PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL;
  2611. PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL;
  2612. PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL;
  2613. PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL;
  2614. PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL;
  2615. PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL;
  2616. PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL;
  2617. PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL;
  2618. PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL;
  2619. PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL;
  2620. PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL;
  2621. PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL;
  2622. PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL;
  2623. PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL;
  2624. PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL;
  2625. PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL;
  2626. PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL;
  2627. PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL;
  2628. PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL;
  2629. PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL;
  2630. PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL;
  2631. PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL;
  2632. PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL;
  2633. PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL;
  2634. PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL;
  2635. PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL;
  2636. PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL;
  2637. PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL;
  2638. PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL;
  2639. PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL;
  2640. PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL;
  2641. PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL;
  2642. PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL;
  2643. PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL;
  2644. PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL;
  2645. PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL;
  2646. PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL;
  2647. PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL;
  2648. PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL;
  2649. PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL;
  2650. PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL;
  2651. PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL;
  2652. PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL;
  2653. PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL;
  2654. PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL;
  2655. PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL;
  2656. PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL;
  2657. PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL;
  2658. PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL;
  2659. PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL;
  2660. PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL;
  2661. PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL;
  2662. PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL;
  2663. PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL;
  2664. PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL;
  2665. PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL;
  2666. PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL;
  2667. PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL;
  2668. PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL;
  2669. PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL;
  2670. PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL;
  2671. PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL;
  2672. PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL;
  2673. PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL;
  2674. PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL;
  2675. PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL;
  2676. PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL;
  2677. PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL;
  2678. PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL;
  2679. PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL;
  2680. PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL;
  2681. PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL;
  2682. PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL;
  2683. PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL;
  2684. PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL;
  2685. PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL;
  2686. PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL;
  2687. PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL;
  2688. PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL;
  2689. PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL;
  2690. PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL;
  2691. PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL;
  2692. PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL;
  2693. PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL;
  2694. PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL;
  2695. PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL;
  2696. PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL;
  2697. PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL;
  2698. PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL;
  2699. PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL;
  2700. PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL;
  2701. PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL;
  2702. PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL;
  2703. PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL;
  2704. PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL;
  2705. PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL;
  2706. PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL;
  2707. PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL;
  2708. PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL;
  2709. PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL;
  2710. PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL;
  2711. PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL;
  2712. PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL;
  2713. PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL;
  2714. PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL;
  2715. PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL;
  2716. PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL;
  2717. PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL;
  2718. PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL;
  2719. PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL;
  2720. PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL;
  2721. PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL;
  2722. PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL;
  2723. PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL;
  2724. PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL;
  2725. PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL;
  2726. PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL;
  2727. PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL;
  2728. PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL;
  2729. PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL;
  2730. PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL;
  2731. PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL;
  2732. PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL;
  2733. PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL;
  2734. PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL;
  2735. PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL;
  2736. PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL;
  2737. PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL;
  2738. PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL;
  2739. PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL;
  2740. PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL;
  2741. PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL;
  2742. PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL;
  2743. PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL;
  2744. PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL;
  2745. PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL;
  2746. PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL;
  2747. PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL;
  2748. PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL;
  2749. PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL;
  2750. PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL;
  2751. PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL;
  2752. PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL;
  2753. PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL;
  2754. PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL;
  2755. PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL;
  2756. PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL;
  2757. PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL;
  2758. PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL;
  2759. PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL;
  2760. PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL;
  2761. PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL;
  2762. PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL;
  2763. PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL;
  2764. PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL;
  2765. PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL;
  2766. PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL;
  2767. PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL;
  2768. PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL;
  2769. PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL;
  2770. PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL;
  2771. PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL;
  2772. PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL;
  2773. PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL;
  2774. PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL;
  2775. PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL;
  2776. PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL;
  2777. PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL;
  2778. PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL;
  2779. PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL;
  2780. PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL;
  2781. PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL;
  2782. PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL;
  2783. PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL;
  2784. PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL;
  2785. PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL;
  2786. PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL;
  2787. PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL;
  2788. PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL;
  2789. PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL;
  2790. PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL;
  2791. PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL;
  2792. PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL;
  2793. PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL;
  2794. PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL;
  2795. PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL;
  2796. PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL;
  2797. PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL;
  2798. PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL;
  2799. PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL;
  2800. PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL;
  2801. PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL;
  2802. PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL;
  2803. PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL;
  2804. PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL;
  2805. PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL;
  2806. PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL;
  2807. PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL;
  2808. PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL;
  2809. PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL;
  2810. PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL;
  2811. PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL;
  2812. PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL;
  2813. PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL;
  2814. PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL;
  2815. PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL;
  2816. PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL;
  2817. PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL;
  2818. PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL;
  2819. PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL;
  2820. PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL;
  2821. PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL;
  2822. PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL;
  2823. PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL;
  2824. PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL;
  2825. PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL;
  2826. PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL;
  2827. PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL;
  2828. PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL;
  2829. PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL;
  2830. PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL;
  2831. PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL;
  2832. PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL;
  2833. PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL;
  2834. PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL;
  2835. PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL;
  2836. PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL;
  2837. PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL;
  2838. PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL;
  2839. PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL;
  2840. PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL;
  2841. PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL;
  2842. PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL;
  2843. PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL;
  2844. PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL;
  2845. PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL;
  2846. PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL;
  2847. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL;
  2848. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL;
  2849. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL;
  2850. PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL;
  2851. PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL;
  2852. PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL;
  2853. PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL;
  2854. PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL;
  2855. PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL;
  2856. PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL;
  2857. PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL;
  2858. PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL;
  2859. PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL;
  2860. PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL;
  2861. PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL;
  2862. PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL;
  2863. PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL;
  2864. PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL;
  2865. PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL;
  2866. PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL;
  2867. PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL;
  2868. PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL;
  2869. PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL;
  2870. PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL;
  2871. PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL;
  2872. PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL;
  2873. PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL;
  2874. PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL;
  2875. PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL;
  2876. PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL;
  2877. PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL;
  2878. PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL;
  2879. PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL;
  2880. PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL;
  2881. PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL;
  2882. PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL;
  2883. PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL;
  2884. PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL;
  2885. PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL;
  2886. PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL;
  2887. PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL;
  2888. PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL;
  2889. PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL;
  2890. PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL;
  2891. PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL;
  2892. PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL;
  2893. PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL;
  2894. PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL;
  2895. PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL;
  2896. PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL;
  2897. PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL;
  2898. PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL;
  2899. PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL;
  2900. PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL;
  2901. PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL;
  2902. PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL;
  2903. PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL;
  2904. PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL;
  2905. PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL;
  2906. PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL;
  2907. PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL;
  2908. PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL;
  2909. PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL;
  2910. PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL;
  2911. PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL;
  2912. PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL;
  2913. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL;
  2914. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL;
  2915. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL;
  2916. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL;
  2917. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL;
  2918. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL;
  2919. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL;
  2920. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL;
  2921. PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL;
  2922. PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL;
  2923. PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL;
  2924. PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL;
  2925. PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL;
  2926. PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL;
  2927. PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL;
  2928. PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL;
  2929. PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL;
  2930. PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL;
  2931. PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL;
  2932. PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL;
  2933. PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL;
  2934. PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL;
  2935. PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL;
  2936. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL;
  2937. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL;
  2938. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
  2939. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL;
  2940. PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL;
  2941. PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL;
  2942. PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL;
  2943. PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL;
  2944. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL;
  2945. PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL;
  2946. PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL;
  2947. PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL;
  2948. PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL;
  2949. PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL;
  2950. PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL;
  2951. PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL;
  2952. PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL;
  2953. PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL;
  2954. PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL;
  2955. PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL;
  2956. PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL;
  2957. PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL;
  2958. PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL;
  2959. PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL;
  2960. PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL;
  2961. PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL;
  2962. PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL;
  2963. PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL;
  2964. PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL;
  2965. PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL;
  2966. PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL;
  2967. PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL;
  2968. PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL;
  2969. PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL;
  2970. PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL;
  2971. PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL;
  2972. PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL;
  2973. PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL;
  2974. PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL;
  2975. PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL;
  2976. PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL;
  2977. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL;
  2978. PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL;
  2979. PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL;
  2980. PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL;
  2981. PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL;
  2982. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL;
  2983. PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL;
  2984. PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL;
  2985. PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL;
  2986. PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL;
  2987. PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL;
  2988. PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL;
  2989. PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL;
  2990. PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL;
  2991. PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL;
  2992. PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL;
  2993. PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL;
  2994. PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL;
  2995. PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL;
  2996. PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL;
  2997. PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL;
  2998. PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL;
  2999. PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL;
  3000. PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL;
  3001. PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL;
  3002. PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL;
  3003. PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL;
  3004. PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL;
  3005. PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL;
  3006. PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL;
  3007. PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL;
  3008. PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL;
  3009. PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL;
  3010. PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL;
  3011. PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL;
  3012. PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL;
  3013. PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL;
  3014. PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL;
  3015. PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL;
  3016. PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL;
  3017. PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL;
  3018. PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL;
  3019. PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL;
  3020. PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL;
  3021. PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL;
  3022. PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL;
  3023. PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL;
  3024. PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL;
  3025. PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL;
  3026. PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL;
  3027. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL;
  3028. PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
  3029. PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
  3030. PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
  3031. PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
  3032. PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
  3033. PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
  3034. PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
  3035. PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
  3036. PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
  3037. PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
  3038. PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
  3039. PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
  3040. PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
  3041. PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
  3042. PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
  3043. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
  3044. PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
  3045. PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL;
  3046. PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL;
  3047. PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL;
  3048. PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL;
  3049. PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL;
  3050. PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL;
  3051. PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL;
  3052. PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL;
  3053. PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL;
  3054. PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL;
  3055. PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL;
  3056. PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL;
  3057. PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL;
  3058. PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL;
  3059. PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL;
  3060. PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL;
  3061. PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL;
  3062. PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL;
  3063. PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL;
  3064. PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL;
  3065. PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL;
  3066. PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL;
  3067. PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL;
  3068. PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL;
  3069. PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL;
  3070. PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL;
  3071. PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL;
  3072. PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL;
  3073. PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL;
  3074. PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL;
  3075. PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL;
  3076. PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL;
  3077. PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL;
  3078. PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL;
  3079. PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL;
  3080. PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL;
  3081. PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL;
  3082. PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL;
  3083. PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL;
  3084. PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL;
  3085. PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL;
  3086. PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL;
  3087. PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL;
  3088. PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL;
  3089. PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL;
  3090. PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL;
  3091. PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL;
  3092. PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL;
  3093. PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL;
  3094. PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL;
  3095. PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL;
  3096. PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL;
  3097. PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL;
  3098. PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL;
  3099. PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL;
  3100. PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL;
  3101. PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL;
  3102. PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL;
  3103. PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL;
  3104. PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL;
  3105. PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL;
  3106. PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL;
  3107. PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL;
  3108. PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL;
  3109. PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL;
  3110. PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL;
  3111. PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL;
  3112. PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL;
  3113. PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL;
  3114. PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL;
  3115. PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL;
  3116. PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL;
  3117. PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL;
  3118. PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL;
  3119. PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL;
  3120. PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL;
  3121. PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL;
  3122. PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL;
  3123. PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL;
  3124. PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL;
  3125. PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL;
  3126. PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL;
  3127. PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL;
  3128. PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL;
  3129. PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL;
  3130. PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL;
  3131. PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL;
  3132. PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL;
  3133. PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL;
  3134. PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL;
  3135. PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL;
  3136. PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL;
  3137. PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL;
  3138. PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL;
  3139. PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL;
  3140. PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL;
  3141. PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL;
  3142. PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL;
  3143. PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL;
  3144. PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL;
  3145. PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL;
  3146. PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL;
  3147. PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL;
  3148. PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL;
  3149. PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL;
  3150. PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL;
  3151. PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL;
  3152. PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL;
  3153. PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL;
  3154. PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL;
  3155. PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL;
  3156. PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL;
  3157. PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL;
  3158. PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL;
  3159. PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL;
  3160. PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL;
  3161. PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL;
  3162. PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL;
  3163. PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL;
  3164. PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL;
  3165. PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL;
  3166. PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL;
  3167. PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL;
  3168. PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL;
  3169. PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL;
  3170. PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL;
  3171. PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL;
  3172. PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL;
  3173. PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL;
  3174. PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL;
  3175. PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL;
  3176. PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL;
  3177. PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL;
  3178. PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL;
  3179. PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL;
  3180. PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL;
  3181. PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL;
  3182. PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL;
  3183. PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL;
  3184. PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL;
  3185. PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL;
  3186. PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL;
  3187. PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL;
  3188. PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL;
  3189. PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL;
  3190. PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL;
  3191. PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL;
  3192. PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL;
  3193. PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL;
  3194. PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL;
  3195. PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL;
  3196. PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL;
  3197. PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL;
  3198. PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL;
  3199. PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL;
  3200. PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL;
  3201. PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL;
  3202. PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL;
  3203. PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL;
  3204. PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL;
  3205. PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL;
  3206. PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL;
  3207. PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL;
  3208. PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL;
  3209. PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL;
  3210. PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL;
  3211. PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL;
  3212. PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL;
  3213. PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL;
  3214. PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL;
  3215. PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL;
  3216. PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL;
  3217. PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL;
  3218. PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL;
  3219. PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL;
  3220. PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL;
  3221. PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL;
  3222. PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL;
  3223. PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL;
  3224. PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL;
  3225. PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL;
  3226. PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL;
  3227. PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL;
  3228. PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL;
  3229. PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL;
  3230. PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL;
  3231. PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL;
  3232. PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL;
  3233. PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL;
  3234. PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL;
  3235. PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL;
  3236. PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL;
  3237. PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL;
  3238. PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL;
  3239. PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL;
  3240. PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL;
  3241. PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL;
  3242. PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL;
  3243. PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL;
  3244. PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL;
  3245. PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL;
  3246. PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL;
  3247. PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL;
  3248. PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL;
  3249. PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL;
  3250. PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL;
  3251. PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL;
  3252. PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL;
  3253. PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL;
  3254. PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL;
  3255. PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL;
  3256. PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL;
  3257. PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL;
  3258. PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL;
  3259. PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL;
  3260. PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL;
  3261. PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL;
  3262. PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL;
  3263. PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL;
  3264. PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL;
  3265. PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL;
  3266. PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL;
  3267. PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL;
  3268. PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL;
  3269. PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL;
  3270. PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL;
  3271. PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL;
  3272. PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL;
  3273. PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL;
  3274. PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL;
  3275. PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL;
  3276. PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL;
  3277. PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL;
  3278. PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL;
  3279. PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL;
  3280. PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL;
  3281. PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL;
  3282. PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL;
  3283. PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL;
  3284. PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL;
  3285. PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL;
  3286. PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL;
  3287. PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL;
  3288. PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL;
  3289. PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL;
  3290. PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL;
  3291. PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL;
  3292. PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL;
  3293. PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL;
  3294. PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL;
  3295. PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL;
  3296. PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
  3297. PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
  3298. PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
  3299. PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
  3300. PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
  3301. PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
  3302. PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
  3303. PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
  3304. PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
  3305. PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
  3306. PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
  3307. PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL;
  3308. PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL;
  3309. PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL;
  3310. PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL;
  3311. PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL;
  3312. PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL;
  3313. PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL;
  3314. PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL;
  3315. PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
  3316. PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
  3317. PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
  3318. PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL;
  3319. PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
  3320. PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
  3321. PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
  3322. PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
  3323. PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
  3324. PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL;
  3325. PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL;
  3326. PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL;
  3327. PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL;
  3328. PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL;
  3329. PFNGLFRAMEBUFFERPARAMETERIMESAPROC glad_glFramebufferParameteriMESA = NULL;
  3330. PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC glad_glGetFramebufferParameterivMESA = NULL;
  3331. PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL;
  3332. PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL;
  3333. PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL;
  3334. PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL;
  3335. PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL;
  3336. PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL;
  3337. PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL;
  3338. PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL;
  3339. PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL;
  3340. PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL;
  3341. PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL;
  3342. PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL;
  3343. PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL;
  3344. PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL;
  3345. PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL;
  3346. PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL;
  3347. PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL;
  3348. PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL;
  3349. PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL;
  3350. PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL;
  3351. PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL;
  3352. PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL;
  3353. PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL;
  3354. PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL;
  3355. PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL;
  3356. PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL;
  3357. PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL;
  3358. PFNGLUPLOADGPUMASKNVXPROC glad_glUploadGpuMaskNVX = NULL;
  3359. PFNGLMULTICASTVIEWPORTARRAYVNVXPROC glad_glMulticastViewportArrayvNVX = NULL;
  3360. PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC glad_glMulticastViewportPositionWScaleNVX = NULL;
  3361. PFNGLMULTICASTSCISSORARRAYVNVXPROC glad_glMulticastScissorArrayvNVX = NULL;
  3362. PFNGLASYNCCOPYBUFFERSUBDATANVXPROC glad_glAsyncCopyBufferSubDataNVX = NULL;
  3363. PFNGLASYNCCOPYIMAGESUBDATANVXPROC glad_glAsyncCopyImageSubDataNVX = NULL;
  3364. PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL;
  3365. PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL;
  3366. PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL;
  3367. PFNGLCREATEPROGRESSFENCENVXPROC glad_glCreateProgressFenceNVX = NULL;
  3368. PFNGLSIGNALSEMAPHOREUI64NVXPROC glad_glSignalSemaphoreui64NVX = NULL;
  3369. PFNGLWAITSEMAPHOREUI64NVXPROC glad_glWaitSemaphoreui64NVX = NULL;
  3370. PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC glad_glClientWaitSemaphoreui64NVX = NULL;
  3371. PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL;
  3372. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL;
  3373. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL;
  3374. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL;
  3375. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL;
  3376. PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL;
  3377. PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL;
  3378. PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL;
  3379. PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL;
  3380. PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL;
  3381. PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL;
  3382. PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL;
  3383. PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL;
  3384. PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL;
  3385. PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL;
  3386. PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL;
  3387. PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL;
  3388. PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL;
  3389. PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL;
  3390. PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL;
  3391. PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL;
  3392. PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL;
  3393. PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL;
  3394. PFNGLISSTATENVPROC glad_glIsStateNV = NULL;
  3395. PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL;
  3396. PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL;
  3397. PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL;
  3398. PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL;
  3399. PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL;
  3400. PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL;
  3401. PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL;
  3402. PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL;
  3403. PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL;
  3404. PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL;
  3405. PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL;
  3406. PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL;
  3407. PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL;
  3408. PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL;
  3409. PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL;
  3410. PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL;
  3411. PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL;
  3412. PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL;
  3413. PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL;
  3414. PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL;
  3415. PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL;
  3416. PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL;
  3417. PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
  3418. PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL;
  3419. PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL;
  3420. PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL;
  3421. PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL;
  3422. PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL;
  3423. PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL;
  3424. PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL;
  3425. PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL;
  3426. PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL;
  3427. PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL;
  3428. PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL;
  3429. PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL;
  3430. PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL;
  3431. PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL;
  3432. PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL;
  3433. PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL;
  3434. PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL;
  3435. PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL;
  3436. PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL;
  3437. PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL;
  3438. PFNGLISFENCENVPROC glad_glIsFenceNV = NULL;
  3439. PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL;
  3440. PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL;
  3441. PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL;
  3442. PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL;
  3443. PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL;
  3444. PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL;
  3445. PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL;
  3446. PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL;
  3447. PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL;
  3448. PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL;
  3449. PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL;
  3450. PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL;
  3451. PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL;
  3452. PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL;
  3453. PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL;
  3454. PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL;
  3455. PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL;
  3456. PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL;
  3457. PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL;
  3458. PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL;
  3459. PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL;
  3460. PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL;
  3461. PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL;
  3462. PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL;
  3463. PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL;
  3464. PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL;
  3465. PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL;
  3466. PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL;
  3467. PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL;
  3468. PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL;
  3469. PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL;
  3470. PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL;
  3471. PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL;
  3472. PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL;
  3473. PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL;
  3474. PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL;
  3475. PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL;
  3476. PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL;
  3477. PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL;
  3478. PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL;
  3479. PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL;
  3480. PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL;
  3481. PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL;
  3482. PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL;
  3483. PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL;
  3484. PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL;
  3485. PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL;
  3486. PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL;
  3487. PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL;
  3488. PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL;
  3489. PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL;
  3490. PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL;
  3491. PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL;
  3492. PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL;
  3493. PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL;
  3494. PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL;
  3495. PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL;
  3496. PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL;
  3497. PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL;
  3498. PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL;
  3499. PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL;
  3500. PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL;
  3501. PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL;
  3502. PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL;
  3503. PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL;
  3504. PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL;
  3505. PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL;
  3506. PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL;
  3507. PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL;
  3508. PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL;
  3509. PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL;
  3510. PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL;
  3511. PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL;
  3512. PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL;
  3513. PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL;
  3514. PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL;
  3515. PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL;
  3516. PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL;
  3517. PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL;
  3518. PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL;
  3519. PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL;
  3520. PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL;
  3521. PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL;
  3522. PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL;
  3523. PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL;
  3524. PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL;
  3525. PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL;
  3526. PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL;
  3527. PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL;
  3528. PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL;
  3529. PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL;
  3530. PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL;
  3531. PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL;
  3532. PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL;
  3533. PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL;
  3534. PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL;
  3535. PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL;
  3536. PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL;
  3537. PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL;
  3538. PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL;
  3539. PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL;
  3540. PFNGLBUFFERPAGECOMMITMENTMEMNVPROC glad_glBufferPageCommitmentMemNV = NULL;
  3541. PFNGLTEXPAGECOMMITMENTMEMNVPROC glad_glTexPageCommitmentMemNV = NULL;
  3542. PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC glad_glNamedBufferPageCommitmentMemNV = NULL;
  3543. PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC glad_glTexturePageCommitmentMemNV = NULL;
  3544. PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL;
  3545. PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL;
  3546. PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL;
  3547. PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL;
  3548. PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL;
  3549. PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL;
  3550. PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL;
  3551. PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL;
  3552. PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL;
  3553. PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL;
  3554. PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL;
  3555. PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL;
  3556. PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL;
  3557. PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL;
  3558. PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL;
  3559. PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL;
  3560. PFNGLISPATHNVPROC glad_glIsPathNV = NULL;
  3561. PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL;
  3562. PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL;
  3563. PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL;
  3564. PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL;
  3565. PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL;
  3566. PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL;
  3567. PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL;
  3568. PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL;
  3569. PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL;
  3570. PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL;
  3571. PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL;
  3572. PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL;
  3573. PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL;
  3574. PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL;
  3575. PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL;
  3576. PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL;
  3577. PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL;
  3578. PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL;
  3579. PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL;
  3580. PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL;
  3581. PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL;
  3582. PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL;
  3583. PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL;
  3584. PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL;
  3585. PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL;
  3586. PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL;
  3587. PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL;
  3588. PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL;
  3589. PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL;
  3590. PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL;
  3591. PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL;
  3592. PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL;
  3593. PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL;
  3594. PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL;
  3595. PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL;
  3596. PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL;
  3597. PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL;
  3598. PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL;
  3599. PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL;
  3600. PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL;
  3601. PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL;
  3602. PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL;
  3603. PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL;
  3604. PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL;
  3605. PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL;
  3606. PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL;
  3607. PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL;
  3608. PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL;
  3609. PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL;
  3610. PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL;
  3611. PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL;
  3612. PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL;
  3613. PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL;
  3614. PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL;
  3615. PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL;
  3616. PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL;
  3617. PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL;
  3618. PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL;
  3619. PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL;
  3620. PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL;
  3621. PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL;
  3622. PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL;
  3623. PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL;
  3624. PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL;
  3625. PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL;
  3626. PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL;
  3627. PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL;
  3628. PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL;
  3629. PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL;
  3630. PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL;
  3631. PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL;
  3632. PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL;
  3633. PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL;
  3634. PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL;
  3635. PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL;
  3636. PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL;
  3637. PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL;
  3638. PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL;
  3639. PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL;
  3640. PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL;
  3641. PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL;
  3642. PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL;
  3643. PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL;
  3644. PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL;
  3645. PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL;
  3646. PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL;
  3647. PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL;
  3648. PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL;
  3649. PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL;
  3650. PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL;
  3651. PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL;
  3652. PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL;
  3653. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL;
  3654. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL;
  3655. PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL;
  3656. PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL;
  3657. PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL;
  3658. PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL;
  3659. PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL;
  3660. PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL;
  3661. PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL;
  3662. PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL;
  3663. PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL;
  3664. PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL;
  3665. PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL;
  3666. PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL;
  3667. PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL;
  3668. PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL;
  3669. PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL;
  3670. PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL;
  3671. PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL;
  3672. PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL;
  3673. PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL;
  3674. PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL;
  3675. PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL;
  3676. PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL;
  3677. PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL;
  3678. PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL;
  3679. PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL;
  3680. PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL;
  3681. PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL;
  3682. PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL;
  3683. PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL;
  3684. PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL;
  3685. PFNGLCREATESEMAPHORESNVPROC glad_glCreateSemaphoresNV = NULL;
  3686. PFNGLSEMAPHOREPARAMETERIVNVPROC glad_glSemaphoreParameterivNV = NULL;
  3687. PFNGLGETSEMAPHOREPARAMETERIVNVPROC glad_glGetSemaphoreParameterivNV = NULL;
  3688. PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL;
  3689. PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL;
  3690. PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL;
  3691. PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL;
  3692. PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL;
  3693. PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL;
  3694. PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL;
  3695. PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL;
  3696. PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL;
  3697. PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL;
  3698. PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL;
  3699. PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL;
  3700. PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL;
  3701. PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL;
  3702. PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL;
  3703. PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL;
  3704. PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL;
  3705. PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL;
  3706. PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL;
  3707. PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL;
  3708. PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL;
  3709. PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL;
  3710. PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL;
  3711. PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL;
  3712. PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL;
  3713. PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL;
  3714. PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL;
  3715. PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL;
  3716. PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL;
  3717. PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL;
  3718. PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL;
  3719. PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL;
  3720. PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL;
  3721. PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL;
  3722. PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL;
  3723. PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL;
  3724. PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL;
  3725. PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL;
  3726. PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL;
  3727. PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL;
  3728. PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL;
  3729. PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL;
  3730. PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL;
  3731. PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL;
  3732. PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL;
  3733. PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL;
  3734. PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL;
  3735. PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL;
  3736. PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL;
  3737. PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL;
  3738. PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL;
  3739. PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL;
  3740. PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL;
  3741. PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL;
  3742. PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL;
  3743. PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL;
  3744. PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL;
  3745. PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL;
  3746. PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL;
  3747. PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL;
  3748. PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL;
  3749. PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL;
  3750. PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL;
  3751. PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL;
  3752. PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL;
  3753. PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL;
  3754. PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL;
  3755. PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL;
  3756. PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL;
  3757. PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL;
  3758. PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL;
  3759. PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL;
  3760. PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL;
  3761. PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL;
  3762. PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL;
  3763. PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL;
  3764. PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL;
  3765. PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL;
  3766. PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL;
  3767. PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL;
  3768. PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL;
  3769. PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL;
  3770. PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL;
  3771. PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL;
  3772. PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL;
  3773. PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL;
  3774. PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL;
  3775. PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL;
  3776. PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL;
  3777. PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL;
  3778. PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL;
  3779. PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL;
  3780. PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL;
  3781. PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL;
  3782. PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL;
  3783. PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL;
  3784. PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL;
  3785. PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL;
  3786. PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL;
  3787. PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL;
  3788. PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL;
  3789. PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL;
  3790. PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL;
  3791. PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL;
  3792. PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL;
  3793. PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL;
  3794. PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL;
  3795. PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL;
  3796. PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL;
  3797. PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL;
  3798. PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL;
  3799. PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL;
  3800. PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL;
  3801. PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL;
  3802. PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL;
  3803. PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL;
  3804. PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL;
  3805. PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL;
  3806. PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL;
  3807. PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL;
  3808. PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL;
  3809. PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL;
  3810. PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL;
  3811. PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL;
  3812. PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL;
  3813. PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL;
  3814. PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL;
  3815. PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL;
  3816. PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL;
  3817. PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL;
  3818. PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL;
  3819. PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL;
  3820. PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL;
  3821. PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL;
  3822. PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL;
  3823. PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL;
  3824. PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL;
  3825. PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL;
  3826. PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL;
  3827. PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL;
  3828. PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL;
  3829. PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL;
  3830. PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL;
  3831. PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL;
  3832. PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL;
  3833. PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL;
  3834. PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL;
  3835. PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL;
  3836. PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL;
  3837. PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL;
  3838. PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL;
  3839. PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL;
  3840. PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL;
  3841. PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL;
  3842. PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL;
  3843. PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL;
  3844. PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL;
  3845. PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL;
  3846. PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL;
  3847. PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL;
  3848. PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL;
  3849. PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL;
  3850. PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL;
  3851. PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL;
  3852. PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL;
  3853. PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL;
  3854. PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL;
  3855. PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL;
  3856. PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL;
  3857. PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL;
  3858. PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL;
  3859. PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL;
  3860. PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL;
  3861. PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL;
  3862. PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL;
  3863. PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL;
  3864. PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL;
  3865. PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL;
  3866. PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL;
  3867. PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL;
  3868. PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL;
  3869. PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL;
  3870. PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL;
  3871. PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL;
  3872. PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL;
  3873. PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL;
  3874. PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL;
  3875. PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL;
  3876. PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL;
  3877. PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL;
  3878. PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL;
  3879. PFNGLFOGXOESPROC glad_glFogxOES = NULL;
  3880. PFNGLFOGXVOESPROC glad_glFogxvOES = NULL;
  3881. PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL;
  3882. PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL;
  3883. PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL;
  3884. PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL;
  3885. PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL;
  3886. PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL;
  3887. PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL;
  3888. PFNGLLIGHTXOESPROC glad_glLightxOES = NULL;
  3889. PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL;
  3890. PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL;
  3891. PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL;
  3892. PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL;
  3893. PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL;
  3894. PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL;
  3895. PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL;
  3896. PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL;
  3897. PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL;
  3898. PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL;
  3899. PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL;
  3900. PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL;
  3901. PFNGLROTATEXOESPROC glad_glRotatexOES = NULL;
  3902. PFNGLSCALEXOESPROC glad_glScalexOES = NULL;
  3903. PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL;
  3904. PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL;
  3905. PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL;
  3906. PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL;
  3907. PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL;
  3908. PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL;
  3909. PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL;
  3910. PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL;
  3911. PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL;
  3912. PFNGLACCUMXOESPROC glad_glAccumxOES = NULL;
  3913. PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL;
  3914. PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL;
  3915. PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL;
  3916. PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL;
  3917. PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL;
  3918. PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL;
  3919. PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL;
  3920. PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL;
  3921. PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL;
  3922. PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL;
  3923. PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL;
  3924. PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL;
  3925. PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL;
  3926. PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL;
  3927. PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL;
  3928. PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL;
  3929. PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL;
  3930. PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL;
  3931. PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL;
  3932. PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL;
  3933. PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL;
  3934. PFNGLINDEXXOESPROC glad_glIndexxOES = NULL;
  3935. PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL;
  3936. PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL;
  3937. PFNGLMAP1XOESPROC glad_glMap1xOES = NULL;
  3938. PFNGLMAP2XOESPROC glad_glMap2xOES = NULL;
  3939. PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL;
  3940. PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL;
  3941. PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL;
  3942. PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL;
  3943. PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL;
  3944. PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL;
  3945. PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL;
  3946. PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL;
  3947. PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL;
  3948. PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL;
  3949. PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL;
  3950. PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL;
  3951. PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL;
  3952. PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL;
  3953. PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL;
  3954. PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL;
  3955. PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL;
  3956. PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL;
  3957. PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL;
  3958. PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL;
  3959. PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL;
  3960. PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL;
  3961. PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL;
  3962. PFNGLRECTXOESPROC glad_glRectxOES = NULL;
  3963. PFNGLRECTXVOESPROC glad_glRectxvOES = NULL;
  3964. PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL;
  3965. PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL;
  3966. PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL;
  3967. PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL;
  3968. PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL;
  3969. PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL;
  3970. PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL;
  3971. PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL;
  3972. PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL;
  3973. PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL;
  3974. PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL;
  3975. PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL;
  3976. PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL;
  3977. PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL;
  3978. PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL;
  3979. PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL;
  3980. PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL;
  3981. PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL;
  3982. PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL;
  3983. PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL;
  3984. PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL;
  3985. PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL;
  3986. PFNGLORTHOFOESPROC glad_glOrthofOES = NULL;
  3987. PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL;
  3988. PFNGLHINTPGIPROC glad_glHintPGI = NULL;
  3989. PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL;
  3990. PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL;
  3991. PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL;
  3992. PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL;
  3993. PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL;
  3994. PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL;
  3995. PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL;
  3996. PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL;
  3997. PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL;
  3998. PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL;
  3999. PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL;
  4000. PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL;
  4001. PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL;
  4002. PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL;
  4003. PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL;
  4004. PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL;
  4005. PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL;
  4006. PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL;
  4007. PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL;
  4008. PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL;
  4009. PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL;
  4010. PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL;
  4011. PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL;
  4012. PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL;
  4013. PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL;
  4014. PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL;
  4015. PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL;
  4016. PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL;
  4017. PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL;
  4018. PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL;
  4019. PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL;
  4020. PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL;
  4021. PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL;
  4022. PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL;
  4023. PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL;
  4024. PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL;
  4025. PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL;
  4026. PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL;
  4027. PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL;
  4028. PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL;
  4029. PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL;
  4030. PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL;
  4031. PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL;
  4032. PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL;
  4033. PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL;
  4034. PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL;
  4035. PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL;
  4036. PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL;
  4037. PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL;
  4038. PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL;
  4039. PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL;
  4040. PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL;
  4041. PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL;
  4042. PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL;
  4043. PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL;
  4044. PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL;
  4045. PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL;
  4046. PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL;
  4047. PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL;
  4048. PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL;
  4049. PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL;
  4050. PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL;
  4051. PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL;
  4052. PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL;
  4053. PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL;
  4054. PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL;
  4055. PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL;
  4056. PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL;
  4057. PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL;
  4058. PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL;
  4059. PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL;
  4060. PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL;
  4061. PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL;
  4062. PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL;
  4063. PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL;
  4064. PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL;
  4065. PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL;
  4066. PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL;
  4067. PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL;
  4068. PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL;
  4069. PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL;
  4070. PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL;
  4071. PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL;
  4072. PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL;
  4073. PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL;
  4074. PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL;
  4075. PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL;
  4076. PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL;
  4077. PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL;
  4078. PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL;
  4079. PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL;
  4080. PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL;
  4081. PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL;
  4082. PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL;
  4083. PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL;
  4084. PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL;
  4085. PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL;
  4086. PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL;
  4087. PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL;
  4088. PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL;
  4089. PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL;
  4090. PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL;
  4091. PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL;
  4092. PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL;
  4093. PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL;
  4094. PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL;
  4095. PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL;
  4096. PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL;
  4097. PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL;
  4098. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL;
  4099. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL;
  4100. PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL;
  4101. PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL;
  4102. PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL;
  4103. PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL;
  4104. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  4105. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  4106. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
  4107. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
  4108. PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL;
  4109. PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL;
  4110. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL;
  4111. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL;
  4112. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL;
  4113. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL;
  4114. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL;
  4115. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL;
  4116. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
  4117. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
  4118. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
  4119. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
  4120. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
  4121. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
  4122. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  4123. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  4124. static void load_GL_VERSION_1_0(GLADloadproc load) {
  4125.         if(!GLAD_GL_VERSION_1_0) return;
  4126.         glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
  4127.         glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
  4128.         glad_glHint = (PFNGLHINTPROC)load("glHint");
  4129.         glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
  4130.         glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
  4131.         glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
  4132.         glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
  4133.         glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
  4134.         glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
  4135.         glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
  4136.         glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
  4137.         glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
  4138.         glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
  4139.         glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
  4140.         glad_glClear = (PFNGLCLEARPROC)load("glClear");
  4141.         glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
  4142.         glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
  4143.         glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
  4144.         glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
  4145.         glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
  4146.         glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
  4147.         glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
  4148.         glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
  4149.         glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
  4150.         glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
  4151.         glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
  4152.         glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
  4153.         glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
  4154.         glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
  4155.         glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
  4156.         glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
  4157.         glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
  4158.         glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
  4159.         glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
  4160.         glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
  4161.         glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
  4162.         glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
  4163.         glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
  4164.         glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
  4165.         glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  4166.         glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
  4167.         glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
  4168.         glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
  4169.         glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
  4170.         glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
  4171.         glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
  4172.         glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
  4173.         glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
  4174. }
  4175. static void load_GL_VERSION_1_1(GLADloadproc load) {
  4176.         if(!GLAD_GL_VERSION_1_1) return;
  4177.         glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
  4178.         glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
  4179.         glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
  4180.         glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
  4181.         glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
  4182.         glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
  4183.         glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
  4184.         glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
  4185.         glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
  4186.         glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
  4187.         glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
  4188.         glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
  4189.         glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
  4190. }
  4191. static void load_GL_VERSION_1_2(GLADloadproc load) {
  4192.         if(!GLAD_GL_VERSION_1_2) return;
  4193.         glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
  4194.         glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
  4195.         glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
  4196.         glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
  4197. }
  4198. static void load_GL_VERSION_1_3(GLADloadproc load) {
  4199.         if(!GLAD_GL_VERSION_1_3) return;
  4200.         glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
  4201.         glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
  4202.         glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
  4203.         glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
  4204.         glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
  4205.         glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
  4206.         glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
  4207.         glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
  4208.         glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
  4209. }
  4210. static void load_GL_VERSION_1_4(GLADloadproc load) {
  4211.         if(!GLAD_GL_VERSION_1_4) return;
  4212.         glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
  4213.         glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
  4214.         glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
  4215.         glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
  4216.         glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
  4217.         glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
  4218.         glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
  4219.         glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  4220.         glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  4221. }
  4222. static void load_GL_VERSION_1_5(GLADloadproc load) {
  4223.         if(!GLAD_GL_VERSION_1_5) return;
  4224.         glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
  4225.         glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
  4226.         glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
  4227.         glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
  4228.         glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
  4229.         glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
  4230.         glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
  4231.         glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
  4232.         glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
  4233.         glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
  4234.         glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
  4235.         glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
  4236.         glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
  4237.         glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
  4238.         glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
  4239.         glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
  4240.         glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
  4241.         glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
  4242.         glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
  4243. }
  4244. static void load_GL_VERSION_2_0(GLADloadproc load) {
  4245.         if(!GLAD_GL_VERSION_2_0) return;
  4246.         glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
  4247.         glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
  4248.         glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
  4249.         glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
  4250.         glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
  4251.         glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
  4252.         glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
  4253.         glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
  4254.         glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
  4255.         glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
  4256.         glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
  4257.         glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
  4258.         glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
  4259.         glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
  4260.         glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
  4261.         glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
  4262.         glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
  4263.         glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
  4264.         glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
  4265.         glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
  4266.         glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
  4267.         glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
  4268.         glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
  4269.         glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
  4270.         glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
  4271.         glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
  4272.         glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
  4273.         glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
  4274.         glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
  4275.         glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
  4276.         glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
  4277.         glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
  4278.         glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
  4279.         glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
  4280.         glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
  4281.         glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
  4282.         glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
  4283.         glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
  4284.         glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
  4285.         glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
  4286.         glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
  4287.         glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
  4288.         glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
  4289.         glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
  4290.         glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
  4291.         glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
  4292.         glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
  4293.         glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
  4294.         glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
  4295.         glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
  4296.         glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
  4297.         glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
  4298.         glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
  4299.         glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
  4300.         glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
  4301.         glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
  4302.         glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
  4303.         glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
  4304.         glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
  4305.         glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
  4306.         glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
  4307.         glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
  4308.         glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
  4309.         glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
  4310.         glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
  4311.         glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
  4312.         glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
  4313.         glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
  4314.         glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
  4315.         glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
  4316.         glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
  4317.         glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
  4318.         glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
  4319.         glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
  4320.         glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
  4321.         glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
  4322.         glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
  4323.         glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
  4324.         glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
  4325.         glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
  4326.         glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
  4327.         glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
  4328.         glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
  4329.         glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
  4330.         glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
  4331.         glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
  4332.         glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
  4333.         glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
  4334.         glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
  4335.         glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
  4336.         glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
  4337.         glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
  4338.         glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
  4339. }
  4340. static void load_GL_VERSION_2_1(GLADloadproc load) {
  4341.         if(!GLAD_GL_VERSION_2_1) return;
  4342.         glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
  4343.         glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
  4344.         glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
  4345.         glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
  4346.         glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
  4347.         glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
  4348. }
  4349. static void load_GL_VERSION_3_0(GLADloadproc load) {
  4350.         if(!GLAD_GL_VERSION_3_0) return;
  4351.         glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
  4352.         glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
  4353.         glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  4354.         glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
  4355.         glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
  4356.         glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
  4357.         glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
  4358.         glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
  4359.         glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  4360.         glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  4361.         glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
  4362.         glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
  4363.         glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
  4364.         glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
  4365.         glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
  4366.         glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
  4367.         glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
  4368.         glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
  4369.         glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
  4370.         glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
  4371.         glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
  4372.         glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
  4373.         glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
  4374.         glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
  4375.         glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
  4376.         glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
  4377.         glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
  4378.         glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
  4379.         glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
  4380.         glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
  4381.         glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
  4382.         glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
  4383.         glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
  4384.         glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
  4385.         glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
  4386.         glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
  4387.         glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
  4388.         glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
  4389.         glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
  4390.         glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
  4391.         glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
  4392.         glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
  4393.         glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
  4394.         glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
  4395.         glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
  4396.         glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
  4397.         glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
  4398.         glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
  4399.         glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
  4400.         glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
  4401.         glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
  4402.         glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
  4403.         glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
  4404.         glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
  4405.         glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
  4406.         glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
  4407.         glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
  4408.         glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
  4409.         glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  4410.         glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  4411.         glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  4412.         glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  4413.         glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  4414.         glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  4415.         glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  4416.         glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  4417.         glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  4418.         glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  4419.         glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  4420.         glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
  4421.         glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  4422.         glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
  4423.         glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  4424.         glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  4425.         glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  4426.         glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  4427.         glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  4428.         glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  4429.         glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  4430.         glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  4431.         glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  4432.         glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  4433.         glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  4434.         glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  4435. }
  4436. static void load_GL_VERSION_3_1(GLADloadproc load) {
  4437.         if(!GLAD_GL_VERSION_3_1) return;
  4438.         glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
  4439.         glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
  4440.         glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
  4441.         glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
  4442.         glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  4443.         glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  4444.         glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  4445.         glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
  4446.         glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  4447.         glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  4448.         glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  4449.         glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  4450.         glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  4451.         glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  4452.         glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  4453. }
  4454. static void load_GL_VERSION_3_2(GLADloadproc load) {
  4455.         if(!GLAD_GL_VERSION_3_2) return;
  4456.         glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  4457.         glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  4458.         glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  4459.         glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
  4460.         glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
  4461.         glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  4462.         glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  4463.         glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  4464.         glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  4465.         glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  4466.         glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  4467.         glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  4468.         glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
  4469.         glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
  4470.         glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
  4471.         glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
  4472.         glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
  4473.         glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  4474.         glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  4475. }
  4476. static void load_GL_3DFX_tbuffer(GLADloadproc load) {
  4477.         if(!GLAD_GL_3DFX_tbuffer) return;
  4478.         glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
  4479. }
  4480. static void load_GL_AMD_debug_output(GLADloadproc load) {
  4481.         if(!GLAD_GL_AMD_debug_output) return;
  4482.         glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
  4483.         glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
  4484.         glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
  4485.         glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
  4486. }
  4487. static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
  4488.         if(!GLAD_GL_AMD_draw_buffers_blend) return;
  4489.         glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
  4490.         glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
  4491.         glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
  4492.         glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
  4493. }
  4494. static void load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load) {
  4495.         if(!GLAD_GL_AMD_framebuffer_multisample_advanced) return;
  4496.         glad_glRenderbufferStorageMultisampleAdvancedAMD = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glRenderbufferStorageMultisampleAdvancedAMD");
  4497.         glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glNamedRenderbufferStorageMultisampleAdvancedAMD");
  4498. }
  4499. static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
  4500.         if(!GLAD_GL_AMD_framebuffer_sample_positions) return;
  4501.         glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD");
  4502.         glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD");
  4503.         glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD");
  4504.         glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD");
  4505. }
  4506. static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
  4507.         if(!GLAD_GL_AMD_gpu_shader_int64) return;
  4508.         glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
  4509.         glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
  4510.         glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
  4511.         glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
  4512.         glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
  4513.         glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
  4514.         glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
  4515.         glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
  4516.         glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
  4517.         glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
  4518.         glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
  4519.         glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
  4520.         glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
  4521.         glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
  4522.         glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
  4523.         glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
  4524.         glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
  4525.         glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
  4526.         glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
  4527.         glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
  4528.         glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
  4529.         glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
  4530.         glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
  4531.         glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
  4532.         glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
  4533.         glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
  4534.         glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
  4535.         glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
  4536.         glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
  4537.         glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
  4538.         glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
  4539.         glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
  4540.         glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
  4541.         glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
  4542. }
  4543. static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
  4544.         if(!GLAD_GL_AMD_interleaved_elements) return;
  4545.         glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
  4546. }
  4547. static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
  4548.         if(!GLAD_GL_AMD_multi_draw_indirect) return;
  4549.         glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
  4550.         glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
  4551. }
  4552. static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
  4553.         if(!GLAD_GL_AMD_name_gen_delete) return;
  4554.         glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
  4555.         glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
  4556.         glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
  4557. }
  4558. static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
  4559.         if(!GLAD_GL_AMD_occlusion_query_event) return;
  4560.         glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
  4561. }
  4562. static void load_GL_AMD_performance_monitor(GLADloadproc load) {
  4563.         if(!GLAD_GL_AMD_performance_monitor) return;
  4564.         glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
  4565.         glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
  4566.         glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
  4567.         glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
  4568.         glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
  4569.         glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
  4570.         glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
  4571.         glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
  4572.         glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
  4573.         glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
  4574.         glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
  4575. }
  4576. static void load_GL_AMD_sample_positions(GLADloadproc load) {
  4577.         if(!GLAD_GL_AMD_sample_positions) return;
  4578.         glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
  4579. }
  4580. static void load_GL_AMD_sparse_texture(GLADloadproc load) {
  4581.         if(!GLAD_GL_AMD_sparse_texture) return;
  4582.         glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
  4583.         glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
  4584. }
  4585. static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
  4586.         if(!GLAD_GL_AMD_stencil_operation_extended) return;
  4587.         glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
  4588. }
  4589. static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
  4590.         if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
  4591.         glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
  4592.         glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
  4593. }
  4594. static void load_GL_APPLE_element_array(GLADloadproc load) {
  4595.         if(!GLAD_GL_APPLE_element_array) return;
  4596.         glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
  4597.         glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
  4598.         glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
  4599.         glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
  4600.         glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
  4601. }
  4602. static void load_GL_APPLE_fence(GLADloadproc load) {
  4603.         if(!GLAD_GL_APPLE_fence) return;
  4604.         glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
  4605.         glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
  4606.         glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
  4607.         glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
  4608.         glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
  4609.         glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
  4610.         glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
  4611.         glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
  4612. }
  4613. static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
  4614.         if(!GLAD_GL_APPLE_flush_buffer_range) return;
  4615.         glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
  4616.         glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
  4617. }
  4618. static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
  4619.         if(!GLAD_GL_APPLE_object_purgeable) return;
  4620.         glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
  4621.         glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
  4622.         glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
  4623. }
  4624. static void load_GL_APPLE_texture_range(GLADloadproc load) {
  4625.         if(!GLAD_GL_APPLE_texture_range) return;
  4626.         glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
  4627.         glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
  4628. }
  4629. static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
  4630.         if(!GLAD_GL_APPLE_vertex_array_object) return;
  4631.         glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
  4632.         glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
  4633.         glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
  4634.         glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
  4635. }
  4636. static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
  4637.         if(!GLAD_GL_APPLE_vertex_array_range) return;
  4638.         glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
  4639.         glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
  4640.         glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
  4641. }
  4642. static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
  4643.         if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
  4644.         glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
  4645.         glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
  4646.         glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
  4647.         glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
  4648.         glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
  4649.         glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
  4650.         glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
  4651. }
  4652. static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
  4653.         if(!GLAD_GL_ARB_ES2_compatibility) return;
  4654.         glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
  4655.         glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
  4656.         glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
  4657.         glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
  4658.         glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
  4659. }
  4660. static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
  4661.         if(!GLAD_GL_ARB_ES3_1_compatibility) return;
  4662.         glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
  4663. }
  4664. static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
  4665.         if(!GLAD_GL_ARB_ES3_2_compatibility) return;
  4666.         glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
  4667. }
  4668. static void load_GL_ARB_base_instance(GLADloadproc load) {
  4669.         if(!GLAD_GL_ARB_base_instance) return;
  4670.         glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
  4671.         glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
  4672.         glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
  4673. }
  4674. static void load_GL_ARB_bindless_texture(GLADloadproc load) {
  4675.         if(!GLAD_GL_ARB_bindless_texture) return;
  4676.         glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
  4677.         glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
  4678.         glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
  4679.         glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
  4680.         glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
  4681.         glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
  4682.         glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
  4683.         glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
  4684.         glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
  4685.         glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
  4686.         glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
  4687.         glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
  4688.         glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
  4689.         glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
  4690.         glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
  4691.         glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
  4692. }
  4693. static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
  4694.         if(!GLAD_GL_ARB_blend_func_extended) return;
  4695.         glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
  4696.         glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
  4697. }
  4698. static void load_GL_ARB_buffer_storage(GLADloadproc load) {
  4699.         if(!GLAD_GL_ARB_buffer_storage) return;
  4700.         glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
  4701. }
  4702. static void load_GL_ARB_cl_event(GLADloadproc load) {
  4703.         if(!GLAD_GL_ARB_cl_event) return;
  4704.         glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
  4705. }
  4706. static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
  4707.         if(!GLAD_GL_ARB_clear_buffer_object) return;
  4708.         glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
  4709.         glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
  4710. }
  4711. static void load_GL_ARB_clear_texture(GLADloadproc load) {
  4712.         if(!GLAD_GL_ARB_clear_texture) return;
  4713.         glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
  4714.         glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
  4715. }
  4716. static void load_GL_ARB_clip_control(GLADloadproc load) {
  4717.         if(!GLAD_GL_ARB_clip_control) return;
  4718.         glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
  4719. }
  4720. static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
  4721.         if(!GLAD_GL_ARB_color_buffer_float) return;
  4722.         glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
  4723. }
  4724. static void load_GL_ARB_compute_shader(GLADloadproc load) {
  4725.         if(!GLAD_GL_ARB_compute_shader) return;
  4726.         glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
  4727.         glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
  4728. }
  4729. static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
  4730.         if(!GLAD_GL_ARB_compute_variable_group_size) return;
  4731.         glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
  4732. }
  4733. static void load_GL_ARB_copy_buffer(GLADloadproc load) {
  4734.         if(!GLAD_GL_ARB_copy_buffer) return;
  4735.         glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  4736. }
  4737. static void load_GL_ARB_copy_image(GLADloadproc load) {
  4738.         if(!GLAD_GL_ARB_copy_image) return;
  4739.         glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
  4740. }
  4741. static void load_GL_ARB_debug_output(GLADloadproc load) {
  4742.         if(!GLAD_GL_ARB_debug_output) return;
  4743.         glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
  4744.         glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
  4745.         glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
  4746.         glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
  4747. }
  4748. static void load_GL_ARB_direct_state_access(GLADloadproc load) {
  4749.         if(!GLAD_GL_ARB_direct_state_access) return;
  4750.         glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
  4751.         glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
  4752.         glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
  4753.         glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
  4754.         glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
  4755.         glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
  4756.         glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
  4757.         glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
  4758.         glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
  4759.         glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
  4760.         glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
  4761.         glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
  4762.         glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
  4763.         glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
  4764.         glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
  4765.         glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
  4766.         glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
  4767.         glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
  4768.         glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
  4769.         glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
  4770.         glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
  4771.         glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
  4772.         glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
  4773.         glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
  4774.         glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
  4775.         glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
  4776.         glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
  4777.         glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
  4778.         glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
  4779.         glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
  4780.         glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
  4781.         glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
  4782.         glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
  4783.         glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
  4784.         glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
  4785.         glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
  4786.         glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
  4787.         glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
  4788.         glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
  4789.         glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
  4790.         glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
  4791.         glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
  4792.         glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
  4793.         glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
  4794.         glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
  4795.         glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
  4796.         glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
  4797.         glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
  4798.         glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
  4799.         glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
  4800.         glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
  4801.         glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
  4802.         glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
  4803.         glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
  4804.         glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
  4805.         glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
  4806.         glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
  4807.         glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
  4808.         glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
  4809.         glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
  4810.         glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
  4811.         glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
  4812.         glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
  4813.         glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
  4814.         glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
  4815.         glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
  4816.         glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
  4817.         glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
  4818.         glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
  4819.         glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
  4820.         glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
  4821.         glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
  4822.         glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
  4823.         glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
  4824.         glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
  4825.         glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
  4826.         glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
  4827.         glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
  4828.         glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
  4829.         glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
  4830.         glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
  4831.         glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
  4832.         glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
  4833.         glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
  4834.         glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
  4835.         glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
  4836.         glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
  4837.         glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
  4838.         glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
  4839.         glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
  4840.         glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
  4841.         glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
  4842.         glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
  4843.         glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
  4844.         glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
  4845.         glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
  4846.         glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
  4847. }
  4848. static void load_GL_ARB_draw_buffers(GLADloadproc load) {
  4849.         if(!GLAD_GL_ARB_draw_buffers) return;
  4850.         glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
  4851. }
  4852. static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
  4853.         if(!GLAD_GL_ARB_draw_buffers_blend) return;
  4854.         glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
  4855.         glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
  4856.         glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
  4857.         glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
  4858. }
  4859. static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
  4860.         if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
  4861.         glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  4862.         glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  4863.         glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  4864.         glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
  4865. }
  4866. static void load_GL_ARB_draw_indirect(GLADloadproc load) {
  4867.         if(!GLAD_GL_ARB_draw_indirect) return;
  4868.         glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
  4869.         glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
  4870. }
  4871. static void load_GL_ARB_draw_instanced(GLADloadproc load) {
  4872.         if(!GLAD_GL_ARB_draw_instanced) return;
  4873.         glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
  4874.         glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
  4875. }
  4876. static void load_GL_ARB_fragment_program(GLADloadproc load) {
  4877.         if(!GLAD_GL_ARB_fragment_program) return;
  4878.         glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
  4879.         glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
  4880.         glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
  4881.         glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
  4882.         glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
  4883.         glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
  4884.         glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
  4885.         glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
  4886.         glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
  4887.         glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
  4888.         glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
  4889.         glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
  4890.         glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
  4891.         glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
  4892.         glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
  4893.         glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
  4894.         glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
  4895.         glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
  4896.         glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
  4897. }
  4898. static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
  4899.         if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
  4900.         glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
  4901.         glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
  4902. }
  4903. static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
  4904.         if(!GLAD_GL_ARB_framebuffer_object) return;
  4905.         glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  4906.         glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  4907.         glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  4908.         glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  4909.         glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  4910.         glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  4911.         glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  4912.         glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  4913.         glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  4914.         glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  4915.         glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  4916.         glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
  4917.         glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  4918.         glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
  4919.         glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  4920.         glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  4921.         glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  4922.         glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  4923.         glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  4924.         glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  4925. }
  4926. static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
  4927.         if(!GLAD_GL_ARB_geometry_shader4) return;
  4928.         glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
  4929.         glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
  4930.         glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
  4931.         glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
  4932. }
  4933. static void load_GL_ARB_get_program_binary(GLADloadproc load) {
  4934.         if(!GLAD_GL_ARB_get_program_binary) return;
  4935.         glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
  4936.         glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
  4937.         glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  4938. }
  4939. static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
  4940.         if(!GLAD_GL_ARB_get_texture_sub_image) return;
  4941.         glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
  4942.         glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
  4943. }
  4944. static void load_GL_ARB_gl_spirv(GLADloadproc load) {
  4945.         if(!GLAD_GL_ARB_gl_spirv) return;
  4946.         glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
  4947. }
  4948. static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
  4949.         if(!GLAD_GL_ARB_gpu_shader_fp64) return;
  4950.         glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
  4951.         glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
  4952.         glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
  4953.         glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
  4954.         glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
  4955.         glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
  4956.         glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
  4957.         glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
  4958.         glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
  4959.         glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
  4960.         glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
  4961.         glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
  4962.         glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
  4963.         glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
  4964.         glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
  4965.         glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
  4966.         glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
  4967.         glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
  4968. }
  4969. static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
  4970.         if(!GLAD_GL_ARB_gpu_shader_int64) return;
  4971.         glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
  4972.         glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
  4973.         glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
  4974.         glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
  4975.         glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
  4976.         glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
  4977.         glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
  4978.         glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
  4979.         glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
  4980.         glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
  4981.         glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
  4982.         glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
  4983.         glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
  4984.         glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
  4985.         glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
  4986.         glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
  4987.         glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
  4988.         glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
  4989.         glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
  4990.         glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
  4991.         glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
  4992.         glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
  4993.         glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
  4994.         glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
  4995.         glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
  4996.         glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
  4997.         glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
  4998.         glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
  4999.         glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
  5000.         glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
  5001.         glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
  5002.         glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
  5003.         glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
  5004.         glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
  5005.         glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
  5006.         glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
  5007. }
  5008. static void load_GL_ARB_imaging(GLADloadproc load) {
  5009.         if(!GLAD_GL_ARB_imaging) return;
  5010.         glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  5011.         glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  5012.         glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
  5013.         glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
  5014.         glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
  5015.         glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
  5016.         glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
  5017.         glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
  5018.         glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
  5019.         glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
  5020.         glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
  5021.         glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
  5022.         glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
  5023.         glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
  5024.         glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
  5025.         glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
  5026.         glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
  5027.         glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
  5028.         glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
  5029.         glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
  5030.         glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
  5031.         glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
  5032.         glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
  5033.         glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
  5034.         glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
  5035.         glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
  5036.         glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
  5037.         glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
  5038.         glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
  5039.         glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
  5040.         glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
  5041.         glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
  5042.         glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
  5043.         glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
  5044. }
  5045. static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
  5046.         if(!GLAD_GL_ARB_indirect_parameters) return;
  5047.         glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
  5048.         glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
  5049. }
  5050. static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
  5051.         if(!GLAD_GL_ARB_instanced_arrays) return;
  5052.         glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
  5053. }
  5054. static void load_GL_ARB_internalformat_query(GLADloadproc load) {
  5055.         if(!GLAD_GL_ARB_internalformat_query) return;
  5056.         glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
  5057. }
  5058. static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
  5059.         if(!GLAD_GL_ARB_internalformat_query2) return;
  5060.         glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
  5061. }
  5062. static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
  5063.         if(!GLAD_GL_ARB_invalidate_subdata) return;
  5064.         glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
  5065.         glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
  5066.         glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
  5067.         glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
  5068.         glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
  5069.         glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
  5070. }
  5071. static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
  5072.         if(!GLAD_GL_ARB_map_buffer_range) return;
  5073.         glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  5074.         glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  5075. }
  5076. static void load_GL_ARB_matrix_palette(GLADloadproc load) {
  5077.         if(!GLAD_GL_ARB_matrix_palette) return;
  5078.         glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
  5079.         glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
  5080.         glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
  5081.         glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
  5082.         glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
  5083. }
  5084. static void load_GL_ARB_multi_bind(GLADloadproc load) {
  5085.         if(!GLAD_GL_ARB_multi_bind) return;
  5086.         glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
  5087.         glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
  5088.         glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
  5089.         glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
  5090.         glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
  5091.         glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
  5092. }
  5093. static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
  5094.         if(!GLAD_GL_ARB_multi_draw_indirect) return;
  5095.         glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
  5096.         glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
  5097. }
  5098. static void load_GL_ARB_multisample(GLADloadproc load) {
  5099.         if(!GLAD_GL_ARB_multisample) return;
  5100.         glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
  5101. }
  5102. static void load_GL_ARB_multitexture(GLADloadproc load) {
  5103.         if(!GLAD_GL_ARB_multitexture) return;
  5104.         glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
  5105.         glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
  5106.         glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
  5107.         glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
  5108.         glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
  5109.         glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
  5110.         glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
  5111.         glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
  5112.         glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
  5113.         glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
  5114.         glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
  5115.         glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
  5116.         glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
  5117.         glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
  5118.         glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
  5119.         glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
  5120.         glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
  5121.         glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
  5122.         glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
  5123.         glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
  5124.         glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
  5125.         glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
  5126.         glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
  5127.         glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
  5128.         glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
  5129.         glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
  5130.         glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
  5131.         glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
  5132.         glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
  5133.         glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
  5134.         glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
  5135.         glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
  5136.         glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
  5137.         glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
  5138. }
  5139. static void load_GL_ARB_occlusion_query(GLADloadproc load) {
  5140.         if(!GLAD_GL_ARB_occlusion_query) return;
  5141.         glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
  5142.         glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
  5143.         glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
  5144.         glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
  5145.         glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
  5146.         glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
  5147.         glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
  5148.         glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
  5149. }
  5150. static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
  5151.         if(!GLAD_GL_ARB_parallel_shader_compile) return;
  5152.         glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
  5153. }
  5154. static void load_GL_ARB_point_parameters(GLADloadproc load) {
  5155.         if(!GLAD_GL_ARB_point_parameters) return;
  5156.         glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
  5157.         glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
  5158. }
  5159. static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) {
  5160.         if(!GLAD_GL_ARB_polygon_offset_clamp) return;
  5161.         glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
  5162. }
  5163. static void load_GL_ARB_program_interface_query(GLADloadproc load) {
  5164.         if(!GLAD_GL_ARB_program_interface_query) return;
  5165.         glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
  5166.         glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
  5167.         glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
  5168.         glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
  5169.         glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
  5170.         glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
  5171. }
  5172. static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
  5173.         if(!GLAD_GL_ARB_provoking_vertex) return;
  5174.         glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
  5175. }
  5176. static void load_GL_ARB_robustness(GLADloadproc load) {
  5177.         if(!GLAD_GL_ARB_robustness) return;
  5178.         glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
  5179.         glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
  5180.         glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
  5181.         glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
  5182.         glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
  5183.         glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
  5184.         glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
  5185.         glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
  5186.         glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
  5187.         glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
  5188.         glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
  5189.         glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
  5190.         glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
  5191.         glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
  5192.         glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
  5193.         glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
  5194.         glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
  5195.         glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
  5196.         glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
  5197.         glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
  5198. }
  5199. static void load_GL_ARB_sample_locations(GLADloadproc load) {
  5200.         if(!GLAD_GL_ARB_sample_locations) return;
  5201.         glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
  5202.         glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
  5203.         glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
  5204. }
  5205. static void load_GL_ARB_sample_shading(GLADloadproc load) {
  5206.         if(!GLAD_GL_ARB_sample_shading) return;
  5207.         glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
  5208. }
  5209. static void load_GL_ARB_sampler_objects(GLADloadproc load) {
  5210.         if(!GLAD_GL_ARB_sampler_objects) return;
  5211.         glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
  5212.         glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
  5213.         glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
  5214.         glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
  5215.         glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
  5216.         glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
  5217.         glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
  5218.         glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
  5219.         glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
  5220.         glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
  5221.         glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
  5222.         glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
  5223.         glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
  5224.         glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
  5225. }
  5226. static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
  5227.         if(!GLAD_GL_ARB_separate_shader_objects) return;
  5228.         glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
  5229.         glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
  5230.         glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
  5231.         glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
  5232.         glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
  5233.         glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
  5234.         glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
  5235.         glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
  5236.         glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  5237.         glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
  5238.         glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
  5239.         glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
  5240.         glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
  5241.         glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
  5242.         glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
  5243.         glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
  5244.         glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
  5245.         glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
  5246.         glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
  5247.         glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
  5248.         glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
  5249.         glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
  5250.         glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
  5251.         glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
  5252.         glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
  5253.         glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
  5254.         glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
  5255.         glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
  5256.         glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
  5257.         glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
  5258.         glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
  5259.         glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
  5260.         glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
  5261.         glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
  5262.         glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
  5263.         glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
  5264.         glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
  5265.         glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
  5266.         glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
  5267.         glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
  5268.         glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
  5269.         glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
  5270.         glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
  5271.         glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
  5272.         glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
  5273.         glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
  5274.         glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
  5275.         glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
  5276.         glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
  5277.         glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
  5278.         glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
  5279.         glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
  5280.         glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
  5281.         glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
  5282.         glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
  5283.         glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
  5284.         glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
  5285.         glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
  5286.         glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
  5287.         glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
  5288.         glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
  5289. }
  5290. static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
  5291.         if(!GLAD_GL_ARB_shader_atomic_counters) return;
  5292.         glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
  5293. }
  5294. static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
  5295.         if(!GLAD_GL_ARB_shader_image_load_store) return;
  5296.         glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
  5297.         glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
  5298. }
  5299. static void load_GL_ARB_shader_objects(GLADloadproc load) {
  5300.         if(!GLAD_GL_ARB_shader_objects) return;
  5301.         glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
  5302.         glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
  5303.         glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
  5304.         glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
  5305.         glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
  5306.         glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
  5307.         glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
  5308.         glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
  5309.         glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
  5310.         glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
  5311.         glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
  5312.         glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
  5313.         glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
  5314.         glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
  5315.         glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
  5316.         glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
  5317.         glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
  5318.         glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
  5319.         glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
  5320.         glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
  5321.         glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
  5322.         glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
  5323.         glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
  5324.         glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
  5325.         glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
  5326.         glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
  5327.         glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
  5328.         glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
  5329.         glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
  5330.         glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
  5331.         glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
  5332.         glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
  5333.         glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
  5334.         glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
  5335.         glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
  5336.         glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
  5337.         glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
  5338.         glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
  5339.         glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
  5340. }
  5341. static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
  5342.         if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
  5343.         glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
  5344. }
  5345. static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
  5346.         if(!GLAD_GL_ARB_shader_subroutine) return;
  5347.         glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
  5348.         glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
  5349.         glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
  5350.         glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
  5351.         glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
  5352.         glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
  5353.         glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
  5354.         glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
  5355. }
  5356. static void load_GL_ARB_shading_language_include(GLADloadproc load) {
  5357.         if(!GLAD_GL_ARB_shading_language_include) return;
  5358.         glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
  5359.         glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
  5360.         glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
  5361.         glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
  5362.         glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
  5363.         glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
  5364. }
  5365. static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
  5366.         if(!GLAD_GL_ARB_sparse_buffer) return;
  5367.         glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
  5368.         glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
  5369.         glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
  5370. }
  5371. static void load_GL_ARB_sparse_texture(GLADloadproc load) {
  5372.         if(!GLAD_GL_ARB_sparse_texture) return;
  5373.         glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
  5374. }
  5375. static void load_GL_ARB_sync(GLADloadproc load) {
  5376.         if(!GLAD_GL_ARB_sync) return;
  5377.         glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  5378.         glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  5379.         glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  5380.         glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  5381.         glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  5382.         glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  5383.         glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  5384. }
  5385. static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
  5386.         if(!GLAD_GL_ARB_tessellation_shader) return;
  5387.         glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
  5388.         glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
  5389. }
  5390. static void load_GL_ARB_texture_barrier(GLADloadproc load) {
  5391.         if(!GLAD_GL_ARB_texture_barrier) return;
  5392.         glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
  5393. }
  5394. static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
  5395.         if(!GLAD_GL_ARB_texture_buffer_object) return;
  5396.         glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
  5397. }
  5398. static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
  5399.         if(!GLAD_GL_ARB_texture_buffer_range) return;
  5400.         glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
  5401. }
  5402. static void load_GL_ARB_texture_compression(GLADloadproc load) {
  5403.         if(!GLAD_GL_ARB_texture_compression) return;
  5404.         glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
  5405.         glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
  5406.         glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
  5407.         glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
  5408.         glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
  5409.         glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
  5410.         glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
  5411. }
  5412. static void load_GL_ARB_texture_multisample(GLADloadproc load) {
  5413.         if(!GLAD_GL_ARB_texture_multisample) return;
  5414.         glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
  5415.         glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
  5416.         glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  5417.         glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  5418. }
  5419. static void load_GL_ARB_texture_storage(GLADloadproc load) {
  5420.         if(!GLAD_GL_ARB_texture_storage) return;
  5421.         glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
  5422.         glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
  5423.         glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
  5424. }
  5425. static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
  5426.         if(!GLAD_GL_ARB_texture_storage_multisample) return;
  5427.         glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
  5428.         glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
  5429. }
  5430. static void load_GL_ARB_texture_view(GLADloadproc load) {
  5431.         if(!GLAD_GL_ARB_texture_view) return;
  5432.         glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
  5433. }
  5434. static void load_GL_ARB_timer_query(GLADloadproc load) {
  5435.         if(!GLAD_GL_ARB_timer_query) return;
  5436.         glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
  5437.         glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
  5438.         glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
  5439. }
  5440. static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
  5441.         if(!GLAD_GL_ARB_transform_feedback2) return;
  5442.         glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
  5443.         glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
  5444.         glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
  5445.         glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
  5446.         glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
  5447.         glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
  5448.         glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
  5449. }
  5450. static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
  5451.         if(!GLAD_GL_ARB_transform_feedback3) return;
  5452.         glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
  5453.         glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
  5454.         glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
  5455.         glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
  5456. }
  5457. static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
  5458.         if(!GLAD_GL_ARB_transform_feedback_instanced) return;
  5459.         glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
  5460.         glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
  5461. }
  5462. static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
  5463.         if(!GLAD_GL_ARB_transpose_matrix) return;
  5464.         glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
  5465.         glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
  5466.         glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
  5467.         glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
  5468. }
  5469. static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
  5470.         if(!GLAD_GL_ARB_uniform_buffer_object) return;
  5471.         glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  5472.         glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  5473.         glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
  5474.         glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  5475.         glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  5476.         glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  5477.         glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  5478.         glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  5479.         glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  5480.         glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  5481. }
  5482. static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
  5483.         if(!GLAD_GL_ARB_vertex_array_object) return;
  5484.         glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  5485.         glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  5486.         glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  5487.         glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  5488. }
  5489. static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
  5490.         if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
  5491.         glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
  5492.         glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
  5493.         glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
  5494.         glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
  5495.         glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
  5496.         glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
  5497.         glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
  5498.         glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
  5499.         glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
  5500.         glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
  5501. }
  5502. static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
  5503.         if(!GLAD_GL_ARB_vertex_attrib_binding) return;
  5504.         glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
  5505.         glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
  5506.         glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
  5507.         glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
  5508.         glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
  5509.         glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
  5510. }
  5511. static void load_GL_ARB_vertex_blend(GLADloadproc load) {
  5512.         if(!GLAD_GL_ARB_vertex_blend) return;
  5513.         glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
  5514.         glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
  5515.         glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
  5516.         glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
  5517.         glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
  5518.         glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
  5519.         glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
  5520.         glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
  5521.         glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
  5522.         glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
  5523. }
  5524. static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
  5525.         if(!GLAD_GL_ARB_vertex_buffer_object) return;
  5526.         glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
  5527.         glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
  5528.         glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
  5529.         glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
  5530.         glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
  5531.         glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
  5532.         glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
  5533.         glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
  5534.         glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
  5535.         glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
  5536.         glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
  5537. }
  5538. static void load_GL_ARB_vertex_program(GLADloadproc load) {
  5539.         if(!GLAD_GL_ARB_vertex_program) return;
  5540.         glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
  5541.         glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
  5542.         glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
  5543.         glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
  5544.         glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
  5545.         glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
  5546.         glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
  5547.         glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
  5548.         glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
  5549.         glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
  5550.         glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
  5551.         glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
  5552.         glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
  5553.         glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
  5554.         glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
  5555.         glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
  5556.         glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
  5557.         glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
  5558.         glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
  5559.         glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
  5560.         glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
  5561.         glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
  5562.         glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
  5563.         glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
  5564.         glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
  5565.         glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
  5566.         glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
  5567.         glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
  5568.         glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
  5569.         glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
  5570.         glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
  5571.         glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
  5572.         glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
  5573.         glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
  5574.         glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
  5575.         glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
  5576.         glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
  5577.         glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
  5578.         glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
  5579.         glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
  5580.         glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
  5581.         glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
  5582.         glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
  5583.         glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
  5584.         glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
  5585.         glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
  5586.         glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
  5587.         glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
  5588.         glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
  5589.         glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
  5590.         glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
  5591.         glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
  5592.         glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
  5593.         glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
  5594.         glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
  5595.         glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
  5596.         glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
  5597.         glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
  5598.         glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
  5599.         glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
  5600.         glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
  5601.         glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
  5602. }
  5603. static void load_GL_ARB_vertex_shader(GLADloadproc load) {
  5604.         if(!GLAD_GL_ARB_vertex_shader) return;
  5605.         glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
  5606.         glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
  5607.         glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
  5608.         glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
  5609.         glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
  5610.         glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
  5611.         glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
  5612.         glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
  5613.         glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
  5614.         glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
  5615.         glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
  5616.         glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
  5617.         glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
  5618.         glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
  5619.         glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
  5620.         glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
  5621.         glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
  5622.         glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
  5623.         glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
  5624.         glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
  5625.         glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
  5626.         glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
  5627.         glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
  5628.         glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
  5629.         glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
  5630.         glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
  5631.         glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
  5632.         glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
  5633.         glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
  5634.         glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
  5635.         glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
  5636.         glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
  5637.         glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
  5638.         glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
  5639.         glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
  5640.         glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
  5641.         glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
  5642.         glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
  5643.         glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
  5644.         glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
  5645.         glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
  5646.         glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
  5647.         glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
  5648.         glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
  5649.         glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
  5650.         glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
  5651. }
  5652. static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
  5653.         if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
  5654.         glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
  5655.         glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
  5656.         glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
  5657.         glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
  5658.         glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
  5659.         glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
  5660.         glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
  5661.         glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
  5662.         glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
  5663.         glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
  5664.         glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
  5665.         glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
  5666.         glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
  5667.         glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
  5668.         glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
  5669.         glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
  5670.         glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
  5671.         glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
  5672.         glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
  5673.         glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
  5674.         glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
  5675.         glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
  5676.         glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
  5677.         glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
  5678.         glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
  5679.         glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
  5680.         glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
  5681.         glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
  5682.         glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
  5683.         glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
  5684.         glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
  5685.         glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
  5686.         glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
  5687.         glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
  5688.         glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
  5689.         glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
  5690.         glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
  5691.         glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
  5692. }
  5693. static void load_GL_ARB_viewport_array(GLADloadproc load) {
  5694.         if(!GLAD_GL_ARB_viewport_array) return;
  5695.         glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
  5696.         glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
  5697.         glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
  5698.         glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
  5699.         glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
  5700.         glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
  5701.         glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
  5702.         glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
  5703.         glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
  5704.         glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
  5705.         glad_glDepthRangeArraydvNV = (PFNGLDEPTHRANGEARRAYDVNVPROC)load("glDepthRangeArraydvNV");
  5706.         glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV");
  5707. }
  5708. static void load_GL_ARB_window_pos(GLADloadproc load) {
  5709.         if(!GLAD_GL_ARB_window_pos) return;
  5710.         glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
  5711.         glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
  5712.         glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
  5713.         glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
  5714.         glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
  5715.         glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
  5716.         glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
  5717.         glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
  5718.         glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
  5719.         glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
  5720.         glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
  5721.         glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
  5722.         glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
  5723.         glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
  5724.         glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
  5725.         glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
  5726. }
  5727. static void load_GL_ATI_draw_buffers(GLADloadproc load) {
  5728.         if(!GLAD_GL_ATI_draw_buffers) return;
  5729.         glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
  5730. }
  5731. static void load_GL_ATI_element_array(GLADloadproc load) {
  5732.         if(!GLAD_GL_ATI_element_array) return;
  5733.         glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
  5734.         glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
  5735.         glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
  5736. }
  5737. static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
  5738.         if(!GLAD_GL_ATI_envmap_bumpmap) return;
  5739.         glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
  5740.         glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
  5741.         glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
  5742.         glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
  5743. }
  5744. static void load_GL_ATI_fragment_shader(GLADloadproc load) {
  5745.         if(!GLAD_GL_ATI_fragment_shader) return;
  5746.         glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
  5747.         glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
  5748.         glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
  5749.         glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
  5750.         glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
  5751.         glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
  5752.         glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
  5753.         glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
  5754.         glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
  5755.         glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
  5756.         glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
  5757.         glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
  5758.         glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
  5759.         glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
  5760. }
  5761. static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
  5762.         if(!GLAD_GL_ATI_map_object_buffer) return;
  5763.         glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
  5764.         glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
  5765. }
  5766. static void load_GL_ATI_pn_triangles(GLADloadproc load) {
  5767.         if(!GLAD_GL_ATI_pn_triangles) return;
  5768.         glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
  5769.         glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
  5770. }
  5771. static void load_GL_ATI_separate_stencil(GLADloadproc load) {
  5772.         if(!GLAD_GL_ATI_separate_stencil) return;
  5773.         glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
  5774.         glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
  5775. }
  5776. static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
  5777.         if(!GLAD_GL_ATI_vertex_array_object) return;
  5778.         glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
  5779.         glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
  5780.         glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
  5781.         glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
  5782.         glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
  5783.         glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
  5784.         glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
  5785.         glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
  5786.         glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
  5787.         glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
  5788.         glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
  5789.         glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
  5790. }
  5791. static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
  5792.         if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
  5793.         glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
  5794.         glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
  5795.         glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
  5796. }
  5797. static void load_GL_ATI_vertex_streams(GLADloadproc load) {
  5798.         if(!GLAD_GL_ATI_vertex_streams) return;
  5799.         glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
  5800.         glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
  5801.         glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
  5802.         glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
  5803.         glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
  5804.         glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
  5805.         glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
  5806.         glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
  5807.         glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
  5808.         glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
  5809.         glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
  5810.         glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
  5811.         glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
  5812.         glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
  5813.         glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
  5814.         glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
  5815.         glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
  5816.         glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
  5817.         glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
  5818.         glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
  5819.         glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
  5820.         glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
  5821.         glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
  5822.         glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
  5823.         glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
  5824.         glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
  5825.         glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
  5826.         glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
  5827.         glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
  5828.         glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
  5829.         glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
  5830.         glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
  5831.         glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
  5832.         glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
  5833.         glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
  5834.         glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
  5835.         glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
  5836.         glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
  5837.         glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
  5838.         glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
  5839.         glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
  5840.         glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
  5841.         glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
  5842.         glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
  5843.         glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
  5844. }
  5845. static void load_GL_EXT_EGL_image_storage(GLADloadproc load) {
  5846.         if(!GLAD_GL_EXT_EGL_image_storage) return;
  5847.         glad_glEGLImageTargetTexStorageEXT = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)load("glEGLImageTargetTexStorageEXT");
  5848.         glad_glEGLImageTargetTextureStorageEXT = (PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)load("glEGLImageTargetTextureStorageEXT");
  5849. }
  5850. static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
  5851.         if(!GLAD_GL_EXT_bindable_uniform) return;
  5852.         glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
  5853.         glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
  5854.         glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
  5855. }
  5856. static void load_GL_EXT_blend_color(GLADloadproc load) {
  5857.         if(!GLAD_GL_EXT_blend_color) return;
  5858.         glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
  5859. }
  5860. static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
  5861.         if(!GLAD_GL_EXT_blend_equation_separate) return;
  5862.         glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
  5863. }
  5864. static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
  5865.         if(!GLAD_GL_EXT_blend_func_separate) return;
  5866.         glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
  5867. }
  5868. static void load_GL_EXT_blend_minmax(GLADloadproc load) {
  5869.         if(!GLAD_GL_EXT_blend_minmax) return;
  5870.         glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
  5871. }
  5872. static void load_GL_EXT_color_subtable(GLADloadproc load) {
  5873.         if(!GLAD_GL_EXT_color_subtable) return;
  5874.         glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
  5875.         glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
  5876. }
  5877. static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
  5878.         if(!GLAD_GL_EXT_compiled_vertex_array) return;
  5879.         glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
  5880.         glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
  5881. }
  5882. static void load_GL_EXT_convolution(GLADloadproc load) {
  5883.         if(!GLAD_GL_EXT_convolution) return;
  5884.         glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
  5885.         glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
  5886.         glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
  5887.         glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
  5888.         glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
  5889.         glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
  5890.         glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
  5891.         glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
  5892.         glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
  5893.         glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
  5894.         glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
  5895.         glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
  5896.         glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
  5897. }
  5898. static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
  5899.         if(!GLAD_GL_EXT_coordinate_frame) return;
  5900.         glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
  5901.         glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
  5902.         glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
  5903.         glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
  5904.         glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
  5905.         glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
  5906.         glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
  5907.         glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
  5908.         glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
  5909.         glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
  5910.         glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
  5911.         glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
  5912.         glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
  5913.         glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
  5914.         glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
  5915.         glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
  5916.         glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
  5917.         glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
  5918.         glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
  5919.         glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
  5920.         glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
  5921.         glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
  5922. }
  5923. static void load_GL_EXT_copy_texture(GLADloadproc load) {
  5924.         if(!GLAD_GL_EXT_copy_texture) return;
  5925.         glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
  5926.         glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
  5927.         glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
  5928.         glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
  5929.         glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
  5930. }
  5931. static void load_GL_EXT_cull_vertex(GLADloadproc load) {
  5932.         if(!GLAD_GL_EXT_cull_vertex) return;
  5933.         glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
  5934.         glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
  5935. }
  5936. static void load_GL_EXT_debug_label(GLADloadproc load) {
  5937.         if(!GLAD_GL_EXT_debug_label) return;
  5938.         glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
  5939.         glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
  5940. }
  5941. static void load_GL_EXT_debug_marker(GLADloadproc load) {
  5942.         if(!GLAD_GL_EXT_debug_marker) return;
  5943.         glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
  5944.         glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
  5945.         glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
  5946. }
  5947. static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
  5948.         if(!GLAD_GL_EXT_depth_bounds_test) return;
  5949.         glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
  5950. }
  5951. static void load_GL_EXT_direct_state_access(GLADloadproc load) {
  5952.         if(!GLAD_GL_EXT_direct_state_access) return;
  5953.         glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
  5954.         glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
  5955.         glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
  5956.         glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
  5957.         glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
  5958.         glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
  5959.         glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
  5960.         glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
  5961.         glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
  5962.         glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
  5963.         glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
  5964.         glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
  5965.         glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
  5966.         glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
  5967.         glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
  5968.         glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
  5969.         glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
  5970.         glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
  5971.         glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
  5972.         glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
  5973.         glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
  5974.         glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
  5975.         glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
  5976.         glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
  5977.         glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
  5978.         glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
  5979.         glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
  5980.         glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
  5981.         glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
  5982.         glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
  5983.         glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
  5984.         glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
  5985.         glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
  5986.         glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
  5987.         glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
  5988.         glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
  5989.         glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
  5990.         glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
  5991.         glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
  5992.         glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
  5993.         glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
  5994.         glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
  5995.         glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
  5996.         glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
  5997.         glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
  5998.         glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
  5999.         glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
  6000.         glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
  6001.         glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
  6002.         glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
  6003.         glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
  6004.         glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
  6005.         glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
  6006.         glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
  6007.         glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
  6008.         glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
  6009.         glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
  6010.         glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
  6011.         glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
  6012.         glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
  6013.         glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
  6014.         glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
  6015.         glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
  6016.         glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
  6017.         glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
  6018.         glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
  6019.         glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
  6020.         glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
  6021.         glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
  6022.         glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
  6023.         glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
  6024.         glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
  6025.         glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
  6026.         glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
  6027.         glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
  6028.         glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
  6029.         glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
  6030.         glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
  6031.         glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
  6032.         glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
  6033.         glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
  6034.         glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
  6035.         glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
  6036.         glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
  6037.         glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
  6038.         glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
  6039.         glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
  6040.         glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
  6041.         glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
  6042.         glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
  6043.         glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
  6044.         glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
  6045.         glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
  6046.         glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
  6047.         glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
  6048.         glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
  6049.         glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
  6050.         glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
  6051.         glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
  6052.         glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
  6053.         glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
  6054.         glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
  6055.         glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
  6056.         glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
  6057.         glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
  6058.         glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
  6059.         glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
  6060.         glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
  6061.         glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
  6062.         glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
  6063.         glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
  6064.         glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
  6065.         glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
  6066.         glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
  6067.         glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
  6068.         glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
  6069.         glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
  6070.         glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
  6071.         glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
  6072.         glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
  6073.         glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
  6074.         glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
  6075.         glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
  6076.         glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
  6077.         glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
  6078.         glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
  6079.         glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
  6080.         glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
  6081.         glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
  6082.         glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
  6083.         glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
  6084.         glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
  6085.         glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
  6086.         glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
  6087.         glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
  6088.         glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
  6089.         glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
  6090.         glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
  6091.         glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
  6092.         glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
  6093.         glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
  6094.         glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
  6095.         glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
  6096.         glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
  6097.         glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
  6098.         glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
  6099.         glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
  6100.         glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
  6101.         glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
  6102.         glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
  6103.         glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
  6104.         glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
  6105.         glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
  6106.         glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
  6107.         glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
  6108.         glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
  6109.         glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
  6110.         glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
  6111.         glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
  6112.         glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
  6113.         glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
  6114.         glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
  6115.         glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
  6116.         glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
  6117.         glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
  6118.         glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
  6119.         glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
  6120.         glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
  6121.         glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
  6122.         glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
  6123.         glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
  6124.         glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
  6125.         glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
  6126.         glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
  6127.         glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
  6128.         glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
  6129.         glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
  6130.         glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
  6131.         glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
  6132.         glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
  6133.         glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
  6134.         glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
  6135.         glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
  6136.         glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
  6137.         glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
  6138.         glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
  6139.         glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
  6140.         glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
  6141.         glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
  6142.         glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
  6143.         glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
  6144.         glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
  6145.         glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
  6146.         glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
  6147.         glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
  6148.         glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
  6149.         glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
  6150.         glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
  6151.         glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
  6152.         glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
  6153.         glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
  6154.         glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
  6155.         glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
  6156.         glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
  6157.         glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
  6158.         glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
  6159.         glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
  6160.         glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
  6161.         glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
  6162.         glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
  6163.         glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
  6164.         glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
  6165.         glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
  6166.         glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
  6167.         glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
  6168.         glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
  6169.         glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
  6170.         glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
  6171.         glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
  6172.         glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
  6173.         glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
  6174.         glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
  6175.         glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
  6176.         glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
  6177.         glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
  6178.         glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
  6179.         glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
  6180.         glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
  6181.         glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
  6182.         glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
  6183.         glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
  6184.         glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
  6185.         glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
  6186.         glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
  6187.         glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
  6188.         glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
  6189.         glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
  6190.         glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
  6191.         glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
  6192.         glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
  6193.         glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
  6194.         glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
  6195.         glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
  6196.         glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
  6197.         glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
  6198.         glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
  6199.         glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
  6200.         glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
  6201.         glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
  6202.         glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
  6203.         glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
  6204.         glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
  6205.         glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
  6206.         glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
  6207.         glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
  6208. }
  6209. static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
  6210.         if(!GLAD_GL_EXT_draw_buffers2) return;
  6211.         glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
  6212.         glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
  6213.         glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
  6214.         glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
  6215.         glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
  6216.         glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
  6217. }
  6218. static void load_GL_EXT_draw_instanced(GLADloadproc load) {
  6219.         if(!GLAD_GL_EXT_draw_instanced) return;
  6220.         glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
  6221.         glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
  6222. }
  6223. static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
  6224.         if(!GLAD_GL_EXT_draw_range_elements) return;
  6225.         glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
  6226. }
  6227. static void load_GL_EXT_external_buffer(GLADloadproc load) {
  6228.         if(!GLAD_GL_EXT_external_buffer) return;
  6229.         glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT");
  6230.         glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT");
  6231. }
  6232. static void load_GL_EXT_fog_coord(GLADloadproc load) {
  6233.         if(!GLAD_GL_EXT_fog_coord) return;
  6234.         glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
  6235.         glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
  6236.         glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
  6237.         glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
  6238.         glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
  6239. }
  6240. static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
  6241.         if(!GLAD_GL_EXT_framebuffer_blit) return;
  6242.         glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
  6243. }
  6244. static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
  6245.         if(!GLAD_GL_EXT_framebuffer_multisample) return;
  6246.         glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
  6247. }
  6248. static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
  6249.         if(!GLAD_GL_EXT_framebuffer_object) return;
  6250.         glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
  6251.         glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
  6252.         glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
  6253.         glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
  6254.         glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
  6255.         glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
  6256.         glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
  6257.         glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
  6258.         glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
  6259.         glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
  6260.         glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
  6261.         glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
  6262.         glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
  6263.         glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
  6264.         glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
  6265.         glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
  6266.         glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
  6267. }
  6268. static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
  6269.         if(!GLAD_GL_EXT_geometry_shader4) return;
  6270.         glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
  6271. }
  6272. static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
  6273.         if(!GLAD_GL_EXT_gpu_program_parameters) return;
  6274.         glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
  6275.         glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
  6276. }
  6277. static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
  6278.         if(!GLAD_GL_EXT_gpu_shader4) return;
  6279.         glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
  6280.         glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
  6281.         glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
  6282.         glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
  6283.         glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
  6284.         glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
  6285.         glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
  6286.         glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
  6287.         glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
  6288.         glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
  6289.         glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
  6290. }
  6291. static void load_GL_EXT_histogram(GLADloadproc load) {
  6292.         if(!GLAD_GL_EXT_histogram) return;
  6293.         glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
  6294.         glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
  6295.         glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
  6296.         glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
  6297.         glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
  6298.         glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
  6299.         glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
  6300.         glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
  6301.         glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
  6302.         glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
  6303. }
  6304. static void load_GL_EXT_index_func(GLADloadproc load) {
  6305.         if(!GLAD_GL_EXT_index_func) return;
  6306.         glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
  6307. }
  6308. static void load_GL_EXT_index_material(GLADloadproc load) {
  6309.         if(!GLAD_GL_EXT_index_material) return;
  6310.         glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
  6311. }
  6312. static void load_GL_EXT_light_texture(GLADloadproc load) {
  6313.         if(!GLAD_GL_EXT_light_texture) return;
  6314.         glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
  6315.         glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
  6316.         glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
  6317. }
  6318. static void load_GL_EXT_memory_object(GLADloadproc load) {
  6319.         if(!GLAD_GL_EXT_memory_object) return;
  6320.         glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
  6321.         glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
  6322.         glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT");
  6323.         glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT");
  6324.         glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT");
  6325.         glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT");
  6326.         glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT");
  6327.         glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT");
  6328.         glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT");
  6329.         glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT");
  6330.         glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT");
  6331.         glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT");
  6332.         glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT");
  6333.         glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT");
  6334.         glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT");
  6335.         glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT");
  6336.         glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT");
  6337.         glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT");
  6338.         glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT");
  6339. }
  6340. static void load_GL_EXT_memory_object_fd(GLADloadproc load) {
  6341.         if(!GLAD_GL_EXT_memory_object_fd) return;
  6342.         glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT");
  6343. }
  6344. static void load_GL_EXT_memory_object_win32(GLADloadproc load) {
  6345.         if(!GLAD_GL_EXT_memory_object_win32) return;
  6346.         glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT");
  6347.         glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT");
  6348. }
  6349. static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
  6350.         if(!GLAD_GL_EXT_multi_draw_arrays) return;
  6351.         glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
  6352.         glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
  6353. }
  6354. static void load_GL_EXT_multisample(GLADloadproc load) {
  6355.         if(!GLAD_GL_EXT_multisample) return;
  6356.         glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
  6357.         glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
  6358. }
  6359. static void load_GL_EXT_paletted_texture(GLADloadproc load) {
  6360.         if(!GLAD_GL_EXT_paletted_texture) return;
  6361.         glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
  6362.         glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
  6363.         glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
  6364.         glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
  6365. }
  6366. static void load_GL_EXT_pixel_transform(GLADloadproc load) {
  6367.         if(!GLAD_GL_EXT_pixel_transform) return;
  6368.         glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
  6369.         glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
  6370.         glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
  6371.         glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
  6372.         glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
  6373.         glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
  6374. }
  6375. static void load_GL_EXT_point_parameters(GLADloadproc load) {
  6376.         if(!GLAD_GL_EXT_point_parameters) return;
  6377.         glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
  6378.         glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
  6379. }
  6380. static void load_GL_EXT_polygon_offset(GLADloadproc load) {
  6381.         if(!GLAD_GL_EXT_polygon_offset) return;
  6382.         glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
  6383. }
  6384. static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
  6385.         if(!GLAD_GL_EXT_polygon_offset_clamp) return;
  6386.         glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
  6387. }
  6388. static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
  6389.         if(!GLAD_GL_EXT_provoking_vertex) return;
  6390.         glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
  6391. }
  6392. static void load_GL_EXT_raster_multisample(GLADloadproc load) {
  6393.         if(!GLAD_GL_EXT_raster_multisample) return;
  6394.         glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
  6395. }
  6396. static void load_GL_EXT_secondary_color(GLADloadproc load) {
  6397.         if(!GLAD_GL_EXT_secondary_color) return;
  6398.         glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
  6399.         glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
  6400.         glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
  6401.         glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
  6402.         glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
  6403.         glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
  6404.         glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
  6405.         glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
  6406.         glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
  6407.         glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
  6408.         glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
  6409.         glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
  6410.         glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
  6411.         glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
  6412.         glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
  6413.         glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
  6414.         glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
  6415. }
  6416. static void load_GL_EXT_semaphore(GLADloadproc load) {
  6417.         if(!GLAD_GL_EXT_semaphore) return;
  6418.         glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
  6419.         glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
  6420.         glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT");
  6421.         glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT");
  6422.         glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT");
  6423.         glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT");
  6424.         glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT");
  6425.         glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT");
  6426.         glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT");
  6427. }
  6428. static void load_GL_EXT_semaphore_fd(GLADloadproc load) {
  6429.         if(!GLAD_GL_EXT_semaphore_fd) return;
  6430.         glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT");
  6431. }
  6432. static void load_GL_EXT_semaphore_win32(GLADloadproc load) {
  6433.         if(!GLAD_GL_EXT_semaphore_win32) return;
  6434.         glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT");
  6435.         glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT");
  6436. }
  6437. static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
  6438.         if(!GLAD_GL_EXT_separate_shader_objects) return;
  6439.         glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
  6440.         glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
  6441.         glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
  6442.         glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
  6443.         glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
  6444.         glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
  6445.         glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
  6446.         glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
  6447.         glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
  6448.         glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
  6449.         glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
  6450.         glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
  6451.         glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
  6452.         glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
  6453.         glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
  6454.         glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
  6455.         glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
  6456.         glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
  6457.         glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
  6458.         glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
  6459.         glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
  6460.         glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
  6461.         glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
  6462.         glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
  6463.         glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
  6464.         glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
  6465.         glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
  6466.         glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
  6467.         glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
  6468.         glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
  6469.         glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
  6470.         glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
  6471.         glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
  6472.         glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
  6473.         glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
  6474.         glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
  6475.         glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
  6476.         glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
  6477.         glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
  6478.         glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
  6479.         glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
  6480.         glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
  6481.         glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
  6482.         glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
  6483.         glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
  6484.         glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
  6485.         glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
  6486. }
  6487. static void load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load) {
  6488.         if(!GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent) return;
  6489.         glad_glFramebufferFetchBarrierEXT = (PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)load("glFramebufferFetchBarrierEXT");
  6490. }
  6491. static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
  6492.         if(!GLAD_GL_EXT_shader_image_load_store) return;
  6493.         glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
  6494.         glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
  6495. }
  6496. static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
  6497.         if(!GLAD_GL_EXT_stencil_clear_tag) return;
  6498.         glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
  6499. }
  6500. static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
  6501.         if(!GLAD_GL_EXT_stencil_two_side) return;
  6502.         glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
  6503. }
  6504. static void load_GL_EXT_subtexture(GLADloadproc load) {
  6505.         if(!GLAD_GL_EXT_subtexture) return;
  6506.         glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
  6507.         glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
  6508. }
  6509. static void load_GL_EXT_texture3D(GLADloadproc load) {
  6510.         if(!GLAD_GL_EXT_texture3D) return;
  6511.         glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
  6512.         glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
  6513. }
  6514. static void load_GL_EXT_texture_array(GLADloadproc load) {
  6515.         if(!GLAD_GL_EXT_texture_array) return;
  6516.         glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
  6517. }
  6518. static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
  6519.         if(!GLAD_GL_EXT_texture_buffer_object) return;
  6520.         glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
  6521. }
  6522. static void load_GL_EXT_texture_integer(GLADloadproc load) {
  6523.         if(!GLAD_GL_EXT_texture_integer) return;
  6524.         glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
  6525.         glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
  6526.         glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
  6527.         glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
  6528.         glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
  6529.         glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
  6530. }
  6531. static void load_GL_EXT_texture_object(GLADloadproc load) {
  6532.         if(!GLAD_GL_EXT_texture_object) return;
  6533.         glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
  6534.         glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
  6535.         glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
  6536.         glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
  6537.         glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
  6538.         glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
  6539. }
  6540. static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
  6541.         if(!GLAD_GL_EXT_texture_perturb_normal) return;
  6542.         glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
  6543. }
  6544. static void load_GL_EXT_timer_query(GLADloadproc load) {
  6545.         if(!GLAD_GL_EXT_timer_query) return;
  6546.         glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
  6547.         glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
  6548. }
  6549. static void load_GL_EXT_transform_feedback(GLADloadproc load) {
  6550.         if(!GLAD_GL_EXT_transform_feedback) return;
  6551.         glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
  6552.         glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
  6553.         glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
  6554.         glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
  6555.         glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
  6556.         glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
  6557.         glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
  6558. }
  6559. static void load_GL_EXT_vertex_array(GLADloadproc load) {
  6560.         if(!GLAD_GL_EXT_vertex_array) return;
  6561.         glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
  6562.         glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
  6563.         glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
  6564.         glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
  6565.         glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
  6566.         glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
  6567.         glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
  6568.         glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
  6569.         glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
  6570. }
  6571. static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
  6572.         if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
  6573.         glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
  6574.         glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
  6575.         glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
  6576.         glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
  6577.         glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
  6578.         glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
  6579.         glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
  6580.         glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
  6581.         glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
  6582.         glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
  6583. }
  6584. static void load_GL_EXT_vertex_shader(GLADloadproc load) {
  6585.         if(!GLAD_GL_EXT_vertex_shader) return;
  6586.         glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
  6587.         glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
  6588.         glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
  6589.         glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
  6590.         glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
  6591.         glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
  6592.         glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
  6593.         glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
  6594.         glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
  6595.         glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
  6596.         glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
  6597.         glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
  6598.         glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
  6599.         glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
  6600.         glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
  6601.         glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
  6602.         glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
  6603.         glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
  6604.         glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
  6605.         glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
  6606.         glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
  6607.         glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
  6608.         glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
  6609.         glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
  6610.         glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
  6611.         glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
  6612.         glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
  6613.         glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
  6614.         glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
  6615.         glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
  6616.         glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
  6617.         glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
  6618.         glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
  6619.         glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
  6620.         glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
  6621.         glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
  6622.         glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
  6623.         glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
  6624.         glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
  6625.         glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
  6626.         glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
  6627.         glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
  6628. }
  6629. static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
  6630.         if(!GLAD_GL_EXT_vertex_weighting) return;
  6631.         glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
  6632.         glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
  6633.         glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
  6634. }
  6635. static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
  6636.         if(!GLAD_GL_EXT_win32_keyed_mutex) return;
  6637.         glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
  6638.         glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT");
  6639. }
  6640. static void load_GL_EXT_window_rectangles(GLADloadproc load) {
  6641.         if(!GLAD_GL_EXT_window_rectangles) return;
  6642.         glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
  6643. }
  6644. static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
  6645.         if(!GLAD_GL_EXT_x11_sync_object) return;
  6646.         glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
  6647. }
  6648. static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
  6649.         if(!GLAD_GL_GREMEDY_frame_terminator) return;
  6650.         glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
  6651. }
  6652. static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
  6653.         if(!GLAD_GL_GREMEDY_string_marker) return;
  6654.         glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
  6655. }
  6656. static void load_GL_HP_image_transform(GLADloadproc load) {
  6657.         if(!GLAD_GL_HP_image_transform) return;
  6658.         glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
  6659.         glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
  6660.         glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
  6661.         glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
  6662.         glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
  6663.         glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
  6664. }
  6665. static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
  6666.         if(!GLAD_GL_IBM_multimode_draw_arrays) return;
  6667.         glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
  6668.         glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
  6669. }
  6670. static void load_GL_IBM_static_data(GLADloadproc load) {
  6671.         if(!GLAD_GL_IBM_static_data) return;
  6672.         glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
  6673. }
  6674. static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
  6675.         if(!GLAD_GL_IBM_vertex_array_lists) return;
  6676.         glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
  6677.         glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
  6678.         glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
  6679.         glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
  6680.         glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
  6681.         glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
  6682.         glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
  6683.         glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
  6684. }
  6685. static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
  6686.         if(!GLAD_GL_INGR_blend_func_separate) return;
  6687.         glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
  6688. }
  6689. static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
  6690.         if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
  6691.         glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
  6692. }
  6693. static void load_GL_INTEL_map_texture(GLADloadproc load) {
  6694.         if(!GLAD_GL_INTEL_map_texture) return;
  6695.         glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
  6696.         glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
  6697.         glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
  6698. }
  6699. static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
  6700.         if(!GLAD_GL_INTEL_parallel_arrays) return;
  6701.         glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
  6702.         glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
  6703.         glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
  6704.         glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
  6705. }
  6706. static void load_GL_INTEL_performance_query(GLADloadproc load) {
  6707.         if(!GLAD_GL_INTEL_performance_query) return;
  6708.         glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
  6709.         glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
  6710.         glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
  6711.         glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
  6712.         glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
  6713.         glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
  6714.         glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
  6715.         glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
  6716.         glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
  6717.         glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
  6718. }
  6719. static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
  6720.         if(!GLAD_GL_KHR_blend_equation_advanced) return;
  6721.         glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
  6722. }
  6723. static void load_GL_KHR_debug(GLADloadproc load) {
  6724.         if(!GLAD_GL_KHR_debug) return;
  6725.         glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
  6726.         glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
  6727.         glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
  6728.         glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
  6729.         glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
  6730.         glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
  6731.         glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
  6732.         glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
  6733.         glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
  6734.         glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
  6735.         glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
  6736.         glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
  6737.         glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
  6738.         glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
  6739.         glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
  6740.         glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
  6741.         glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
  6742.         glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
  6743.         glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
  6744.         glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
  6745.         glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
  6746.         glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
  6747. }
  6748. static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
  6749.         if(!GLAD_GL_KHR_parallel_shader_compile) return;
  6750.         glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
  6751. }
  6752. static void load_GL_KHR_robustness(GLADloadproc load) {
  6753.         if(!GLAD_GL_KHR_robustness) return;
  6754.         glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
  6755.         glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
  6756.         glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
  6757.         glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
  6758.         glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
  6759.         glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
  6760.         glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
  6761.         glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
  6762.         glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
  6763.         glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
  6764. }
  6765. static void load_GL_MESA_framebuffer_flip_y(GLADloadproc load) {
  6766.         if(!GLAD_GL_MESA_framebuffer_flip_y) return;
  6767.         glad_glFramebufferParameteriMESA = (PFNGLFRAMEBUFFERPARAMETERIMESAPROC)load("glFramebufferParameteriMESA");
  6768.         glad_glGetFramebufferParameterivMESA = (PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)load("glGetFramebufferParameterivMESA");
  6769. }
  6770. static void load_GL_MESA_resize_buffers(GLADloadproc load) {
  6771.         if(!GLAD_GL_MESA_resize_buffers) return;
  6772.         glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
  6773. }
  6774. static void load_GL_MESA_window_pos(GLADloadproc load) {
  6775.         if(!GLAD_GL_MESA_window_pos) return;
  6776.         glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
  6777.         glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
  6778.         glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
  6779.         glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
  6780.         glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
  6781.         glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
  6782.         glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
  6783.         glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
  6784.         glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
  6785.         glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
  6786.         glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
  6787.         glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
  6788.         glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
  6789.         glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
  6790.         glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
  6791.         glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
  6792.         glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
  6793.         glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
  6794.         glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
  6795.         glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
  6796.         glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
  6797.         glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
  6798.         glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
  6799.         glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
  6800. }
  6801. static void load_GL_NVX_conditional_render(GLADloadproc load) {
  6802.         if(!GLAD_GL_NVX_conditional_render) return;
  6803.         glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
  6804.         glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
  6805. }
  6806. static void load_GL_NVX_gpu_multicast2(GLADloadproc load) {
  6807.         if(!GLAD_GL_NVX_gpu_multicast2) return;
  6808.         glad_glUploadGpuMaskNVX = (PFNGLUPLOADGPUMASKNVXPROC)load("glUploadGpuMaskNVX");
  6809.         glad_glMulticastViewportArrayvNVX = (PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)load("glMulticastViewportArrayvNVX");
  6810.         glad_glMulticastViewportPositionWScaleNVX = (PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)load("glMulticastViewportPositionWScaleNVX");
  6811.         glad_glMulticastScissorArrayvNVX = (PFNGLMULTICASTSCISSORARRAYVNVXPROC)load("glMulticastScissorArrayvNVX");
  6812.         glad_glAsyncCopyBufferSubDataNVX = (PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)load("glAsyncCopyBufferSubDataNVX");
  6813.         glad_glAsyncCopyImageSubDataNVX = (PFNGLASYNCCOPYIMAGESUBDATANVXPROC)load("glAsyncCopyImageSubDataNVX");
  6814. }
  6815. static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
  6816.         if(!GLAD_GL_NVX_linked_gpu_multicast) return;
  6817.         glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
  6818.         glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
  6819.         glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
  6820. }
  6821. static void load_GL_NVX_progress_fence(GLADloadproc load) {
  6822.         if(!GLAD_GL_NVX_progress_fence) return;
  6823.         glad_glCreateProgressFenceNVX = (PFNGLCREATEPROGRESSFENCENVXPROC)load("glCreateProgressFenceNVX");
  6824.         glad_glSignalSemaphoreui64NVX = (PFNGLSIGNALSEMAPHOREUI64NVXPROC)load("glSignalSemaphoreui64NVX");
  6825.         glad_glWaitSemaphoreui64NVX = (PFNGLWAITSEMAPHOREUI64NVXPROC)load("glWaitSemaphoreui64NVX");
  6826.         glad_glClientWaitSemaphoreui64NVX = (PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)load("glClientWaitSemaphoreui64NVX");
  6827. }
  6828. static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
  6829.         if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
  6830.         glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
  6831. }
  6832. static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
  6833.         if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
  6834.         glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
  6835.         glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
  6836. }
  6837. static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
  6838.         if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
  6839.         glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
  6840.         glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
  6841. }
  6842. static void load_GL_NV_bindless_texture(GLADloadproc load) {
  6843.         if(!GLAD_GL_NV_bindless_texture) return;
  6844.         glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
  6845.         glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
  6846.         glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
  6847.         glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
  6848.         glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
  6849.         glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
  6850.         glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
  6851.         glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
  6852.         glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
  6853.         glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
  6854.         glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
  6855.         glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
  6856.         glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
  6857. }
  6858. static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
  6859.         if(!GLAD_GL_NV_blend_equation_advanced) return;
  6860.         glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
  6861.         glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
  6862. }
  6863. static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
  6864.         if(!GLAD_GL_NV_clip_space_w_scaling) return;
  6865.         glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
  6866. }
  6867. static void load_GL_NV_command_list(GLADloadproc load) {
  6868.         if(!GLAD_GL_NV_command_list) return;
  6869.         glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
  6870.         glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
  6871.         glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
  6872.         glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
  6873.         glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
  6874.         glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
  6875.         glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
  6876.         glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
  6877.         glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
  6878.         glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
  6879.         glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
  6880.         glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
  6881.         glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
  6882.         glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
  6883.         glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
  6884.         glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
  6885.         glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
  6886. }
  6887. static void load_GL_NV_conditional_render(GLADloadproc load) {
  6888.         if(!GLAD_GL_NV_conditional_render) return;
  6889.         glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
  6890.         glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
  6891. }
  6892. static void load_GL_NV_conservative_raster(GLADloadproc load) {
  6893.         if(!GLAD_GL_NV_conservative_raster) return;
  6894.         glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
  6895. }
  6896. static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
  6897.         if(!GLAD_GL_NV_conservative_raster_dilate) return;
  6898.         glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
  6899. }
  6900. static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
  6901.         if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
  6902.         glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
  6903. }
  6904. static void load_GL_NV_copy_image(GLADloadproc load) {
  6905.         if(!GLAD_GL_NV_copy_image) return;
  6906.         glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
  6907. }
  6908. static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
  6909.         if(!GLAD_GL_NV_depth_buffer_float) return;
  6910.         glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
  6911.         glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
  6912.         glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
  6913. }
  6914. static void load_GL_NV_draw_texture(GLADloadproc load) {
  6915.         if(!GLAD_GL_NV_draw_texture) return;
  6916.         glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
  6917. }
  6918. static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
  6919.         if(!GLAD_GL_NV_draw_vulkan_image) return;
  6920.         glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
  6921.         glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
  6922.         glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
  6923.         glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
  6924.         glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
  6925. }
  6926. static void load_GL_NV_evaluators(GLADloadproc load) {
  6927.         if(!GLAD_GL_NV_evaluators) return;
  6928.         glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
  6929.         glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
  6930.         glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
  6931.         glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
  6932.         glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
  6933.         glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
  6934.         glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
  6935.         glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
  6936.         glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
  6937. }
  6938. static void load_GL_NV_explicit_multisample(GLADloadproc load) {
  6939.         if(!GLAD_GL_NV_explicit_multisample) return;
  6940.         glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
  6941.         glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
  6942.         glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
  6943. }
  6944. static void load_GL_NV_fence(GLADloadproc load) {
  6945.         if(!GLAD_GL_NV_fence) return;
  6946.         glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
  6947.         glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
  6948.         glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
  6949.         glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
  6950.         glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
  6951.         glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
  6952.         glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
  6953. }
  6954. static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
  6955.         if(!GLAD_GL_NV_fragment_coverage_to_color) return;
  6956.         glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
  6957. }
  6958. static void load_GL_NV_fragment_program(GLADloadproc load) {
  6959.         if(!GLAD_GL_NV_fragment_program) return;
  6960.         glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
  6961.         glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
  6962.         glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
  6963.         glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
  6964.         glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
  6965.         glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
  6966. }
  6967. static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
  6968.         if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
  6969.         glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
  6970.         glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
  6971.         glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
  6972.         glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
  6973. }
  6974. static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
  6975.         if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
  6976.         glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
  6977. }
  6978. static void load_GL_NV_geometry_program4(GLADloadproc load) {
  6979.         if(!GLAD_GL_NV_geometry_program4) return;
  6980.         glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
  6981.         glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
  6982.         glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
  6983.         glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
  6984. }
  6985. static void load_GL_NV_gpu_multicast(GLADloadproc load) {
  6986.         if(!GLAD_GL_NV_gpu_multicast) return;
  6987.         glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV");
  6988.         glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
  6989.         glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV");
  6990.         glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV");
  6991.         glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV");
  6992.         glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV");
  6993.         glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
  6994.         glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
  6995.         glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV");
  6996.         glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV");
  6997.         glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV");
  6998.         glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV");
  6999. }
  7000. static void load_GL_NV_gpu_program4(GLADloadproc load) {
  7001.         if(!GLAD_GL_NV_gpu_program4) return;
  7002.         glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
  7003.         glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
  7004.         glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
  7005.         glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
  7006.         glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
  7007.         glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
  7008.         glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
  7009.         glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
  7010.         glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
  7011.         glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
  7012.         glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
  7013.         glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
  7014.         glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
  7015.         glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
  7016.         glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
  7017.         glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
  7018. }
  7019. static void load_GL_NV_gpu_program5(GLADloadproc load) {
  7020.         if(!GLAD_GL_NV_gpu_program5) return;
  7021.         glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
  7022.         glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
  7023. }
  7024. static void load_GL_NV_gpu_shader5(GLADloadproc load) {
  7025.         if(!GLAD_GL_NV_gpu_shader5) return;
  7026.         glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
  7027.         glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
  7028.         glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
  7029.         glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
  7030.         glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
  7031.         glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
  7032.         glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
  7033.         glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
  7034.         glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
  7035.         glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
  7036.         glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
  7037.         glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
  7038.         glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
  7039.         glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
  7040.         glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
  7041.         glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
  7042.         glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
  7043.         glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
  7044.         glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
  7045.         glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
  7046.         glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
  7047.         glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
  7048.         glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
  7049.         glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
  7050.         glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
  7051.         glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
  7052.         glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
  7053.         glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
  7054.         glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
  7055.         glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
  7056.         glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
  7057.         glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
  7058.         glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
  7059. }
  7060. static void load_GL_NV_half_float(GLADloadproc load) {
  7061.         if(!GLAD_GL_NV_half_float) return;
  7062.         glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
  7063.         glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
  7064.         glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
  7065.         glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
  7066.         glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
  7067.         glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
  7068.         glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
  7069.         glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
  7070.         glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
  7071.         glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
  7072.         glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
  7073.         glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
  7074.         glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
  7075.         glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
  7076.         glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
  7077.         glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
  7078.         glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
  7079.         glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
  7080.         glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
  7081.         glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
  7082.         glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
  7083.         glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
  7084.         glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
  7085.         glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
  7086.         glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
  7087.         glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
  7088.         glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
  7089.         glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
  7090.         glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
  7091.         glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
  7092.         glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
  7093.         glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
  7094.         glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
  7095.         glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
  7096.         glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
  7097.         glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
  7098.         glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
  7099.         glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
  7100.         glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
  7101.         glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
  7102.         glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
  7103.         glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
  7104.         glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
  7105.         glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
  7106.         glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
  7107.         glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
  7108. }
  7109. static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
  7110.         if(!GLAD_GL_NV_internalformat_sample_query) return;
  7111.         glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
  7112. }
  7113. static void load_GL_NV_memory_attachment(GLADloadproc load) {
  7114.         if(!GLAD_GL_NV_memory_attachment) return;
  7115.         glad_glGetMemoryObjectDetachedResourcesuivNV = (PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)load("glGetMemoryObjectDetachedResourcesuivNV");
  7116.         glad_glResetMemoryObjectParameterNV = (PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)load("glResetMemoryObjectParameterNV");
  7117.         glad_glTexAttachMemoryNV = (PFNGLTEXATTACHMEMORYNVPROC)load("glTexAttachMemoryNV");
  7118.         glad_glBufferAttachMemoryNV = (PFNGLBUFFERATTACHMEMORYNVPROC)load("glBufferAttachMemoryNV");
  7119.         glad_glTextureAttachMemoryNV = (PFNGLTEXTUREATTACHMEMORYNVPROC)load("glTextureAttachMemoryNV");
  7120.         glad_glNamedBufferAttachMemoryNV = (PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)load("glNamedBufferAttachMemoryNV");
  7121. }
  7122. static void load_GL_NV_memory_object_sparse(GLADloadproc load) {
  7123.         if(!GLAD_GL_NV_memory_object_sparse) return;
  7124.         glad_glBufferPageCommitmentMemNV = (PFNGLBUFFERPAGECOMMITMENTMEMNVPROC)load("glBufferPageCommitmentMemNV");
  7125.         glad_glTexPageCommitmentMemNV = (PFNGLTEXPAGECOMMITMENTMEMNVPROC)load("glTexPageCommitmentMemNV");
  7126.         glad_glNamedBufferPageCommitmentMemNV = (PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC)load("glNamedBufferPageCommitmentMemNV");
  7127.         glad_glTexturePageCommitmentMemNV = (PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC)load("glTexturePageCommitmentMemNV");
  7128. }
  7129. static void load_GL_NV_mesh_shader(GLADloadproc load) {
  7130.         if(!GLAD_GL_NV_mesh_shader) return;
  7131.         glad_glDrawMeshTasksNV = (PFNGLDRAWMESHTASKSNVPROC)load("glDrawMeshTasksNV");
  7132.         glad_glDrawMeshTasksIndirectNV = (PFNGLDRAWMESHTASKSINDIRECTNVPROC)load("glDrawMeshTasksIndirectNV");
  7133.         glad_glMultiDrawMeshTasksIndirectNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)load("glMultiDrawMeshTasksIndirectNV");
  7134.         glad_glMultiDrawMeshTasksIndirectCountNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)load("glMultiDrawMeshTasksIndirectCountNV");
  7135. }
  7136. static void load_GL_NV_occlusion_query(GLADloadproc load) {
  7137.         if(!GLAD_GL_NV_occlusion_query) return;
  7138.         glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
  7139.         glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
  7140.         glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
  7141.         glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
  7142.         glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
  7143.         glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
  7144.         glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
  7145. }
  7146. static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
  7147.         if(!GLAD_GL_NV_parameter_buffer_object) return;
  7148.         glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
  7149.         glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
  7150.         glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
  7151. }
  7152. static void load_GL_NV_path_rendering(GLADloadproc load) {
  7153.         if(!GLAD_GL_NV_path_rendering) return;
  7154.         glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
  7155.         glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
  7156.         glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
  7157.         glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
  7158.         glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
  7159.         glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
  7160.         glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
  7161.         glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
  7162.         glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
  7163.         glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
  7164.         glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
  7165.         glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
  7166.         glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
  7167.         glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
  7168.         glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
  7169.         glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
  7170.         glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
  7171.         glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
  7172.         glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
  7173.         glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
  7174.         glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
  7175.         glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
  7176.         glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
  7177.         glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
  7178.         glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
  7179.         glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
  7180.         glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
  7181.         glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
  7182.         glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
  7183.         glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
  7184.         glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
  7185.         glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
  7186.         glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
  7187.         glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
  7188.         glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
  7189.         glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
  7190.         glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
  7191.         glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
  7192.         glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
  7193.         glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
  7194.         glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
  7195.         glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
  7196.         glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
  7197.         glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
  7198.         glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
  7199.         glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
  7200.         glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
  7201.         glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
  7202.         glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
  7203.         glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
  7204.         glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
  7205.         glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
  7206.         glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
  7207.         glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
  7208.         glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
  7209.         glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
  7210.         glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
  7211.         glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
  7212.         glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
  7213.         glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
  7214.         glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
  7215.         glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
  7216.         glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
  7217.         glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
  7218.         glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
  7219.         glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
  7220.         glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
  7221.         glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
  7222.         glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
  7223.         glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
  7224.         glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
  7225.         glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
  7226.         glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
  7227.         glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
  7228.         glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
  7229.         glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
  7230.         glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
  7231.         glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
  7232.         glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
  7233.         glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
  7234.         glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
  7235.         glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
  7236.         glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
  7237. }
  7238. static void load_GL_NV_pixel_data_range(GLADloadproc load) {
  7239.         if(!GLAD_GL_NV_pixel_data_range) return;
  7240.         glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
  7241.         glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
  7242. }
  7243. static void load_GL_NV_point_sprite(GLADloadproc load) {
  7244.         if(!GLAD_GL_NV_point_sprite) return;
  7245.         glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
  7246.         glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
  7247. }
  7248. static void load_GL_NV_present_video(GLADloadproc load) {
  7249.         if(!GLAD_GL_NV_present_video) return;
  7250.         glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
  7251.         glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
  7252.         glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
  7253.         glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
  7254.         glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
  7255.         glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
  7256. }
  7257. static void load_GL_NV_primitive_restart(GLADloadproc load) {
  7258.         if(!GLAD_GL_NV_primitive_restart) return;
  7259.         glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
  7260.         glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
  7261. }
  7262. static void load_GL_NV_query_resource(GLADloadproc load) {
  7263.         if(!GLAD_GL_NV_query_resource) return;
  7264.         glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV");
  7265. }
  7266. static void load_GL_NV_query_resource_tag(GLADloadproc load) {
  7267.         if(!GLAD_GL_NV_query_resource_tag) return;
  7268.         glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV");
  7269.         glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
  7270.         glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV");
  7271. }
  7272. static void load_GL_NV_register_combiners(GLADloadproc load) {
  7273.         if(!GLAD_GL_NV_register_combiners) return;
  7274.         glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
  7275.         glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
  7276.         glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
  7277.         glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
  7278.         glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
  7279.         glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
  7280.         glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
  7281.         glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
  7282.         glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
  7283.         glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
  7284.         glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
  7285.         glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
  7286.         glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
  7287. }
  7288. static void load_GL_NV_register_combiners2(GLADloadproc load) {
  7289.         if(!GLAD_GL_NV_register_combiners2) return;
  7290.         glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
  7291.         glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
  7292. }
  7293. static void load_GL_NV_sample_locations(GLADloadproc load) {
  7294.         if(!GLAD_GL_NV_sample_locations) return;
  7295.         glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
  7296.         glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
  7297.         glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
  7298. }
  7299. static void load_GL_NV_scissor_exclusive(GLADloadproc load) {
  7300.         if(!GLAD_GL_NV_scissor_exclusive) return;
  7301.         glad_glScissorExclusiveNV = (PFNGLSCISSOREXCLUSIVENVPROC)load("glScissorExclusiveNV");
  7302.         glad_glScissorExclusiveArrayvNV = (PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)load("glScissorExclusiveArrayvNV");
  7303. }
  7304. static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
  7305.         if(!GLAD_GL_NV_shader_buffer_load) return;
  7306.         glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
  7307.         glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
  7308.         glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
  7309.         glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
  7310.         glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
  7311.         glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
  7312.         glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
  7313.         glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
  7314.         glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
  7315.         glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
  7316.         glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
  7317.         glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
  7318.         glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
  7319.         glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
  7320. }
  7321. static void load_GL_NV_shading_rate_image(GLADloadproc load) {
  7322.         if(!GLAD_GL_NV_shading_rate_image) return;
  7323.         glad_glBindShadingRateImageNV = (PFNGLBINDSHADINGRATEIMAGENVPROC)load("glBindShadingRateImageNV");
  7324.         glad_glGetShadingRateImagePaletteNV = (PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)load("glGetShadingRateImagePaletteNV");
  7325.         glad_glGetShadingRateSampleLocationivNV = (PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)load("glGetShadingRateSampleLocationivNV");
  7326.         glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
  7327.         glad_glShadingRateImagePaletteNV = (PFNGLSHADINGRATEIMAGEPALETTENVPROC)load("glShadingRateImagePaletteNV");
  7328.         glad_glShadingRateSampleOrderNV = (PFNGLSHADINGRATESAMPLEORDERNVPROC)load("glShadingRateSampleOrderNV");
  7329.         glad_glShadingRateSampleOrderCustomNV = (PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)load("glShadingRateSampleOrderCustomNV");
  7330. }
  7331. static void load_GL_NV_texture_barrier(GLADloadproc load) {
  7332.         if(!GLAD_GL_NV_texture_barrier) return;
  7333.         glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
  7334. }
  7335. static void load_GL_NV_texture_multisample(GLADloadproc load) {
  7336.         if(!GLAD_GL_NV_texture_multisample) return;
  7337.         glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
  7338.         glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
  7339.         glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
  7340.         glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
  7341.         glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
  7342.         glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
  7343. }
  7344. static void load_GL_NV_timeline_semaphore(GLADloadproc load) {
  7345.         if(!GLAD_GL_NV_timeline_semaphore) return;
  7346.         glad_glCreateSemaphoresNV = (PFNGLCREATESEMAPHORESNVPROC)load("glCreateSemaphoresNV");
  7347.         glad_glSemaphoreParameterivNV = (PFNGLSEMAPHOREPARAMETERIVNVPROC)load("glSemaphoreParameterivNV");
  7348.         glad_glGetSemaphoreParameterivNV = (PFNGLGETSEMAPHOREPARAMETERIVNVPROC)load("glGetSemaphoreParameterivNV");
  7349. }
  7350. static void load_GL_NV_transform_feedback(GLADloadproc load) {
  7351.         if(!GLAD_GL_NV_transform_feedback) return;
  7352.         glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
  7353.         glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
  7354.         glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
  7355.         glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
  7356.         glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
  7357.         glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
  7358.         glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
  7359.         glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
  7360.         glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
  7361.         glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
  7362.         glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
  7363.         glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
  7364. }
  7365. static void load_GL_NV_transform_feedback2(GLADloadproc load) {
  7366.         if(!GLAD_GL_NV_transform_feedback2) return;
  7367.         glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
  7368.         glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
  7369.         glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
  7370.         glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
  7371.         glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
  7372.         glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
  7373.         glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
  7374. }
  7375. static void load_GL_NV_vdpau_interop(GLADloadproc load) {
  7376.         if(!GLAD_GL_NV_vdpau_interop) return;
  7377.         glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
  7378.         glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
  7379.         glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
  7380.         glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
  7381.         glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
  7382.         glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
  7383.         glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
  7384.         glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
  7385.         glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
  7386.         glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
  7387. }
  7388. static void load_GL_NV_vdpau_interop2(GLADloadproc load) {
  7389.         if(!GLAD_GL_NV_vdpau_interop2) return;
  7390.         glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = (PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)load("glVDPAURegisterVideoSurfaceWithPictureStructureNV");
  7391. }
  7392. static void load_GL_NV_vertex_array_range(GLADloadproc load) {
  7393.         if(!GLAD_GL_NV_vertex_array_range) return;
  7394.         glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
  7395.         glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
  7396. }
  7397. static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
  7398.         if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
  7399.         glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
  7400.         glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
  7401.         glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
  7402.         glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
  7403.         glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
  7404.         glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
  7405.         glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
  7406.         glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
  7407.         glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
  7408.         glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
  7409.         glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
  7410.         glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
  7411.         glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
  7412.         glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
  7413.         glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
  7414.         glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
  7415.         glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
  7416.         glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
  7417.         glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
  7418. }
  7419. static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
  7420.         if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
  7421.         glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
  7422.         glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
  7423.         glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
  7424.         glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
  7425.         glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
  7426.         glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
  7427.         glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
  7428.         glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
  7429.         glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
  7430.         glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
  7431.         glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
  7432.         glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
  7433. }
  7434. static void load_GL_NV_vertex_program(GLADloadproc load) {
  7435.         if(!GLAD_GL_NV_vertex_program) return;
  7436.         glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
  7437.         glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
  7438.         glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
  7439.         glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
  7440.         glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
  7441.         glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
  7442.         glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
  7443.         glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
  7444.         glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
  7445.         glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
  7446.         glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
  7447.         glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
  7448.         glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
  7449.         glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
  7450.         glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
  7451.         glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
  7452.         glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
  7453.         glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
  7454.         glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
  7455.         glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
  7456.         glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
  7457.         glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
  7458.         glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
  7459.         glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
  7460.         glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
  7461.         glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
  7462.         glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
  7463.         glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
  7464.         glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
  7465.         glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
  7466.         glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
  7467.         glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
  7468.         glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
  7469.         glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
  7470.         glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
  7471.         glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
  7472.         glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
  7473.         glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
  7474.         glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
  7475.         glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
  7476.         glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
  7477.         glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
  7478.         glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
  7479.         glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
  7480.         glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
  7481.         glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
  7482.         glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
  7483.         glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
  7484.         glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
  7485.         glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
  7486.         glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
  7487.         glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
  7488.         glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
  7489.         glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
  7490.         glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
  7491.         glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
  7492.         glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
  7493.         glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
  7494.         glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
  7495.         glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
  7496.         glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
  7497.         glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
  7498.         glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
  7499.         glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
  7500. }
  7501. static void load_GL_NV_vertex_program4(GLADloadproc load) {
  7502.         if(!GLAD_GL_NV_vertex_program4) return;
  7503.         glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
  7504.         glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
  7505.         glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
  7506.         glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
  7507.         glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
  7508.         glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
  7509.         glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
  7510.         glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
  7511.         glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
  7512.         glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
  7513.         glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
  7514.         glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
  7515.         glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
  7516.         glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
  7517.         glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
  7518.         glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
  7519.         glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
  7520.         glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
  7521.         glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
  7522.         glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
  7523.         glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
  7524.         glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
  7525.         glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
  7526. }
  7527. static void load_GL_NV_video_capture(GLADloadproc load) {
  7528.         if(!GLAD_GL_NV_video_capture) return;
  7529.         glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
  7530.         glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
  7531.         glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
  7532.         glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
  7533.         glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
  7534.         glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
  7535.         glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
  7536.         glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
  7537.         glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
  7538.         glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
  7539.         glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
  7540.         glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
  7541. }
  7542. static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
  7543.         if(!GLAD_GL_NV_viewport_swizzle) return;
  7544.         glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
  7545. }
  7546. static void load_GL_OES_byte_coordinates(GLADloadproc load) {
  7547.         if(!GLAD_GL_OES_byte_coordinates) return;
  7548.         glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
  7549.         glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
  7550.         glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
  7551.         glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
  7552.         glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
  7553.         glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
  7554.         glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
  7555.         glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
  7556.         glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
  7557.         glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
  7558.         glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
  7559.         glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
  7560.         glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
  7561.         glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
  7562.         glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
  7563.         glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
  7564.         glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
  7565.         glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
  7566.         glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
  7567.         glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
  7568.         glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
  7569.         glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
  7570. }
  7571. static void load_GL_OES_fixed_point(GLADloadproc load) {
  7572.         if(!GLAD_GL_OES_fixed_point) return;
  7573.         glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
  7574.         glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
  7575.         glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
  7576.         glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
  7577.         glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
  7578.         glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
  7579.         glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
  7580.         glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
  7581.         glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
  7582.         glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
  7583.         glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
  7584.         glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
  7585.         glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
  7586.         glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
  7587.         glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
  7588.         glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
  7589.         glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
  7590.         glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
  7591.         glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
  7592.         glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
  7593.         glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
  7594.         glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
  7595.         glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
  7596.         glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
  7597.         glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
  7598.         glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
  7599.         glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
  7600.         glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
  7601.         glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
  7602.         glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
  7603.         glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
  7604.         glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
  7605.         glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
  7606.         glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
  7607.         glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
  7608.         glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
  7609.         glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
  7610.         glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
  7611.         glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
  7612.         glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
  7613.         glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
  7614.         glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
  7615.         glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
  7616.         glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
  7617.         glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
  7618.         glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
  7619.         glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
  7620.         glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
  7621.         glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
  7622.         glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
  7623.         glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
  7624.         glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
  7625.         glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
  7626.         glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
  7627.         glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
  7628.         glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
  7629.         glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
  7630.         glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
  7631.         glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
  7632.         glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
  7633.         glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
  7634.         glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
  7635.         glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
  7636.         glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
  7637.         glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
  7638.         glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
  7639.         glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
  7640.         glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
  7641.         glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
  7642.         glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
  7643.         glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
  7644.         glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
  7645.         glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
  7646.         glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
  7647.         glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
  7648.         glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
  7649.         glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
  7650.         glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
  7651.         glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
  7652.         glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
  7653.         glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
  7654.         glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
  7655.         glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
  7656.         glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
  7657.         glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
  7658.         glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
  7659.         glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
  7660.         glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
  7661.         glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
  7662.         glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
  7663.         glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
  7664.         glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
  7665.         glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
  7666.         glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
  7667.         glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
  7668.         glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
  7669.         glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
  7670.         glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
  7671.         glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
  7672.         glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
  7673.         glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
  7674.         glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
  7675.         glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
  7676.         glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
  7677.         glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
  7678.         glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
  7679.         glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
  7680. }
  7681. static void load_GL_OES_query_matrix(GLADloadproc load) {
  7682.         if(!GLAD_GL_OES_query_matrix) return;
  7683.         glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
  7684. }
  7685. static void load_GL_OES_single_precision(GLADloadproc load) {
  7686.         if(!GLAD_GL_OES_single_precision) return;
  7687.         glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
  7688.         glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
  7689.         glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
  7690.         glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
  7691.         glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
  7692.         glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
  7693. }
  7694. static void load_GL_OVR_multiview(GLADloadproc load) {
  7695.         if(!GLAD_GL_OVR_multiview) return;
  7696.         glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
  7697. }
  7698. static void load_GL_PGI_misc_hints(GLADloadproc load) {
  7699.         if(!GLAD_GL_PGI_misc_hints) return;
  7700.         glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
  7701. }
  7702. static void load_GL_SGIS_detail_texture(GLADloadproc load) {
  7703.         if(!GLAD_GL_SGIS_detail_texture) return;
  7704.         glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
  7705.         glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
  7706. }
  7707. static void load_GL_SGIS_fog_function(GLADloadproc load) {
  7708.         if(!GLAD_GL_SGIS_fog_function) return;
  7709.         glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
  7710.         glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
  7711. }
  7712. static void load_GL_SGIS_multisample(GLADloadproc load) {
  7713.         if(!GLAD_GL_SGIS_multisample) return;
  7714.         glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
  7715.         glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
  7716. }
  7717. static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
  7718.         if(!GLAD_GL_SGIS_pixel_texture) return;
  7719.         glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
  7720.         glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
  7721.         glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
  7722.         glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
  7723.         glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
  7724.         glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
  7725. }
  7726. static void load_GL_SGIS_point_parameters(GLADloadproc load) {
  7727.         if(!GLAD_GL_SGIS_point_parameters) return;
  7728.         glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
  7729.         glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
  7730. }
  7731. static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
  7732.         if(!GLAD_GL_SGIS_sharpen_texture) return;
  7733.         glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
  7734.         glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
  7735. }
  7736. static void load_GL_SGIS_texture4D(GLADloadproc load) {
  7737.         if(!GLAD_GL_SGIS_texture4D) return;
  7738.         glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
  7739.         glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
  7740. }
  7741. static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
  7742.         if(!GLAD_GL_SGIS_texture_color_mask) return;
  7743.         glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
  7744. }
  7745. static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
  7746.         if(!GLAD_GL_SGIS_texture_filter4) return;
  7747.         glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
  7748.         glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
  7749. }
  7750. static void load_GL_SGIX_async(GLADloadproc load) {
  7751.         if(!GLAD_GL_SGIX_async) return;
  7752.         glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
  7753.         glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
  7754.         glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
  7755.         glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
  7756.         glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
  7757.         glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
  7758. }
  7759. static void load_GL_SGIX_flush_raster(GLADloadproc load) {
  7760.         if(!GLAD_GL_SGIX_flush_raster) return;
  7761.         glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
  7762. }
  7763. static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
  7764.         if(!GLAD_GL_SGIX_fragment_lighting) return;
  7765.         glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
  7766.         glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
  7767.         glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
  7768.         glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
  7769.         glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
  7770.         glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
  7771.         glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
  7772.         glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
  7773.         glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
  7774.         glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
  7775.         glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
  7776.         glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
  7777.         glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
  7778.         glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
  7779.         glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
  7780.         glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
  7781.         glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
  7782.         glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
  7783. }
  7784. static void load_GL_SGIX_framezoom(GLADloadproc load) {
  7785.         if(!GLAD_GL_SGIX_framezoom) return;
  7786.         glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
  7787. }
  7788. static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
  7789.         if(!GLAD_GL_SGIX_igloo_interface) return;
  7790.         glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
  7791. }
  7792. static void load_GL_SGIX_instruments(GLADloadproc load) {
  7793.         if(!GLAD_GL_SGIX_instruments) return;
  7794.         glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
  7795.         glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
  7796.         glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
  7797.         glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
  7798.         glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
  7799.         glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
  7800. }
  7801. static void load_GL_SGIX_list_priority(GLADloadproc load) {
  7802.         if(!GLAD_GL_SGIX_list_priority) return;
  7803.         glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
  7804.         glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
  7805.         glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
  7806.         glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
  7807.         glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
  7808.         glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
  7809. }
  7810. static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
  7811.         if(!GLAD_GL_SGIX_pixel_texture) return;
  7812.         glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
  7813. }
  7814. static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
  7815.         if(!GLAD_GL_SGIX_polynomial_ffd) return;
  7816.         glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
  7817.         glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
  7818.         glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
  7819.         glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
  7820. }
  7821. static void load_GL_SGIX_reference_plane(GLADloadproc load) {
  7822.         if(!GLAD_GL_SGIX_reference_plane) return;
  7823.         glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
  7824. }
  7825. static void load_GL_SGIX_sprite(GLADloadproc load) {
  7826.         if(!GLAD_GL_SGIX_sprite) return;
  7827.         glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
  7828.         glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
  7829.         glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
  7830.         glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
  7831. }
  7832. static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
  7833.         if(!GLAD_GL_SGIX_tag_sample_buffer) return;
  7834.         glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
  7835. }
  7836. static void load_GL_SGI_color_table(GLADloadproc load) {
  7837.         if(!GLAD_GL_SGI_color_table) return;
  7838.         glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
  7839.         glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
  7840.         glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
  7841.         glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
  7842.         glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
  7843.         glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
  7844.         glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
  7845. }
  7846. static void load_GL_SUNX_constant_data(GLADloadproc load) {
  7847.         if(!GLAD_GL_SUNX_constant_data) return;
  7848.         glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
  7849. }
  7850. static void load_GL_SUN_global_alpha(GLADloadproc load) {
  7851.         if(!GLAD_GL_SUN_global_alpha) return;
  7852.         glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
  7853.         glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
  7854.         glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
  7855.         glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
  7856.         glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
  7857.         glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
  7858.         glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
  7859.         glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
  7860. }
  7861. static void load_GL_SUN_mesh_array(GLADloadproc load) {
  7862.         if(!GLAD_GL_SUN_mesh_array) return;
  7863.         glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
  7864. }
  7865. static void load_GL_SUN_triangle_list(GLADloadproc load) {
  7866.         if(!GLAD_GL_SUN_triangle_list) return;
  7867.         glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
  7868.         glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
  7869.         glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
  7870.         glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
  7871.         glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
  7872.         glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
  7873.         glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
  7874. }
  7875. static void load_GL_SUN_vertex(GLADloadproc load) {
  7876.         if(!GLAD_GL_SUN_vertex) return;
  7877.         glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
  7878.         glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
  7879.         glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
  7880.         glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
  7881.         glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
  7882.         glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
  7883.         glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
  7884.         glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
  7885.         glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
  7886.         glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
  7887.         glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
  7888.         glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
  7889.         glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
  7890.         glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
  7891.         glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
  7892.         glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
  7893.         glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
  7894.         glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
  7895.         glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
  7896.         glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
  7897.         glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
  7898.         glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
  7899.         glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
  7900.         glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
  7901.         glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
  7902.         glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
  7903.         glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
  7904.         glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
  7905.         glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
  7906.         glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
  7907.         glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
  7908.         glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
  7909.         glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
  7910.         glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
  7911.         glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
  7912.         glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
  7913.         glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
  7914.         glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
  7915.         glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
  7916.         glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
  7917. }
  7918. static int find_extensionsGL(void) {
  7919.         if (!get_exts()) return 0;
  7920.         GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample");
  7921.         GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer");
  7922.         GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1");
  7923.         GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
  7924.         GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth");
  7925.         GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
  7926.         GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate");
  7927.         GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend");
  7928.         GLAD_GL_AMD_framebuffer_multisample_advanced = has_ext("GL_AMD_framebuffer_multisample_advanced");
  7929.         GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions");
  7930.         GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader");
  7931.         GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float");
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  8347.         GLAD_GL_NV_conservative_raster_dilate = has_ext("GL_NV_conservative_raster_dilate");
  8348.         GLAD_GL_NV_conservative_raster_pre_snap = has_ext("GL_NV_conservative_raster_pre_snap");
  8349.         GLAD_GL_NV_conservative_raster_pre_snap_triangles = has_ext("GL_NV_conservative_raster_pre_snap_triangles");
  8350.         GLAD_GL_NV_conservative_raster_underestimation = has_ext("GL_NV_conservative_raster_underestimation");
  8351.         GLAD_GL_NV_copy_depth_to_color = has_ext("GL_NV_copy_depth_to_color");
  8352.         GLAD_GL_NV_copy_image = has_ext("GL_NV_copy_image");
  8353.         GLAD_GL_NV_deep_texture3D = has_ext("GL_NV_deep_texture3D");
  8354.         GLAD_GL_NV_depth_buffer_float = has_ext("GL_NV_depth_buffer_float");
  8355.         GLAD_GL_NV_depth_clamp = has_ext("GL_NV_depth_clamp");
  8356.         GLAD_GL_NV_draw_texture = has_ext("GL_NV_draw_texture");
  8357.         GLAD_GL_NV_draw_vulkan_image = has_ext("GL_NV_draw_vulkan_image");
  8358.         GLAD_GL_NV_evaluators = has_ext("GL_NV_evaluators");
  8359.         GLAD_GL_NV_explicit_multisample = has_ext("GL_NV_explicit_multisample");
  8360.         GLAD_GL_NV_fence = has_ext("GL_NV_fence");
  8361.         GLAD_GL_NV_fill_rectangle = has_ext("GL_NV_fill_rectangle");
  8362.         GLAD_GL_NV_float_buffer = has_ext("GL_NV_float_buffer");
  8363.         GLAD_GL_NV_fog_distance = has_ext("GL_NV_fog_distance");
  8364.         GLAD_GL_NV_fragment_coverage_to_color = has_ext("GL_NV_fragment_coverage_to_color");
  8365.         GLAD_GL_NV_fragment_program = has_ext("GL_NV_fragment_program");
  8366.         GLAD_GL_NV_fragment_program2 = has_ext("GL_NV_fragment_program2");
  8367.         GLAD_GL_NV_fragment_program4 = has_ext("GL_NV_fragment_program4");
  8368.         GLAD_GL_NV_fragment_program_option = has_ext("GL_NV_fragment_program_option");
  8369.         GLAD_GL_NV_fragment_shader_barycentric = has_ext("GL_NV_fragment_shader_barycentric");
  8370.         GLAD_GL_NV_fragment_shader_interlock = has_ext("GL_NV_fragment_shader_interlock");
  8371.         GLAD_GL_NV_framebuffer_mixed_samples = has_ext("GL_NV_framebuffer_mixed_samples");
  8372.         GLAD_GL_NV_framebuffer_multisample_coverage = has_ext("GL_NV_framebuffer_multisample_coverage");
  8373.         GLAD_GL_NV_geometry_program4 = has_ext("GL_NV_geometry_program4");
  8374.         GLAD_GL_NV_geometry_shader4 = has_ext("GL_NV_geometry_shader4");
  8375.         GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough");
  8376.         GLAD_GL_NV_gpu_multicast = has_ext("GL_NV_gpu_multicast");
  8377.         GLAD_GL_NV_gpu_program4 = has_ext("GL_NV_gpu_program4");
  8378.         GLAD_GL_NV_gpu_program5 = has_ext("GL_NV_gpu_program5");
  8379.         GLAD_GL_NV_gpu_program5_mem_extended = has_ext("GL_NV_gpu_program5_mem_extended");
  8380.         GLAD_GL_NV_gpu_shader5 = has_ext("GL_NV_gpu_shader5");
  8381.         GLAD_GL_NV_half_float = has_ext("GL_NV_half_float");
  8382.         GLAD_GL_NV_internalformat_sample_query = has_ext("GL_NV_internalformat_sample_query");
  8383.         GLAD_GL_NV_light_max_exponent = has_ext("GL_NV_light_max_exponent");
  8384.         GLAD_GL_NV_memory_attachment = has_ext("GL_NV_memory_attachment");
  8385.         GLAD_GL_NV_memory_object_sparse = has_ext("GL_NV_memory_object_sparse");
  8386.         GLAD_GL_NV_mesh_shader = has_ext("GL_NV_mesh_shader");
  8387.         GLAD_GL_NV_multisample_coverage = has_ext("GL_NV_multisample_coverage");
  8388.         GLAD_GL_NV_multisample_filter_hint = has_ext("GL_NV_multisample_filter_hint");
  8389.         GLAD_GL_NV_occlusion_query = has_ext("GL_NV_occlusion_query");
  8390.         GLAD_GL_NV_packed_depth_stencil = has_ext("GL_NV_packed_depth_stencil");
  8391.         GLAD_GL_NV_parameter_buffer_object = has_ext("GL_NV_parameter_buffer_object");
  8392.         GLAD_GL_NV_parameter_buffer_object2 = has_ext("GL_NV_parameter_buffer_object2");
  8393.         GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering");
  8394.         GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge");
  8395.         GLAD_GL_NV_pixel_data_range = has_ext("GL_NV_pixel_data_range");
  8396.         GLAD_GL_NV_point_sprite = has_ext("GL_NV_point_sprite");
  8397.         GLAD_GL_NV_present_video = has_ext("GL_NV_present_video");
  8398.         GLAD_GL_NV_primitive_restart = has_ext("GL_NV_primitive_restart");
  8399.         GLAD_GL_NV_primitive_shading_rate = has_ext("GL_NV_primitive_shading_rate");
  8400.         GLAD_GL_NV_query_resource = has_ext("GL_NV_query_resource");
  8401.         GLAD_GL_NV_query_resource_tag = has_ext("GL_NV_query_resource_tag");
  8402.         GLAD_GL_NV_register_combiners = has_ext("GL_NV_register_combiners");
  8403.         GLAD_GL_NV_register_combiners2 = has_ext("GL_NV_register_combiners2");
  8404.         GLAD_GL_NV_representative_fragment_test = has_ext("GL_NV_representative_fragment_test");
  8405.         GLAD_GL_NV_robustness_video_memory_purge = has_ext("GL_NV_robustness_video_memory_purge");
  8406.         GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
  8407.         GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage");
  8408.         GLAD_GL_NV_scissor_exclusive = has_ext("GL_NV_scissor_exclusive");
  8409.         GLAD_GL_NV_shader_atomic_counters = has_ext("GL_NV_shader_atomic_counters");
  8410.         GLAD_GL_NV_shader_atomic_float = has_ext("GL_NV_shader_atomic_float");
  8411.         GLAD_GL_NV_shader_atomic_float64 = has_ext("GL_NV_shader_atomic_float64");
  8412.         GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector");
  8413.         GLAD_GL_NV_shader_atomic_int64 = has_ext("GL_NV_shader_atomic_int64");
  8414.         GLAD_GL_NV_shader_buffer_load = has_ext("GL_NV_shader_buffer_load");
  8415.         GLAD_GL_NV_shader_buffer_store = has_ext("GL_NV_shader_buffer_store");
  8416.         GLAD_GL_NV_shader_storage_buffer_object = has_ext("GL_NV_shader_storage_buffer_object");
  8417.         GLAD_GL_NV_shader_subgroup_partitioned = has_ext("GL_NV_shader_subgroup_partitioned");
  8418.         GLAD_GL_NV_shader_texture_footprint = has_ext("GL_NV_shader_texture_footprint");
  8419.         GLAD_GL_NV_shader_thread_group = has_ext("GL_NV_shader_thread_group");
  8420.         GLAD_GL_NV_shader_thread_shuffle = has_ext("GL_NV_shader_thread_shuffle");
  8421.         GLAD_GL_NV_shading_rate_image = has_ext("GL_NV_shading_rate_image");
  8422.         GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering");
  8423.         GLAD_GL_NV_tessellation_program5 = has_ext("GL_NV_tessellation_program5");
  8424.         GLAD_GL_NV_texgen_emboss = has_ext("GL_NV_texgen_emboss");
  8425.         GLAD_GL_NV_texgen_reflection = has_ext("GL_NV_texgen_reflection");
  8426.         GLAD_GL_NV_texture_barrier = has_ext("GL_NV_texture_barrier");
  8427.         GLAD_GL_NV_texture_compression_vtc = has_ext("GL_NV_texture_compression_vtc");
  8428.         GLAD_GL_NV_texture_env_combine4 = has_ext("GL_NV_texture_env_combine4");
  8429.         GLAD_GL_NV_texture_expand_normal = has_ext("GL_NV_texture_expand_normal");
  8430.         GLAD_GL_NV_texture_multisample = has_ext("GL_NV_texture_multisample");
  8431.         GLAD_GL_NV_texture_rectangle = has_ext("GL_NV_texture_rectangle");
  8432.         GLAD_GL_NV_texture_rectangle_compressed = has_ext("GL_NV_texture_rectangle_compressed");
  8433.         GLAD_GL_NV_texture_shader = has_ext("GL_NV_texture_shader");
  8434.         GLAD_GL_NV_texture_shader2 = has_ext("GL_NV_texture_shader2");
  8435.         GLAD_GL_NV_texture_shader3 = has_ext("GL_NV_texture_shader3");
  8436.         GLAD_GL_NV_timeline_semaphore = has_ext("GL_NV_timeline_semaphore");
  8437.         GLAD_GL_NV_transform_feedback = has_ext("GL_NV_transform_feedback");
  8438.         GLAD_GL_NV_transform_feedback2 = has_ext("GL_NV_transform_feedback2");
  8439.         GLAD_GL_NV_uniform_buffer_unified_memory = has_ext("GL_NV_uniform_buffer_unified_memory");
  8440.         GLAD_GL_NV_vdpau_interop = has_ext("GL_NV_vdpau_interop");
  8441.         GLAD_GL_NV_vdpau_interop2 = has_ext("GL_NV_vdpau_interop2");
  8442.         GLAD_GL_NV_vertex_array_range = has_ext("GL_NV_vertex_array_range");
  8443.         GLAD_GL_NV_vertex_array_range2 = has_ext("GL_NV_vertex_array_range2");
  8444.         GLAD_GL_NV_vertex_attrib_integer_64bit = has_ext("GL_NV_vertex_attrib_integer_64bit");
  8445.         GLAD_GL_NV_vertex_buffer_unified_memory = has_ext("GL_NV_vertex_buffer_unified_memory");
  8446.         GLAD_GL_NV_vertex_program = has_ext("GL_NV_vertex_program");
  8447.         GLAD_GL_NV_vertex_program1_1 = has_ext("GL_NV_vertex_program1_1");
  8448.         GLAD_GL_NV_vertex_program2 = has_ext("GL_NV_vertex_program2");
  8449.         GLAD_GL_NV_vertex_program2_option = has_ext("GL_NV_vertex_program2_option");
  8450.         GLAD_GL_NV_vertex_program3 = has_ext("GL_NV_vertex_program3");
  8451.         GLAD_GL_NV_vertex_program4 = has_ext("GL_NV_vertex_program4");
  8452.         GLAD_GL_NV_video_capture = has_ext("GL_NV_video_capture");
  8453.         GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
  8454.         GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle");
  8455.         GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates");
  8456.         GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
  8457.         GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
  8458.         GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix");
  8459.         GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
  8460.         GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision");
  8461.         GLAD_GL_OML_interlace = has_ext("GL_OML_interlace");
  8462.         GLAD_GL_OML_resample = has_ext("GL_OML_resample");
  8463.         GLAD_GL_OML_subsample = has_ext("GL_OML_subsample");
  8464.         GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
  8465.         GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
  8466.         GLAD_GL_PGI_misc_hints = has_ext("GL_PGI_misc_hints");
  8467.         GLAD_GL_PGI_vertex_hints = has_ext("GL_PGI_vertex_hints");
  8468.         GLAD_GL_REND_screen_coordinates = has_ext("GL_REND_screen_coordinates");
  8469.         GLAD_GL_S3_s3tc = has_ext("GL_S3_s3tc");
  8470.         GLAD_GL_SGIS_detail_texture = has_ext("GL_SGIS_detail_texture");
  8471.         GLAD_GL_SGIS_fog_function = has_ext("GL_SGIS_fog_function");
  8472.         GLAD_GL_SGIS_generate_mipmap = has_ext("GL_SGIS_generate_mipmap");
  8473.         GLAD_GL_SGIS_multisample = has_ext("GL_SGIS_multisample");
  8474.         GLAD_GL_SGIS_pixel_texture = has_ext("GL_SGIS_pixel_texture");
  8475.         GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen");
  8476.         GLAD_GL_SGIS_point_parameters = has_ext("GL_SGIS_point_parameters");
  8477.         GLAD_GL_SGIS_sharpen_texture = has_ext("GL_SGIS_sharpen_texture");
  8478.         GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D");
  8479.         GLAD_GL_SGIS_texture_border_clamp = has_ext("GL_SGIS_texture_border_clamp");
  8480.         GLAD_GL_SGIS_texture_color_mask = has_ext("GL_SGIS_texture_color_mask");
  8481.         GLAD_GL_SGIS_texture_edge_clamp = has_ext("GL_SGIS_texture_edge_clamp");
  8482.         GLAD_GL_SGIS_texture_filter4 = has_ext("GL_SGIS_texture_filter4");
  8483.         GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod");
  8484.         GLAD_GL_SGIS_texture_select = has_ext("GL_SGIS_texture_select");
  8485.         GLAD_GL_SGIX_async = has_ext("GL_SGIX_async");
  8486.         GLAD_GL_SGIX_async_histogram = has_ext("GL_SGIX_async_histogram");
  8487.         GLAD_GL_SGIX_async_pixel = has_ext("GL_SGIX_async_pixel");
  8488.         GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax");
  8489.         GLAD_GL_SGIX_calligraphic_fragment = has_ext("GL_SGIX_calligraphic_fragment");
  8490.         GLAD_GL_SGIX_clipmap = has_ext("GL_SGIX_clipmap");
  8491.         GLAD_GL_SGIX_convolution_accuracy = has_ext("GL_SGIX_convolution_accuracy");
  8492.         GLAD_GL_SGIX_depth_pass_instrument = has_ext("GL_SGIX_depth_pass_instrument");
  8493.         GLAD_GL_SGIX_depth_texture = has_ext("GL_SGIX_depth_texture");
  8494.         GLAD_GL_SGIX_flush_raster = has_ext("GL_SGIX_flush_raster");
  8495.         GLAD_GL_SGIX_fog_offset = has_ext("GL_SGIX_fog_offset");
  8496.         GLAD_GL_SGIX_fragment_lighting = has_ext("GL_SGIX_fragment_lighting");
  8497.         GLAD_GL_SGIX_framezoom = has_ext("GL_SGIX_framezoom");
  8498.         GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface");
  8499.         GLAD_GL_SGIX_instruments = has_ext("GL_SGIX_instruments");
  8500.         GLAD_GL_SGIX_interlace = has_ext("GL_SGIX_interlace");
  8501.         GLAD_GL_SGIX_ir_instrument1 = has_ext("GL_SGIX_ir_instrument1");
  8502.         GLAD_GL_SGIX_list_priority = has_ext("GL_SGIX_list_priority");
  8503.         GLAD_GL_SGIX_pixel_texture = has_ext("GL_SGIX_pixel_texture");
  8504.         GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles");
  8505.         GLAD_GL_SGIX_polynomial_ffd = has_ext("GL_SGIX_polynomial_ffd");
  8506.         GLAD_GL_SGIX_reference_plane = has_ext("GL_SGIX_reference_plane");
  8507.         GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample");
  8508.         GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint");
  8509.         GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow");
  8510.         GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient");
  8511.         GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite");
  8512.         GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample");
  8513.         GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer");
  8514.         GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env");
  8515.         GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp");
  8516.         GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias");
  8517.         GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer");
  8518.         GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias");
  8519.         GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip");
  8520.         GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb");
  8521.         GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample");
  8522.         GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba");
  8523.         GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix");
  8524.         GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table");
  8525.         GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table");
  8526.         GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data");
  8527.         GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes");
  8528.         GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha");
  8529.         GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array");
  8530.         GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum");
  8531.         GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list");
  8532.         GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex");
  8533.         GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading");
  8534.         GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog");
  8535.         free_exts();
  8536.         return 1;
  8537. }
  8538.  
  8539. static void find_coreGL(void) {
  8540.  
  8541.     /* Thank you @elmindreda
  8542.      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
  8543.      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
  8544.      */
  8545.     int i, major, minor;
  8546.  
  8547.     const char* version;
  8548.     const char* prefixes[] = {
  8549.         "OpenGL ES-CM ",
  8550.         "OpenGL ES-CL ",
  8551.         "OpenGL ES ",
  8552.         NULL
  8553.     };
  8554.  
  8555.     version = (const char*) glGetString(GL_VERSION);
  8556.     if (!version) return;
  8557.  
  8558.     for (i = 0;  prefixes[i];  i++) {
  8559.         const size_t length = strlen(prefixes[i]);
  8560.         if (strncmp(version, prefixes[i], length) == 0) {
  8561.             version += length;
  8562.             break;
  8563.         }
  8564.     }
  8565.  
  8566. /* PR #18 */
  8567. #ifdef _MSC_VER
  8568.     sscanf_s(version, "%d.%d", &major, &minor);
  8569. #else
  8570.     sscanf(version, "%d.%d", &major, &minor);
  8571. #endif
  8572.  
  8573.     GLVersion.major = major; GLVersion.minor = minor;
  8574.     max_loaded_major = major; max_loaded_minor = minor;
  8575.         GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
  8576.         GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
  8577.         GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
  8578.         GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
  8579.         GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
  8580.         GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
  8581.         GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
  8582.         GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
  8583.         GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
  8584.         GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
  8585.         GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
  8586.         if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
  8587.                 max_loaded_major = 3;
  8588.                 max_loaded_minor = 2;
  8589.         }
  8590. }
  8591.  
  8592. int gladLoadGLLoader(GLADloadproc load) {
  8593.         GLVersion.major = 0; GLVersion.minor = 0;
  8594.         glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  8595.         if(glGetString == NULL) return 0;
  8596.         if(glGetString(GL_VERSION) == NULL) return 0;
  8597.         find_coreGL();
  8598.         load_GL_VERSION_1_0(load);
  8599.         load_GL_VERSION_1_1(load);
  8600.         load_GL_VERSION_1_2(load);
  8601.         load_GL_VERSION_1_3(load);
  8602.         load_GL_VERSION_1_4(load);
  8603.         load_GL_VERSION_1_5(load);
  8604.         load_GL_VERSION_2_0(load);
  8605.         load_GL_VERSION_2_1(load);
  8606.         load_GL_VERSION_3_0(load);
  8607.         load_GL_VERSION_3_1(load);
  8608.         load_GL_VERSION_3_2(load);
  8609.  
  8610.         if (!find_extensionsGL()) return 0;
  8611.         load_GL_3DFX_tbuffer(load);
  8612.         load_GL_AMD_debug_output(load);
  8613.         load_GL_AMD_draw_buffers_blend(load);
  8614.         load_GL_AMD_framebuffer_multisample_advanced(load);
  8615.         load_GL_AMD_framebuffer_sample_positions(load);
  8616.         load_GL_AMD_gpu_shader_int64(load);
  8617.         load_GL_AMD_interleaved_elements(load);
  8618.         load_GL_AMD_multi_draw_indirect(load);
  8619.         load_GL_AMD_name_gen_delete(load);
  8620.         load_GL_AMD_occlusion_query_event(load);
  8621.         load_GL_AMD_performance_monitor(load);
  8622.         load_GL_AMD_sample_positions(load);
  8623.         load_GL_AMD_sparse_texture(load);
  8624.         load_GL_AMD_stencil_operation_extended(load);
  8625.         load_GL_AMD_vertex_shader_tessellator(load);
  8626.         load_GL_APPLE_element_array(load);
  8627.         load_GL_APPLE_fence(load);
  8628.         load_GL_APPLE_flush_buffer_range(load);
  8629.         load_GL_APPLE_object_purgeable(load);
  8630.         load_GL_APPLE_texture_range(load);
  8631.         load_GL_APPLE_vertex_array_object(load);
  8632.         load_GL_APPLE_vertex_array_range(load);
  8633.         load_GL_APPLE_vertex_program_evaluators(load);
  8634.         load_GL_ARB_ES2_compatibility(load);
  8635.         load_GL_ARB_ES3_1_compatibility(load);
  8636.         load_GL_ARB_ES3_2_compatibility(load);
  8637.         load_GL_ARB_base_instance(load);
  8638.         load_GL_ARB_bindless_texture(load);
  8639.         load_GL_ARB_blend_func_extended(load);
  8640.         load_GL_ARB_buffer_storage(load);
  8641.         load_GL_ARB_cl_event(load);
  8642.         load_GL_ARB_clear_buffer_object(load);
  8643.         load_GL_ARB_clear_texture(load);
  8644.         load_GL_ARB_clip_control(load);
  8645.         load_GL_ARB_color_buffer_float(load);
  8646.         load_GL_ARB_compute_shader(load);
  8647.         load_GL_ARB_compute_variable_group_size(load);
  8648.         load_GL_ARB_copy_buffer(load);
  8649.         load_GL_ARB_copy_image(load);
  8650.         load_GL_ARB_debug_output(load);
  8651.         load_GL_ARB_direct_state_access(load);
  8652.         load_GL_ARB_draw_buffers(load);
  8653.         load_GL_ARB_draw_buffers_blend(load);
  8654.         load_GL_ARB_draw_elements_base_vertex(load);
  8655.         load_GL_ARB_draw_indirect(load);
  8656.         load_GL_ARB_draw_instanced(load);
  8657.         load_GL_ARB_fragment_program(load);
  8658.         load_GL_ARB_framebuffer_no_attachments(load);
  8659.         load_GL_ARB_framebuffer_object(load);
  8660.         load_GL_ARB_geometry_shader4(load);
  8661.         load_GL_ARB_get_program_binary(load);
  8662.         load_GL_ARB_get_texture_sub_image(load);
  8663.         load_GL_ARB_gl_spirv(load);
  8664.         load_GL_ARB_gpu_shader_fp64(load);
  8665.         load_GL_ARB_gpu_shader_int64(load);
  8666.         load_GL_ARB_imaging(load);
  8667.         load_GL_ARB_indirect_parameters(load);
  8668.         load_GL_ARB_instanced_arrays(load);
  8669.         load_GL_ARB_internalformat_query(load);
  8670.         load_GL_ARB_internalformat_query2(load);
  8671.         load_GL_ARB_invalidate_subdata(load);
  8672.         load_GL_ARB_map_buffer_range(load);
  8673.         load_GL_ARB_matrix_palette(load);
  8674.         load_GL_ARB_multi_bind(load);
  8675.         load_GL_ARB_multi_draw_indirect(load);
  8676.         load_GL_ARB_multisample(load);
  8677.         load_GL_ARB_multitexture(load);
  8678.         load_GL_ARB_occlusion_query(load);
  8679.         load_GL_ARB_parallel_shader_compile(load);
  8680.         load_GL_ARB_point_parameters(load);
  8681.         load_GL_ARB_polygon_offset_clamp(load);
  8682.         load_GL_ARB_program_interface_query(load);
  8683.         load_GL_ARB_provoking_vertex(load);
  8684.         load_GL_ARB_robustness(load);
  8685.         load_GL_ARB_sample_locations(load);
  8686.         load_GL_ARB_sample_shading(load);
  8687.         load_GL_ARB_sampler_objects(load);
  8688.         load_GL_ARB_separate_shader_objects(load);
  8689.         load_GL_ARB_shader_atomic_counters(load);
  8690.         load_GL_ARB_shader_image_load_store(load);
  8691.         load_GL_ARB_shader_objects(load);
  8692.         load_GL_ARB_shader_storage_buffer_object(load);
  8693.         load_GL_ARB_shader_subroutine(load);
  8694.         load_GL_ARB_shading_language_include(load);
  8695.         load_GL_ARB_sparse_buffer(load);
  8696.         load_GL_ARB_sparse_texture(load);
  8697.         load_GL_ARB_sync(load);
  8698.         load_GL_ARB_tessellation_shader(load);
  8699.         load_GL_ARB_texture_barrier(load);
  8700.         load_GL_ARB_texture_buffer_object(load);
  8701.         load_GL_ARB_texture_buffer_range(load);
  8702.         load_GL_ARB_texture_compression(load);
  8703.         load_GL_ARB_texture_multisample(load);
  8704.         load_GL_ARB_texture_storage(load);
  8705.         load_GL_ARB_texture_storage_multisample(load);
  8706.         load_GL_ARB_texture_view(load);
  8707.         load_GL_ARB_timer_query(load);
  8708.         load_GL_ARB_transform_feedback2(load);
  8709.         load_GL_ARB_transform_feedback3(load);
  8710.         load_GL_ARB_transform_feedback_instanced(load);
  8711.         load_GL_ARB_transpose_matrix(load);
  8712.         load_GL_ARB_uniform_buffer_object(load);
  8713.         load_GL_ARB_vertex_array_object(load);
  8714.         load_GL_ARB_vertex_attrib_64bit(load);
  8715.         load_GL_ARB_vertex_attrib_binding(load);
  8716.         load_GL_ARB_vertex_blend(load);
  8717.         load_GL_ARB_vertex_buffer_object(load);
  8718.         load_GL_ARB_vertex_program(load);
  8719.         load_GL_ARB_vertex_shader(load);
  8720.         load_GL_ARB_vertex_type_2_10_10_10_rev(load);
  8721.         load_GL_ARB_viewport_array(load);
  8722.         load_GL_ARB_window_pos(load);
  8723.         load_GL_ATI_draw_buffers(load);
  8724.         load_GL_ATI_element_array(load);
  8725.         load_GL_ATI_envmap_bumpmap(load);
  8726.         load_GL_ATI_fragment_shader(load);
  8727.         load_GL_ATI_map_object_buffer(load);
  8728.         load_GL_ATI_pn_triangles(load);
  8729.         load_GL_ATI_separate_stencil(load);
  8730.         load_GL_ATI_vertex_array_object(load);
  8731.         load_GL_ATI_vertex_attrib_array_object(load);
  8732.         load_GL_ATI_vertex_streams(load);
  8733.         load_GL_EXT_EGL_image_storage(load);
  8734.         load_GL_EXT_bindable_uniform(load);
  8735.         load_GL_EXT_blend_color(load);
  8736.         load_GL_EXT_blend_equation_separate(load);
  8737.         load_GL_EXT_blend_func_separate(load);
  8738.         load_GL_EXT_blend_minmax(load);
  8739.         load_GL_EXT_color_subtable(load);
  8740.         load_GL_EXT_compiled_vertex_array(load);
  8741.         load_GL_EXT_convolution(load);
  8742.         load_GL_EXT_coordinate_frame(load);
  8743.         load_GL_EXT_copy_texture(load);
  8744.         load_GL_EXT_cull_vertex(load);
  8745.         load_GL_EXT_debug_label(load);
  8746.         load_GL_EXT_debug_marker(load);
  8747.         load_GL_EXT_depth_bounds_test(load);
  8748.         load_GL_EXT_direct_state_access(load);
  8749.         load_GL_EXT_draw_buffers2(load);
  8750.         load_GL_EXT_draw_instanced(load);
  8751.         load_GL_EXT_draw_range_elements(load);
  8752.         load_GL_EXT_external_buffer(load);
  8753.         load_GL_EXT_fog_coord(load);
  8754.         load_GL_EXT_framebuffer_blit(load);
  8755.         load_GL_EXT_framebuffer_multisample(load);
  8756.         load_GL_EXT_framebuffer_object(load);
  8757.         load_GL_EXT_geometry_shader4(load);
  8758.         load_GL_EXT_gpu_program_parameters(load);
  8759.         load_GL_EXT_gpu_shader4(load);
  8760.         load_GL_EXT_histogram(load);
  8761.         load_GL_EXT_index_func(load);
  8762.         load_GL_EXT_index_material(load);
  8763.         load_GL_EXT_light_texture(load);
  8764.         load_GL_EXT_memory_object(load);
  8765.         load_GL_EXT_memory_object_fd(load);
  8766.         load_GL_EXT_memory_object_win32(load);
  8767.         load_GL_EXT_multi_draw_arrays(load);
  8768.         load_GL_EXT_multisample(load);
  8769.         load_GL_EXT_paletted_texture(load);
  8770.         load_GL_EXT_pixel_transform(load);
  8771.         load_GL_EXT_point_parameters(load);
  8772.         load_GL_EXT_polygon_offset(load);
  8773.         load_GL_EXT_polygon_offset_clamp(load);
  8774.         load_GL_EXT_provoking_vertex(load);
  8775.         load_GL_EXT_raster_multisample(load);
  8776.         load_GL_EXT_secondary_color(load);
  8777.         load_GL_EXT_semaphore(load);
  8778.         load_GL_EXT_semaphore_fd(load);
  8779.         load_GL_EXT_semaphore_win32(load);
  8780.         load_GL_EXT_separate_shader_objects(load);
  8781.         load_GL_EXT_shader_framebuffer_fetch_non_coherent(load);
  8782.         load_GL_EXT_shader_image_load_store(load);
  8783.         load_GL_EXT_stencil_clear_tag(load);
  8784.         load_GL_EXT_stencil_two_side(load);
  8785.         load_GL_EXT_subtexture(load);
  8786.         load_GL_EXT_texture3D(load);
  8787.         load_GL_EXT_texture_array(load);
  8788.         load_GL_EXT_texture_buffer_object(load);
  8789.         load_GL_EXT_texture_integer(load);
  8790.         load_GL_EXT_texture_object(load);
  8791.         load_GL_EXT_texture_perturb_normal(load);
  8792.         load_GL_EXT_timer_query(load);
  8793.         load_GL_EXT_transform_feedback(load);
  8794.         load_GL_EXT_vertex_array(load);
  8795.         load_GL_EXT_vertex_attrib_64bit(load);
  8796.         load_GL_EXT_vertex_shader(load);
  8797.         load_GL_EXT_vertex_weighting(load);
  8798.         load_GL_EXT_win32_keyed_mutex(load);
  8799.         load_GL_EXT_window_rectangles(load);
  8800.         load_GL_EXT_x11_sync_object(load);
  8801.         load_GL_GREMEDY_frame_terminator(load);
  8802.         load_GL_GREMEDY_string_marker(load);
  8803.         load_GL_HP_image_transform(load);
  8804.         load_GL_IBM_multimode_draw_arrays(load);
  8805.         load_GL_IBM_static_data(load);
  8806.         load_GL_IBM_vertex_array_lists(load);
  8807.         load_GL_INGR_blend_func_separate(load);
  8808.         load_GL_INTEL_framebuffer_CMAA(load);
  8809.         load_GL_INTEL_map_texture(load);
  8810.         load_GL_INTEL_parallel_arrays(load);
  8811.         load_GL_INTEL_performance_query(load);
  8812.         load_GL_KHR_blend_equation_advanced(load);
  8813.         load_GL_KHR_debug(load);
  8814.         load_GL_KHR_parallel_shader_compile(load);
  8815.         load_GL_KHR_robustness(load);
  8816.         load_GL_MESA_framebuffer_flip_y(load);
  8817.         load_GL_MESA_resize_buffers(load);
  8818.         load_GL_MESA_window_pos(load);
  8819.         load_GL_NVX_conditional_render(load);
  8820.         load_GL_NVX_gpu_multicast2(load);
  8821.         load_GL_NVX_linked_gpu_multicast(load);
  8822.         load_GL_NVX_progress_fence(load);
  8823.         load_GL_NV_alpha_to_coverage_dither_control(load);
  8824.         load_GL_NV_bindless_multi_draw_indirect(load);
  8825.         load_GL_NV_bindless_multi_draw_indirect_count(load);
  8826.         load_GL_NV_bindless_texture(load);
  8827.         load_GL_NV_blend_equation_advanced(load);
  8828.         load_GL_NV_clip_space_w_scaling(load);
  8829.         load_GL_NV_command_list(load);
  8830.         load_GL_NV_conditional_render(load);
  8831.         load_GL_NV_conservative_raster(load);
  8832.         load_GL_NV_conservative_raster_dilate(load);
  8833.         load_GL_NV_conservative_raster_pre_snap_triangles(load);
  8834.         load_GL_NV_copy_image(load);
  8835.         load_GL_NV_depth_buffer_float(load);
  8836.         load_GL_NV_draw_texture(load);
  8837.         load_GL_NV_draw_vulkan_image(load);
  8838.         load_GL_NV_evaluators(load);
  8839.         load_GL_NV_explicit_multisample(load);
  8840.         load_GL_NV_fence(load);
  8841.         load_GL_NV_fragment_coverage_to_color(load);
  8842.         load_GL_NV_fragment_program(load);
  8843.         load_GL_NV_framebuffer_mixed_samples(load);
  8844.         load_GL_NV_framebuffer_multisample_coverage(load);
  8845.         load_GL_NV_geometry_program4(load);
  8846.         load_GL_NV_gpu_multicast(load);
  8847.         load_GL_NV_gpu_program4(load);
  8848.         load_GL_NV_gpu_program5(load);
  8849.         load_GL_NV_gpu_shader5(load);
  8850.         load_GL_NV_half_float(load);
  8851.         load_GL_NV_internalformat_sample_query(load);
  8852.         load_GL_NV_memory_attachment(load);
  8853.         load_GL_NV_memory_object_sparse(load);
  8854.         load_GL_NV_mesh_shader(load);
  8855.         load_GL_NV_occlusion_query(load);
  8856.         load_GL_NV_parameter_buffer_object(load);
  8857.         load_GL_NV_path_rendering(load);
  8858.         load_GL_NV_pixel_data_range(load);
  8859.         load_GL_NV_point_sprite(load);
  8860.         load_GL_NV_present_video(load);
  8861.         load_GL_NV_primitive_restart(load);
  8862.         load_GL_NV_query_resource(load);
  8863.         load_GL_NV_query_resource_tag(load);
  8864.         load_GL_NV_register_combiners(load);
  8865.         load_GL_NV_register_combiners2(load);
  8866.         load_GL_NV_sample_locations(load);
  8867.         load_GL_NV_scissor_exclusive(load);
  8868.         load_GL_NV_shader_buffer_load(load);
  8869.         load_GL_NV_shading_rate_image(load);
  8870.         load_GL_NV_texture_barrier(load);
  8871.         load_GL_NV_texture_multisample(load);
  8872.         load_GL_NV_timeline_semaphore(load);
  8873.         load_GL_NV_transform_feedback(load);
  8874.         load_GL_NV_transform_feedback2(load);
  8875.         load_GL_NV_vdpau_interop(load);
  8876.         load_GL_NV_vdpau_interop2(load);
  8877.         load_GL_NV_vertex_array_range(load);
  8878.         load_GL_NV_vertex_attrib_integer_64bit(load);
  8879.         load_GL_NV_vertex_buffer_unified_memory(load);
  8880.         load_GL_NV_vertex_program(load);
  8881.         load_GL_NV_vertex_program4(load);
  8882.         load_GL_NV_video_capture(load);
  8883.         load_GL_NV_viewport_swizzle(load);
  8884.         load_GL_OES_byte_coordinates(load);
  8885.         load_GL_OES_fixed_point(load);
  8886.         load_GL_OES_query_matrix(load);
  8887.         load_GL_OES_single_precision(load);
  8888.         load_GL_OVR_multiview(load);
  8889.         load_GL_PGI_misc_hints(load);
  8890.         load_GL_SGIS_detail_texture(load);
  8891.         load_GL_SGIS_fog_function(load);
  8892.         load_GL_SGIS_multisample(load);
  8893.         load_GL_SGIS_pixel_texture(load);
  8894.         load_GL_SGIS_point_parameters(load);
  8895.         load_GL_SGIS_sharpen_texture(load);
  8896.         load_GL_SGIS_texture4D(load);
  8897.         load_GL_SGIS_texture_color_mask(load);
  8898.         load_GL_SGIS_texture_filter4(load);
  8899.         load_GL_SGIX_async(load);
  8900.         load_GL_SGIX_flush_raster(load);
  8901.         load_GL_SGIX_fragment_lighting(load);
  8902.         load_GL_SGIX_framezoom(load);
  8903.         load_GL_SGIX_igloo_interface(load);
  8904.         load_GL_SGIX_instruments(load);
  8905.         load_GL_SGIX_list_priority(load);
  8906.         load_GL_SGIX_pixel_texture(load);
  8907.         load_GL_SGIX_polynomial_ffd(load);
  8908.         load_GL_SGIX_reference_plane(load);
  8909.         load_GL_SGIX_sprite(load);
  8910.         load_GL_SGIX_tag_sample_buffer(load);
  8911.         load_GL_SGI_color_table(load);
  8912.         load_GL_SUNX_constant_data(load);
  8913.         load_GL_SUN_global_alpha(load);
  8914.         load_GL_SUN_mesh_array(load);
  8915.         load_GL_SUN_triangle_list(load);
  8916.         load_GL_SUN_vertex(load);
  8917.         return GLVersion.major != 0 || GLVersion.minor != 0;
  8918. }
  8919.  
  8920.