- /* 
-   Simple DirectMedia Layer 
-   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> 
-   
-   This software is provided 'as-is', without any express or implied 
-   warranty.  In no event will the authors be held liable for any damages 
-   arising from the use of this software. 
-   
-   Permission is granted to anyone to use this software for any purpose, 
-   including commercial applications, and to alter it and redistribute it 
-   freely, subject to the following restrictions: 
-   
-   1. The origin of this software must not be misrepresented; you must not 
-      claim that you wrote the original software. If you use this software 
-      in a product, an acknowledgment in the product documentation would be 
-      appreciated but is not required. 
-   2. Altered source versions must be plainly marked as such, and must not be 
-      misrepresented as being the original software. 
-   3. This notice may not be removed or altered from any source distribution. 
- */ 
-   
- /** 
-  *  \file SDL_test_random.h 
-  * 
-  *  Include file for SDL test framework. 
-  * 
-  *  This code is a part of the SDL2_test library, not the main SDL library. 
-  */ 
-   
- /* 
-   
-  A "32-bit Multiply with carry random number generator. Very fast. 
-  Includes a list of recommended multipliers. 
-   
-  multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32. 
-  period: (a*2^31)-1 
-   
- */ 
-   
- #ifndef SDL_test_random_h_ 
- #define SDL_test_random_h_ 
-   
- #include "begin_code.h" 
- /* Set up for C function definitions, even when using C++ */ 
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
- /* --- Definitions */ 
-   
- /* 
-  * Macros that return a random number in a specific format. 
-  */ 
- #define SDLTest_RandomInt(c)        ((int)SDLTest_Random(c)) 
-   
- /* 
-  * Context structure for the random number generator state. 
-  */ 
-   typedef struct { 
-     unsigned int a; 
-     unsigned int x; 
-     unsigned int c; 
-     unsigned int ah; 
-     unsigned int al; 
-   } SDLTest_RandomContext; 
-   
-   
- /* --- Function prototypes */ 
-   
- /** 
-  *  \brief Initialize random number generator with two integers. 
-  * 
-  *  Note: The random sequence of numbers returned by ...Random() is the 
-  *  same for the same two integers and has a period of 2^31. 
-  * 
-  *  \param rndContext     pointer to context structure 
-  *  \param xi         integer that defines the random sequence 
-  *  \param ci         integer that defines the random sequence 
-  * 
-  */ 
-  void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi, 
-                   unsigned int ci); 
-   
- /** 
-  *  \brief Initialize random number generator based on current system time. 
-  * 
-  *  \param rndContext     pointer to context structure 
-  * 
-  */ 
-  void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext); 
-   
-   
- /** 
-  *  \brief Initialize random number generator based on current system time. 
-  * 
-  *  Note: ...RandomInit() or ...RandomInitTime() must have been called 
-  *  before using this function. 
-  * 
-  *  \param rndContext     pointer to context structure 
-  * 
-  *  \returns a random number (32bit unsigned integer) 
-  * 
-  */ 
-  unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext); 
-   
-   
- /* Ends C function definitions when using C++ */ 
- #ifdef __cplusplus 
- } 
- #endif 
- #include "close_code.h" 
-   
- #endif /* SDL_test_random_h_ */ 
-   
- /* vi: set ts=4 sw=4 expandtab: */ 
-