- /* 
-   Simple DirectMedia Layer 
-   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> 
-   
-   This software is provided 'as-is', without any express or implied 
-   warranty.  In no event will the authors be held liable for any damages 
-   arising from the use of this software. 
-   
-   Permission is granted to anyone to use this software for any purpose, 
-   including commercial applications, and to alter it and redistribute it 
-   freely, subject to the following restrictions: 
-   
-   1. The origin of this software must not be misrepresented; you must not 
-      claim that you wrote the original software. If you use this software 
-      in a product, an acknowledgment in the product documentation would be 
-      appreciated but is not required. 
-   2. Altered source versions must be plainly marked as such, and must not be 
-      misrepresented as being the original software. 
-   3. This notice may not be removed or altered from any source distribution. 
- */ 
-   
- /** 
-  *  \file SDL_test_font.h 
-  * 
-  *  Include file for SDL test framework. 
-  * 
-  *  This code is a part of the SDL2_test library, not the main SDL library. 
-  */ 
-   
- #ifndef SDL_test_font_h_ 
- #define SDL_test_font_h_ 
-   
- #include "begin_code.h" 
- /* Set up for C function definitions, even when using C++ */ 
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
- /* Function prototypes */ 
-   
- #define FONT_CHARACTER_SIZE 8 
- #define FONT_LINE_HEIGHT    (FONT_CHARACTER_SIZE + 2) 
-   
- /** 
-  *  \brief Draw a string in the currently set font. 
-  * 
-  *  \param renderer The renderer to draw on. 
-  *  \param x The X coordinate of the upper left corner of the character. 
-  *  \param y The Y coordinate of the upper left corner of the character. 
-  *  \param c The character to draw. 
-  * 
-  *  \returns 0 on success, -1 on failure. 
-  */ 
- int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c); 
-   
- /** 
-  *  \brief Draw a UTF-8 string in the currently set font. 
-  * 
-  *  The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets. 
-  * 
-  *  \param renderer The renderer to draw on. 
-  *  \param x The X coordinate of the upper left corner of the string. 
-  *  \param y The Y coordinate of the upper left corner of the string. 
-  *  \param s The string to draw. 
-  * 
-  *  \returns 0 on success, -1 on failure. 
-  */ 
- int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s); 
-   
- /** 
-  *  \brief Data used for multi-line text output 
-  */ 
- typedef struct SDLTest_TextWindow 
- { 
-     SDL_Rect rect; 
-     int current; 
-     int numlines; 
-     char **lines; 
- } SDLTest_TextWindow; 
-   
- /** 
-  *  \brief Create a multi-line text output window 
-  * 
-  *  \param x The X coordinate of the upper left corner of the window. 
-  *  \param y The Y coordinate of the upper left corner of the window. 
-  *  \param w The width of the window (currently ignored) 
-  *  \param h The height of the window (currently ignored) 
-  * 
-  *  \returns the new window, or NULL on failure. 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- SDLTest_TextWindow *SDLTest_TextWindowCreate(int x, int y, int w, int h); 
-   
- /** 
-  *  \brief Display a multi-line text output window 
-  * 
-  *  This function should be called every frame to display the text 
-  * 
-  *  \param textwin The text output window 
-  *  \param renderer The renderer to use for display 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer); 
-   
- /** 
-  *  \brief Add text to a multi-line text output window 
-  * 
-  *  Adds UTF-8 text to the end of the current text. The newline character starts a 
-  *  new line of text. The backspace character deletes the last character or, if the 
-  *  line is empty, deletes the line and goes to the end of the previous line. 
-  * 
-  *  \param textwin The text output window 
-  *  \param fmt A printf() style format string 
-  *  \param ...  additional parameters matching % tokens in the `fmt` string, if any 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 
-   
- /** 
-  *  \brief Add text to a multi-line text output window 
-  * 
-  *  Adds UTF-8 text to the end of the current text. The newline character starts a 
-  *  new line of text. The backspace character deletes the last character or, if the 
-  *  line is empty, deletes the line and goes to the end of the previous line. 
-  * 
-  *  \param textwin The text output window 
-  *  \param text The text to add to the window 
-  *  \param len The length, in bytes, of the text to add to the window 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len); 
-   
- /** 
-  *  \brief Clear the text in a multi-line text output window 
-  * 
-  *  \param textwin The text output window 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin); 
-   
- /** 
-  *  \brief Free the storage associated with a multi-line text output window 
-  * 
-  *  \param textwin The text output window 
-  * 
-  *  \since This function is available since SDL 2.24.0 
-  */ 
- void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin); 
-   
- /** 
-  *  \brief Cleanup textures used by font drawing functions. 
-  */ 
- void SDLTest_CleanupTextDrawing(void); 
-   
- /* Ends C function definitions when using C++ */ 
- #ifdef __cplusplus 
- } 
- #endif 
- #include "close_code.h" 
-   
- #endif /* SDL_test_font_h_ */ 
-   
- /* vi: set ts=4 sw=4 expandtab: */ 
-