- /* 
-   Simple DirectMedia Layer 
-   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> 
-   
-   This software is provided 'as-is', without any express or implied 
-   warranty.  In no event will the authors be held liable for any damages 
-   arising from the use of this software. 
-   
-   Permission is granted to anyone to use this software for any purpose, 
-   including commercial applications, and to alter it and redistribute it 
-   freely, subject to the following restrictions: 
-   
-   1. The origin of this software must not be misrepresented; you must not 
-      claim that you wrote the original software. If you use this software 
-      in a product, an acknowledgment in the product documentation would be 
-      appreciated but is not required. 
-   2. Altered source versions must be plainly marked as such, and must not be 
-      misrepresented as being the original software. 
-   3. This notice may not be removed or altered from any source distribution. 
- */ 
-   
- /** 
-  *  \file SDL_opengles2.h 
-  * 
-  *  This is a simple file to encapsulate the OpenGL ES 2.0 API headers. 
-  */ 
- #include "SDL_config.h" 
-   
- #if !defined(_MSC_VER) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) 
-   
- #ifdef __IPHONEOS__ 
- #include <OpenGLES/ES2/gl.h> 
- #include <OpenGLES/ES2/glext.h> 
- #else 
- #include <GLES2/gl2platform.h> 
- #include <GLES2/gl2.h> 
- #include <GLES2/gl2ext.h> 
- #endif 
-   
- #else /* _MSC_VER */ 
-   
- /* OpenGL ES2 headers for Visual Studio */ 
- #include "SDL_opengles2_khrplatform.h" 
- #include "SDL_opengles2_gl2platform.h" 
- #include "SDL_opengles2_gl2.h" 
- #include "SDL_opengles2_gl2ext.h" 
-   
- #endif /* _MSC_VER */ 
-   
- #ifndef APIENTRY 
- #define APIENTRY GL_APIENTRY 
- #endif 
-