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  1. /*
  2.   Simple DirectMedia Layer
  3.   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
  4.  
  5.   This software is provided 'as-is', without any express or implied
  6.   warranty.  In no event will the authors be held liable for any damages
  7.   arising from the use of this software.
  8.  
  9.   Permission is granted to anyone to use this software for any purpose,
  10.   including commercial applications, and to alter it and redistribute it
  11.   freely, subject to the following restrictions:
  12.  
  13.   1. The origin of this software must not be misrepresented; you must not
  14.      claim that you wrote the original software. If you use this software
  15.      in a product, an acknowledgment in the product documentation would be
  16.      appreciated but is not required.
  17.   2. Altered source versions must be plainly marked as such, and must not be
  18.      misrepresented as being the original software.
  19.   3. This notice may not be removed or altered from any source distribution.
  20. */
  21.  
  22. /**
  23.  *  \file SDL_locale.h
  24.  *
  25.  *  Include file for SDL locale services
  26.  */
  27.  
  28. #ifndef _SDL_locale_h
  29. #define _SDL_locale_h
  30.  
  31. #include "SDL_stdinc.h"
  32. #include "SDL_error.h"
  33.  
  34. #include "begin_code.h"
  35. /* Set up for C function definitions, even when using C++ */
  36. #ifdef __cplusplus
  37. /* *INDENT-OFF* */
  38. extern "C" {
  39. /* *INDENT-ON* */
  40. #endif
  41.  
  42.  
  43. typedef struct SDL_Locale
  44. {
  45.     const char *language;  /**< A language name, like "en" for English. */
  46.     const char *country;  /**< A country, like "US" for America. Can be NULL. */
  47. } SDL_Locale;
  48.  
  49. /**
  50.  * Report the user's preferred locale.
  51.  *
  52.  * This returns an array of SDL_Locale structs, the final item zeroed out.
  53.  * When the caller is done with this array, it should call SDL_free() on the
  54.  * returned value; all the memory involved is allocated in a single block, so
  55.  * a single SDL_free() will suffice.
  56.  *
  57.  * Returned language strings are in the format xx, where 'xx' is an ISO-639
  58.  * language specifier (such as "en" for English, "de" for German, etc).
  59.  * Country strings are in the format YY, where "YY" is an ISO-3166 country
  60.  * code (such as "US" for the United States, "CA" for Canada, etc). Country
  61.  * might be NULL if there's no specific guidance on them (so you might get {
  62.  * "en", "US" } for American English, but { "en", NULL } means "English
  63.  * language, generically"). Language strings are never NULL, except to
  64.  * terminate the array.
  65.  *
  66.  * Please note that not all of these strings are 2 characters; some are three
  67.  * or more.
  68.  *
  69.  * The returned list of locales are in the order of the user's preference. For
  70.  * example, a German citizen that is fluent in US English and knows enough
  71.  * Japanese to navigate around Tokyo might have a list like: { "de", "en_US",
  72.  * "jp", NULL }. Someone from England might prefer British English (where
  73.  * "color" is spelled "colour", etc), but will settle for anything like it: {
  74.  * "en_GB", "en", NULL }.
  75.  *
  76.  * This function returns NULL on error, including when the platform does not
  77.  * supply this information at all.
  78.  *
  79.  * This might be a "slow" call that has to query the operating system. It's
  80.  * best to ask for this once and save the results. However, this list can
  81.  * change, usually because the user has changed a system preference outside of
  82.  * your program; SDL will send an SDL_LOCALECHANGED event in this case, if
  83.  * possible, and you can call this function again to get an updated copy of
  84.  * preferred locales.
  85.  *
  86.  * \return array of locales, terminated with a locale with a NULL language
  87.  *         field. Will return NULL on error.
  88.  *
  89.  * \since This function is available since SDL 2.0.14.
  90.  */
  91. extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void);
  92.  
  93. /* Ends C function definitions when using C++ */
  94. #ifdef __cplusplus
  95. /* *INDENT-OFF* */
  96. }
  97. /* *INDENT-ON* */
  98. #endif
  99. #include "close_code.h"
  100.  
  101. #endif /* _SDL_locale_h */
  102.  
  103. /* vi: set ts=4 sw=4 expandtab: */
  104.