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  1. /*
  2.   Simple DirectMedia Layer
  3.   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
  4.  
  5.   This software is provided 'as-is', without any express or implied
  6.   warranty.  In no event will the authors be held liable for any damages
  7.   arising from the use of this software.
  8.  
  9.   Permission is granted to anyone to use this software for any purpose,
  10.   including commercial applications, and to alter it and redistribute it
  11.   freely, subject to the following restrictions:
  12.  
  13.   1. The origin of this software must not be misrepresented; you must not
  14.      claim that you wrote the original software. If you use this software
  15.      in a product, an acknowledgment in the product documentation would be
  16.      appreciated but is not required.
  17.   2. Altered source versions must be plainly marked as such, and must not be
  18.      misrepresented as being the original software.
  19.   3. This notice may not be removed or altered from any source distribution.
  20. */
  21.  
  22. #ifndef SDL_config_windows_h_
  23. #define SDL_config_windows_h_
  24. #define SDL_config_h_
  25.  
  26. #include "SDL_platform.h"
  27.  
  28. /* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
  29.  * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
  30.  * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H.  */
  31. #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
  32. #if __has_include(<winsdkver.h>)
  33. #define HAVE_WINSDKVER_H 1
  34. #endif
  35. #endif
  36.  
  37. #ifdef HAVE_WINSDKVER_H
  38. #include <winsdkver.h>
  39. #endif
  40.  
  41. /* sdkddkver.h defines more specific SDK version numbers. This is needed because older versions of the
  42.  * Windows 10 SDK have broken declarations for the C API for DirectX 12. */
  43. #if !defined(HAVE_SDKDDKVER_H) && defined(__has_include)
  44. #if __has_include(<sdkddkver.h>)
  45. #define HAVE_SDKDDKVER_H 1
  46. #endif
  47. #endif
  48.  
  49. #ifdef HAVE_SDKDDKVER_H
  50. #include <sdkddkver.h>
  51. #endif
  52.  
  53. /* This is a set of defines to configure the SDL features */
  54.  
  55. #if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
  56. /* Most everything except Visual Studio 2008 and earlier has stdint.h now */
  57. #if defined(_MSC_VER) && (_MSC_VER < 1600)
  58. typedef signed __int8 int8_t;
  59. typedef unsigned __int8 uint8_t;
  60. typedef signed __int16 int16_t;
  61. typedef unsigned __int16 uint16_t;
  62. typedef signed __int32 int32_t;
  63. typedef unsigned __int32 uint32_t;
  64. typedef signed __int64 int64_t;
  65. typedef unsigned __int64 uint64_t;
  66. #ifndef _UINTPTR_T_DEFINED
  67. #ifdef  _WIN64
  68. typedef unsigned __int64 uintptr_t;
  69. #else
  70. typedef unsigned int uintptr_t;
  71. #endif
  72. #define _UINTPTR_T_DEFINED
  73. #endif
  74. #else
  75. #define HAVE_STDINT_H 1
  76. #endif /* Visual Studio 2008 */
  77. #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
  78.  
  79. #ifdef _WIN64
  80. # define SIZEOF_VOIDP 8
  81. #else
  82. # define SIZEOF_VOIDP 4
  83. #endif
  84.  
  85. #ifdef __clang__
  86. # define HAVE_GCC_ATOMICS 1
  87. #endif
  88.  
  89. #define HAVE_DDRAW_H 1
  90. #define HAVE_DINPUT_H 1
  91. #define HAVE_DSOUND_H 1
  92. #ifndef __WATCOMC__
  93. #define HAVE_DXGI_H 1
  94. #define HAVE_XINPUT_H 1
  95. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00  /* Windows 10 SDK */
  96. #define HAVE_WINDOWS_GAMING_INPUT_H 1
  97. #endif
  98. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602  /* Windows 8 SDK */
  99. #define HAVE_D3D11_H 1
  100. #define HAVE_ROAPI_H 1
  101. #endif
  102. #if defined(WDK_NTDDI_VERSION) && WDK_NTDDI_VERSION > 0x0A000008 /* 10.0.19041.0 */
  103. #define HAVE_D3D12_H 1
  104. #endif
  105. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603  /* Windows 8.1 SDK */
  106. #define HAVE_SHELLSCALINGAPI_H 1
  107. #endif
  108. #define HAVE_MMDEVICEAPI_H 1
  109. #define HAVE_AUDIOCLIENT_H 1
  110. #define HAVE_TPCSHRD_H 1
  111. #define HAVE_SENSORSAPI_H 1
  112. #endif
  113. #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
  114. #define HAVE_IMMINTRIN_H 1
  115. #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
  116. # if __has_include(<immintrin.h>)
  117. #   define HAVE_IMMINTRIN_H 1
  118. # endif
  119. #endif
  120.  
  121. /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
  122. #ifdef HAVE_LIBC
  123. /* Useful headers */
  124. #define STDC_HEADERS 1
  125. #define HAVE_CTYPE_H 1
  126. #define HAVE_FLOAT_H 1
  127. #define HAVE_LIMITS_H 1
  128. #define HAVE_MATH_H 1
  129. #define HAVE_SIGNAL_H 1
  130. #define HAVE_STDIO_H 1
  131. #define HAVE_STRING_H 1
  132.  
  133. /* C library functions */
  134. #define HAVE_MALLOC 1
  135. #define HAVE_CALLOC 1
  136. #define HAVE_REALLOC 1
  137. #define HAVE_FREE 1
  138. #define HAVE_ALLOCA 1
  139. /* OpenWatcom requires specific calling conventions for qsort and bsearch */
  140. #ifndef __WATCOMC__
  141. #define HAVE_QSORT 1
  142. #define HAVE_BSEARCH 1
  143. #endif
  144. #define HAVE_ABS 1
  145. #define HAVE_MEMSET 1
  146. #define HAVE_MEMCPY 1
  147. #define HAVE_MEMMOVE 1
  148. #define HAVE_MEMCMP 1
  149. #define HAVE_STRLEN 1
  150. #define HAVE__STRREV 1
  151. /* These functions have security warnings, so we won't use them */
  152. /* #undef HAVE__STRUPR */
  153. /* #undef HAVE__STRLWR */
  154. #define HAVE_STRCHR 1
  155. #define HAVE_STRRCHR 1
  156. #define HAVE_STRSTR 1
  157. /* #undef HAVE_STRTOK_R */
  158. /* These functions have security warnings, so we won't use them */
  159. /* #undef HAVE__LTOA */
  160. /* #undef HAVE__ULTOA */
  161. #define HAVE_STRTOL 1
  162. #define HAVE_STRTOUL 1
  163. #define HAVE_STRTOD 1
  164. #define HAVE_ATOI 1
  165. #define HAVE_ATOF 1
  166. #define HAVE_STRCMP 1
  167. #define HAVE_STRNCMP 1
  168. #define HAVE__STRICMP 1
  169. #define HAVE__STRNICMP 1
  170. #define HAVE__WCSICMP 1
  171. #define HAVE__WCSNICMP 1
  172. #define HAVE__WCSDUP 1
  173. #define HAVE_ACOS   1
  174. #define HAVE_ASIN   1
  175. #define HAVE_ATAN   1
  176. #define HAVE_ATAN2  1
  177. #define HAVE_CEIL   1
  178. #define HAVE_COS    1
  179. #define HAVE_EXP    1
  180. #define HAVE_FABS   1
  181. #define HAVE_FLOOR  1
  182. #define HAVE_FMOD   1
  183. #define HAVE_LOG    1
  184. #define HAVE_LOG10  1
  185. #define HAVE_POW    1
  186. #define HAVE_SIN    1
  187. #define HAVE_SQRT   1
  188. #define HAVE_TAN    1
  189. #ifndef __WATCOMC__
  190. #define HAVE_ACOSF  1
  191. #define HAVE_ASINF  1
  192. #define HAVE_ATANF  1
  193. #define HAVE_ATAN2F 1
  194. #define HAVE_CEILF  1
  195. #define HAVE__COPYSIGN 1
  196. #define HAVE_COSF   1
  197. #define HAVE_EXPF   1
  198. #define HAVE_FABSF  1
  199. #define HAVE_FLOORF 1
  200. #define HAVE_FMODF  1
  201. #define HAVE_LOGF   1
  202. #define HAVE_LOG10F 1
  203. #define HAVE_POWF   1
  204. #define HAVE_SINF   1
  205. #define HAVE_SQRTF  1
  206. #define HAVE_TANF   1
  207. #endif
  208. #if defined(_MSC_VER)
  209. /* These functions were added with the VC++ 2013 C runtime library */
  210. #if _MSC_VER >= 1800
  211. #define HAVE_STRTOLL 1
  212. #define HAVE_STRTOULL 1
  213. #define HAVE_VSSCANF 1
  214. #define HAVE_LROUND 1
  215. #define HAVE_LROUNDF 1
  216. #define HAVE_ROUND 1
  217. #define HAVE_ROUNDF 1
  218. #define HAVE_SCALBN 1
  219. #define HAVE_SCALBNF 1
  220. #define HAVE_TRUNC  1
  221. #define HAVE_TRUNCF 1
  222. #endif
  223. /* This function is available with at least the VC++ 2008 C runtime library */
  224. #if _MSC_VER >= 1400
  225. #define HAVE__FSEEKI64 1
  226. #endif
  227. #ifdef _USE_MATH_DEFINES
  228. #define HAVE_M_PI 1
  229. #endif
  230. #elif defined(__WATCOMC__)
  231. #define HAVE__FSEEKI64 1
  232. #define HAVE_STRTOLL 1
  233. #define HAVE_STRTOULL 1
  234. #define HAVE_VSSCANF 1
  235. #define HAVE_ROUND 1
  236. #define HAVE_SCALBN 1
  237. #define HAVE_TRUNC  1
  238. #else
  239. #define HAVE_M_PI 1
  240. #endif
  241. #else
  242. #define HAVE_STDARG_H   1
  243. #define HAVE_STDDEF_H   1
  244. #endif
  245.  
  246. /* Enable various audio drivers */
  247. #if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
  248. #define SDL_AUDIO_DRIVER_WASAPI 1
  249. #endif
  250. #define SDL_AUDIO_DRIVER_DSOUND 1
  251. #define SDL_AUDIO_DRIVER_WINMM  1
  252. #define SDL_AUDIO_DRIVER_DISK   1
  253. #define SDL_AUDIO_DRIVER_DUMMY  1
  254.  
  255. /* Enable various input drivers */
  256. #define SDL_JOYSTICK_DINPUT 1
  257. #define SDL_JOYSTICK_HIDAPI 1
  258. #ifndef __WINRT__
  259. #define SDL_JOYSTICK_RAWINPUT   1
  260. #endif
  261. #define SDL_JOYSTICK_VIRTUAL    1
  262. #ifdef HAVE_WINDOWS_GAMING_INPUT_H
  263. #define SDL_JOYSTICK_WGI    1
  264. #endif
  265. #define SDL_JOYSTICK_XINPUT 1
  266. #define SDL_HAPTIC_DINPUT   1
  267. #define SDL_HAPTIC_XINPUT   1
  268.  
  269. /* Enable the sensor driver */
  270. #ifdef HAVE_SENSORSAPI_H
  271. #define SDL_SENSOR_WINDOWS  1
  272. #else
  273. #define SDL_SENSOR_DUMMY    1
  274. #endif
  275.  
  276. /* Enable various shared object loading systems */
  277. #define SDL_LOADSO_WINDOWS  1
  278.  
  279. /* Enable various threading systems */
  280. #define SDL_THREAD_GENERIC_COND_SUFFIX 1
  281. #define SDL_THREAD_WINDOWS  1
  282.  
  283. /* Enable various timer systems */
  284. #define SDL_TIMER_WINDOWS   1
  285.  
  286. /* Enable various video drivers */
  287. #define SDL_VIDEO_DRIVER_DUMMY  1
  288. #define SDL_VIDEO_DRIVER_WINDOWS    1
  289.  
  290. #ifndef SDL_VIDEO_RENDER_D3D
  291. #define SDL_VIDEO_RENDER_D3D    1
  292. #endif
  293. #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
  294. #define SDL_VIDEO_RENDER_D3D11  1
  295. #endif
  296. #if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H)
  297. #define SDL_VIDEO_RENDER_D3D12  1
  298. #endif
  299.  
  300. /* Enable OpenGL support */
  301. #ifndef SDL_VIDEO_OPENGL
  302. #define SDL_VIDEO_OPENGL    1
  303. #endif
  304. #ifndef SDL_VIDEO_OPENGL_WGL
  305. #define SDL_VIDEO_OPENGL_WGL    1
  306. #endif
  307. #ifndef SDL_VIDEO_RENDER_OGL
  308. #define SDL_VIDEO_RENDER_OGL    1
  309. #endif
  310. #ifndef SDL_VIDEO_RENDER_OGL_ES2
  311. #define SDL_VIDEO_RENDER_OGL_ES2    1
  312. #endif
  313. #ifndef SDL_VIDEO_OPENGL_ES2
  314. #define SDL_VIDEO_OPENGL_ES2    1
  315. #endif
  316. #ifndef SDL_VIDEO_OPENGL_EGL
  317. #define SDL_VIDEO_OPENGL_EGL    1
  318. #endif
  319.  
  320. /* Enable Vulkan support */
  321. #define SDL_VIDEO_VULKAN 1
  322.  
  323. /* Enable system power support */
  324. #define SDL_POWER_WINDOWS 1
  325.  
  326. /* Enable filesystem support */
  327. #define SDL_FILESYSTEM_WINDOWS  1
  328.  
  329. #endif /* SDL_config_windows_h_ */
  330.  
  331. /* vi: set ts=4 sw=4 expandtab: */
  332.