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  1. /*
  2.     Texel - A UCI chess engine.
  3.     Copyright (C) 2012  Peter Ă–sterlund, peterosterlund2@gmail.com
  4.  
  5.     This program is free software: you can redistribute it and/or modify
  6.     it under the terms of the GNU General Public License as published by
  7.     the Free Software Foundation, either version 3 of the License, or
  8.     (at your option) any later version.
  9.  
  10.     This program is distributed in the hope that it will be useful,
  11.     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.     GNU General Public License for more details.
  14.  
  15.     You should have received a copy of the GNU General Public License
  16.     along with this program.  If not, see <http://www.gnu.org/licenses/>.
  17. */
  18.  
  19. /*
  20.  * tuigame.hpp
  21.  *
  22.  *  Created on: Mar 4, 2012
  23.  *      Author: petero
  24.  */
  25.  
  26. #ifndef TUIGAME_HPP_
  27. #define TUIGAME_HPP_
  28.  
  29. #include "game.hpp"
  30.  
  31. #include <memory>
  32.  
  33. /**
  34.  * Handles a game played using a text interface.
  35.  */
  36. class TUIGame : public Game {
  37. public:
  38.     TUIGame(const std::shared_ptr<Player>& whitePlayer,
  39.             const std::shared_ptr<Player>& blackPlayer);
  40.  
  41.     /**
  42.      * Administrate a game between two players, human or computer.
  43.      */
  44.     void play();
  45.  
  46. protected:
  47.     bool handleCommand(const std::string& moveStr) override;
  48.  
  49. private:
  50.     void showHelp();
  51.  
  52.     void handleTestSuite(const std::string& cmd);
  53. };
  54.  
  55.  
  56. #endif /* TUIGAME_HPP_ */
  57.