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  1. /*
  2.     Texel - A UCI chess engine.
  3.     Copyright (C) 2012-2013  Peter Ă–sterlund, peterosterlund2@gmail.com
  4.  
  5.     This program is free software: you can redistribute it and/or modify
  6.     it under the terms of the GNU General Public License as published by
  7.     the Free Software Foundation, either version 3 of the License, or
  8.     (at your option) any later version.
  9.  
  10.     This program is distributed in the hope that it will be useful,
  11.     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.     GNU General Public License for more details.
  14.  
  15.     You should have received a copy of the GNU General Public License
  16.     along with this program.  If not, see <http://www.gnu.org/licenses/>.
  17. */
  18.  
  19. /*
  20.  * humanPlayer.hpp
  21.  *
  22.  *  Created on: Feb 25, 2012
  23.  *      Author: petero
  24.  */
  25.  
  26. #ifndef HUMANPLAYER_HPP_
  27. #define HUMANPLAYER_HPP_
  28.  
  29. #include "player.hpp"
  30.  
  31. #include <string>
  32.  
  33.  
  34. /**
  35.  * A player that reads input from the keyboard.
  36.  */
  37. class HumanPlayer : public Player {
  38. public:
  39.     HumanPlayer();
  40.  
  41.     std::string getCommand(const Position& pos, bool drawOffer, const std::vector<Position>& history) override;
  42.     bool isHumanPlayer() override;
  43.     void useBook(bool bookOn) override;
  44.     void timeLimit(int minTimeLimit, int maxTimeLimit) override;
  45.     void clearTT() override;
  46.  
  47. private:
  48.     std::string lastCmd;
  49. };
  50.  
  51.  
  52. inline
  53. HumanPlayer::HumanPlayer() {
  54. }
  55.  
  56. inline bool
  57. HumanPlayer::isHumanPlayer() {
  58.     return true;
  59. }
  60.  
  61. inline void
  62. HumanPlayer::useBook(bool bookOn) {
  63. }
  64.  
  65. inline void
  66. HumanPlayer::timeLimit(int minTimeLimit, int maxTimeLimit) {
  67. }
  68.  
  69. inline void
  70. HumanPlayer::clearTT() {
  71. }
  72.  
  73. #endif /* HUMANPLAYER_HPP_ */
  74.