- /* 
-   Stockfish, a UCI chess playing engine derived from Glaurung 2.1 
-   Copyright (C) 2004-2008 Tord Romstad (Glaurung author) 
-   Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad 
-   Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad 
-   
-   Stockfish is free software: you can redistribute it and/or modify 
-   it under the terms of the GNU General Public License as published by 
-   the Free Software Foundation, either version 3 of the License, or 
-   (at your option) any later version. 
-   
-   Stockfish is distributed in the hope that it will be useful, 
-   but WITHOUT ANY WARRANTY; without even the implied warranty of 
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
-   GNU General Public License for more details. 
-   
-   You should have received a copy of the GNU General Public License 
-   along with this program.  If not, see <http://www.gnu.org/licenses/>. 
- */ 
-   
- #ifndef PAWNS_H_INCLUDED 
- #define PAWNS_H_INCLUDED 
-   
- #include "misc.h" 
- #include "position.h" 
- #include "types.h" 
-   
- namespace Pawns { 
-   
- /// Pawns::Entry contains various information about a pawn structure. A lookup 
- /// to the pawn hash table (performed by calling the probe function) returns a 
- /// pointer to an Entry object. 
-   
- struct Entry { 
-   
-   Score pawns_score() const { return score; } 
-   Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } 
-   Bitboard passed_pawns(Color c) const { return passedPawns[c]; } 
-   Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } 
-   int pawn_asymmetry() const { return asymmetry; } 
-   int open_files() const { return openFiles; } 
-   
-   int semiopen_file(Color c, File f) const { 
-     return semiopenFiles[c] & (1 << f); 
-   } 
-   
-   int semiopen_side(Color c, File f, bool leftSide) const { 
-     return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); 
-   } 
-   
-   int pawns_on_same_color_squares(Color c, Square s) const { 
-     return pawnsOnSquares[c][!!(DarkSquares & s)]; 
-   } 
-   
-   template<Color Us> 
-   Score king_safety(const Position& pos, Square ksq) { 
-     return  kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) 
-           ? kingSafety[Us] : (kingSafety[Us] = do_king_safety<Us>(pos, ksq)); 
-   } 
-   
-   template<Color Us> 
-   Score do_king_safety(const Position& pos, Square ksq); 
-   
-   template<Color Us> 
-   Value shelter_storm(const Position& pos, Square ksq); 
-   
-   Key key; 
-   Score score; 
-   Bitboard passedPawns[COLOR_NB]; 
-   Bitboard pawnAttacks[COLOR_NB]; 
-   Bitboard pawnAttacksSpan[COLOR_NB]; 
-   Square kingSquares[COLOR_NB]; 
-   Score kingSafety[COLOR_NB]; 
-   int castlingRights[COLOR_NB]; 
-   int semiopenFiles[COLOR_NB]; 
-   int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] 
-   int asymmetry; 
-   int openFiles; 
- }; 
-   
- typedef HashTable<Entry, 16384> Table; 
-   
- void init(); 
- Entry* probe(const Position& pos); 
-   
- } // namespace Pawns 
-   
- #endif // #ifndef PAWNS_H_INCLUDED 
-