#include "chess.h"
#include "data.h"
/* last modified 02/16/14 */
/*
*******************************************************************************
* *
* This group of procedures provide the three basic bitboard operators, *
* MSB(x) that determines the Most Significant Bit, LSB(x) that determines *
* the Least Significant Bit, and PopCnt(x) which returns the number of one *
* bits set in the word. *
* *
* We prefer to use hardware facilities (such as intel BSF/BSR) when they *
* are available, otherwise we resort to C and table lookups to do this in *
* the most efficient way possible. *
* *
*******************************************************************************
*/
#if !defined(INLINEASM)
int MSB(uint64_t arg1) {
if (arg1 >> 48)
return msb[arg1 >> 48] + 48;
if (arg1 >> 32 & 65535)
return msb[arg1 >> 32 & 65535] + 32;
if (arg1 >> 16 & 65535)
return msb[arg1 >> 16 & 65535] + 16;
return msb[arg1 & 65535];
}
int LSB(uint64_t arg1) {
if (arg1 & 65535)
return lsb[arg1 & 65535];
if (arg1 >> 16 & 65535)
return lsb[arg1 >> 16 & 65535] + 16;
if (arg1 >> 32 & 65535)
return lsb[arg1 >> 32 & 65535] + 32;
return lsb[arg1 >> 48] + 48;
}
int PopCnt(uint64_t arg1) {
int c;
for (c = 0; arg1; c++) // Pierre-Marie Baty -- wrong variable name
arg1 &= arg1 - 1; // Pierre-Marie Baty -- wrong variable name
return c;
}
#endif