- // dialog_sendseek.cpp 
-   
- #include "../common.h" 
-   
-   
- // dialog template 
- #define THIS_DIALOG DIALOG_SENDSEEK 
-   
-   
- // local type definitions 
- typedef struct sendseek_s 
- { 
-    int color; // color we want to play 
-    int initial_time; // initial time of the game for each color 
-    int increment; // eventual time increment (Fischer pace) 
-    int rating_from; // opponent rating must be at least 
-    int rating_to; // opponent rating must be at most 
-    bool is_rated; // whether this game is rated or not 
-    bool is_autostart; // whether this game is rated or not 
- } sendseek_t; 
-   
-   
- // global variables used in this module only 
- static sendseek_t sendseek = { COLOR_UNSPECIFIED, 2, 12, 0, 0, false, false }; 
- static HWND hThisWnd = NULL; 
-   
-   
- // prototypes of local functions 
- static void StartThread_ThisDialog (void *thread_parms); 
- static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); 
-   
-   
- void DialogBox_SendSeek (void) 
- { 
-    // helper function to fire up the modeless dialog box 
-   
-    _beginthread (StartThread_ThisDialog, 0, NULL); // fire up the thread 
-    return; // return as soon as the thread is fired up 
- } 
-   
-   
- void DialogBox_SendSeek_Validated (void) 
- { 
-    // callback function called by the main game thread when the dialog box is validated 
-   
-    player_t *network_player; 
-   
-    // remember this callback is no longer to be called 
-    is_dialogbox_sendseek_validated = false; 
-   
-    network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player 
-    if (network_player == NULL) 
-       return; // consistency check 
-   
-    // send the challenge 
-    Player_SendBuffer_Add (network_player, 1000, L"seek %d %d %s %s %s %d-%d\n", 
-                                                 sendseek.initial_time, 
-                                                 sendseek.increment, 
-                                                 (sendseek.is_rated ? L"rated" : L"unrated"), 
-                                                 (sendseek.color == COLOR_BLACK ? L"black" : (sendseek.color == COLOR_WHITE ? L"white" : L"")), 
-                                                 (sendseek.is_autostart ? L"auto" : L"manual"), 
-                                                 sendseek.rating_from, 
-                                                 sendseek.rating_to); 
-   
-    // display a message box to the user 
-    messagebox.hWndParent = hMainWnd; 
-    wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"SendSeek_Title")); 
-    wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"SendSeek_SeekSent")); 
-    messagebox.flags = MB_ICONINFORMATION | MB_OK; 
-    DialogBox_Message (&messagebox); 
-   
-    return; // finished, game request is sent 
- } 
-   
-   
- static void StartThread_ThisDialog (void *thread_parms) 
- { 
-    // this function runs in a separate thread, for that's the only way (seemingly) 
-    // to implement a non-modal message box using the Common Controls library. 
-   
-    if (IsWindow (hThisWnd)) 
-       SendMessage (hThisWnd, WM_CLOSE, 0, 0); // if such a dialog already exists, close it 
-   
-    // display the dialog box 
-    if (DialogBox (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hMainWnd, DialogProc_ThisDialog) == 1) 
-       is_dialogbox_sendseek_validated = true; // notify main game thread to fire up our callback 
-   
-    return; // _endthread() implied 
- } 
-   
-   
- static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) 
- { 
-    // message handler for the dialog box 
-   
-    unsigned short wParam_hiword; 
-    unsigned short wParam_loword; 
-    BOOL was_translated; // needs to be of type BOOL (int) 
-   
-    // filter out the commonly used message values 
-    wParam_hiword = HIWORD (wParam); 
-    wParam_loword = LOWORD (wParam); 
-   
-    // have we just fired up this window ? 
-    if (message == WM_INITDIALOG) 
-    { 
-       hThisWnd = hWnd; // save the dialog window handle 
-   
-       // center the window 
-       CenterWindow (hWnd, hMainWnd); 
-   
-       // set window title and control texts 
-       SetWindowText (hWnd, LOCALIZE (L"SendSeek_Title")); 
-   
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_QUESTION, LOCALIZE (L"SendSeek_Question")); 
-   
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_COLOR, LOCALIZE (L"SendSeek_ColorIWishToPlay")); 
-       ComboBox_AddString (GetDlgItem (hWnd, COMBOBOX_SENDSEEK_COLOR), L""); 
-       ComboBox_AddString (GetDlgItem (hWnd, COMBOBOX_SENDSEEK_COLOR), LOCALIZE (L"Games_White")); 
-       ComboBox_AddString (GetDlgItem (hWnd, COMBOBOX_SENDSEEK_COLOR), LOCALIZE (L"Games_Black")); 
-       ComboBox_SetCurSel (GetDlgItem (hWnd, COMBOBOX_SENDSEEK_COLOR), 1 + sendseek.color); 
-   
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_INITIALTIME, LOCALIZE (L"SendSeek_InitialTime")); 
-       SetDlgItemInt (hWnd, EDITBOX_SENDSEEK_INITIALTIME, sendseek.initial_time, false); 
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_INCREMENT, LOCALIZE (L"SendSeek_Increment")); 
-       SetDlgItemInt (hWnd, EDITBOX_SENDSEEK_INCREMENT, sendseek.increment, false); 
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_RATINGFROM, LOCALIZE (L"SendSeek_RatingFrom")); 
-       if ((sendseek.rating_from > 0) && (sendseek.rating_from < 9999)) 
-          SetDlgItemInt (hWnd, EDITBOX_SENDSEEK_RATINGFROM, sendseek.rating_from, false); 
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_RATINGTO, LOCALIZE (L"SendSeek_RatingTo")); 
-       if ((sendseek.rating_to > 0) && (sendseek.rating_to < 9999)) 
-          SetDlgItemInt (hWnd, EDITBOX_SENDSEEK_RATINGTO, sendseek.rating_to, false); 
-       SetDlgItemText (hWnd, CHECKBOX_SENDSEEK_RATETHISGAME, LOCALIZE (L"SendSeek_RatedUnrated")); 
-       Button_SetCheck (GetDlgItem (hWnd, CHECKBOX_SENDSEEK_RATETHISGAME), (sendseek.is_rated ? BST_CHECKED : BST_UNCHECKED)); 
-       SetDlgItemText (hWnd, CHECKBOX_SENDSEEK_AUTOSTART, LOCALIZE (L"SendSeek_AutoStart")); 
-       Button_SetCheck (GetDlgItem (hWnd, CHECKBOX_SENDSEEK_AUTOSTART), (sendseek.is_autostart ? BST_CHECKED : BST_UNCHECKED)); 
-   
-       SetDlgItemText (hWnd, BUTTON_SENDSEEK, LOCALIZE (L"Button_Send")); 
-       SetDlgItemText (hWnd, BUTTON_CANCEL, LOCALIZE (L"Button_Cancel")); 
-       SetDlgItemText (hWnd, STATICTEXT_SENDSEEK_STATUSBAR, LOCALIZE (L"SendSeek_StatusBar")); 
-   
-       // convert the status bar message to hyperlink 
-       ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_SENDSEEK_STATUSBAR)); 
-    } 
-   
-    // else did we click the close button on the title bar ? 
-    else if (message == WM_CLOSE) 
-       EndDialog (hWnd, 0); // close the dialog box 
-   
-    // else did we take action on one of the controls ? 
-    else if (message == WM_COMMAND) 
-    { 
-       // did we cancel the dialog box ? (IDCANCEL is a system-wide dialog box handler value, that catches the ESC key) 
-       // OR was it the "cancel" button ? 
-       if ((wParam_loword == IDCANCEL) || (wParam_loword == BUTTON_CANCEL)) 
-          EndDialog (hWnd, 0); // close the dialog box 
-   
-       // else was it the "send" button ? 
-       else if (wParam_loword == BUTTON_SENDSEEK) 
-       { 
-          // retrieve the control values 
-          sendseek.color = ComboBox_GetCurSel (GetDlgItem (hWnd, COMBOBOX_SENDSEEK_COLOR)) - 1; 
-          sendseek.initial_time = GetDlgItemInt (hWnd, EDITBOX_SENDSEEK_INITIALTIME, &was_translated, false); 
-          if (!was_translated || (sendseek.initial_time == 0)) 
-             sendseek.initial_time = 2; // default value 
-          sendseek.increment = GetDlgItemInt (hWnd, EDITBOX_SENDSEEK_INCREMENT, &was_translated, false); 
-          if (!was_translated) 
-             sendseek.increment = 12; // default value 
-          sendseek.rating_from = GetDlgItemInt (hWnd, EDITBOX_SENDSEEK_RATINGFROM, &was_translated, false); 
-          if (!was_translated) 
-             sendseek.rating_from = 0; // default value 
-          sendseek.rating_to = GetDlgItemInt (hWnd, EDITBOX_SENDSEEK_RATINGTO, &was_translated, false); 
-          if (!was_translated || (sendseek.rating_to == 0) || (sendseek.rating_to < sendseek.rating_from)) 
-             sendseek.rating_to = 9999; // default value 
-          sendseek.is_rated = (Button_GetCheck (GetDlgItem (hWnd, CHECKBOX_SENDSEEK_RATETHISGAME)) != 0); 
-          sendseek.is_autostart = (Button_GetCheck (GetDlgItem (hWnd, CHECKBOX_SENDSEEK_AUTOSTART)) != 0); 
-   
-          EndDialog (hWnd, 1); // close the dialog box and return OK 
-       } 
-   
-       // else was it the status bar hyperlink ? 
-       else if (wParam_loword == STATICTEXT_SENDSEEK_STATUSBAR) 
-          ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized 
-    } 
-   
-    // call the default dialog message processing function to keep things going 
-    return (false); 
- } 
-