Subversion Repositories Games.Descent

Rev

Blame | Last modification | View Log | Download | RSS feed

  1. ; System Options:
  2.  
  3. ;-nonicefps                    ;Don't free CPU-cycles
  4. ;-maxfps <n>                   ;Set maximum framerate to <n> (default: 200, available: 1-200)
  5. ;-hogdir <s>                   ;Set shared data directory to <s>
  6. ;-nohogdir                     ;Don't try to use shared data directory
  7. ;-add-missions-dir <s>         ;Add contents of location <s> to the missions directory
  8. ;-use_players_dir              ;Put player files and saved games in Players subdirectory
  9. ;-lowmem                       ;Lowers animation detail for better performance with low memory
  10. ;-pilot <s>                    ;Select pilot <s> automatically
  11. ;-auto-record-demo             ;Start recording demo on level entry
  12. ;-record-demo-format           ;Set demo name automatically
  13. ;-autodemo                     ;Start in demo mode
  14. ;-window                       ;Run the game in a window
  15. ;-noborders                    ;Do not show borders in window mode
  16. ;-notitles                     ;Skip title screens
  17.  
  18. ; Controls:
  19.  
  20. ;-nocursor                     ;Hide mouse cursor
  21. ;-nomouse                      ;Deactivate mouse
  22. ;-nojoystick                   ;Deactivate joystick
  23. ;-nostickykeys                 ;Make CapsLock and NumLock non-sticky
  24.  
  25. ; Sound:
  26.  
  27. ;-nosound                      ;Disable sound output
  28. ;-nomusic                      ;Disable music output
  29. ;-nosdlmixer                   ;Disable sound output via SDL_mixer
  30.  
  31. ; Graphics:
  32.  
  33. ;-lowresfont                   ;Force use of low resolution fonts
  34. ;-gl_fixedfont                 ;Don't scale fonts to current resolution
  35. ;-gl_syncmethod <n>            ;OpenGL sync method (default: 5)
  36.                               ;     0: Disabled
  37.                               ;     1: Fence syncs, limit GPU latency to at most one frame
  38.                               ;     2: Like 1, but sleep during sync to reduce CPU load
  39.                               ;     3: Immedaitely sync after buffer swap
  40.                               ;     4: Immediately sync after buffer swap
  41.                               ;     5: Auto. Use mode 2 if available, 0 otherwise
  42. ;-gl_syncwait <n>              ;Wait interval (ms) for sync mode 2 (default: 2)
  43. ;-gl_darkedges                 ;Re-enable dark edges around filtered textures (as present in earlier versions of the engine)
  44.  
  45. ; Multiplayer:
  46.  
  47. ;-udp_hostaddr <s>             ;Use IP address/Hostname <s> for manual game joining (default: localhost)
  48. ;-udp_hostport <n>             ;Use UDP port <n> for manual game joining (default: 42424)
  49. ;-udp_myport <n>               ;Set my own UDP port to <n> (default: 42424)
  50. ;-no-tracker                   ;Disable tracker (unless overridden by later -tracker_hostaddr)
  51. ;-tracker_hostaddr <n>         ;Address of tracker server to register/query games to/from (default: tracker.dxx-rebirth.com)
  52. ;-tracker_hostport <n>         ;Port of tracker server to register/query games to/from (default: 9999)
  53.  
  54. ; Debug (use only if you know what you're doing):
  55.  
  56. ;-debug                        ;Enable debugging output.
  57. ;-verbose                      ;Enable verbose output.
  58. ;-safelog                      ;Write gamelog.txt unbuffered. Use to keep helpful output to trace program crashes.
  59. ;-norun                        ;Bail out after initialization
  60. ;-no-grab                      ;Never grab keyboard/mouse
  61. ;-renderstats                  ;Enable renderstats info by default
  62. ;-text <s>                     ;Specify alternate .tex file
  63. ;-showmeminfo                  ;Show memory statistics
  64. ;-nodoublebuffer               ;Disable Doublebuffering
  65. ;-bigpig                       ;Use uncompressed RLE bitmaps
  66. ;-16bpp                        ;Use 16Bpp instead of 32Bpp
  67. ;-gl_oldtexmerge               ;Use old texmerge, uses more ram, but might be faster
  68. ;-gl_intensity4_ok <n>         ;Override DbgGlIntensity4Ok (default: 1)
  69. ;-gl_luminance4_alpha4_ok <n>  ;Override DbgGlLuminance4Alpha4Ok (default: 1)
  70. ;-gl_rgba2_ok <n>              ;Override DbgGlRGBA2Ok (default: 1)
  71. ;-gl_readpixels_ok <n>         ;Override DbgGlReadPixelsOk (default: 1)
  72. ;-gl_gettexlevelparam_ok <n>   ;Override DbgGlGetTexLevelParamOk (default: 1)
  73.