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  1. /*
  2.  * Portions of this file are copyright Rebirth contributors and licensed as
  3.  * described in COPYING.txt.
  4.  * Portions of this file are copyright Parallax Software and licensed
  5.  * according to the Parallax license below.
  6.  * See COPYING.txt for license details.
  7.  
  8. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
  9. SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
  10. END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
  11. ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
  12. IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
  13. SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
  14. FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
  15. CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
  16. AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
  17. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
  18. */
  19.  
  20. /*
  21.  *
  22.  * Radio box gadget stuff.
  23.  *
  24.  */
  25.  
  26. #include <stdlib.h>
  27. #include <string.h>
  28. #include "maths.h"
  29. #include "pstypes.h"
  30. #include "event.h"
  31. #include "gr.h"
  32. #include "ui.h"
  33. #include "mouse.h"
  34. #include "key.h"
  35. #include "u_mem.h"
  36. #include "strutil.h"
  37.  
  38. namespace dcx {
  39.  
  40. #define Middle(x) ((2*(x)+1)/4)
  41.  
  42. void ui_draw_radio( UI_DIALOG *dlg, UI_GADGET_RADIO * radio )
  43. {
  44. #if 0  //ndef OGL
  45.         if ((radio->status==1) || (radio->position != radio->oldposition))
  46. #endif
  47.         {
  48.                 radio->status = 0;
  49.  
  50.                 gr_set_current_canvas( radio->canvas );
  51.                 auto &canvas = *grd_curcanv;
  52.                 gr_set_fontcolor(canvas, dlg->keyboard_focus_gadget == radio ? CRED : CBLACK, -1);
  53.  
  54.                 unsigned bias;
  55.                 if (radio->position == 0 )
  56.                 {
  57.                         ui_draw_box_out(canvas, 0, 0, radio->width-1, radio->height-1);
  58.                         bias = 0;
  59.                 } else {
  60.                         ui_draw_box_in(canvas, 0, 0, radio->width-1, radio->height-1);
  61.                         bias = 1;
  62.                 }
  63.                 ui_string_centered(canvas, Middle(radio->width) + bias, Middle(radio->height) + bias, radio->flag ? "O" : " ");
  64.                 gr_ustring(canvas, *canvas.cv_font, radio->width + 4, 2, radio->text.get());
  65.         }
  66. }
  67.  
  68.  
  69. std::unique_ptr<UI_GADGET_RADIO> ui_add_gadget_radio(UI_DIALOG * dlg, short x, short y, short w, short h, short group, const char * text)
  70. {
  71.         std::unique_ptr<UI_GADGET_RADIO> radio{ui_gadget_add<UI_GADGET_RADIO>(dlg, x, y, x+w-1, y+h-1)};
  72.         radio->text = RAIIdmem<char[]>(d_strdup(text));
  73.         radio->width = w;
  74.         radio->height = h;
  75.         radio->position = 0;
  76.         radio->oldposition = 0;
  77.         radio->pressed = 0;
  78.         radio->flag = 0;
  79.         radio->group = group;
  80.         return radio;
  81. }
  82.  
  83. window_event_result ui_radio_do( UI_DIALOG *dlg, UI_GADGET_RADIO * radio,const d_event &event )
  84. {
  85.         UI_GADGET * tmp;
  86.         radio->oldposition = radio->position;
  87.         radio->pressed = 0;
  88.  
  89.         window_event_result rval = window_event_result::ignored;
  90.         if (event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP)
  91.         {
  92.                 int OnMe;
  93.                
  94.                 OnMe = ui_mouse_on_gadget( radio );
  95.  
  96.                 if ( B1_JUST_PRESSED && OnMe)
  97.                 {
  98.                         radio->position = 1;
  99.                         rval = window_event_result::handled;
  100.                 }
  101.                 else if (B1_JUST_RELEASED)
  102.                 {
  103.                         if ((radio->position==1) && OnMe)
  104.                                 radio->pressed = 1;
  105.                        
  106.                         radio->position = 0;
  107.                 }
  108.         }
  109.  
  110.        
  111.         if (event.type == EVENT_KEY_COMMAND)
  112.         {
  113.                 int key;
  114.                
  115.                 key = event_key_get(event);
  116.                
  117.                 if ((dlg->keyboard_focus_gadget==radio) && ((key==KEY_SPACEBAR) || (key==KEY_ENTER)) )
  118.                 {
  119.                         radio->position = 2;
  120.                         rval = window_event_result::handled;
  121.                 }
  122.         }
  123.         else if (event.type == EVENT_KEY_RELEASE)
  124.         {
  125.                 int key;
  126.                
  127.                 key = event_key_get(event);
  128.                
  129.                 radio->position = 0;
  130.                
  131.                 if ((dlg->keyboard_focus_gadget==radio) && ((key==KEY_SPACEBAR) || (key==KEY_ENTER)) )
  132.                         radio->pressed = 1;
  133.         }
  134.                
  135.         if ((radio->pressed == 1) && (radio->flag==0))
  136.         {
  137.                 tmp = radio->next;
  138.  
  139.                 while (tmp != radio )
  140.                 {
  141.                         if (tmp->kind==UI_GADGET_RADIO::s_kind)
  142.                         {
  143.                                 auto tmpr = static_cast<UI_GADGET_RADIO *>(tmp);
  144.                                 if ((tmpr->group == radio->group ) && (tmpr->flag) )
  145.                                 {
  146.                                         tmpr->flag = 0;
  147.                                         tmpr->status = 1;
  148.                                         tmpr->pressed = 0;
  149.                                 }
  150.                         }
  151.                         tmp = tmp->next;
  152.                 }
  153.                 radio->flag = 1;
  154.                 rval = ui_gadget_send_event(dlg, EVENT_UI_GADGET_PRESSED, radio);
  155.                 if (rval == window_event_result::ignored)
  156.                         rval = window_event_result::handled;
  157.         }
  158.  
  159.         if (event.type == EVENT_WINDOW_DRAW)
  160.                 ui_draw_radio( dlg, radio );
  161.  
  162.         return rval;
  163. }
  164.  
  165. void ui_radio_set_value(UI_GADGET_RADIO *radio, int value)
  166. {
  167.         value = value != 0;
  168.         if (radio->flag == value)
  169.                 return;
  170.  
  171.         radio->flag = value;
  172.         radio->status = 1;      // redraw
  173.  
  174.         for (auto tmp = radio; (tmp = static_cast<UI_GADGET_RADIO *>(tmp->next)) != radio;)
  175.         {
  176.                 if ((tmp->kind == UI_GADGET_RADIO::s_kind) && (tmp->group == radio->group) && tmp->flag)
  177.                 {
  178.                         tmp->flag = 0;
  179.                         tmp->status = 1;
  180.                 }
  181.         }
  182. }
  183.  
  184. }
  185.