/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial
Version: Darrell Walisser <dwaliss1@purdue.
edu>
Non-NIB-Code & other changes:
Max Horn <
max@quendi.
de>
Feel free to customize this file to suit your needs
*/
#include "SDL.h"
#include "SDLMain.h"
#include <sys/param.h> /* for MAXPATHLEN */
#include <unistd.h>
/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
but the method still
is there and works.
To avoid warnings, we declare
it ourselves here. */
@interface NSApplication(SDL_Missing_Methods)
-
(void
)setAppleMenu:
(NSMenu *
)menu;
@end
/* Use this
flag to determine whether we use SDLMain.
nib or not */
#define SDL_USE_NIB_FILE 0
/* Use this
flag to determine whether we use CPS
(docking
) or not */
#define SDL_USE_CPS 1
#ifdef SDL_USE_CPS
/* Portions of CPS.h */
typedef
struct CPSProcessSerNum
{
} CPSProcessSerNum;
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
extern OSErr CPSEnableForegroundOperation
( CPSProcessSerNum *psn,
UInt32 _arg2,
UInt32 _arg3,
UInt32 _arg4,
UInt32 _arg5
);
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
#endif /* SDL_USE_CPS */
static int gArgc;
static BOOL gFinderLaunch;
static BOOL gCalledAppMainline = FALSE;
static NSString *getApplicationName(void)
{
const NSDictionary *dict;
NSString *appName = 0;
/* Determine the application name */
dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
if (dict)
appName = [dict objectForKey: @"CFBundleName"];
appName = [[NSProcessInfo processInfo] processName];
return appName;
}
#if SDL_USE_NIB_FILE
/* A helper category for NSString */
@interface NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
@end
#endif
@interface NSApplication (SDLApplication)
@end
@implementation NSApplication (SDLApplication)
- (void)terminate:(id)sender
{
/* Post a SDL_QUIT event */
SDL_Event event;
SDL_PushEvent(&event);
}
@end
/* The main
class of the application, the application's delegate */
@implementation SDLMain
/*
Set the working directory to the .
app's parent directory */
- (void) setupWorkingDirectory:(BOOL)shouldChdir
{
if (shouldChdir)
{
char parentdir
[MAXPATHLEN
];
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
if (CFURLGetFileSystemRepresentation
(url2,
1,
(UInt8 *
)parentdir, MAXPATHLEN
)) {
chdir(parentdir); /* chdir to the binary app's parent */
}
CFRelease(url);
CFRelease(url2);
}
}
#if SDL_USE_NIB_FILE
/*
Fix menu to contain the
real app name instead of "SDL App" */
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
{
NSRange aRange;
NSEnumerator *enumerator;
NSMenuItem *menuItem;
aRange =
[[aMenu
title] rangeOfString:@"SDL App"
];
[aMenu setTitle:
[[aMenu
title] stringByReplacingRange:aRange with:appName
]];
enumerator = [[aMenu itemArray] objectEnumerator];
while ((menuItem = [enumerator nextObject]))
{
aRange =
[[menuItem
title] rangeOfString:@"SDL App"
];
[menuItem setTitle:
[[menuItem
title] stringByReplacingRange:aRange with:appName
]];
if ([menuItem hasSubmenu])
[self fixMenu:[menuItem submenu] withAppName:appName];
}
}
#else
static void setApplicationMenu(void)
{
NSMenu *appleMenu;
NSMenuItem *menuItem;
NSString *appName;
appName = getApplicationName();
appleMenu = [[NSMenu alloc] initWithTitle:@""];
title =
[@"About " stringByAppendingString:appName
];
[appleMenu addItemWithTitle:
title action:@selector
(orderFrontStandardAboutPanel:
) keyEquivalent:@""
];
[appleMenu addItem:[NSMenuItem separatorItem]];
title =
[@"Hide " stringByAppendingString:appName
];
[appleMenu addItemWithTitle:
title action:@selector
(hide:
) keyEquivalent:@"h"
];
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSEventModifierFlagOption|NSEventModifierFlagCommand)];
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title =
[@"
Quit " stringByAppendingString:appName
];
[appleMenu addItemWithTitle:
title action:@selector
(terminate:
) keyEquivalent:@"q"
];
/* Put
menu into the menubar */
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
[menuItem setSubmenu:appleMenu];
[[NSApp mainMenu] addItem:menuItem];
/* Tell the application object that this
is now the application
menu */
[NSApp setAppleMenu:appleMenu];
/* Finally give up our references to the objects */
[appleMenu release];
[menuItem release];
}
/* Create a window
menu */
static void setupWindowMenu(void)
{
NSMenu *windowMenu;
NSMenuItem *windowMenuItem;
NSMenuItem *menuItem;
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
/* "Minimize" item */
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
[windowMenu addItem:menuItem];
[menuItem release];
/* Put
menu into the menubar */
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
[windowMenuItem setSubmenu:windowMenu];
[[NSApp mainMenu] addItem:windowMenuItem];
/* Tell the application object that this
is now the window
menu */
[NSApp setWindowsMenu:windowMenu];
/* Finally give up our references to the objects */
[windowMenu release];
[windowMenuItem release];
}
/* Replacement for NSApplicationMain */
static void CustomApplicationMain
(int argc,
char **argv
)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDLMain *sdlMain;
/* Ensure the application object
is initialised */
[NSApplication sharedApplication];
#ifdef SDL_USE_CPS
{
CPSProcessSerNum PSN;
/* Tell the dock about us */
if (!CPSGetCurrentProcess(&PSN))
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
if (!CPSSetFrontProcess(&PSN))
[NSApplication sharedApplication];
}
#endif /* SDL_USE_CPS */
[NSApp setMainMenu:[[NSMenu alloc] init]];
setApplicationMenu();
setupWindowMenu();
/* Create SDLMain and make it the app delegate */
sdlMain = [[SDLMain alloc] init];
[NSApp setDelegate:
(id
)sdlMain
]; // Pierre-Marie Baty -- added
type cast
/* Start the main event loop */
[NSApp run];
[sdlMain release];
[pool release];
}
#endif
/*
*
Catch document
open requests
...this lets us notice files when the app
* was launched by double-clicking a document, or when a document was
* dragged/dropped on the app's icon. You need to have a
* CFBundleDocumentsType section in your Info.
plist to
get this message,
* apparently.
*
* Files are added to gArgv, so to the app, they'll look like command
line
* arguments. Previously, apps launched from the finder had nothing but
* an argv[0].
*
* This message may be received multiple times to
open several docs on launch.
*
* This message
is ignored once the app's mainline has been called.
*/
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
size_t arglen;
if (!gFinderLaunch
) /* MacOS
is passing command
line args. */
return FALSE;
if (gCalledAppMainline) /* app has started, ignore this document. */
return FALSE;
temparg = [filename UTF8String];
arglen = SDL_strlen(temparg) + 1;
arg =
(char *
) SDL_malloc
(arglen
);
return FALSE;
newargv =
(char **
) realloc
(gArgv, sizeof
(char *
) *
(gArgc +
2));
{
SDL_free(arg);
return FALSE;
}
gArgv = newargv;
SDL_strlcpy(arg, temparg, arglen);
gArgv[gArgc++] = arg;
return TRUE;
}
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
int status;
/*
Set the working directory to the .
app's parent directory */
[self setupWorkingDirectory:gFinderLaunch];
#if SDL_USE_NIB_FILE
/*
Set the main
menu to contain the
real app name instead of "SDL App" */
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
#endif
/* Hand off to main application code */
gCalledAppMainline = TRUE;
status = SDL_main (gArgc, gArgv);
/* We're done, thank you for playing */
exit(status);
}
@end
@implementation NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
{
unsigned int bufferSize;
unsigned int selfLen =
[self
length];
unsigned int aStringLen =
[aString
length];
unichar *buffer;
NSRange localRange;
NSString *result;
bufferSize = selfLen + aStringLen - aRange.
length;
buffer = (unichar *)NSAllocateMemoryPages(bufferSize*sizeof(unichar));
/*
Get first part into buffer */
localRange.location = 0;
localRange.
length = aRange.
location;
[self getCharacters:buffer range:localRange];
/*
Get middle part into buffer */
localRange.location = 0;
localRange.
length = aStringLen;
[aString getCharacters:(buffer+aRange.location) range:localRange];
/*
Get last part into buffer */
localRange.
location = aRange.
location + aRange.
length;
localRange.
length = selfLen - localRange.
location;
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
result =
[NSString stringWithCharacters:buffer
length:bufferSize
];
NSDeallocateMemoryPages(buffer, bufferSize);
return result;
}
@end
#ifdef main
# undef main
#endif
static int IsRootCwd()
{
char *cwd = getcwd
(buf, sizeof
(buf
));
return (cwd &&
(strcmp(cwd, "/"
) ==
0));
}
static int IsFinderLaunch
(const int argc,
char **argv
)
{
if ((argc == 1) && IsRootCwd()) {
/* we might still be launched from the Finder; on 10.9+, you might not
command
line, and
if our current working directory
is "/". */
return 1;
}
return 0; /* not a Finder launch. */
}
/* Main entry point to executable - should *not* be SDL_main! */
int main
(int argc,
char **argv
)
{
/* Copy the arguments into a global variable */
/* This
is passed
if we are launched by double-clicking */
if ( IsFinderLaunch(argc, argv) ) {
gArgv =
(char **
) SDL_malloc
(sizeof
(char *
) *
2);
gArgv[0] = argv[0];
gArgc = 1;
gFinderLaunch = YES;
} else {
gArgc = argc;
gArgv =
(char **
) SDL_malloc
(sizeof
(char *
) *
(argc+
1));
for (i =
0;
i <= argc;
i++
)
gFinderLaunch = NO;
}
#if SDL_USE_NIB_FILE
NSApplicationMain (argc, argv);
#else
CustomApplicationMain (argc, argv);
#endif
return 0;
}