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  1. /*
  2.  * This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
  3.  * It is copyright by its individual contributors, as recorded in the
  4.  * project's Git history.  See COPYING.txt at the top level for license
  5.  * terms and a link to the Git history.
  6.  */
  7. /* conf.h.  Generated by configure.  */
  8. /* conf.h.in.  Generated from configure.ac by autoheader.  */
  9. // Modified by Chris to work for an Apple computer with OS 9 or above
  10.  
  11. /* Define to enable console */
  12. /* #undef CONSOLE */
  13.  
  14. /* d2x major version */
  15. #define DXX_VERSION_MAJORi 0
  16.  
  17. /* d2x minor version */
  18. #define DXX_VERSION_MINORi 58
  19.  
  20. /* d2x micro version */
  21. #define DXX_VERSION_MICROi 1
  22.  
  23. /* Define if you want to build the editor */
  24. /* #undef EDITOR */
  25.  
  26. /* Define if you want to build for mac datafiles */
  27. //#define MACDATA
  28.  
  29. /* Define to disable asserts, int3, etc. */
  30. /* #undef NDEBUG */
  31.  
  32. /* Define if you want an assembler free build */
  33. #define NO_ASM
  34.  
  35. /* Define if you want an OpenGL build */
  36. //#define OGL
  37.  
  38. /* Define for a "release" build */
  39. /* #undef RELEASE */
  40.  
  41. /* Define this to be the shared game directory root */
  42. #define SHAREPATH "."
  43.  
  44. /* Define if your processor needs data to be word-aligned */
  45. /* #undef WORDS_NEED_ALIGNMENT */
  46.  
  47.  
  48.         /* General defines */
  49. #if defined(__APPLE__) && defined(__MACH__)
  50. # define __unix__
  51. /* Define if you want a network build */
  52. # define NETWORK
  53. # define USE_UDP
  54. # define USE_TRACKER
  55.  
  56. //#define IPv6
  57.  
  58. /* Define to 1 if the system has the type `struct timespec'. */
  59. #define HAVE_STRUCT_TIMESPEC 1
  60.  
  61. /* Define to 1 if the system has the type `struct timeval'. */
  62. #define HAVE_STRUCT_TIMEVAL 1
  63.  
  64. #else // Mac OS 9
  65. # ifndef __MWERKS__
  66. #  define inline
  67. # endif
  68.  
  69. #define OGL_RUNTIME_LOAD        // avoids corruption of OpenGL
  70.  
  71. /* Define to 1 if the system has the type `struct timespec'. */
  72. #define HAVE_STRUCT_TIMESPEC 0
  73.  
  74. /* Define to 1 if the system has the type `struct timeval'. */
  75. #define HAVE_STRUCT_TIMEVAL 0
  76. #endif  // OS 9/X
  77.  
  78. #define SDL_INPUT 1
  79.