- /* 
-   SDL_image:  An example image loading library for use with SDL 
-   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> 
-   
-   This software is provided 'as-is', without any express or implied 
-   warranty.  In no event will the authors be held liable for any damages 
-   arising from the use of this software. 
-   
-   Permission is granted to anyone to use this software for any purpose, 
-   including commercial applications, and to alter it and redistribute it 
-   freely, subject to the following restrictions: 
-   
-   1. The origin of this software must not be misrepresented; you must not 
-      claim that you wrote the original software. If you use this software 
-      in a product, an acknowledgment in the product documentation would be 
-      appreciated but is not required. 
-   2. Altered source versions must be plainly marked as such, and must not be 
-      misrepresented as being the original software. 
-   3. This notice may not be removed or altered from any source distribution. 
- */ 
-   
- /* A simple library to load images of various formats as SDL surfaces */ 
-   
- #ifndef SDL_IMAGE_H_ 
- #define SDL_IMAGE_H_ 
-   
- #include <SDL2/SDL.h> 
- #include <SDL2/SDL_version.h> 
- #include <SDL2/begin_code.h> 
-   
- /* Set up for C function definitions, even when using C++ */ 
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
- /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL 
- */ 
- #define SDL_IMAGE_MAJOR_VERSION 2 
- #define SDL_IMAGE_MINOR_VERSION 0 
- #define SDL_IMAGE_PATCHLEVEL    2 
-   
- /* This macro can be used to fill a version structure with the compile-time 
-  * version of the SDL_image library. 
-  */ 
- #define SDL_IMAGE_VERSION(X)                        \ 
- {                                                   \ 
-     (X)->major = SDL_IMAGE_MAJOR_VERSION;           \ 
-     (X)->minor = SDL_IMAGE_MINOR_VERSION;           \ 
-     (X)->patch = SDL_IMAGE_PATCHLEVEL;              \ 
- } 
-   
- /** 
-  *  This is the version number macro for the current SDL_image version. 
-  */ 
- #define SDL_IMAGE_COMPILEDVERSION \ 
-     SDL_VERSIONNUM(SDL_IMAGE_MAJOR_VERSION, SDL_IMAGE_MINOR_VERSION, SDL_IMAGE_PATCHLEVEL) 
-   
- /** 
-  *  This macro will evaluate to true if compiled with SDL_image at least X.Y.Z. 
-  */ 
- #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ 
-     (SDL_IMAGE_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) 
-   
- /* This function gets the version of the dynamically linked SDL_image library. 
-    it should NOT be used to fill a version structure, instead you should 
-    use the SDL_IMAGE_VERSION() macro. 
-  */ 
- extern DECLSPEC const SDL_version * SDLCALL IMG_Linked_Version(void); 
-   
- typedef enum 
- { 
-     IMG_INIT_JPG = 0x00000001, 
-     IMG_INIT_PNG = 0x00000002, 
-     IMG_INIT_TIF = 0x00000004, 
-     IMG_INIT_WEBP = 0x00000008 
- } IMG_InitFlags; 
-   
- /* Loads dynamic libraries and prepares them for use.  Flags should be 
-    one or more flags from IMG_InitFlags OR'd together. 
-    It returns the flags successfully initialized, or 0 on failure. 
-  */ 
- extern DECLSPEC int SDLCALL IMG_Init(int flags); 
-   
- /* Unloads libraries loaded with IMG_Init */ 
- extern DECLSPEC void SDLCALL IMG_Quit(void); 
-   
- /* Load an image from an SDL data source. 
-    The 'type' may be one of: "BMP", "GIF", "PNG", etc. 
-   
-    If the image format supports a transparent pixel, SDL will set the 
-    colorkey for the surface.  You can enable RLE acceleration on the 
-    surface afterwards by calling: 
-     SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey); 
-  */ 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, const char *type); 
- /* Convenience functions */ 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_Load_RW(SDL_RWops *src, int freesrc); 
-   
- #if SDL_VERSION_ATLEAST(2,0,0) 
- /* Load an image directly into a render texture. 
-  */ 
- extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, const char *file); 
- extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc); 
- extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const char *type); 
- #endif /* SDL 2.0 */ 
-   
- /* Functions to detect a file type, given a seekable source */ 
- extern DECLSPEC int SDLCALL IMG_isICO(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isCUR(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isBMP(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isGIF(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isJPG(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isLBM(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isPCX(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isPNG(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isPNM(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isSVG(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isTIF(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isXCF(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isXPM(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isXV(SDL_RWops *src); 
- extern DECLSPEC int SDLCALL IMG_isWEBP(SDL_RWops *src); 
-   
- /* Individual loading functions */ 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadICO_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadCUR_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadBMP_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadGIF_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadJPG_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadLBM_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPCX_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNG_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNM_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadSVG_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTGA_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTIF_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXCF_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXPM_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadXV_RW(SDL_RWops *src); 
- extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadWEBP_RW(SDL_RWops *src); 
-   
- extern DECLSPEC SDL_Surface * SDLCALL IMG_ReadXPMFromArray(char **xpm); 
-   
- /* Individual saving functions */ 
- extern DECLSPEC int SDLCALL IMG_SavePNG(SDL_Surface *surface, const char *file); 
- extern DECLSPEC int SDLCALL IMG_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst); 
- extern DECLSPEC int SDLCALL IMG_SaveJPG(SDL_Surface *surface, const char *file, int quality); 
- extern DECLSPEC int SDLCALL IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst, int quality); 
-   
- /* We'll use SDL for reporting errors */ 
- #define IMG_SetError    SDL_SetError 
- #define IMG_GetError    SDL_GetError 
-   
- /* Ends C function definitions when using C++ */ 
- #ifdef __cplusplus 
- } 
- #endif 
- #include <SDL2/close_code.h> 
-   
- #endif /* SDL_IMAGE_H_ */ 
-