- /* 
-   Simple DirectMedia Layer 
-   Copyright (C) 2017, Mark Callow 
-   
-   This software is provided 'as-is', without any express or implied 
-   warranty.  In no event will the authors be held liable for any damages 
-   arising from the use of this software. 
-   
-   Permission is granted to anyone to use this software for any purpose, 
-   including commercial applications, and to alter it and redistribute it 
-   freely, subject to the following restrictions: 
-   
-   1. The origin of this software must not be misrepresented; you must not 
-      claim that you wrote the original software. If you use this software 
-      in a product, an acknowledgment in the product documentation would be 
-      appreciated but is not required. 
-   2. Altered source versions must be plainly marked as such, and must not be 
-      misrepresented as being the original software. 
-   3. This notice may not be removed or altered from any source distribution. 
- */ 
-   
- /** 
-  *  \file SDL_vulkan.h 
-  * 
-  *  Header file for functions to creating Vulkan surfaces on SDL windows. 
-  */ 
-   
- #ifndef SDL_vulkan_h_ 
- #define SDL_vulkan_h_ 
-   
- #include "SDL_video.h" 
-   
- #include "begin_code.h" 
- /* Set up for C function definitions, even when using C++ */ 
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
- /* Avoid including vulkan.h, don't define VkInstance if it's already included */ 
- #ifdef VULKAN_H_ 
- #define NO_SDL_VULKAN_TYPEDEFS 
- #endif 
- #ifndef NO_SDL_VULKAN_TYPEDEFS 
- #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; 
-   
- #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) 
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; 
- #else 
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; 
- #endif 
-   
- VK_DEFINE_HANDLE(VkInstance) 
- VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) 
-   
- #endif /* !NO_SDL_VULKAN_TYPEDEFS */ 
-   
- typedef VkInstance SDL_vulkanInstance; 
- typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ 
-   
- /** 
-  *  \name Vulkan support functions 
-  * 
-  *  \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API 
-  *        is compatable with Tizen's implementation of Vulkan in SDL. 
-  */ 
- /* @{ */ 
-   
- /** 
-  *  \brief Dynamically load a Vulkan loader library. 
-  * 
-  *  \param [in] path The platform dependent Vulkan loader library name, or 
-  *              \c NULL to open the default Vulkan loader library. 
-  * 
-  *  \return \c 0 on success, or \c -1 if the library couldn't be loaded. 
-  * 
-  *  This should be done after initializing the video driver, but before 
-  *  creating any Vulkan windows. If no Vulkan loader library is loaded, the 
-  *  default library will be loaded upon creation of the first Vulkan window. 
-  * 
-  *  \note If you specify a non-NULL \a path, you should retrieve all of the 
-  *        Vulkan functions used in your program from the dynamic library using 
-  *        \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee 
-  *        \a path points to the same vulkan loader library that you linked to. 
-  * 
-  *  \note On Apple devices, if \a path is NULL, SDL will attempt to find 
-  *        the vkGetInstanceProcAddr address within all the mach-o images of 
-  *        the current process. This is because the currently (v0.17.0) 
-  *        recommended MoltenVK (Vulkan on Metal) usage is as a static library. 
-  *        If it is not found then SDL will attempt to load \c libMoltenVK.dylib. 
-  *        Applications using the dylib alternative therefore do not need to do 
-  *        anything special when calling SDL. 
-  * 
-  *  \note On non-Apple devices, SDL requires you to either not link to the 
-  *        Vulkan loader or link to a dynamic library version. This limitation 
-  *        may be removed in a future version of SDL. 
-  * 
-  *  \note This function will fail if there are no working Vulkan drivers 
-  *        installed. 
-  * 
-  *  \sa SDL_Vulkan_GetVkGetInstanceProcAddr() 
-  *  \sa SDL_Vulkan_UnloadLibrary() 
-  */ 
- extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); 
-   
- /** 
-  *  \brief Get the address of the \c vkGetInstanceProcAddr function. 
-  * 
-  *  \note This should be called after either calling SDL_Vulkan_LoadLibrary 
-  *        or creating an SDL_Window with the SDL_WINDOW_VULKAN flag. 
-  */ 
- extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); 
-   
- /** 
-  *  \brief Unload the Vulkan loader library previously loaded by 
-  *         \c SDL_Vulkan_LoadLibrary(). 
-  * 
-  *  \sa SDL_Vulkan_LoadLibrary() 
-  */ 
- extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); 
-   
- /** 
-  *  \brief Get the names of the Vulkan instance extensions needed to create 
-  *         a surface with \c SDL_Vulkan_CreateSurface(). 
-  * 
-  *  \param [in]     window Window for which the required Vulkan instance 
-  *                  extensions should be retrieved 
-  *  \param [in,out] count pointer to an \c unsigned related to the number of 
-  *                  required Vulkan instance extensions 
-  *  \param [out]    names \c NULL or a pointer to an array to be filled with the 
-  *                  required Vulkan instance extensions 
-  * 
-  *  \return \c SDL_TRUE on success, \c SDL_FALSE on error. 
-  * 
-  *  If \a pNames is \c NULL, then the number of required Vulkan instance 
-  *  extensions is returned in pCount. Otherwise, \a pCount must point to a 
-  *  variable set to the number of elements in the \a pNames array, and on 
-  *  return the variable is overwritten with the number of names actually 
-  *  written to \a pNames. If \a pCount is less than the number of required 
-  *  extensions, at most \a pCount structures will be written. If \a pCount 
-  *  is smaller than the number of required extensions, \c SDL_FALSE will be 
-  *  returned instead of \c SDL_TRUE, to indicate that not all the required 
-  *  extensions were returned. 
-  * 
-  *  \note The returned list of extensions will contain \c VK_KHR_surface 
-  *        and zero or more platform specific extensions 
-  * 
-  *  \note The extension names queried here must be enabled when calling 
-  *        VkCreateInstance, otherwise surface creation will fail. 
-  * 
-  *  \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag. 
-  * 
-  *  \code 
-  *  unsigned int count; 
-  *  // get count of required extensions 
-  *  if(!SDL_Vulkan_GetInstanceExtensions(window, &count, NULL)) 
-  *      handle_error(); 
-  * 
-  *  static const char *const additionalExtensions[] = 
-  *  { 
-  *      VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension 
-  *  }; 
-  *  size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]); 
-  *  size_t extensionCount = count + additionalExtensionsCount; 
-  *  const char **names = malloc(sizeof(const char *) * extensionCount); 
-  *  if(!names) 
-  *      handle_error(); 
-  * 
-  *  // get names of required extensions 
-  *  if(!SDL_Vulkan_GetInstanceExtensions(window, &count, names)) 
-  *      handle_error(); 
-  * 
-  *  // copy additional extensions after required extensions 
-  *  for(size_t i = 0; i < additionalExtensionsCount; i++) 
-  *      names[i + count] = additionalExtensions[i]; 
-  * 
-  *  VkInstanceCreateInfo instanceCreateInfo = {}; 
-  *  instanceCreateInfo.enabledExtensionCount = extensionCount; 
-  *  instanceCreateInfo.ppEnabledExtensionNames = names; 
-  *  // fill in rest of instanceCreateInfo 
-  * 
-  *  VkInstance instance; 
-  *  // create the Vulkan instance 
-  *  VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance); 
-  *  free(names); 
-  *  \endcode 
-  * 
-  *  \sa SDL_Vulkan_CreateSurface() 
-  */ 
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions( 
-                                                                                                                 SDL_Window *window, 
-                                                                                                                 unsigned int *pCount, 
-                                                                                                                 const char **pNames); 
-   
- /** 
-  *  \brief Create a Vulkan rendering surface for a window. 
-  * 
-  *  \param [in]  window   SDL_Window to which to attach the rendering surface. 
-  *  \param [in]  instance handle to the Vulkan instance to use. 
-  *  \param [out] surface  pointer to a VkSurfaceKHR handle to receive the 
-  *                        handle of the newly created surface. 
-  * 
-  *  \return \c SDL_TRUE on success, \c SDL_FALSE on error. 
-  * 
-  *  \code 
-  *  VkInstance instance; 
-  *  SDL_Window *window; 
-  * 
-  *  // create instance and window 
-  * 
-  *  // create the Vulkan surface 
-  *  VkSurfaceKHR surface; 
-  *  if(!SDL_Vulkan_CreateSurface(window, instance, &surface)) 
-  *      handle_error(); 
-  *  \endcode 
-  * 
-  *  \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag. 
-  * 
-  *  \note \a instance should have been created with the extensions returned 
-  *        by \c SDL_Vulkan_CreateSurface() enabled. 
-  * 
-  *  \sa SDL_Vulkan_GetInstanceExtensions() 
-  */ 
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface( 
-                                                                                                 SDL_Window *window, 
-                                                                                                 VkInstance instance, 
-                                                                                                 VkSurfaceKHR* surface); 
-   
- /** 
-  *  \brief Get the size of a window's underlying drawable in pixels (for use 
-  *         with setting viewport, scissor & etc). 
-  * 
-  *  \param window   SDL_Window from which the drawable size should be queried 
-  *  \param w        Pointer to variable for storing the width in pixels, 
-  *                  may be NULL 
-  *  \param h        Pointer to variable for storing the height in pixels, 
-  *                  may be NULL 
-  * 
-  * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI 
-  * drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a 
-  * platform with high-DPI support (Apple calls this "Retina"), and not disabled 
-  * by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint. 
-  * 
-  *  \sa SDL_GetWindowSize() 
-  *  \sa SDL_CreateWindow() 
-  */ 
- extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, 
-                                                         int *w, int *h); 
-   
- /* @} *//* Vulkan support functions */ 
-   
- /* Ends C function definitions when using C++ */ 
- #ifdef __cplusplus 
- } 
- #endif 
- #include "close_code.h" 
-   
- #endif /* SDL_vulkan_h_ */ 
-