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  1. /*
  2.   Simple DirectMedia Layer
  3.   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
  4.  
  5.   This software is provided 'as-is', without any express or implied
  6.   warranty.  In no event will the authors be held liable for any damages
  7.   arising from the use of this software.
  8.  
  9.   Permission is granted to anyone to use this software for any purpose,
  10.   including commercial applications, and to alter it and redistribute it
  11.   freely, subject to the following restrictions:
  12.  
  13.   1. The origin of this software must not be misrepresented; you must not
  14.      claim that you wrote the original software. If you use this software
  15.      in a product, an acknowledgment in the product documentation would be
  16.      appreciated but is not required.
  17.   2. Altered source versions must be plainly marked as such, and must not be
  18.      misrepresented as being the original software.
  19.   3. This notice may not be removed or altered from any source distribution.
  20. */
  21.  
  22. /**
  23.  *  \file SDL_gesture.h
  24.  *
  25.  *  Include file for SDL gesture event handling.
  26.  */
  27.  
  28. #ifndef SDL_gesture_h_
  29. #define SDL_gesture_h_
  30.  
  31. #include "SDL_stdinc.h"
  32. #include "SDL_error.h"
  33. #include "SDL_video.h"
  34.  
  35. #include "SDL_touch.h"
  36.  
  37.  
  38. #include "begin_code.h"
  39. /* Set up for C function definitions, even when using C++ */
  40. #ifdef __cplusplus
  41. extern "C" {
  42. #endif
  43.  
  44. typedef Sint64 SDL_GestureID;
  45.  
  46. /* Function prototypes */
  47.  
  48. /**
  49.  *  \brief Begin Recording a gesture on the specified touch, or all touches (-1)
  50.  *
  51.  *
  52.  */
  53. extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
  54.  
  55.  
  56. /**
  57.  *  \brief Save all currently loaded Dollar Gesture templates
  58.  *
  59.  *
  60.  */
  61. extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
  62.  
  63. /**
  64.  *  \brief Save a currently loaded Dollar Gesture template
  65.  *
  66.  *
  67.  */
  68. extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst);
  69.  
  70.  
  71. /**
  72.  *  \brief Load Dollar Gesture templates from a file
  73.  *
  74.  *
  75.  */
  76. extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
  77.  
  78.  
  79. /* Ends C function definitions when using C++ */
  80. #ifdef __cplusplus
  81. }
  82. #endif
  83. #include "close_code.h"
  84.  
  85. #endif /* SDL_gesture_h_ */
  86.  
  87. /* vi: set ts=4 sw=4 expandtab: */
  88.