- /* 
-     SMPEG - SDL MPEG Player Library 
-     Copyright (C) 1999  Loki Entertainment Software 
-      
-     - Modified by Michel Darricau from eProcess <mdarricau@eprocess.fr>  for popcorn - 
-   
-     This library is free software; you can redistribute it and/or 
-     modify it under the terms of the GNU Library General Public 
-     License as published by the Free Software Foundation; either 
-     version 2 of the License, or (at your option) any later version. 
-   
-     This library is distributed in the hope that it will be useful, 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-     Library General Public License for more details. 
-   
-     You should have received a copy of the GNU Library General Public 
-     License along with this library; if not, write to the Free 
-     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 
- */ 
-   
- /* A class based on the MPEG stream class, used to parse and play video */ 
-   
- #ifndef _MPEGVIDEO_H_ 
- #define _MPEGVIDEO_H_ 
-   
- #include "SDL.h" 
- #include "SDL_thread.h" 
- #include "MPEGerror.h" 
- #include "MPEGaction.h" 
-   
- class MPEGstream; 
-   
- /* This is the MPEG video stream structure in the mpeg_play code */ 
- struct vid_stream; 
- typedef struct vid_stream VidStream; 
-   
- /* Temporary definition of time stamp structure. */ 
-   
- typedef double TimeStamp; 
-   
- class MPEGvideo : public MPEGerror, public MPEGvideoaction { 
-   
-     /* Thread to play the video asynchronously */ 
-     friend int Play_MPEGvideo(void *udata); 
-   
-     /* Various mpeg_play functions that need our data */ 
-     friend VidStream* mpegVidRsrc( TimeStamp time_stamp, VidStream* vid_stream, int first ); 
-     friend int get_more_data( VidStream* vid_stream ); 
-   
- public: 
-     MPEGvideo(MPEGstream *stream); 
-     virtual ~MPEGvideo(); 
-   
-     /* MPEG actions */ 
-     void Play(void); 
-     void Stop(void); 
-     void Rewind(void); 
-     void ResetSynchro(double time); 
-      void Skip(float seconds); 
-                 /* Michel Darricau from eProcess <mdarricau@eprocess.fr> conflict name in popcorn */ 
-     MPEGstatus GetStatus(void); 
-   
-     /* MPEG video actions */ 
-     bool GetVideoInfo(MPEG_VideoInfo *info); 
-     bool SetDisplay(SDL_Surface *dst, SDL_mutex *lock, 
-                                             MPEG_DisplayCallback callback); 
-     void MoveDisplay(int x, int y); 
-     void ScaleDisplayXY(int w, int h); 
-     void SetDisplayRegion(int x, int y, int w, int h); 
-     void RenderFrame(int frame); 
-     void RenderFinal(SDL_Surface *dst, int x, int y); 
-     SMPEG_Filter * Filter(SMPEG_Filter * filter); 
-   
-     /* Display and sync functions */ 
-     void DisplayFrame( VidStream* vid_stream ); 
-     void ExecuteDisplay( VidStream* vid_stream ); 
-     int timeSync( VidStream* vid_stream ); 
-   
-     /* Yes, it's a hack.. */ 
-     MPEGaudioaction *TimeSource(void ) { 
-         return time_source; 
-     } 
-   
- protected: 
-     MPEGstream *mpeg; 
-   
-     VidStream* _stream; 
-     SDL_Surface* _dst; 
-     SDL_mutex* _mutex; 
-     SDL_Thread* _thread; 
-   
-     MPEG_DisplayCallback _callback; 
-   
-     int _ow;            // original width of the movie 
-     int _oh;            // original height of the movie 
-     int _w;             // mb aligned width of the movie 
-     int _h;             // mb aligned height of the movie 
-     SDL_Rect _srcrect;  // source area 
-     SDL_Rect _dstrect;  // display area 
-     SDL_Overlay *_image;// source image 
-     float _fps;         // frames per second 
-     SMPEG_Filter * _filter; // pointer to the current filter used 
-     SDL_mutex* _filter_mutex; // make sure the filter is not changed while being used 
-   
-     void RewindStream(void); 
- }; 
-   
- #endif /* _MPEGVIDEO_H_ */ 
-