- /**************************************************************************** 
-  * 
-  *  Copyright (C) 1996-2000 Microsoft Corporation.  All Rights Reserved. 
-  * 
-  *  File:       dinput.h 
-  *  Content:    DirectInput include file 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef __DINPUT_INCLUDED__ 
- #define __DINPUT_INCLUDED__ 
-   
- #ifndef DIJ_RINGZERO 
-   
- #ifdef _WIN32 
- #define COM_NO_WINDOWS_H 
- #include <objbase.h> 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
-   
-   
-   
-   
- /* 
-  *  To build applications for older versions of DirectInput 
-  * 
-  *  #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ] 
-  * 
-  *  before #include <dinput.h>.  By default, #include <dinput.h> 
-  *  will produce a DirectX 8-compatible header file. 
-  * 
-  */ 
-   
- #define DIRECTINPUT_HEADER_VERSION  0x0800 
- #ifndef DIRECTINPUT_VERSION 
- #define DIRECTINPUT_VERSION         DIRECTINPUT_HEADER_VERSION 
- #pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") 
- #endif 
-   
- #ifndef DIJ_RINGZERO 
-   
- /**************************************************************************** 
-  * 
-  *      Class IDs 
-  * 
-  ****************************************************************************/ 
-   
- DEFINE_GUID(CLSID_DirectInput,       0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- DEFINE_GUID(CLSID_DirectInput8,      0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- /**************************************************************************** 
-  * 
-  *      Interfaces 
-  * 
-  ****************************************************************************/ 
-   
- DEFINE_GUID(IID_IDirectInputA,     0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInputW,     0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInput2A,    0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInput2W,    0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInput7A,    0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 
- DEFINE_GUID(IID_IDirectInput7W,    0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 
- DEFINE_GUID(IID_IDirectInput8A,    0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); 
- DEFINE_GUID(IID_IDirectInput8W,    0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); 
- DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 
- DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 
- DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); 
- DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); 
- DEFINE_GUID(IID_IDirectInputEffect,  0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
-   
- /**************************************************************************** 
-  * 
-  *      Predefined object types 
-  * 
-  ****************************************************************************/ 
-   
- DEFINE_GUID(GUID_XAxis,   0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_YAxis,   0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_ZAxis,   0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_RxAxis,  0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_RyAxis,  0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_RzAxis,  0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_Slider,  0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- DEFINE_GUID(GUID_Button,  0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_Key,     0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- DEFINE_GUID(GUID_POV,     0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- /**************************************************************************** 
-  * 
-  *      Predefined product GUIDs 
-  * 
-  ****************************************************************************/ 
-   
- DEFINE_GUID(GUID_SysMouse,   0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_Joystick   ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
- DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 
-   
- /**************************************************************************** 
-  * 
-  *      Predefined force feedback effects 
-  * 
-  ****************************************************************************/ 
-   
- DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_RampForce,     0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Square,        0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Sine,          0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Triangle,      0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_SawtoothUp,    0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_SawtoothDown,  0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Spring,        0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Damper,        0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Inertia,       0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_Friction,      0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
- DEFINE_GUID(GUID_CustomForce,   0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- /**************************************************************************** 
-  * 
-  *      Interfaces and Structures... 
-  * 
-  ****************************************************************************/ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-   
- /**************************************************************************** 
-  * 
-  *      IDirectInputEffect 
-  * 
-  ****************************************************************************/ 
-   
- #define DIEFT_ALL                   0x00000000 
-   
- #define DIEFT_CONSTANTFORCE         0x00000001 
- #define DIEFT_RAMPFORCE             0x00000002 
- #define DIEFT_PERIODIC              0x00000003 
- #define DIEFT_CONDITION             0x00000004 
- #define DIEFT_CUSTOMFORCE           0x00000005 
- #define DIEFT_HARDWARE              0x000000FF 
- #define DIEFT_FFATTACK              0x00000200 
- #define DIEFT_FFFADE                0x00000400 
- #define DIEFT_SATURATION            0x00000800 
- #define DIEFT_POSNEGCOEFFICIENTS    0x00001000 
- #define DIEFT_POSNEGSATURATION      0x00002000 
- #define DIEFT_DEADBAND              0x00004000 
- #define DIEFT_STARTDELAY            0x00008000 
- #define DIEFT_GETTYPE(n)            LOBYTE(n) 
-   
- #define DI_DEGREES                  100 
- #define DI_FFNOMINALMAX             10000 
- #define DI_SECONDS                  1000000 
-   
- typedef struct DICONSTANTFORCE { 
-     LONG  lMagnitude; 
- } DICONSTANTFORCE, *LPDICONSTANTFORCE; 
- typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; 
-   
- typedef struct DIRAMPFORCE { 
-     LONG  lStart; 
-     LONG  lEnd; 
- } DIRAMPFORCE, *LPDIRAMPFORCE; 
- typedef const DIRAMPFORCE *LPCDIRAMPFORCE; 
-   
- typedef struct DIPERIODIC { 
-     DWORD dwMagnitude; 
-     LONG  lOffset; 
-     DWORD dwPhase; 
-     DWORD dwPeriod; 
- } DIPERIODIC, *LPDIPERIODIC; 
- typedef const DIPERIODIC *LPCDIPERIODIC; 
-   
- typedef struct DICONDITION { 
-     LONG  lOffset; 
-     LONG  lPositiveCoefficient; 
-     LONG  lNegativeCoefficient; 
-     DWORD dwPositiveSaturation; 
-     DWORD dwNegativeSaturation; 
-     LONG  lDeadBand; 
- } DICONDITION, *LPDICONDITION; 
- typedef const DICONDITION *LPCDICONDITION; 
-   
- typedef struct DICUSTOMFORCE { 
-     DWORD cChannels; 
-     DWORD dwSamplePeriod; 
-     DWORD cSamples; 
-     LPLONG rglForceData; 
- } DICUSTOMFORCE, *LPDICUSTOMFORCE; 
- typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; 
-   
-   
- typedef struct DIENVELOPE { 
-     DWORD dwSize;                   /* sizeof(DIENVELOPE)   */ 
-     DWORD dwAttackLevel; 
-     DWORD dwAttackTime;             /* Microseconds         */ 
-     DWORD dwFadeLevel; 
-     DWORD dwFadeTime;               /* Microseconds         */ 
- } DIENVELOPE, *LPDIENVELOPE; 
- typedef const DIENVELOPE *LPCDIENVELOPE; 
-   
-   
- /* This structure is defined for DirectX 5.0 compatibility */ 
- typedef struct DIEFFECT_DX5 { 
-     DWORD dwSize;                   /* sizeof(DIEFFECT_DX5) */ 
-     DWORD dwFlags;                  /* DIEFF_*              */ 
-     DWORD dwDuration;               /* Microseconds         */ 
-     DWORD dwSamplePeriod;           /* Microseconds         */ 
-     DWORD dwGain; 
-     DWORD dwTriggerButton;          /* or DIEB_NOTRIGGER    */ 
-     DWORD dwTriggerRepeatInterval;  /* Microseconds         */ 
-     DWORD cAxes;                    /* Number of axes       */ 
-     LPDWORD rgdwAxes;               /* Array of axes        */ 
-     LPLONG rglDirection;            /* Array of directions  */ 
-     LPDIENVELOPE lpEnvelope;        /* Optional             */ 
-     DWORD cbTypeSpecificParams;     /* Size of params       */ 
-     LPVOID lpvTypeSpecificParams;   /* Pointer to params    */ 
- } DIEFFECT_DX5, *LPDIEFFECT_DX5; 
- typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; 
-   
- typedef struct DIEFFECT { 
-     DWORD dwSize;                   /* sizeof(DIEFFECT)     */ 
-     DWORD dwFlags;                  /* DIEFF_*              */ 
-     DWORD dwDuration;               /* Microseconds         */ 
-     DWORD dwSamplePeriod;           /* Microseconds         */ 
-     DWORD dwGain; 
-     DWORD dwTriggerButton;          /* or DIEB_NOTRIGGER    */ 
-     DWORD dwTriggerRepeatInterval;  /* Microseconds         */ 
-     DWORD cAxes;                    /* Number of axes       */ 
-     LPDWORD rgdwAxes;               /* Array of axes        */ 
-     LPLONG rglDirection;            /* Array of directions  */ 
-     LPDIENVELOPE lpEnvelope;        /* Optional             */ 
-     DWORD cbTypeSpecificParams;     /* Size of params       */ 
-     LPVOID lpvTypeSpecificParams;   /* Pointer to params    */ 
- #if(DIRECTINPUT_VERSION >= 0x0600) 
-     DWORD  dwStartDelay;            /* Microseconds         */ 
- #endif /* DIRECTINPUT_VERSION >= 0x0600 */ 
- } DIEFFECT, *LPDIEFFECT; 
- typedef DIEFFECT DIEFFECT_DX6; 
- typedef LPDIEFFECT LPDIEFFECT_DX6; 
- typedef const DIEFFECT *LPCDIEFFECT; 
-   
-   
- #if(DIRECTINPUT_VERSION >= 0x0700) 
- #ifndef DIJ_RINGZERO 
- typedef struct DIFILEEFFECT{ 
-     DWORD       dwSize; 
-     GUID        GuidEffect; 
-     LPCDIEFFECT lpDiEffect; 
-     CHAR        szFriendlyName[MAX_PATH]; 
- }DIFILEEFFECT, *LPDIFILEEFFECT; 
- typedef const DIFILEEFFECT *LPCDIFILEEFFECT; 
- typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); 
- #endif /* DIJ_RINGZERO */ 
- #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 
-   
- #define DIEFF_OBJECTIDS             0x00000001 
- #define DIEFF_OBJECTOFFSETS         0x00000002 
- #define DIEFF_CARTESIAN             0x00000010 
- #define DIEFF_POLAR                 0x00000020 
- #define DIEFF_SPHERICAL             0x00000040 
-   
- #define DIEP_DURATION               0x00000001 
- #define DIEP_SAMPLEPERIOD           0x00000002 
- #define DIEP_GAIN                   0x00000004 
- #define DIEP_TRIGGERBUTTON          0x00000008 
- #define DIEP_TRIGGERREPEATINTERVAL  0x00000010 
- #define DIEP_AXES                   0x00000020 
- #define DIEP_DIRECTION              0x00000040 
- #define DIEP_ENVELOPE               0x00000080 
- #define DIEP_TYPESPECIFICPARAMS     0x00000100 
- #if(DIRECTINPUT_VERSION >= 0x0600) 
- #define DIEP_STARTDELAY             0x00000200 
- #define DIEP_ALLPARAMS_DX5          0x000001FF 
- #define DIEP_ALLPARAMS              0x000003FF 
- #else /* DIRECTINPUT_VERSION < 0x0600 */ 
- #define DIEP_ALLPARAMS              0x000001FF 
- #endif /* DIRECTINPUT_VERSION < 0x0600 */ 
- #define DIEP_START                  0x20000000 
- #define DIEP_NORESTART              0x40000000 
- #define DIEP_NODOWNLOAD             0x80000000 
- #define DIEB_NOTRIGGER              0xFFFFFFFF 
-   
- #define DIES_SOLO                   0x00000001 
- #define DIES_NODOWNLOAD             0x80000000 
-   
- #define DIEGES_PLAYING              0x00000001 
- #define DIEGES_EMULATED             0x00000002 
-   
- typedef struct DIEFFESCAPE { 
-     DWORD   dwSize; 
-     DWORD   dwCommand; 
-     LPVOID  lpvInBuffer; 
-     DWORD   cbInBuffer; 
-     LPVOID  lpvOutBuffer; 
-     DWORD   cbOutBuffer; 
- } DIEFFESCAPE, *LPDIEFFESCAPE; 
-   
- #ifndef DIJ_RINGZERO 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputEffect 
-   
- DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputEffect methods ***/ 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-     STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; 
-     STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; 
-     STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; 
-     STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; 
-     STDMETHOD(Stop)(THIS) PURE; 
-     STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(Download)(THIS) PURE; 
-     STDMETHOD(Unload)(THIS) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
- }; 
-   
- typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 
- #define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) 
- #define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) 
- #define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) 
- #define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) 
- #define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) 
- #define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) 
- #define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) 
- #define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) 
- #define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) 
- #else 
- #define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInputEffect_AddRef(p) (p)->AddRef() 
- #define IDirectInputEffect_Release(p) (p)->Release() 
- #define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 
- #define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) 
- #define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) 
- #define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) 
- #define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) 
- #define IDirectInputEffect_Stop(p) (p)->Stop() 
- #define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) 
- #define IDirectInputEffect_Download(p) (p)->Download() 
- #define IDirectInputEffect_Unload(p) (p)->Unload() 
- #define IDirectInputEffect_Escape(p,a) (p)->Escape(a) 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- /**************************************************************************** 
-  * 
-  *      IDirectInputDevice 
-  * 
-  ****************************************************************************/ 
-   
- #if DIRECTINPUT_VERSION <= 0x700 
- #define DIDEVTYPE_DEVICE        1 
- #define DIDEVTYPE_MOUSE         2 
- #define DIDEVTYPE_KEYBOARD      3 
- #define DIDEVTYPE_JOYSTICK      4 
-   
- #else 
- #define DI8DEVCLASS_ALL             0 
- #define DI8DEVCLASS_DEVICE          1 
- #define DI8DEVCLASS_POINTER         2 
- #define DI8DEVCLASS_KEYBOARD        3 
- #define DI8DEVCLASS_GAMECTRL        4 
-   
- #define DI8DEVTYPE_DEVICE           0x11 
- #define DI8DEVTYPE_MOUSE            0x12 
- #define DI8DEVTYPE_KEYBOARD         0x13 
- #define DI8DEVTYPE_JOYSTICK         0x14 
- #define DI8DEVTYPE_GAMEPAD          0x15 
- #define DI8DEVTYPE_DRIVING          0x16 
- #define DI8DEVTYPE_FLIGHT           0x17 
- #define DI8DEVTYPE_1STPERSON        0x18 
- #define DI8DEVTYPE_DEVICECTRL       0x19 
- #define DI8DEVTYPE_SCREENPOINTER    0x1A 
- #define DI8DEVTYPE_REMOTE           0x1B 
- #define DI8DEVTYPE_SUPPLEMENTAL     0x1C 
- #endif /* DIRECTINPUT_VERSION <= 0x700 */ 
-   
- #define DIDEVTYPE_HID           0x00010000 
-   
- #if DIRECTINPUT_VERSION <= 0x700 
- #define DIDEVTYPEMOUSE_UNKNOWN          1 
- #define DIDEVTYPEMOUSE_TRADITIONAL      2 
- #define DIDEVTYPEMOUSE_FINGERSTICK      3 
- #define DIDEVTYPEMOUSE_TOUCHPAD         4 
- #define DIDEVTYPEMOUSE_TRACKBALL        5 
-   
- #define DIDEVTYPEKEYBOARD_UNKNOWN       0 
- #define DIDEVTYPEKEYBOARD_PCXT          1 
- #define DIDEVTYPEKEYBOARD_OLIVETTI      2 
- #define DIDEVTYPEKEYBOARD_PCAT          3 
- #define DIDEVTYPEKEYBOARD_PCENH         4 
- #define DIDEVTYPEKEYBOARD_NOKIA1050     5 
- #define DIDEVTYPEKEYBOARD_NOKIA9140     6 
- #define DIDEVTYPEKEYBOARD_NEC98         7 
- #define DIDEVTYPEKEYBOARD_NEC98LAPTOP   8 
- #define DIDEVTYPEKEYBOARD_NEC98106      9 
- #define DIDEVTYPEKEYBOARD_JAPAN106     10 
- #define DIDEVTYPEKEYBOARD_JAPANAX      11 
- #define DIDEVTYPEKEYBOARD_J3100        12 
-   
- #define DIDEVTYPEJOYSTICK_UNKNOWN       1 
- #define DIDEVTYPEJOYSTICK_TRADITIONAL   2 
- #define DIDEVTYPEJOYSTICK_FLIGHTSTICK   3 
- #define DIDEVTYPEJOYSTICK_GAMEPAD       4 
- #define DIDEVTYPEJOYSTICK_RUDDER        5 
- #define DIDEVTYPEJOYSTICK_WHEEL         6 
- #define DIDEVTYPEJOYSTICK_HEADTRACKER   7 
-   
- #else 
- #define DI8DEVTYPEMOUSE_UNKNOWN                     1 
- #define DI8DEVTYPEMOUSE_TRADITIONAL                 2 
- #define DI8DEVTYPEMOUSE_FINGERSTICK                 3 
- #define DI8DEVTYPEMOUSE_TOUCHPAD                    4 
- #define DI8DEVTYPEMOUSE_TRACKBALL                   5 
- #define DI8DEVTYPEMOUSE_ABSOLUTE                    6 
-   
- #define DI8DEVTYPEKEYBOARD_UNKNOWN                  0 
- #define DI8DEVTYPEKEYBOARD_PCXT                     1 
- #define DI8DEVTYPEKEYBOARD_OLIVETTI                 2 
- #define DI8DEVTYPEKEYBOARD_PCAT                     3 
- #define DI8DEVTYPEKEYBOARD_PCENH                    4 
- #define DI8DEVTYPEKEYBOARD_NOKIA1050                5 
- #define DI8DEVTYPEKEYBOARD_NOKIA9140                6 
- #define DI8DEVTYPEKEYBOARD_NEC98                    7 
- #define DI8DEVTYPEKEYBOARD_NEC98LAPTOP              8 
- #define DI8DEVTYPEKEYBOARD_NEC98106                 9 
- #define DI8DEVTYPEKEYBOARD_JAPAN106                10 
- #define DI8DEVTYPEKEYBOARD_JAPANAX                 11 
- #define DI8DEVTYPEKEYBOARD_J3100                   12 
-   
- #define DI8DEVTYPE_LIMITEDGAMESUBTYPE               1 
-   
- #define DI8DEVTYPEJOYSTICK_LIMITED                  DI8DEVTYPE_LIMITEDGAMESUBTYPE 
- #define DI8DEVTYPEJOYSTICK_STANDARD                 2 
-   
- #define DI8DEVTYPEGAMEPAD_LIMITED                   DI8DEVTYPE_LIMITEDGAMESUBTYPE 
- #define DI8DEVTYPEGAMEPAD_STANDARD                  2 
- #define DI8DEVTYPEGAMEPAD_TILT                      3 
-   
- #define DI8DEVTYPEDRIVING_LIMITED                   DI8DEVTYPE_LIMITEDGAMESUBTYPE 
- #define DI8DEVTYPEDRIVING_COMBINEDPEDALS            2 
- #define DI8DEVTYPEDRIVING_DUALPEDALS                3 
- #define DI8DEVTYPEDRIVING_THREEPEDALS               4 
- #define DI8DEVTYPEDRIVING_HANDHELD                  5 
-   
- #define DI8DEVTYPEFLIGHT_LIMITED                    DI8DEVTYPE_LIMITEDGAMESUBTYPE 
- #define DI8DEVTYPEFLIGHT_STICK                      2 
- #define DI8DEVTYPEFLIGHT_YOKE                       3 
- #define DI8DEVTYPEFLIGHT_RC                         4 
-   
- #define DI8DEVTYPE1STPERSON_LIMITED                 DI8DEVTYPE_LIMITEDGAMESUBTYPE 
- #define DI8DEVTYPE1STPERSON_UNKNOWN                 2 
- #define DI8DEVTYPE1STPERSON_SIXDOF                  3 
- #define DI8DEVTYPE1STPERSON_SHOOTER                 4 
-   
- #define DI8DEVTYPESCREENPTR_UNKNOWN                 2 
- #define DI8DEVTYPESCREENPTR_LIGHTGUN                3 
- #define DI8DEVTYPESCREENPTR_LIGHTPEN                4 
- #define DI8DEVTYPESCREENPTR_TOUCH                   5 
-   
- #define DI8DEVTYPEREMOTE_UNKNOWN                    2 
-   
- #define DI8DEVTYPEDEVICECTRL_UNKNOWN                2 
- #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION         3 
- #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 
-   
- #define DI8DEVTYPESUPPLEMENTAL_UNKNOWN              2 
- #define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER    3 
- #define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER          4 
- #define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER          5 
- #define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE       6 
- #define DI8DEVTYPESUPPLEMENTAL_SHIFTER              7 
- #define DI8DEVTYPESUPPLEMENTAL_THROTTLE             8 
- #define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE        9 
- #define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS      10 
- #define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS          11 
- #define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS         12 
- #define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS        13 
- #endif /* DIRECTINPUT_VERSION <= 0x700 */ 
-   
- #define GET_DIDEVICE_TYPE(dwDevType)    LOBYTE(dwDevType) 
- #define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- /* This structure is defined for DirectX 3.0 compatibility */ 
- typedef struct DIDEVCAPS_DX3 { 
-     DWORD   dwSize; 
-     DWORD   dwFlags; 
-     DWORD   dwDevType; 
-     DWORD   dwAxes; 
-     DWORD   dwButtons; 
-     DWORD   dwPOVs; 
- } DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- typedef struct DIDEVCAPS { 
-     DWORD   dwSize; 
-     DWORD   dwFlags; 
-     DWORD   dwDevType; 
-     DWORD   dwAxes; 
-     DWORD   dwButtons; 
-     DWORD   dwPOVs; 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-     DWORD   dwFFSamplePeriod; 
-     DWORD   dwFFMinTimeResolution; 
-     DWORD   dwFirmwareRevision; 
-     DWORD   dwHardwareRevision; 
-     DWORD   dwFFDriverVersion; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- } DIDEVCAPS, *LPDIDEVCAPS; 
-   
- #define DIDC_ATTACHED           0x00000001 
- #define DIDC_POLLEDDEVICE       0x00000002 
- #define DIDC_EMULATED           0x00000004 
- #define DIDC_POLLEDDATAFORMAT   0x00000008 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- #define DIDC_FORCEFEEDBACK      0x00000100 
- #define DIDC_FFATTACK           0x00000200 
- #define DIDC_FFFADE             0x00000400 
- #define DIDC_SATURATION         0x00000800 
- #define DIDC_POSNEGCOEFFICIENTS 0x00001000 
- #define DIDC_POSNEGSATURATION   0x00002000 
- #define DIDC_DEADBAND           0x00004000 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- #define DIDC_STARTDELAY         0x00008000 
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIDC_ALIAS              0x00010000 
- #define DIDC_PHANTOM            0x00020000 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define DIDC_HIDDEN             0x00040000 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- #define DIDFT_ALL           0x00000000 
-   
- #define DIDFT_RELAXIS       0x00000001 
- #define DIDFT_ABSAXIS       0x00000002 
- #define DIDFT_AXIS          0x00000003 
-   
- #define DIDFT_PSHBUTTON     0x00000004 
- #define DIDFT_TGLBUTTON     0x00000008 
- #define DIDFT_BUTTON        0x0000000C 
-   
- #define DIDFT_POV           0x00000010 
- #define DIDFT_COLLECTION    0x00000040 
- #define DIDFT_NODATA        0x00000080 
-   
- #define DIDFT_ANYINSTANCE   0x00FFFF00 
- #define DIDFT_INSTANCEMASK  DIDFT_ANYINSTANCE 
- #define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) 
- #define DIDFT_GETTYPE(n)     LOBYTE(n) 
- #define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) 
- #define DIDFT_FFACTUATOR        0x01000000 
- #define DIDFT_FFEFFECTTRIGGER   0x02000000 
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIDFT_OUTPUT            0x10000000 
- #define DIDFT_VENDORDEFINED     0x04000000 
- #define DIDFT_ALIAS             0x08000000 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
- #ifndef DIDFT_OPTIONAL 
- #define DIDFT_OPTIONAL          0x80000000 
- #endif 
-   
- #define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) 
- #define DIDFT_NOCOLLECTION      0x00FFFF00 
-   
- #ifndef DIJ_RINGZERO 
-   
- typedef struct _DIOBJECTDATAFORMAT { 
-     const GUID *pguid; 
-     DWORD   dwOfs; 
-     DWORD   dwType; 
-     DWORD   dwFlags; 
- } DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; 
- typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; 
-   
- typedef struct _DIDATAFORMAT { 
-     DWORD   dwSize; 
-     DWORD   dwObjSize; 
-     DWORD   dwFlags; 
-     DWORD   dwDataSize; 
-     DWORD   dwNumObjs; 
-     LPDIOBJECTDATAFORMAT rgodf; 
- } DIDATAFORMAT, *LPDIDATAFORMAT; 
- typedef const DIDATAFORMAT *LPCDIDATAFORMAT; 
-   
- #define DIDF_ABSAXIS            0x00000001 
- #define DIDF_RELAXIS            0x00000002 
-   
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
- extern const DIDATAFORMAT c_dfDIMouse; 
-   
- #if(DIRECTINPUT_VERSION >= 0x0700) 
- extern const DIDATAFORMAT c_dfDIMouse2; 
- #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 
-   
- extern const DIDATAFORMAT c_dfDIKeyboard; 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- extern const DIDATAFORMAT c_dfDIJoystick; 
- extern const DIDATAFORMAT c_dfDIJoystick2; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- #ifdef __cplusplus 
- }; 
- #endif 
-   
-   
- #if DIRECTINPUT_VERSION > 0x0700 
-   
- typedef struct _DIACTIONA { 
-                 UINT_PTR    uAppData; 
-                 DWORD       dwSemantic; 
-     OPTIONAL    DWORD       dwFlags; 
-     OPTIONAL    union { 
-                     LPCSTR      lptszActionName; 
-                     UINT        uResIdString; 
-                 }; 
-     OPTIONAL    GUID        guidInstance; 
-     OPTIONAL    DWORD       dwObjID; 
-     OPTIONAL    DWORD       dwHow; 
- } DIACTIONA, *LPDIACTIONA ; 
- typedef struct _DIACTIONW { 
-                 UINT_PTR    uAppData; 
-                 DWORD       dwSemantic; 
-     OPTIONAL    DWORD       dwFlags; 
-     OPTIONAL    union { 
-                     LPCWSTR     lptszActionName; 
-                     UINT        uResIdString; 
-                 }; 
-     OPTIONAL    GUID        guidInstance; 
-     OPTIONAL    DWORD       dwObjID; 
-     OPTIONAL    DWORD       dwHow; 
- } DIACTIONW, *LPDIACTIONW ; 
- #ifdef UNICODE 
- typedef DIACTIONW DIACTION; 
- typedef LPDIACTIONW LPDIACTION; 
- #else 
- typedef DIACTIONA DIACTION; 
- typedef LPDIACTIONA LPDIACTION; 
- #endif // UNICODE 
-   
- typedef const DIACTIONA *LPCDIACTIONA; 
- typedef const DIACTIONW *LPCDIACTIONW; 
- #ifdef UNICODE 
- typedef DIACTIONW DIACTION; 
- typedef LPCDIACTIONW LPCDIACTION; 
- #else 
- typedef DIACTIONA DIACTION; 
- typedef LPCDIACTIONA LPCDIACTION; 
- #endif // UNICODE 
- typedef const DIACTION *LPCDIACTION; 
-   
-   
- #define DIA_FORCEFEEDBACK       0x00000001 
- #define DIA_APPMAPPED           0x00000002 
- #define DIA_APPNOMAP            0x00000004 
- #define DIA_NORANGE             0x00000008 
- #define DIA_APPFIXED            0x00000010 
-   
- #define DIAH_UNMAPPED           0x00000000 
- #define DIAH_USERCONFIG         0x00000001 
- #define DIAH_APPREQUESTED       0x00000002 
- #define DIAH_HWAPP              0x00000004 
- #define DIAH_HWDEFAULT          0x00000008 
- #define DIAH_DEFAULT            0x00000020 
- #define DIAH_ERROR              0x80000000 
-   
- typedef struct _DIACTIONFORMATA { 
-                 DWORD       dwSize; 
-                 DWORD       dwActionSize; 
-                 DWORD       dwDataSize; 
-                 DWORD       dwNumActions; 
-                 LPDIACTIONA rgoAction; 
-                 GUID        guidActionMap; 
-                 DWORD       dwGenre; 
-                 DWORD       dwBufferSize; 
-     OPTIONAL    LONG        lAxisMin; 
-     OPTIONAL    LONG        lAxisMax; 
-     OPTIONAL    HINSTANCE   hInstString; 
-                 FILETIME    ftTimeStamp; 
-                 DWORD       dwCRC; 
-                 CHAR        tszActionMap[MAX_PATH]; 
- } DIACTIONFORMATA, *LPDIACTIONFORMATA; 
- typedef struct _DIACTIONFORMATW { 
-                 DWORD       dwSize; 
-                 DWORD       dwActionSize; 
-                 DWORD       dwDataSize; 
-                 DWORD       dwNumActions; 
-                 LPDIACTIONW rgoAction; 
-                 GUID        guidActionMap; 
-                 DWORD       dwGenre; 
-                 DWORD       dwBufferSize; 
-     OPTIONAL    LONG        lAxisMin; 
-     OPTIONAL    LONG        lAxisMax; 
-     OPTIONAL    HINSTANCE   hInstString; 
-                 FILETIME    ftTimeStamp; 
-                 DWORD       dwCRC; 
-                 WCHAR       tszActionMap[MAX_PATH]; 
- } DIACTIONFORMATW, *LPDIACTIONFORMATW; 
- #ifdef UNICODE 
- typedef DIACTIONFORMATW DIACTIONFORMAT; 
- typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; 
- #else 
- typedef DIACTIONFORMATA DIACTIONFORMAT; 
- typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; 
- #endif // UNICODE 
- typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; 
- typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; 
- #ifdef UNICODE 
- typedef DIACTIONFORMATW DIACTIONFORMAT; 
- typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; 
- #else 
- typedef DIACTIONFORMATA DIACTIONFORMAT; 
- typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; 
- #endif // UNICODE 
- typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; 
-   
- #define DIAFTS_NEWDEVICELOW     0xFFFFFFFF 
- #define DIAFTS_NEWDEVICEHIGH    0xFFFFFFFF 
- #define DIAFTS_UNUSEDDEVICELOW  0x00000000 
- #define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 
-   
- #define DIDBAM_DEFAULT          0x00000000 
- #define DIDBAM_PRESERVE         0x00000001 
- #define DIDBAM_INITIALIZE       0x00000002 
- #define DIDBAM_HWDEFAULTS       0x00000004 
-   
- #define DIDSAM_DEFAULT          0x00000000 
- #define DIDSAM_NOUSER           0x00000001 
- #define DIDSAM_FORCESAVE        0x00000002 
-   
- #define DICD_DEFAULT            0x00000000 
- #define DICD_EDIT               0x00000001 
-   
- /* 
-  * The following definition is normally defined in d3dtypes.h 
-  */ 
- #ifndef D3DCOLOR_DEFINED 
- typedef DWORD D3DCOLOR; 
- #define D3DCOLOR_DEFINED 
- #endif 
-   
- typedef struct _DICOLORSET{ 
-     DWORD dwSize; 
-     D3DCOLOR cTextFore; 
-     D3DCOLOR cTextHighlight; 
-     D3DCOLOR cCalloutLine; 
-     D3DCOLOR cCalloutHighlight; 
-     D3DCOLOR cBorder; 
-     D3DCOLOR cControlFill; 
-     D3DCOLOR cHighlightFill; 
-     D3DCOLOR cAreaFill; 
- } DICOLORSET, *LPDICOLORSET; 
- typedef const DICOLORSET *LPCDICOLORSET; 
-   
-   
- typedef struct _DICONFIGUREDEVICESPARAMSA{ 
-      DWORD             dwSize; 
-      DWORD             dwcUsers; 
-      LPSTR             lptszUserNames; 
-      DWORD             dwcFormats; 
-      LPDIACTIONFORMATA lprgFormats; 
-      HWND              hwnd; 
-      DICOLORSET        dics; 
-      IUnknown FAR *    lpUnkDDSTarget; 
- } DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; 
- typedef struct _DICONFIGUREDEVICESPARAMSW{ 
-      DWORD             dwSize; 
-      DWORD             dwcUsers; 
-      LPWSTR            lptszUserNames; 
-      DWORD             dwcFormats; 
-      LPDIACTIONFORMATW lprgFormats; 
-      HWND              hwnd; 
-      DICOLORSET        dics; 
-      IUnknown FAR *    lpUnkDDSTarget; 
- } DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; 
- #ifdef UNICODE 
- typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; 
- typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; 
- #else 
- typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; 
- typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; 
- #endif // UNICODE 
- typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; 
- typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; 
- #ifdef UNICODE 
- typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; 
- typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; 
- #else 
- typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; 
- typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; 
- #endif // UNICODE 
- typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; 
-   
-   
- #define DIDIFT_CONFIGURATION    0x00000001 
- #define DIDIFT_OVERLAY          0x00000002 
-   
- #define DIDAL_CENTERED      0x00000000 
- #define DIDAL_LEFTALIGNED   0x00000001 
- #define DIDAL_RIGHTALIGNED  0x00000002 
- #define DIDAL_MIDDLE        0x00000000 
- #define DIDAL_TOPALIGNED    0x00000004 
- #define DIDAL_BOTTOMALIGNED 0x00000008 
-   
- typedef struct _DIDEVICEIMAGEINFOA { 
-     CHAR        tszImagePath[MAX_PATH]; 
-     DWORD       dwFlags;  
-     // These are valid if DIDIFT_OVERLAY is present in dwFlags. 
-     DWORD       dwViewID;       
-     RECT        rcOverlay;              
-     DWORD       dwObjID; 
-     DWORD       dwcValidPts; 
-     POINT       rgptCalloutLine[5];   
-     RECT        rcCalloutRect;   
-     DWORD       dwTextAlign;      
- } DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; 
- typedef struct _DIDEVICEIMAGEINFOW { 
-     WCHAR       tszImagePath[MAX_PATH]; 
-     DWORD       dwFlags;  
-     // These are valid if DIDIFT_OVERLAY is present in dwFlags. 
-     DWORD       dwViewID;       
-     RECT        rcOverlay;              
-     DWORD       dwObjID; 
-     DWORD       dwcValidPts; 
-     POINT       rgptCalloutLine[5];   
-     RECT        rcCalloutRect;   
-     DWORD       dwTextAlign;      
- } DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; 
- #ifdef UNICODE 
- typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; 
- typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; 
- #else 
- typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; 
- typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; 
- #endif // UNICODE 
- typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; 
- typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; 
- #ifdef UNICODE 
- typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; 
- typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; 
- #else 
- typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; 
- typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; 
- #endif // UNICODE 
- typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; 
-   
- typedef struct _DIDEVICEIMAGEINFOHEADERA { 
-     DWORD       dwSize; 
-     DWORD       dwSizeImageInfo; 
-     DWORD       dwcViews; 
-     DWORD       dwcButtons; 
-     DWORD       dwcAxes; 
-     DWORD       dwcPOVs; 
-     DWORD       dwBufferSize; 
-     DWORD       dwBufferUsed; 
-     LPDIDEVICEIMAGEINFOA lprgImageInfoArray; 
- } DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; 
- typedef struct _DIDEVICEIMAGEINFOHEADERW { 
-     DWORD       dwSize; 
-     DWORD       dwSizeImageInfo; 
-     DWORD       dwcViews; 
-     DWORD       dwcButtons; 
-     DWORD       dwcAxes; 
-     DWORD       dwcPOVs; 
-     DWORD       dwBufferSize; 
-     DWORD       dwBufferUsed; 
-     LPDIDEVICEIMAGEINFOW lprgImageInfoArray; 
- } DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; 
- #ifdef UNICODE 
- typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; 
- typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; 
- #else 
- typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; 
- typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; 
- #endif // UNICODE 
- typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; 
- typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; 
- #ifdef UNICODE 
- typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; 
- typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; 
- #else 
- typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; 
- typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; 
- #endif // UNICODE 
- typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; 
-   
- #endif /* DIRECTINPUT_VERSION > 0x0700 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- /* These structures are defined for DirectX 3.0 compatibility */ 
-   
- typedef struct DIDEVICEOBJECTINSTANCE_DX3A { 
-     DWORD   dwSize; 
-     GUID    guidType; 
-     DWORD   dwOfs; 
-     DWORD   dwType; 
-     DWORD   dwFlags; 
-     CHAR    tszName[MAX_PATH]; 
- } DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; 
- typedef struct DIDEVICEOBJECTINSTANCE_DX3W { 
-     DWORD   dwSize; 
-     GUID    guidType; 
-     DWORD   dwOfs; 
-     DWORD   dwType; 
-     DWORD   dwFlags; 
-     WCHAR   tszName[MAX_PATH]; 
- } DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; 
- #ifdef UNICODE 
- typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; 
- typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; 
- #else 
- typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; 
- typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; 
- #endif // UNICODE 
- typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; 
- typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; 
- typedef const DIDEVICEOBJECTINSTANCE_DX3  *LPCDIDEVICEOBJECTINSTANCE_DX3; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- typedef struct DIDEVICEOBJECTINSTANCEA { 
-     DWORD   dwSize; 
-     GUID    guidType; 
-     DWORD   dwOfs; 
-     DWORD   dwType; 
-     DWORD   dwFlags; 
-     CHAR    tszName[MAX_PATH]; 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-     DWORD   dwFFMaxForce; 
-     DWORD   dwFFForceResolution; 
-     WORD    wCollectionNumber; 
-     WORD    wDesignatorIndex; 
-     WORD    wUsagePage; 
-     WORD    wUsage; 
-     DWORD   dwDimension; 
-     WORD    wExponent; 
-     WORD    wReportId; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- } DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; 
- typedef struct DIDEVICEOBJECTINSTANCEW { 
-     DWORD   dwSize; 
-     GUID    guidType; 
-     DWORD   dwOfs; 
-     DWORD   dwType; 
-     DWORD   dwFlags; 
-     WCHAR   tszName[MAX_PATH]; 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-     DWORD   dwFFMaxForce; 
-     DWORD   dwFFForceResolution; 
-     WORD    wCollectionNumber; 
-     WORD    wDesignatorIndex; 
-     WORD    wUsagePage; 
-     WORD    wUsage; 
-     DWORD   dwDimension; 
-     WORD    wExponent; 
-     WORD    wReportId; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- } DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; 
- #ifdef UNICODE 
- typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; 
- typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; 
- #else 
- typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; 
- typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; 
- #endif // UNICODE 
- typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; 
- typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; 
- typedef const DIDEVICEOBJECTINSTANCE  *LPCDIDEVICEOBJECTINSTANCE; 
-   
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); 
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); 
- #ifdef UNICODE 
- #define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKW 
- #else 
- #define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKA 
- #endif // !UNICODE 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- #define DIDOI_FFACTUATOR        0x00000001 
- #define DIDOI_FFEFFECTTRIGGER   0x00000002 
- #define DIDOI_POLLED            0x00008000 
- #define DIDOI_ASPECTPOSITION    0x00000100 
- #define DIDOI_ASPECTVELOCITY    0x00000200 
- #define DIDOI_ASPECTACCEL       0x00000300 
- #define DIDOI_ASPECTFORCE       0x00000400 
- #define DIDOI_ASPECTMASK        0x00000F00 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIDOI_GUIDISUSAGE       0x00010000 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
-   
- typedef struct DIPROPHEADER { 
-     DWORD   dwSize; 
-     DWORD   dwHeaderSize; 
-     DWORD   dwObj; 
-     DWORD   dwHow; 
- } DIPROPHEADER, *LPDIPROPHEADER; 
- typedef const DIPROPHEADER *LPCDIPROPHEADER; 
-   
- #define DIPH_DEVICE             0 
- #define DIPH_BYOFFSET           1 
- #define DIPH_BYID               2 
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIPH_BYUSAGE            3 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIMAKEUSAGEDWORD(UsagePage, Usage) \ 
-                                 (DWORD)MAKELONG(Usage, UsagePage) 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
-   
- typedef struct DIPROPDWORD { 
-     DIPROPHEADER diph; 
-     DWORD   dwData; 
- } DIPROPDWORD, *LPDIPROPDWORD; 
- typedef const DIPROPDWORD *LPCDIPROPDWORD; 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- typedef struct DIPROPPOINTER { 
-     DIPROPHEADER diph; 
-     UINT_PTR uData; 
- } DIPROPPOINTER, *LPDIPROPPOINTER; 
- typedef const DIPROPPOINTER *LPCDIPROPPOINTER; 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- typedef struct DIPROPRANGE { 
-     DIPROPHEADER diph; 
-     LONG    lMin; 
-     LONG    lMax; 
- } DIPROPRANGE, *LPDIPROPRANGE; 
- typedef const DIPROPRANGE *LPCDIPROPRANGE; 
-   
- #define DIPROPRANGE_NOMIN       ((LONG)0x80000000) 
- #define DIPROPRANGE_NOMAX       ((LONG)0x7FFFFFFF) 
-   
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- typedef struct DIPROPCAL { 
-     DIPROPHEADER diph; 
-     LONG    lMin; 
-     LONG    lCenter; 
-     LONG    lMax; 
- } DIPROPCAL, *LPDIPROPCAL; 
- typedef const DIPROPCAL *LPCDIPROPCAL; 
-   
- typedef struct DIPROPCALPOV { 
-     DIPROPHEADER diph; 
-     LONG   lMin[5]; 
-     LONG   lMax[5]; 
- } DIPROPCALPOV, *LPDIPROPCALPOV; 
- typedef const DIPROPCALPOV *LPCDIPROPCALPOV; 
-   
- typedef struct DIPROPGUIDANDPATH { 
-     DIPROPHEADER diph; 
-     GUID    guidClass; 
-     WCHAR   wszPath[MAX_PATH]; 
- } DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; 
- typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; 
-   
- typedef struct DIPROPSTRING { 
-     DIPROPHEADER diph; 
-     WCHAR   wsz[MAX_PATH]; 
- } DIPROPSTRING, *LPDIPROPSTRING; 
- typedef const DIPROPSTRING *LPCDIPROPSTRING; 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define MAXCPOINTSNUM          8 
-   
- typedef struct _CPOINT 
- { 
-     LONG  lP;     // raw value 
-     DWORD dwLog;  // logical_value / max_logical_value * 10000 
- } CPOINT, *PCPOINT; 
-   
- typedef struct DIPROPCPOINTS { 
-     DIPROPHEADER diph; 
-     DWORD  dwCPointsNum; 
-     CPOINT cp[MAXCPOINTSNUM]; 
- } DIPROPCPOINTS, *LPDIPROPCPOINTS; 
- typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
-   
- #ifdef __cplusplus 
- #define MAKEDIPROP(prop)    (*(const GUID *)(prop)) 
- #else 
- #define MAKEDIPROP(prop)    ((REFGUID)(prop)) 
- #endif 
-   
- #define DIPROP_BUFFERSIZE       MAKEDIPROP(1) 
-   
- #define DIPROP_AXISMODE         MAKEDIPROP(2) 
-   
- #define DIPROPAXISMODE_ABS      0 
- #define DIPROPAXISMODE_REL      1 
-   
- #define DIPROP_GRANULARITY      MAKEDIPROP(3) 
-   
- #define DIPROP_RANGE            MAKEDIPROP(4) 
-   
- #define DIPROP_DEADZONE         MAKEDIPROP(5) 
-   
- #define DIPROP_SATURATION       MAKEDIPROP(6) 
-   
- #define DIPROP_FFGAIN           MAKEDIPROP(7) 
-   
- #define DIPROP_FFLOAD           MAKEDIPROP(8) 
-   
- #define DIPROP_AUTOCENTER       MAKEDIPROP(9) 
-   
- #define DIPROPAUTOCENTER_OFF    0 
- #define DIPROPAUTOCENTER_ON     1 
-   
- #define DIPROP_CALIBRATIONMODE  MAKEDIPROP(10) 
-   
- #define DIPROPCALIBRATIONMODE_COOKED    0 
- #define DIPROPCALIBRATIONMODE_RAW       1 
-   
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIPROP_CALIBRATION      MAKEDIPROP(11) 
-   
- #define DIPROP_GUIDANDPATH      MAKEDIPROP(12) 
-   
- #define DIPROP_INSTANCENAME     MAKEDIPROP(13) 
-   
- #define DIPROP_PRODUCTNAME      MAKEDIPROP(14) 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x05b2) 
- #define DIPROP_JOYSTICKID       MAKEDIPROP(15) 
-   
- #define DIPROP_GETPORTDISPLAYNAME       MAKEDIPROP(16) 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x05b2 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0700) 
- #define DIPROP_PHYSICALRANGE            MAKEDIPROP(18) 
-   
- #define DIPROP_LOGICALRANGE             MAKEDIPROP(19) 
- #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define DIPROP_KEYNAME                     MAKEDIPROP(20) 
-   
- #define DIPROP_CPOINTS                 MAKEDIPROP(21) 
-   
- #define DIPROP_APPDATA       MAKEDIPROP(22) 
-   
- #define DIPROP_SCANCODE      MAKEDIPROP(23) 
-   
- #define DIPROP_VIDPID           MAKEDIPROP(24) 
-   
- #define DIPROP_USERNAME         MAKEDIPROP(25) 
-   
- #define DIPROP_TYPENAME         MAKEDIPROP(26) 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
-   
- typedef struct DIDEVICEOBJECTDATA_DX3 { 
-     DWORD       dwOfs; 
-     DWORD       dwData; 
-     DWORD       dwTimeStamp; 
-     DWORD       dwSequence; 
- } DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; 
- typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; 
-   
- typedef struct DIDEVICEOBJECTDATA { 
-     DWORD       dwOfs; 
-     DWORD       dwData; 
-     DWORD       dwTimeStamp; 
-     DWORD       dwSequence; 
- #if(DIRECTINPUT_VERSION >= 0x0800) 
-     UINT_PTR    uAppData; 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
- } DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; 
- typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; 
-   
- #define DIGDD_PEEK          0x00000001 
-   
- #define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ 
-                         ((int)((dwSequence1) - (dwSequence2)) cmp 0) 
- #define DISCL_EXCLUSIVE     0x00000001 
- #define DISCL_NONEXCLUSIVE  0x00000002 
- #define DISCL_FOREGROUND    0x00000004 
- #define DISCL_BACKGROUND    0x00000008 
- #define DISCL_NOWINKEY      0x00000010 
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- /* These structures are defined for DirectX 3.0 compatibility */ 
-   
- typedef struct DIDEVICEINSTANCE_DX3A { 
-     DWORD   dwSize; 
-     GUID    guidInstance; 
-     GUID    guidProduct; 
-     DWORD   dwDevType; 
-     CHAR    tszInstanceName[MAX_PATH]; 
-     CHAR    tszProductName[MAX_PATH]; 
- } DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; 
- typedef struct DIDEVICEINSTANCE_DX3W { 
-     DWORD   dwSize; 
-     GUID    guidInstance; 
-     GUID    guidProduct; 
-     DWORD   dwDevType; 
-     WCHAR   tszInstanceName[MAX_PATH]; 
-     WCHAR   tszProductName[MAX_PATH]; 
- } DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; 
- #ifdef UNICODE 
- typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; 
- typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; 
- #else 
- typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; 
- typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; 
- #endif // UNICODE 
- typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; 
- typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; 
- typedef const DIDEVICEINSTANCE_DX3  *LPCDIDEVICEINSTANCE_DX3; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- typedef struct DIDEVICEINSTANCEA { 
-     DWORD   dwSize; 
-     GUID    guidInstance; 
-     GUID    guidProduct; 
-     DWORD   dwDevType; 
-     CHAR    tszInstanceName[MAX_PATH]; 
-     CHAR    tszProductName[MAX_PATH]; 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-     GUID    guidFFDriver; 
-     WORD    wUsagePage; 
-     WORD    wUsage; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- } DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; 
- typedef struct DIDEVICEINSTANCEW { 
-     DWORD   dwSize; 
-     GUID    guidInstance; 
-     GUID    guidProduct; 
-     DWORD   dwDevType; 
-     WCHAR   tszInstanceName[MAX_PATH]; 
-     WCHAR   tszProductName[MAX_PATH]; 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-     GUID    guidFFDriver; 
-     WORD    wUsagePage; 
-     WORD    wUsage; 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- } DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; 
- #ifdef UNICODE 
- typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; 
- typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; 
- #else 
- typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; 
- typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; 
- #endif // UNICODE 
-   
- typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; 
- typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; 
- #ifdef UNICODE 
- typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; 
- typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; 
- #else 
- typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; 
- typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; 
- #endif // UNICODE 
- typedef const DIDEVICEINSTANCE  *LPCDIDEVICEINSTANCE; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDeviceW 
-   
- DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDeviceW methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
- }; 
-   
- typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDeviceA 
-   
- DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDeviceA methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
- }; 
-   
- typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInputDevice IID_IDirectInputDeviceW 
- #define IDirectInputDevice IDirectInputDeviceW 
- #define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl 
- #else 
- #define IID_IDirectInputDevice IID_IDirectInputDeviceA 
- #define IDirectInputDevice IDirectInputDeviceA 
- #define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl 
- #endif 
- typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 
- #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 
- #define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 
- #define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 
- #define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) 
- #define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) 
- #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 
- #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 
- #define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 
- #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 
- #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 
- #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 
- #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 
- #else 
- #define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInputDevice_AddRef(p) (p)->AddRef() 
- #define IDirectInputDevice_Release(p) (p)->Release() 
- #define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) 
- #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 
- #define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) 
- #define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) 
- #define IDirectInputDevice_Acquire(p) (p)->Acquire() 
- #define IDirectInputDevice_Unacquire(p) (p)->Unacquire() 
- #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 
- #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 
- #define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) 
- #define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) 
- #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 
- #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 
- #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 
- #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
-   
- #if(DIRECTINPUT_VERSION >= 0x0500) 
-   
- #define DISFFC_RESET            0x00000001 
- #define DISFFC_STOPALL          0x00000002 
- #define DISFFC_PAUSE            0x00000004 
- #define DISFFC_CONTINUE         0x00000008 
- #define DISFFC_SETACTUATORSON   0x00000010 
- #define DISFFC_SETACTUATORSOFF  0x00000020 
-   
- #define DIGFFS_EMPTY            0x00000001 
- #define DIGFFS_STOPPED          0x00000002 
- #define DIGFFS_PAUSED           0x00000004 
- #define DIGFFS_ACTUATORSON      0x00000010 
- #define DIGFFS_ACTUATORSOFF     0x00000020 
- #define DIGFFS_POWERON          0x00000040 
- #define DIGFFS_POWEROFF         0x00000080 
- #define DIGFFS_SAFETYSWITCHON   0x00000100 
- #define DIGFFS_SAFETYSWITCHOFF  0x00000200 
- #define DIGFFS_USERFFSWITCHON   0x00000400 
- #define DIGFFS_USERFFSWITCHOFF  0x00000800 
- #define DIGFFS_DEVICELOST       0x80000000 
-   
- #ifndef DIJ_RINGZERO 
-   
- typedef struct DIEFFECTINFOA { 
-     DWORD   dwSize; 
-     GUID    guid; 
-     DWORD   dwEffType; 
-     DWORD   dwStaticParams; 
-     DWORD   dwDynamicParams; 
-     CHAR    tszName[MAX_PATH]; 
- } DIEFFECTINFOA, *LPDIEFFECTINFOA; 
- typedef struct DIEFFECTINFOW { 
-     DWORD   dwSize; 
-     GUID    guid; 
-     DWORD   dwEffType; 
-     DWORD   dwStaticParams; 
-     DWORD   dwDynamicParams; 
-     WCHAR   tszName[MAX_PATH]; 
- } DIEFFECTINFOW, *LPDIEFFECTINFOW; 
- #ifdef UNICODE 
- typedef DIEFFECTINFOW DIEFFECTINFO; 
- typedef LPDIEFFECTINFOW LPDIEFFECTINFO; 
- #else 
- typedef DIEFFECTINFOA DIEFFECTINFO; 
- typedef LPDIEFFECTINFOA LPDIEFFECTINFO; 
- #endif // UNICODE 
- typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; 
- typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; 
- typedef const DIEFFECTINFO  *LPCDIEFFECTINFO; 
-   
- #define DISDD_CONTINUE          0x00000001 
-   
- typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); 
- typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); 
- #ifdef UNICODE 
- #define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKW 
- #else 
- #define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKA 
- #endif // !UNICODE 
- typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice2W 
-   
- DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDeviceW methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-   
-     /*** IDirectInputDevice2W methods ***/ 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice2A 
-   
- DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDeviceA methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-   
-     /*** IDirectInputDevice2A methods ***/ 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInputDevice2 IID_IDirectInputDevice2W 
- #define IDirectInputDevice2 IDirectInputDevice2W 
- #define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl 
- #else 
- #define IID_IDirectInputDevice2 IID_IDirectInputDevice2A 
- #define IDirectInputDevice2 IDirectInputDevice2A 
- #define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl 
- #endif 
- typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 
- #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 
- #define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 
- #define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 
- #define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) 
- #define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) 
- #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 
- #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 
- #define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 
- #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 
- #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 
- #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 
- #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 
- #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 
- #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 
- #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 
- #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 
- #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 
- #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 
- #define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) 
- #define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) 
- #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 
- #else 
- #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInputDevice2_AddRef(p) (p)->AddRef() 
- #define IDirectInputDevice2_Release(p) (p)->Release() 
- #define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) 
- #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 
- #define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) 
- #define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) 
- #define IDirectInputDevice2_Acquire(p) (p)->Acquire() 
- #define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() 
- #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 
- #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 
- #define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) 
- #define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) 
- #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 
- #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 
- #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 
- #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 
- #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 
- #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 
- #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 
- #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 
- #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 
- #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 
- #define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) 
- #define IDirectInputDevice2_Poll(p) (p)->Poll() 
- #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0700) 
- #define DIFEF_DEFAULT               0x00000000 
- #define DIFEF_INCLUDENONSTANDARD    0x00000001 
- #define DIFEF_MODIFYIFNEEDED            0x00000010 
-   
- #ifndef DIJ_RINGZERO 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice7W 
-   
- DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDevice2W methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-   
-     /*** IDirectInputDevice7W methods ***/ 
-     STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice7A 
-   
- DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDevice2A methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-   
-     /*** IDirectInputDevice7A methods ***/ 
-     STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInputDevice7 IID_IDirectInputDevice7W 
- #define IDirectInputDevice7 IDirectInputDevice7W 
- #define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl 
- #else 
- #define IID_IDirectInputDevice7 IID_IDirectInputDevice7A 
- #define IDirectInputDevice7 IDirectInputDevice7A 
- #define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl 
- #endif 
- typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 
- #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 
- #define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 
- #define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 
- #define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) 
- #define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) 
- #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 
- #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 
- #define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 
- #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 
- #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 
- #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 
- #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 
- #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 
- #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 
- #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 
- #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 
- #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 
- #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 
- #define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) 
- #define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) 
- #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) 
- #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) 
- #else 
- #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInputDevice7_AddRef(p) (p)->AddRef() 
- #define IDirectInputDevice7_Release(p) (p)->Release() 
- #define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) 
- #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 
- #define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) 
- #define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) 
- #define IDirectInputDevice7_Acquire(p) (p)->Acquire() 
- #define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() 
- #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 
- #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 
- #define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) 
- #define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) 
- #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 
- #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 
- #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 
- #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 
- #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 
- #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 
- #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 
- #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 
- #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 
- #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 
- #define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) 
- #define IDirectInputDevice7_Poll(p) (p)->Poll() 
- #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 
- #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) 
- #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
-   
- #ifndef DIJ_RINGZERO 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice8W 
-   
- DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDevice8W methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 
-     STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; 
-     STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; 
-     STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputDevice8A 
-   
- DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputDevice8A methods ***/ 
-     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 
-     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 
-     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 
-     STDMETHOD(Acquire)(THIS) PURE; 
-     STDMETHOD(Unacquire)(THIS) PURE; 
-     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 
-     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 
-     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 
-     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 
-     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 
-     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 
-     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 
-     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 
-     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 
-     STDMETHOD(Poll)(THIS) PURE; 
-     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 
-     STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 
-     STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 
-     STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; 
-     STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; 
-     STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; 
- }; 
-   
- typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInputDevice8 IID_IDirectInputDevice8W 
- #define IDirectInputDevice8 IDirectInputDevice8W 
- #define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl 
- #else 
- #define IID_IDirectInputDevice8 IID_IDirectInputDevice8A 
- #define IDirectInputDevice8 IDirectInputDevice8A 
- #define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl 
- #endif 
- typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 
- #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 
- #define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 
- #define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 
- #define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) 
- #define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) 
- #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 
- #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 
- #define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 
- #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 
- #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 
- #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 
- #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 
- #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 
- #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 
- #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 
- #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 
- #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 
- #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 
- #define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) 
- #define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) 
- #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 
- #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) 
- #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) 
- #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) 
- #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) 
- #define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) 
- #else 
- #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInputDevice8_AddRef(p) (p)->AddRef() 
- #define IDirectInputDevice8_Release(p) (p)->Release() 
- #define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) 
- #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 
- #define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) 
- #define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) 
- #define IDirectInputDevice8_Acquire(p) (p)->Acquire() 
- #define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() 
- #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 
- #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 
- #define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) 
- #define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) 
- #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 
- #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 
- #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 
- #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 
- #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 
- #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 
- #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 
- #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 
- #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 
- #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 
- #define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) 
- #define IDirectInputDevice8_Poll(p) (p)->Poll() 
- #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 
- #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) 
- #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) 
- #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) 
- #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) 
- #define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) 
- #endif 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- /**************************************************************************** 
-  * 
-  *      Mouse 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef DIJ_RINGZERO 
-   
- typedef struct _DIMOUSESTATE { 
-     LONG    lX; 
-     LONG    lY; 
-     LONG    lZ; 
-     BYTE    rgbButtons[4]; 
- } DIMOUSESTATE, *LPDIMOUSESTATE; 
-   
- #if DIRECTINPUT_VERSION >= 0x0700 
- typedef struct _DIMOUSESTATE2 { 
-     LONG    lX; 
-     LONG    lY; 
-     LONG    lZ; 
-     BYTE    rgbButtons[8]; 
- } DIMOUSESTATE2, *LPDIMOUSESTATE2; 
- #endif 
-   
-   
- #define DIMOFS_X        FIELD_OFFSET(DIMOUSESTATE, lX) 
- #define DIMOFS_Y        FIELD_OFFSET(DIMOUSESTATE, lY) 
- #define DIMOFS_Z        FIELD_OFFSET(DIMOUSESTATE, lZ) 
- #define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) 
- #define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) 
- #define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) 
- #define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) 
- #if (DIRECTINPUT_VERSION >= 0x0700) 
- #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) 
- #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) 
- #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) 
- #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) 
- #endif 
- #endif /* DIJ_RINGZERO */ 
-   
- /**************************************************************************** 
-  * 
-  *      Keyboard 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef DIJ_RINGZERO 
-   
- /**************************************************************************** 
-  * 
-  *      DirectInput keyboard scan codes 
-  * 
-  ****************************************************************************/ 
- #define DIK_ESCAPE          0x01 
- #define DIK_1               0x02 
- #define DIK_2               0x03 
- #define DIK_3               0x04 
- #define DIK_4               0x05 
- #define DIK_5               0x06 
- #define DIK_6               0x07 
- #define DIK_7               0x08 
- #define DIK_8               0x09 
- #define DIK_9               0x0A 
- #define DIK_0               0x0B 
- #define DIK_MINUS           0x0C    /* - on main keyboard */ 
- #define DIK_EQUALS          0x0D 
- #define DIK_BACK            0x0E    /* backspace */ 
- #define DIK_TAB             0x0F 
- #define DIK_Q               0x10 
- #define DIK_W               0x11 
- #define DIK_E               0x12 
- #define DIK_R               0x13 
- #define DIK_T               0x14 
- #define DIK_Y               0x15 
- #define DIK_U               0x16 
- #define DIK_I               0x17 
- #define DIK_O               0x18 
- #define DIK_P               0x19 
- #define DIK_LBRACKET        0x1A 
- #define DIK_RBRACKET        0x1B 
- #define DIK_RETURN          0x1C    /* Enter on main keyboard */ 
- #define DIK_LCONTROL        0x1D 
- #define DIK_A               0x1E 
- #define DIK_S               0x1F 
- #define DIK_D               0x20 
- #define DIK_F               0x21 
- #define DIK_G               0x22 
- #define DIK_H               0x23 
- #define DIK_J               0x24 
- #define DIK_K               0x25 
- #define DIK_L               0x26 
- #define DIK_SEMICOLON       0x27 
- #define DIK_APOSTROPHE      0x28 
- #define DIK_GRAVE           0x29    /* accent grave */ 
- #define DIK_LSHIFT          0x2A 
- #define DIK_BACKSLASH       0x2B 
- #define DIK_Z               0x2C 
- #define DIK_X               0x2D 
- #define DIK_C               0x2E 
- #define DIK_V               0x2F 
- #define DIK_B               0x30 
- #define DIK_N               0x31 
- #define DIK_M               0x32 
- #define DIK_COMMA           0x33 
- #define DIK_PERIOD          0x34    /* . on main keyboard */ 
- #define DIK_SLASH           0x35    /* / on main keyboard */ 
- #define DIK_RSHIFT          0x36 
- #define DIK_MULTIPLY        0x37    /* * on numeric keypad */ 
- #define DIK_LMENU           0x38    /* left Alt */ 
- #define DIK_SPACE           0x39 
- #define DIK_CAPITAL         0x3A 
- #define DIK_F1              0x3B 
- #define DIK_F2              0x3C 
- #define DIK_F3              0x3D 
- #define DIK_F4              0x3E 
- #define DIK_F5              0x3F 
- #define DIK_F6              0x40 
- #define DIK_F7              0x41 
- #define DIK_F8              0x42 
- #define DIK_F9              0x43 
- #define DIK_F10             0x44 
- #define DIK_NUMLOCK         0x45 
- #define DIK_SCROLL          0x46    /* Scroll Lock */ 
- #define DIK_NUMPAD7         0x47 
- #define DIK_NUMPAD8         0x48 
- #define DIK_NUMPAD9         0x49 
- #define DIK_SUBTRACT        0x4A    /* - on numeric keypad */ 
- #define DIK_NUMPAD4         0x4B 
- #define DIK_NUMPAD5         0x4C 
- #define DIK_NUMPAD6         0x4D 
- #define DIK_ADD             0x4E    /* + on numeric keypad */ 
- #define DIK_NUMPAD1         0x4F 
- #define DIK_NUMPAD2         0x50 
- #define DIK_NUMPAD3         0x51 
- #define DIK_NUMPAD0         0x52 
- #define DIK_DECIMAL         0x53    /* . on numeric keypad */ 
- #define DIK_OEM_102         0x56    /* <> or \| on RT 102-key keyboard (Non-U.S.) */ 
- #define DIK_F11             0x57 
- #define DIK_F12             0x58 
- #define DIK_F13             0x64    /*                     (NEC PC98) */ 
- #define DIK_F14             0x65    /*                     (NEC PC98) */ 
- #define DIK_F15             0x66    /*                     (NEC PC98) */ 
- #define DIK_KANA            0x70    /* (Japanese keyboard)            */ 
- #define DIK_ABNT_C1         0x73    /* /? on Brazilian keyboard */ 
- #define DIK_CONVERT         0x79    /* (Japanese keyboard)            */ 
- #define DIK_NOCONVERT       0x7B    /* (Japanese keyboard)            */ 
- #define DIK_YEN             0x7D    /* (Japanese keyboard)            */ 
- #define DIK_ABNT_C2         0x7E    /* Numpad . on Brazilian keyboard */ 
- #define DIK_NUMPADEQUALS    0x8D    /* = on numeric keypad (NEC PC98) */ 
- #define DIK_PREVTRACK       0x90    /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ 
- #define DIK_AT              0x91    /*                     (NEC PC98) */ 
- #define DIK_COLON           0x92    /*                     (NEC PC98) */ 
- #define DIK_UNDERLINE       0x93    /*                     (NEC PC98) */ 
- #define DIK_KANJI           0x94    /* (Japanese keyboard)            */ 
- #define DIK_STOP            0x95    /*                     (NEC PC98) */ 
- #define DIK_AX              0x96    /*                     (Japan AX) */ 
- #define DIK_UNLABELED       0x97    /*                        (J3100) */ 
- #define DIK_NEXTTRACK       0x99    /* Next Track */ 
- #define DIK_NUMPADENTER     0x9C    /* Enter on numeric keypad */ 
- #define DIK_RCONTROL        0x9D 
- #define DIK_MUTE            0xA0    /* Mute */ 
- #define DIK_CALCULATOR      0xA1    /* Calculator */ 
- #define DIK_PLAYPAUSE       0xA2    /* Play / Pause */ 
- #define DIK_MEDIASTOP       0xA4    /* Media Stop */ 
- #define DIK_VOLUMEDOWN      0xAE    /* Volume - */ 
- #define DIK_VOLUMEUP        0xB0    /* Volume + */ 
- #define DIK_WEBHOME         0xB2    /* Web home */ 
- #define DIK_NUMPADCOMMA     0xB3    /* , on numeric keypad (NEC PC98) */ 
- #define DIK_DIVIDE          0xB5    /* / on numeric keypad */ 
- #define DIK_SYSRQ           0xB7 
- #define DIK_RMENU           0xB8    /* right Alt */ 
- #define DIK_PAUSE           0xC5    /* Pause */ 
- #define DIK_HOME            0xC7    /* Home on arrow keypad */ 
- #define DIK_UP              0xC8    /* UpArrow on arrow keypad */ 
- #define DIK_PRIOR           0xC9    /* PgUp on arrow keypad */ 
- #define DIK_LEFT            0xCB    /* LeftArrow on arrow keypad */ 
- #define DIK_RIGHT           0xCD    /* RightArrow on arrow keypad */ 
- #define DIK_END             0xCF    /* End on arrow keypad */ 
- #define DIK_DOWN            0xD0    /* DownArrow on arrow keypad */ 
- #define DIK_NEXT            0xD1    /* PgDn on arrow keypad */ 
- #define DIK_INSERT          0xD2    /* Insert on arrow keypad */ 
- #define DIK_DELETE          0xD3    /* Delete on arrow keypad */ 
- #define DIK_LWIN            0xDB    /* Left Windows key */ 
- #define DIK_RWIN            0xDC    /* Right Windows key */ 
- #define DIK_APPS            0xDD    /* AppMenu key */ 
- #define DIK_POWER           0xDE    /* System Power */ 
- #define DIK_SLEEP           0xDF    /* System Sleep */ 
- #define DIK_WAKE            0xE3    /* System Wake */ 
- #define DIK_WEBSEARCH       0xE5    /* Web Search */ 
- #define DIK_WEBFAVORITES    0xE6    /* Web Favorites */ 
- #define DIK_WEBREFRESH      0xE7    /* Web Refresh */ 
- #define DIK_WEBSTOP         0xE8    /* Web Stop */ 
- #define DIK_WEBFORWARD      0xE9    /* Web Forward */ 
- #define DIK_WEBBACK         0xEA    /* Web Back */ 
- #define DIK_MYCOMPUTER      0xEB    /* My Computer */ 
- #define DIK_MAIL            0xEC    /* Mail */ 
- #define DIK_MEDIASELECT     0xED    /* Media Select */ 
-   
- /* 
-  *  Alternate names for keys, to facilitate transition from DOS. 
-  */ 
- #define DIK_BACKSPACE       DIK_BACK            /* backspace */ 
- #define DIK_NUMPADSTAR      DIK_MULTIPLY        /* * on numeric keypad */ 
- #define DIK_LALT            DIK_LMENU           /* left Alt */ 
- #define DIK_CAPSLOCK        DIK_CAPITAL         /* CapsLock */ 
- #define DIK_NUMPADMINUS     DIK_SUBTRACT        /* - on numeric keypad */ 
- #define DIK_NUMPADPLUS      DIK_ADD             /* + on numeric keypad */ 
- #define DIK_NUMPADPERIOD    DIK_DECIMAL         /* . on numeric keypad */ 
- #define DIK_NUMPADSLASH     DIK_DIVIDE          /* / on numeric keypad */ 
- #define DIK_RALT            DIK_RMENU           /* right Alt */ 
- #define DIK_UPARROW         DIK_UP              /* UpArrow on arrow keypad */ 
- #define DIK_PGUP            DIK_PRIOR           /* PgUp on arrow keypad */ 
- #define DIK_LEFTARROW       DIK_LEFT            /* LeftArrow on arrow keypad */ 
- #define DIK_RIGHTARROW      DIK_RIGHT           /* RightArrow on arrow keypad */ 
- #define DIK_DOWNARROW       DIK_DOWN            /* DownArrow on arrow keypad */ 
- #define DIK_PGDN            DIK_NEXT            /* PgDn on arrow keypad */ 
-   
- /* 
-  *  Alternate names for keys originally not used on US keyboards. 
-  */ 
- #define DIK_CIRCUMFLEX      DIK_PREVTRACK       /* Japanese keyboard */ 
-   
- #endif /* DIJ_RINGZERO */ 
-   
- /**************************************************************************** 
-  * 
-  *      Joystick 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef DIJ_RINGZERO 
-   
- typedef struct DIJOYSTATE { 
-     LONG    lX;                     /* x-axis position              */ 
-     LONG    lY;                     /* y-axis position              */ 
-     LONG    lZ;                     /* z-axis position              */ 
-     LONG    lRx;                    /* x-axis rotation              */ 
-     LONG    lRy;                    /* y-axis rotation              */ 
-     LONG    lRz;                    /* z-axis rotation              */ 
-     LONG    rglSlider[2];           /* extra axes positions         */ 
-     DWORD   rgdwPOV[4];             /* POV directions               */ 
-     BYTE    rgbButtons[32];         /* 32 buttons                   */ 
- } DIJOYSTATE, *LPDIJOYSTATE; 
-   
- typedef struct DIJOYSTATE2 { 
-     LONG    lX;                     /* x-axis position              */ 
-     LONG    lY;                     /* y-axis position              */ 
-     LONG    lZ;                     /* z-axis position              */ 
-     LONG    lRx;                    /* x-axis rotation              */ 
-     LONG    lRy;                    /* y-axis rotation              */ 
-     LONG    lRz;                    /* z-axis rotation              */ 
-     LONG    rglSlider[2];           /* extra axes positions         */ 
-     DWORD   rgdwPOV[4];             /* POV directions               */ 
-     BYTE    rgbButtons[128];        /* 128 buttons                  */ 
-     LONG    lVX;                    /* x-axis velocity              */ 
-     LONG    lVY;                    /* y-axis velocity              */ 
-     LONG    lVZ;                    /* z-axis velocity              */ 
-     LONG    lVRx;                   /* x-axis angular velocity      */ 
-     LONG    lVRy;                   /* y-axis angular velocity      */ 
-     LONG    lVRz;                   /* z-axis angular velocity      */ 
-     LONG    rglVSlider[2];          /* extra axes velocities        */ 
-     LONG    lAX;                    /* x-axis acceleration          */ 
-     LONG    lAY;                    /* y-axis acceleration          */ 
-     LONG    lAZ;                    /* z-axis acceleration          */ 
-     LONG    lARx;                   /* x-axis angular acceleration  */ 
-     LONG    lARy;                   /* y-axis angular acceleration  */ 
-     LONG    lARz;                   /* z-axis angular acceleration  */ 
-     LONG    rglASlider[2];          /* extra axes accelerations     */ 
-     LONG    lFX;                    /* x-axis force                 */ 
-     LONG    lFY;                    /* y-axis force                 */ 
-     LONG    lFZ;                    /* z-axis force                 */ 
-     LONG    lFRx;                   /* x-axis torque                */ 
-     LONG    lFRy;                   /* y-axis torque                */ 
-     LONG    lFRz;                   /* z-axis torque                */ 
-     LONG    rglFSlider[2];          /* extra axes forces            */ 
- } DIJOYSTATE2, *LPDIJOYSTATE2; 
-   
- #define DIJOFS_X            FIELD_OFFSET(DIJOYSTATE, lX) 
- #define DIJOFS_Y            FIELD_OFFSET(DIJOYSTATE, lY) 
- #define DIJOFS_Z            FIELD_OFFSET(DIJOYSTATE, lZ) 
- #define DIJOFS_RX           FIELD_OFFSET(DIJOYSTATE, lRx) 
- #define DIJOFS_RY           FIELD_OFFSET(DIJOYSTATE, lRy) 
- #define DIJOFS_RZ           FIELD_OFFSET(DIJOYSTATE, lRz) 
- #define DIJOFS_SLIDER(n)   (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ 
-                                                         (n) * sizeof(LONG)) 
- #define DIJOFS_POV(n)      (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ 
-                                                         (n) * sizeof(DWORD)) 
- #define DIJOFS_BUTTON(n)   (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) 
- #define DIJOFS_BUTTON0      DIJOFS_BUTTON(0) 
- #define DIJOFS_BUTTON1      DIJOFS_BUTTON(1) 
- #define DIJOFS_BUTTON2      DIJOFS_BUTTON(2) 
- #define DIJOFS_BUTTON3      DIJOFS_BUTTON(3) 
- #define DIJOFS_BUTTON4      DIJOFS_BUTTON(4) 
- #define DIJOFS_BUTTON5      DIJOFS_BUTTON(5) 
- #define DIJOFS_BUTTON6      DIJOFS_BUTTON(6) 
- #define DIJOFS_BUTTON7      DIJOFS_BUTTON(7) 
- #define DIJOFS_BUTTON8      DIJOFS_BUTTON(8) 
- #define DIJOFS_BUTTON9      DIJOFS_BUTTON(9) 
- #define DIJOFS_BUTTON10     DIJOFS_BUTTON(10) 
- #define DIJOFS_BUTTON11     DIJOFS_BUTTON(11) 
- #define DIJOFS_BUTTON12     DIJOFS_BUTTON(12) 
- #define DIJOFS_BUTTON13     DIJOFS_BUTTON(13) 
- #define DIJOFS_BUTTON14     DIJOFS_BUTTON(14) 
- #define DIJOFS_BUTTON15     DIJOFS_BUTTON(15) 
- #define DIJOFS_BUTTON16     DIJOFS_BUTTON(16) 
- #define DIJOFS_BUTTON17     DIJOFS_BUTTON(17) 
- #define DIJOFS_BUTTON18     DIJOFS_BUTTON(18) 
- #define DIJOFS_BUTTON19     DIJOFS_BUTTON(19) 
- #define DIJOFS_BUTTON20     DIJOFS_BUTTON(20) 
- #define DIJOFS_BUTTON21     DIJOFS_BUTTON(21) 
- #define DIJOFS_BUTTON22     DIJOFS_BUTTON(22) 
- #define DIJOFS_BUTTON23     DIJOFS_BUTTON(23) 
- #define DIJOFS_BUTTON24     DIJOFS_BUTTON(24) 
- #define DIJOFS_BUTTON25     DIJOFS_BUTTON(25) 
- #define DIJOFS_BUTTON26     DIJOFS_BUTTON(26) 
- #define DIJOFS_BUTTON27     DIJOFS_BUTTON(27) 
- #define DIJOFS_BUTTON28     DIJOFS_BUTTON(28) 
- #define DIJOFS_BUTTON29     DIJOFS_BUTTON(29) 
- #define DIJOFS_BUTTON30     DIJOFS_BUTTON(30) 
- #define DIJOFS_BUTTON31     DIJOFS_BUTTON(31) 
-   
-   
- #endif /* DIJ_RINGZERO */ 
-   
- /**************************************************************************** 
-  * 
-  *  IDirectInput 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef DIJ_RINGZERO 
-   
- #define DIENUM_STOP             0 
- #define DIENUM_CONTINUE         1 
-   
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); 
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); 
- #ifdef UNICODE 
- #define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKW 
- #else 
- #define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKA 
- #endif // !UNICODE 
- typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); 
-   
- #define DIEDFL_ALLDEVICES       0x00000000 
- #define DIEDFL_ATTACHEDONLY     0x00000001 
- #if(DIRECTINPUT_VERSION >= 0x0500) 
- #define DIEDFL_FORCEFEEDBACK    0x00000100 
- #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 
- #if(DIRECTINPUT_VERSION >= 0x050a) 
- #define DIEDFL_INCLUDEALIASES   0x00010000 
- #define DIEDFL_INCLUDEPHANTOMS  0x00020000 
- #endif /* DIRECTINPUT_VERSION >= 0x050a */ 
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define DIEDFL_INCLUDEHIDDEN    0x00040000 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); 
- typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); 
- #ifdef UNICODE 
- #define LPDIENUMDEVICESBYSEMANTICSCB  LPDIENUMDEVICESBYSEMANTICSCBW 
- #else 
- #define LPDIENUMDEVICESBYSEMANTICSCB  LPDIENUMDEVICESBYSEMANTICSCBA 
- #endif // !UNICODE 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define DIEDBS_MAPPEDPRI1         0x00000001 
- #define DIEDBS_MAPPEDPRI2         0x00000002 
- #define DIEDBS_RECENTDEVICE       0x00000010 
- #define DIEDBS_NEWDEVICE          0x00000020 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #define DIEDBSFL_ATTACHEDONLY       0x00000000 
- #define DIEDBSFL_THISUSER           0x00000010 
- #define DIEDBSFL_FORCEFEEDBACK      DIEDFL_FORCEFEEDBACK 
- #define DIEDBSFL_AVAILABLEDEVICES   0x00001000 
- #define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 
- #define DIEDBSFL_NONGAMINGDEVICES   0x00004000 
- #define DIEDBSFL_VALID              0x00007110 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputW 
-   
- DECLARE_INTERFACE_(IDirectInputW, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputW methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputW *LPDIRECTINPUTW; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInputA 
-   
- DECLARE_INTERFACE_(IDirectInputA, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputA methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
- }; 
-   
- typedef struct IDirectInputA *LPDIRECTINPUTA; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInput IID_IDirectInputW 
- #define IDirectInput IDirectInputW 
- #define IDirectInputVtbl IDirectInputWVtbl 
- #else 
- #define IID_IDirectInput IID_IDirectInputA 
- #define IDirectInput IDirectInputA 
- #define IDirectInputVtbl IDirectInputAVtbl 
- #endif 
- typedef struct IDirectInput *LPDIRECTINPUT; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInput_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 
- #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 
- #define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 
- #define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 
- #else 
- #define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInput_AddRef(p) (p)->AddRef() 
- #define IDirectInput_Release(p) (p)->Release() 
- #define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 
- #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 
- #define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 
- #define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) 
- #endif 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInput2W 
-   
- DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputW methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-   
-     /*** IDirectInput2W methods ***/ 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 
- }; 
-   
- typedef struct IDirectInput2W *LPDIRECTINPUT2W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInput2A 
-   
- DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInputA methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-   
-     /*** IDirectInput2A methods ***/ 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 
- }; 
-   
- typedef struct IDirectInput2A *LPDIRECTINPUT2A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInput2 IID_IDirectInput2W 
- #define IDirectInput2 IDirectInput2W 
- #define IDirectInput2Vtbl IDirectInput2WVtbl 
- #else 
- #define IID_IDirectInput2 IID_IDirectInput2A 
- #define IDirectInput2 IDirectInput2A 
- #define IDirectInput2Vtbl IDirectInput2AVtbl 
- #endif 
- typedef struct IDirectInput2 *LPDIRECTINPUT2; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 
- #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 
- #define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 
- #define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 
- #define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 
- #else 
- #define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInput2_AddRef(p) (p)->AddRef() 
- #define IDirectInput2_Release(p) (p)->Release() 
- #define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 
- #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 
- #define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 
- #define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) 
- #define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 
- #endif 
-   
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInput7W 
-   
- DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInput2W methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 
-   
-     /*** IDirectInput7W methods ***/ 
-     STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; 
- }; 
-   
- typedef struct IDirectInput7W *LPDIRECTINPUT7W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInput7A 
-   
- DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInput2A methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 
-   
-     /*** IDirectInput7A methods ***/ 
-     STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; 
- }; 
-   
- typedef struct IDirectInput7A *LPDIRECTINPUT7A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInput7 IID_IDirectInput7W 
- #define IDirectInput7 IDirectInput7W 
- #define IDirectInput7Vtbl IDirectInput7WVtbl 
- #else 
- #define IID_IDirectInput7 IID_IDirectInput7A 
- #define IDirectInput7 IDirectInput7A 
- #define IDirectInput7Vtbl IDirectInput7AVtbl 
- #endif 
- typedef struct IDirectInput7 *LPDIRECTINPUT7; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 
- #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 
- #define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 
- #define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 
- #define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 
- #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) 
- #else 
- #define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInput7_AddRef(p) (p)->AddRef() 
- #define IDirectInput7_Release(p) (p)->Release() 
- #define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 
- #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 
- #define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 
- #define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) 
- #define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 
- #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) 
- #endif 
-   
- #if(DIRECTINPUT_VERSION >= 0x0800) 
- #undef INTERFACE 
- #define INTERFACE IDirectInput8W 
-   
- DECLARE_INTERFACE_(IDirectInput8W, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInput8W methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 
-     STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; 
-     STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; 
- }; 
-   
- typedef struct IDirectInput8W *LPDIRECTINPUT8W; 
-   
- #undef INTERFACE 
- #define INTERFACE IDirectInput8A 
-   
- DECLARE_INTERFACE_(IDirectInput8A, IUnknown) 
- { 
-     /*** IUnknown methods ***/ 
-     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 
-     STDMETHOD_(ULONG,AddRef)(THIS) PURE; 
-     STDMETHOD_(ULONG,Release)(THIS) PURE; 
-   
-     /*** IDirectInput8A methods ***/ 
-     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; 
-     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 
-     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 
-     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 
-     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 
-     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 
-     STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; 
-     STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; 
- }; 
-   
- typedef struct IDirectInput8A *LPDIRECTINPUT8A; 
-   
- #ifdef UNICODE 
- #define IID_IDirectInput8 IID_IDirectInput8W 
- #define IDirectInput8 IDirectInput8W 
- #define IDirectInput8Vtbl IDirectInput8WVtbl 
- #else 
- #define IID_IDirectInput8 IID_IDirectInput8A 
- #define IDirectInput8 IDirectInput8A 
- #define IDirectInput8Vtbl IDirectInput8AVtbl 
- #endif 
- typedef struct IDirectInput8 *LPDIRECTINPUT8; 
-   
- #if !defined(__cplusplus) || defined(CINTERFACE) 
- #define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 
- #define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) 
- #define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) 
- #define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 
- #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 
- #define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 
- #define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 
- #define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 
- #define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 
- #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) 
- #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) 
- #else 
- #define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 
- #define IDirectInput8_AddRef(p) (p)->AddRef() 
- #define IDirectInput8_Release(p) (p)->Release() 
- #define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 
- #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 
- #define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 
- #define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 
- #define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) 
- #define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 
- #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) 
- #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) 
- #endif 
- #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 
-   
- #if DIRECTINPUT_VERSION > 0x0700 
-   
- extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); 
-   
- #else 
- extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); 
- extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); 
- #ifdef UNICODE 
- #define DirectInputCreate  DirectInputCreateW 
- #else 
- #define DirectInputCreate  DirectInputCreateA 
- #endif // !UNICODE 
-   
- extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); 
-   
- #endif /* DIRECTINPUT_VERSION > 0x700 */ 
-   
- #endif /* DIJ_RINGZERO */ 
-   
-   
- /**************************************************************************** 
-  * 
-  *  Return Codes 
-  * 
-  ****************************************************************************/ 
-   
- /* 
-  *  The operation completed successfully. 
-  */ 
- #define DI_OK                           S_OK 
-   
- /* 
-  *  The device exists but is not currently attached. 
-  */ 
- #define DI_NOTATTACHED                  S_FALSE 
-   
- /* 
-  *  The device buffer overflowed.  Some input was lost. 
-  */ 
- #define DI_BUFFEROVERFLOW               S_FALSE 
-   
- /* 
-  *  The change in device properties had no effect. 
-  */ 
- #define DI_PROPNOEFFECT                 S_FALSE 
-   
- /* 
-  *  The operation had no effect. 
-  */ 
- #define DI_NOEFFECT                     S_FALSE 
-   
- /* 
-  *  The device is a polled device.  As a result, device buffering 
-  *  will not collect any data and event notifications will not be 
-  *  signalled until GetDeviceState is called. 
-  */ 
- #define DI_POLLEDDEVICE                 ((HRESULT)0x00000002L) 
-   
- /* 
-  *  The parameters of the effect were successfully updated by 
-  *  IDirectInputEffect::SetParameters, but the effect was not 
-  *  downloaded because the device is not exclusively acquired 
-  *  or because the DIEP_NODOWNLOAD flag was passed. 
-  */ 
- #define DI_DOWNLOADSKIPPED              ((HRESULT)0x00000003L) 
-   
- /* 
-  *  The parameters of the effect were successfully updated by 
-  *  IDirectInputEffect::SetParameters, but in order to change 
-  *  the parameters, the effect needed to be restarted. 
-  */ 
- #define DI_EFFECTRESTARTED              ((HRESULT)0x00000004L) 
-   
- /* 
-  *  The parameters of the effect were successfully updated by 
-  *  IDirectInputEffect::SetParameters, but some of them were 
-  *  beyond the capabilities of the device and were truncated. 
-  */ 
- #define DI_TRUNCATED                    ((HRESULT)0x00000008L) 
-   
- /* 
-  *  The settings have been successfully applied but could not be  
-  *  persisted.  
-  */ 
- #define DI_SETTINGSNOTSAVED                             ((HRESULT)0x0000000BL) 
-   
- /* 
-  *  Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. 
-  */ 
- #define DI_TRUNCATEDANDRESTARTED        ((HRESULT)0x0000000CL) 
-   
- /* 
-  *  A SUCCESS code indicating that settings cannot be modified. 
-  */ 
- #define DI_WRITEPROTECT                 ((HRESULT)0x00000013L) 
-   
- /* 
-  *  The application requires a newer version of DirectInput. 
-  */ 
- #define DIERR_OLDDIRECTINPUTVERSION     \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) 
-   
- /* 
-  *  The application was written for an unsupported prerelease version 
-  *  of DirectInput. 
-  */ 
- #define DIERR_BETADIRECTINPUTVERSION    \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) 
-   
- /* 
-  *  The object could not be created due to an incompatible driver version 
-  *  or mismatched or incomplete driver components. 
-  */ 
- #define DIERR_BADDRIVERVER              \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) 
-   
- /* 
-  * The device or device instance or effect is not registered with DirectInput. 
-  */ 
- #define DIERR_DEVICENOTREG              REGDB_E_CLASSNOTREG 
-   
- /* 
-  * The requested object does not exist. 
-  */ 
- #define DIERR_NOTFOUND                  \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) 
-   
- /* 
-  * The requested object does not exist. 
-  */ 
- #define DIERR_OBJECTNOTFOUND            \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) 
-   
- /* 
-  * An invalid parameter was passed to the returning function, 
-  * or the object was not in a state that admitted the function 
-  * to be called. 
-  */ 
- #define DIERR_INVALIDPARAM              E_INVALIDARG 
-   
- /* 
-  * The specified interface is not supported by the object 
-  */ 
- #define DIERR_NOINTERFACE               E_NOINTERFACE 
-   
- /* 
-  * An undetermined error occured inside the DInput subsystem 
-  */ 
- #define DIERR_GENERIC                   E_FAIL 
-   
- /* 
-  * The DInput subsystem couldn't allocate sufficient memory to complete the 
-  * caller's request. 
-  */ 
- #define DIERR_OUTOFMEMORY               E_OUTOFMEMORY 
-   
- /* 
-  * The function called is not supported at this time 
-  */ 
- #define DIERR_UNSUPPORTED               E_NOTIMPL 
-   
- /* 
-  * This object has not been initialized 
-  */ 
- #define DIERR_NOTINITIALIZED            \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) 
-   
- /* 
-  * This object is already initialized 
-  */ 
- #define DIERR_ALREADYINITIALIZED        \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) 
-   
- /* 
-  * This object does not support aggregation 
-  */ 
- #define DIERR_NOAGGREGATION             CLASS_E_NOAGGREGATION 
-   
- /* 
-  * Another app has a higher priority level, preventing this call from 
-  * succeeding. 
-  */ 
- #define DIERR_OTHERAPPHASPRIO           E_ACCESSDENIED 
-   
- /* 
-  * Access to the device has been lost.  It must be re-acquired. 
-  */ 
- #define DIERR_INPUTLOST                 \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) 
-   
- /* 
-  * The operation cannot be performed while the device is acquired. 
-  */ 
- #define DIERR_ACQUIRED                  \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) 
-   
- /* 
-  * The operation cannot be performed unless the device is acquired. 
-  */ 
- #define DIERR_NOTACQUIRED               \ 
-     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) 
-   
- /* 
-  * The specified property cannot be changed. 
-  */ 
- #define DIERR_READONLY                  E_ACCESSDENIED 
-   
- /* 
-  * The device already has an event notification associated with it. 
-  */ 
- #define DIERR_HANDLEEXISTS              E_ACCESSDENIED 
-   
- /* 
-  * Data is not yet available. 
-  */ 
- #ifndef E_PENDING 
- #define E_PENDING                       0x8000000AL 
- #endif 
-   
- /* 
-  * Unable to IDirectInputJoyConfig_Acquire because the user 
-  * does not have sufficient privileges to change the joystick 
-  * configuration. 
-  */ 
- #define DIERR_INSUFFICIENTPRIVS         0x80040200L 
-   
- /* 
-  * The device is full. 
-  */ 
- #define DIERR_DEVICEFULL                0x80040201L 
-   
- /* 
-  * Not all the requested information fit into the buffer. 
-  */ 
- #define DIERR_MOREDATA                  0x80040202L 
-   
- /* 
-  * The effect is not downloaded. 
-  */ 
- #define DIERR_NOTDOWNLOADED             0x80040203L 
-   
- /* 
-  *  The device cannot be reinitialized because there are still effects 
-  *  attached to it. 
-  */ 
- #define DIERR_HASEFFECTS                0x80040204L 
-   
- /* 
-  *  The operation cannot be performed unless the device is acquired 
-  *  in DISCL_EXCLUSIVE mode. 
-  */ 
- #define DIERR_NOTEXCLUSIVEACQUIRED      0x80040205L 
-   
- /* 
-  *  The effect could not be downloaded because essential information 
-  *  is missing.  For example, no axes have been associated with the 
-  *  effect, or no type-specific information has been created. 
-  */ 
- #define DIERR_INCOMPLETEEFFECT          0x80040206L 
-   
- /* 
-  *  Attempted to read buffered device data from a device that is 
-  *  not buffered. 
-  */ 
- #define DIERR_NOTBUFFERED               0x80040207L 
-   
- /* 
-  *  An attempt was made to modify parameters of an effect while it is 
-  *  playing.  Not all hardware devices support altering the parameters 
-  *  of an effect while it is playing. 
-  */ 
- #define DIERR_EFFECTPLAYING             0x80040208L 
-   
- /* 
-  *  The operation could not be completed because the device is not 
-  *  plugged in. 
-  */ 
- #define DIERR_UNPLUGGED                 0x80040209L 
-   
- /* 
-  *  SendDeviceData failed because more information was requested 
-  *  to be sent than can be sent to the device.  Some devices have 
-  *  restrictions on how much data can be sent to them.  (For example, 
-  *  there might be a limit on the number of buttons that can be 
-  *  pressed at once.) 
-  */ 
- #define DIERR_REPORTFULL                0x8004020AL 
-   
-   
- /* 
-  *  A mapper file function failed because reading or writing the user or IHV  
-  *  settings file failed. 
-  */ 
- #define DIERR_MAPFILEFAIL               0x8004020BL 
-   
-   
- /*--- DINPUT Mapper Definitions: New for Dx8         ---*/ 
-   
-   
- /*--- Keyboard 
-       Physical Keyboard Device       ---*/ 
-   
- #define DIKEYBOARD_ESCAPE                       0x81000401 
- #define DIKEYBOARD_1                            0x81000402 
- #define DIKEYBOARD_2                            0x81000403 
- #define DIKEYBOARD_3                            0x81000404 
- #define DIKEYBOARD_4                            0x81000405 
- #define DIKEYBOARD_5                            0x81000406 
- #define DIKEYBOARD_6                            0x81000407 
- #define DIKEYBOARD_7                            0x81000408 
- #define DIKEYBOARD_8                            0x81000409 
- #define DIKEYBOARD_9                            0x8100040A 
- #define DIKEYBOARD_0                            0x8100040B 
- #define DIKEYBOARD_MINUS                        0x8100040C    /* - on main keyboard */ 
- #define DIKEYBOARD_EQUALS                       0x8100040D 
- #define DIKEYBOARD_BACK                         0x8100040E    /* backspace */ 
- #define DIKEYBOARD_TAB                          0x8100040F 
- #define DIKEYBOARD_Q                            0x81000410 
- #define DIKEYBOARD_W                            0x81000411 
- #define DIKEYBOARD_E                            0x81000412 
- #define DIKEYBOARD_R                            0x81000413 
- #define DIKEYBOARD_T                            0x81000414 
- #define DIKEYBOARD_Y                            0x81000415 
- #define DIKEYBOARD_U                            0x81000416 
- #define DIKEYBOARD_I                            0x81000417 
- #define DIKEYBOARD_O                            0x81000418 
- #define DIKEYBOARD_P                            0x81000419 
- #define DIKEYBOARD_LBRACKET                     0x8100041A 
- #define DIKEYBOARD_RBRACKET                     0x8100041B 
- #define DIKEYBOARD_RETURN                       0x8100041C    /* Enter on main keyboard */ 
- #define DIKEYBOARD_LCONTROL                     0x8100041D 
- #define DIKEYBOARD_A                            0x8100041E 
- #define DIKEYBOARD_S                            0x8100041F 
- #define DIKEYBOARD_D                            0x81000420 
- #define DIKEYBOARD_F                            0x81000421 
- #define DIKEYBOARD_G                            0x81000422 
- #define DIKEYBOARD_H                            0x81000423 
- #define DIKEYBOARD_J                            0x81000424 
- #define DIKEYBOARD_K                            0x81000425 
- #define DIKEYBOARD_L                            0x81000426 
- #define DIKEYBOARD_SEMICOLON                    0x81000427 
- #define DIKEYBOARD_APOSTROPHE                   0x81000428 
- #define DIKEYBOARD_GRAVE                        0x81000429    /* accent grave */ 
- #define DIKEYBOARD_LSHIFT                       0x8100042A 
- #define DIKEYBOARD_BACKSLASH                    0x8100042B 
- #define DIKEYBOARD_Z                            0x8100042C 
- #define DIKEYBOARD_X                            0x8100042D 
- #define DIKEYBOARD_C                            0x8100042E 
- #define DIKEYBOARD_V                            0x8100042F 
- #define DIKEYBOARD_B                            0x81000430 
- #define DIKEYBOARD_N                            0x81000431 
- #define DIKEYBOARD_M                            0x81000432 
- #define DIKEYBOARD_COMMA                        0x81000433 
- #define DIKEYBOARD_PERIOD                       0x81000434    /* . on main keyboard */ 
- #define DIKEYBOARD_SLASH                        0x81000435    /* / on main keyboard */ 
- #define DIKEYBOARD_RSHIFT                       0x81000436 
- #define DIKEYBOARD_MULTIPLY                     0x81000437    /* * on numeric keypad */ 
- #define DIKEYBOARD_LMENU                        0x81000438    /* left Alt */ 
- #define DIKEYBOARD_SPACE                        0x81000439 
- #define DIKEYBOARD_CAPITAL                      0x8100043A 
- #define DIKEYBOARD_F1                           0x8100043B 
- #define DIKEYBOARD_F2                           0x8100043C 
- #define DIKEYBOARD_F3                           0x8100043D 
- #define DIKEYBOARD_F4                           0x8100043E 
- #define DIKEYBOARD_F5                           0x8100043F 
- #define DIKEYBOARD_F6                           0x81000440 
- #define DIKEYBOARD_F7                           0x81000441 
- #define DIKEYBOARD_F8                           0x81000442 
- #define DIKEYBOARD_F9                           0x81000443 
- #define DIKEYBOARD_F10                          0x81000444 
- #define DIKEYBOARD_NUMLOCK                      0x81000445 
- #define DIKEYBOARD_SCROLL                       0x81000446    /* Scroll Lock */ 
- #define DIKEYBOARD_NUMPAD7                      0x81000447 
- #define DIKEYBOARD_NUMPAD8                      0x81000448 
- #define DIKEYBOARD_NUMPAD9                      0x81000449 
- #define DIKEYBOARD_SUBTRACT                     0x8100044A    /* - on numeric keypad */ 
- #define DIKEYBOARD_NUMPAD4                      0x8100044B 
- #define DIKEYBOARD_NUMPAD5                      0x8100044C 
- #define DIKEYBOARD_NUMPAD6                      0x8100044D 
- #define DIKEYBOARD_ADD                          0x8100044E    /* + on numeric keypad */ 
- #define DIKEYBOARD_NUMPAD1                      0x8100044F 
- #define DIKEYBOARD_NUMPAD2                      0x81000450 
- #define DIKEYBOARD_NUMPAD3                      0x81000451 
- #define DIKEYBOARD_NUMPAD0                      0x81000452 
- #define DIKEYBOARD_DECIMAL                      0x81000453    /* . on numeric keypad */ 
- #define DIKEYBOARD_OEM_102                      0x81000456    /* <> or \| on RT 102-key keyboard (Non-U.S.) */ 
- #define DIKEYBOARD_F11                          0x81000457 
- #define DIKEYBOARD_F12                          0x81000458 
- #define DIKEYBOARD_F13                          0x81000464    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_F14                          0x81000465    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_F15                          0x81000466    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_KANA                         0x81000470    /* (Japanese keyboard)            */ 
- #define DIKEYBOARD_ABNT_C1                      0x81000473    /* /? on Brazilian keyboard */ 
- #define DIKEYBOARD_CONVERT                      0x81000479    /* (Japanese keyboard)            */ 
- #define DIKEYBOARD_NOCONVERT                    0x8100047B    /* (Japanese keyboard)            */ 
- #define DIKEYBOARD_YEN                          0x8100047D    /* (Japanese keyboard)            */ 
- #define DIKEYBOARD_ABNT_C2                      0x8100047E    /* Numpad . on Brazilian keyboard */ 
- #define DIKEYBOARD_NUMPADEQUALS                 0x8100048D    /* = on numeric keypad (NEC PC98) */ 
- #define DIKEYBOARD_PREVTRACK                    0x81000490    /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ 
- #define DIKEYBOARD_AT                           0x81000491    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_COLON                        0x81000492    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_UNDERLINE                    0x81000493    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_KANJI                        0x81000494    /* (Japanese keyboard)            */ 
- #define DIKEYBOARD_STOP                         0x81000495    /*                     (NEC PC98) */ 
- #define DIKEYBOARD_AX                           0x81000496    /*                     (Japan AX) */ 
- #define DIKEYBOARD_UNLABELED                    0x81000497    /*                        (J3100) */ 
- #define DIKEYBOARD_NEXTTRACK                    0x81000499    /* Next Track */ 
- #define DIKEYBOARD_NUMPADENTER                  0x8100049C    /* Enter on numeric keypad */ 
- #define DIKEYBOARD_RCONTROL                     0x8100049D 
- #define DIKEYBOARD_MUTE                         0x810004A0    /* Mute */ 
- #define DIKEYBOARD_CALCULATOR                   0x810004A1    /* Calculator */ 
- #define DIKEYBOARD_PLAYPAUSE                    0x810004A2    /* Play / Pause */ 
- #define DIKEYBOARD_MEDIASTOP                    0x810004A4    /* Media Stop */ 
- #define DIKEYBOARD_VOLUMEDOWN                   0x810004AE    /* Volume - */ 
- #define DIKEYBOARD_VOLUMEUP                     0x810004B0    /* Volume + */ 
- #define DIKEYBOARD_WEBHOME                      0x810004B2    /* Web home */ 
- #define DIKEYBOARD_NUMPADCOMMA                  0x810004B3    /* , on numeric keypad (NEC PC98) */ 
- #define DIKEYBOARD_DIVIDE                       0x810004B5    /* / on numeric keypad */ 
- #define DIKEYBOARD_SYSRQ                        0x810004B7 
- #define DIKEYBOARD_RMENU                        0x810004B8    /* right Alt */ 
- #define DIKEYBOARD_PAUSE                        0x810004C5    /* Pause */ 
- #define DIKEYBOARD_HOME                         0x810004C7    /* Home on arrow keypad */ 
- #define DIKEYBOARD_UP                           0x810004C8    /* UpArrow on arrow keypad */ 
- #define DIKEYBOARD_PRIOR                        0x810004C9    /* PgUp on arrow keypad */ 
- #define DIKEYBOARD_LEFT                         0x810004CB    /* LeftArrow on arrow keypad */ 
- #define DIKEYBOARD_RIGHT                        0x810004CD    /* RightArrow on arrow keypad */ 
- #define DIKEYBOARD_END                          0x810004CF    /* End on arrow keypad */ 
- #define DIKEYBOARD_DOWN                         0x810004D0    /* DownArrow on arrow keypad */ 
- #define DIKEYBOARD_NEXT                         0x810004D1    /* PgDn on arrow keypad */ 
- #define DIKEYBOARD_INSERT                       0x810004D2    /* Insert on arrow keypad */ 
- #define DIKEYBOARD_DELETE                       0x810004D3    /* Delete on arrow keypad */ 
- #define DIKEYBOARD_LWIN                         0x810004DB    /* Left Windows key */ 
- #define DIKEYBOARD_RWIN                         0x810004DC    /* Right Windows key */ 
- #define DIKEYBOARD_APPS                         0x810004DD    /* AppMenu key */ 
- #define DIKEYBOARD_POWER                        0x810004DE    /* System Power */ 
- #define DIKEYBOARD_SLEEP                        0x810004DF    /* System Sleep */ 
- #define DIKEYBOARD_WAKE                         0x810004E3    /* System Wake */ 
- #define DIKEYBOARD_WEBSEARCH                    0x810004E5    /* Web Search */ 
- #define DIKEYBOARD_WEBFAVORITES                 0x810004E6    /* Web Favorites */ 
- #define DIKEYBOARD_WEBREFRESH                   0x810004E7    /* Web Refresh */ 
- #define DIKEYBOARD_WEBSTOP                      0x810004E8    /* Web Stop */ 
- #define DIKEYBOARD_WEBFORWARD                   0x810004E9    /* Web Forward */ 
- #define DIKEYBOARD_WEBBACK                      0x810004EA    /* Web Back */ 
- #define DIKEYBOARD_MYCOMPUTER                   0x810004EB    /* My Computer */ 
- #define DIKEYBOARD_MAIL                         0x810004EC    /* Mail */ 
- #define DIKEYBOARD_MEDIASELECT                  0x810004ED    /* Media Select */ 
-    
-   
- /*--- MOUSE 
-       Physical Mouse Device             ---*/ 
-   
- #define DIMOUSE_XAXISAB                         (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates  */  
- #define DIMOUSE_YAXISAB                         (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ 
- #define DIMOUSE_XAXIS                           (0x82000300 |DIMOFS_X ) /* X Axis */ 
- #define DIMOUSE_YAXIS                           (0x82000300 |DIMOFS_Y ) /* Y Axis */ 
- #define DIMOUSE_WHEEL                           (0x82000300 |DIMOFS_Z ) /* Z Axis */ 
- #define DIMOUSE_BUTTON0                         (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ 
- #define DIMOUSE_BUTTON1                         (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ 
- #define DIMOUSE_BUTTON2                         (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ 
- #define DIMOUSE_BUTTON3                         (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ 
- #define DIMOUSE_BUTTON4                         (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ 
- #define DIMOUSE_BUTTON5                         (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ 
- #define DIMOUSE_BUTTON6                         (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ 
- #define DIMOUSE_BUTTON7                         (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ 
-   
-   
- /*--- VOICE 
-       Physical Dplay Voice Device       ---*/ 
-   
- #define DIVOICE_CHANNEL1                        0x83000401 
- #define DIVOICE_CHANNEL2                        0x83000402 
- #define DIVOICE_CHANNEL3                        0x83000403 
- #define DIVOICE_CHANNEL4                        0x83000404 
- #define DIVOICE_CHANNEL5                        0x83000405 
- #define DIVOICE_CHANNEL6                        0x83000406 
- #define DIVOICE_CHANNEL7                        0x83000407 
- #define DIVOICE_CHANNEL8                        0x83000408 
- #define DIVOICE_TEAM                            0x83000409 
- #define DIVOICE_ALL                             0x8300040A 
- #define DIVOICE_RECORDMUTE                      0x8300040B 
- #define DIVOICE_PLAYBACKMUTE                    0x8300040C 
- #define DIVOICE_TRANSMIT                        0x8300040D 
-   
- #define DIVOICE_VOICECOMMAND                    0x83000410 
-   
-   
- /*--- Driving Simulator - Racing 
-       Vehicle control is primary objective  ---*/ 
- #define DIVIRTUAL_DRIVING_RACE                  0x01000000 
- #define DIAXIS_DRIVINGR_STEER                   0x01008A01 /* Steering */ 
- #define DIAXIS_DRIVINGR_ACCELERATE              0x01039202 /* Accelerate */ 
- #define DIAXIS_DRIVINGR_BRAKE                   0x01041203 /* Brake-Axis */ 
- #define DIBUTTON_DRIVINGR_SHIFTUP               0x01000C01 /* Shift to next higher gear */ 
- #define DIBUTTON_DRIVINGR_SHIFTDOWN             0x01000C02 /* Shift to next lower gear */ 
- #define DIBUTTON_DRIVINGR_VIEW                  0x01001C03 /* Cycle through view options */ 
- #define DIBUTTON_DRIVINGR_MENU                  0x010004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE         0x01014A04 /* Some devices combine accelerate and brake in a single axis */ 
- #define DIHATSWITCH_DRIVINGR_GLANCE             0x01004601 /* Look around */ 
- #define DIBUTTON_DRIVINGR_BRAKE                 0x01004C04 /* Brake-button */ 
- #define DIBUTTON_DRIVINGR_DASHBOARD             0x01004405 /* Select next dashboard option */ 
- #define DIBUTTON_DRIVINGR_AIDS                  0x01004406 /* Driver correction aids */ 
- #define DIBUTTON_DRIVINGR_MAP                   0x01004407 /* Display Driving Map */ 
- #define DIBUTTON_DRIVINGR_BOOST                 0x01004408 /* Turbo Boost */ 
- #define DIBUTTON_DRIVINGR_PIT                   0x01004409 /* Pit stop notification */ 
- #define DIBUTTON_DRIVINGR_ACCELERATE_LINK       0x0103D4E0 /* Fallback Accelerate button */ 
- #define DIBUTTON_DRIVINGR_STEER_LEFT_LINK       0x0100CCE4 /* Fallback Steer Left button */ 
- #define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK      0x0100CCEC /* Fallback Steer Right button */ 
- #define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK      0x0107C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK     0x0107C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_DRIVINGR_DEVICE                0x010044FE /* Show input device and controls */ 
- #define DIBUTTON_DRIVINGR_PAUSE                 0x010044FC /* Start / Pause / Restart game */ 
-   
- /*--- Driving Simulator - Combat 
-       Combat from within a vehicle is primary objective  ---*/ 
- #define DIVIRTUAL_DRIVING_COMBAT                0x02000000 
- #define DIAXIS_DRIVINGC_STEER                   0x02008A01 /* Steering  */ 
- #define DIAXIS_DRIVINGC_ACCELERATE              0x02039202 /* Accelerate */ 
- #define DIAXIS_DRIVINGC_BRAKE                   0x02041203 /* Brake-axis */ 
- #define DIBUTTON_DRIVINGC_FIRE                  0x02000C01 /* Fire */ 
- #define DIBUTTON_DRIVINGC_WEAPONS               0x02000C02 /* Select next weapon */ 
- #define DIBUTTON_DRIVINGC_TARGET                0x02000C03 /* Select next available target */ 
- #define DIBUTTON_DRIVINGC_MENU                  0x020004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE         0x02014A04 /* Some devices combine accelerate and brake in a single axis */ 
- #define DIHATSWITCH_DRIVINGC_GLANCE             0x02004601 /* Look around */ 
- #define DIBUTTON_DRIVINGC_SHIFTUP               0x02004C04 /* Shift to next higher gear */ 
- #define DIBUTTON_DRIVINGC_SHIFTDOWN             0x02004C05 /* Shift to next lower gear */ 
- #define DIBUTTON_DRIVINGC_DASHBOARD             0x02004406 /* Select next dashboard option */ 
- #define DIBUTTON_DRIVINGC_AIDS                  0x02004407 /* Driver correction aids */ 
- #define DIBUTTON_DRIVINGC_BRAKE                 0x02004C08 /* Brake-button */ 
- #define DIBUTTON_DRIVINGC_FIRESECONDARY         0x02004C09 /* Alternative fire button */ 
- #define DIBUTTON_DRIVINGC_ACCELERATE_LINK       0x0203D4E0 /* Fallback Accelerate button */ 
- #define DIBUTTON_DRIVINGC_STEER_LEFT_LINK       0x0200CCE4 /* Fallback Steer Left button */ 
- #define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK      0x0200CCEC /* Fallback Steer Right button */ 
- #define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK      0x0207C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK     0x0207C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_DRIVINGC_DEVICE                0x020044FE /* Show input device and controls */ 
- #define DIBUTTON_DRIVINGC_PAUSE                 0x020044FC /* Start / Pause / Restart game */ 
-   
- /*--- Driving Simulator - Tank 
-       Combat from withing a tank is primary objective  ---*/ 
- #define DIVIRTUAL_DRIVING_TANK                  0x03000000 
- #define DIAXIS_DRIVINGT_STEER                   0x03008A01 /* Turn tank left / right */ 
- #define DIAXIS_DRIVINGT_BARREL                  0x03010202 /* Raise / lower barrel */ 
- #define DIAXIS_DRIVINGT_ACCELERATE              0x03039203 /* Accelerate */ 
- #define DIAXIS_DRIVINGT_ROTATE                  0x03020204 /* Turn barrel left / right */ 
- #define DIBUTTON_DRIVINGT_FIRE                  0x03000C01 /* Fire */ 
- #define DIBUTTON_DRIVINGT_WEAPONS               0x03000C02 /* Select next weapon */ 
- #define DIBUTTON_DRIVINGT_TARGET                0x03000C03 /* Selects next available target */ 
- #define DIBUTTON_DRIVINGT_MENU                  0x030004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_DRIVINGT_GLANCE             0x03004601 /* Look around */ 
- #define DIAXIS_DRIVINGT_BRAKE                   0x03045205 /* Brake-axis */ 
- #define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE         0x03014A06 /* Some devices combine accelerate and brake in a single axis */ 
- #define DIBUTTON_DRIVINGT_VIEW                  0x03005C04 /* Cycle through view options */ 
- #define DIBUTTON_DRIVINGT_DASHBOARD             0x03005C05 /* Select next dashboard option */ 
- #define DIBUTTON_DRIVINGT_BRAKE                 0x03004C06 /* Brake-button */ 
- #define DIBUTTON_DRIVINGT_FIRESECONDARY         0x03004C07 /* Alternative fire button */ 
- #define DIBUTTON_DRIVINGT_ACCELERATE_LINK       0x0303D4E0 /* Fallback Accelerate button */ 
- #define DIBUTTON_DRIVINGT_STEER_LEFT_LINK       0x0300CCE4 /* Fallback Steer Left button */ 
- #define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK      0x0300CCEC /* Fallback Steer Right button */ 
- #define DIBUTTON_DRIVINGT_BARREL_UP_LINK        0x030144E0 /* Fallback Barrel up button */ 
- #define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK      0x030144E8 /* Fallback Barrel down button */ 
- #define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK      0x030244E4 /* Fallback Rotate left button */ 
- #define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK     0x030244EC /* Fallback Rotate right button */ 
- #define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK      0x0307C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK     0x0307C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_DRIVINGT_DEVICE                0x030044FE /* Show input device and controls */ 
- #define DIBUTTON_DRIVINGT_PAUSE                 0x030044FC /* Start / Pause / Restart game */ 
-   
- /*--- Flight Simulator - Civilian  
-       Plane control is the primary objective  ---*/ 
- #define DIVIRTUAL_FLYING_CIVILIAN               0x04000000 
- #define DIAXIS_FLYINGC_BANK                     0x04008A01 /* Roll ship left / right */ 
- #define DIAXIS_FLYINGC_PITCH                    0x04010A02 /* Nose up / down */ 
- #define DIAXIS_FLYINGC_THROTTLE                 0x04039203 /* Throttle */ 
- #define DIBUTTON_FLYINGC_VIEW                   0x04002401 /* Cycle through view options */ 
- #define DIBUTTON_FLYINGC_DISPLAY                0x04002402 /* Select next dashboard / heads up display option */ 
- #define DIBUTTON_FLYINGC_GEAR                   0x04002C03 /* Gear up / down */ 
- #define DIBUTTON_FLYINGC_MENU                   0x040004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_FLYINGC_GLANCE              0x04004601 /* Look around */ 
- #define DIAXIS_FLYINGC_BRAKE                    0x04046A04 /* Apply Brake */ 
- #define DIAXIS_FLYINGC_RUDDER                   0x04025205 /* Yaw ship left/right */ 
- #define DIAXIS_FLYINGC_FLAPS                    0x04055A06 /* Flaps */ 
- #define DIBUTTON_FLYINGC_FLAPSUP                0x04006404 /* Increment stepping up until fully retracted */ 
- #define DIBUTTON_FLYINGC_FLAPSDOWN              0x04006405 /* Decrement stepping down until fully extended */ 
- #define DIBUTTON_FLYINGC_BRAKE_LINK             0x04046CE0 /* Fallback brake button */ 
- #define DIBUTTON_FLYINGC_FASTER_LINK            0x0403D4E0 /* Fallback throttle up button */ 
- #define DIBUTTON_FLYINGC_SLOWER_LINK            0x0403D4E8 /* Fallback throttle down button */ 
- #define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK       0x0407C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK      0x0407C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_FLYINGC_GLANCE_UP_LINK         0x0407C4E0 /* Fallback Glance Up button */ 
- #define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK       0x0407C4E8 /* Fallback Glance Down button */ 
- #define DIBUTTON_FLYINGC_DEVICE                 0x040044FE /* Show input device and controls */ 
- #define DIBUTTON_FLYINGC_PAUSE                  0x040044FC /* Start / Pause / Restart game */ 
-   
- /*--- Flight Simulator - Military  
-       Aerial combat is the primary objective  ---*/ 
- #define DIVIRTUAL_FLYING_MILITARY               0x05000000 
- #define DIAXIS_FLYINGM_BANK                     0x05008A01 /* Bank - Roll ship left / right */ 
- #define DIAXIS_FLYINGM_PITCH                    0x05010A02 /* Pitch - Nose up / down */ 
- #define DIAXIS_FLYINGM_THROTTLE                 0x05039203 /* Throttle - faster / slower */ 
- #define DIBUTTON_FLYINGM_FIRE                   0x05000C01 /* Fire */ 
- #define DIBUTTON_FLYINGM_WEAPONS                0x05000C02 /* Select next weapon */ 
- #define DIBUTTON_FLYINGM_TARGET                 0x05000C03 /* Selects next available target */ 
- #define DIBUTTON_FLYINGM_MENU                   0x050004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_FLYINGM_GLANCE              0x05004601 /* Look around */ 
- #define DIBUTTON_FLYINGM_COUNTER                0x05005C04 /* Activate counter measures */ 
- #define DIAXIS_FLYINGM_RUDDER                   0x05024A04 /* Rudder - Yaw ship left/right */ 
- #define DIAXIS_FLYINGM_BRAKE                    0x05046205 /* Brake-axis */ 
- #define DIBUTTON_FLYINGM_VIEW                   0x05006405 /* Cycle through view options */ 
- #define DIBUTTON_FLYINGM_DISPLAY                0x05006406 /* Select next dashboard option */ 
- #define DIAXIS_FLYINGM_FLAPS                    0x05055206 /* Flaps */ 
- #define DIBUTTON_FLYINGM_FLAPSUP                0x05005407 /* Increment stepping up until fully retracted */ 
- #define DIBUTTON_FLYINGM_FLAPSDOWN              0x05005408 /* Decrement stepping down until fully extended */ 
- #define DIBUTTON_FLYINGM_FIRESECONDARY          0x05004C09 /* Alternative fire button */ 
- #define DIBUTTON_FLYINGM_GEAR                   0x0500640A /* Gear up / down */ 
- #define DIBUTTON_FLYINGM_BRAKE_LINK             0x050464E0 /* Fallback brake button */ 
- #define DIBUTTON_FLYINGM_FASTER_LINK            0x0503D4E0 /* Fallback throttle up button */ 
- #define DIBUTTON_FLYINGM_SLOWER_LINK            0x0503D4E8 /* Fallback throttle down button */ 
- #define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK       0x0507C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK      0x0507C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_FLYINGM_GLANCE_UP_LINK         0x0507C4E0 /* Fallback Glance Up button */ 
- #define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK       0x0507C4E8 /* Fallback Glance Down button */ 
- #define DIBUTTON_FLYINGM_DEVICE                 0x050044FE /* Show input device and controls */ 
- #define DIBUTTON_FLYINGM_PAUSE                  0x050044FC /* Start / Pause / Restart game */ 
-   
- /*--- Flight Simulator - Combat Helicopter 
-       Combat from helicopter is primary objective  ---*/ 
- #define DIVIRTUAL_FLYING_HELICOPTER             0x06000000 
- #define DIAXIS_FLYINGH_BANK                     0x06008A01 /* Bank - Roll ship left / right */ 
- #define DIAXIS_FLYINGH_PITCH                    0x06010A02 /* Pitch - Nose up / down */ 
- #define DIAXIS_FLYINGH_COLLECTIVE               0x06018A03 /* Collective - Blade pitch/power */ 
- #define DIBUTTON_FLYINGH_FIRE                   0x06001401 /* Fire */ 
- #define DIBUTTON_FLYINGH_WEAPONS                0x06001402 /* Select next weapon */ 
- #define DIBUTTON_FLYINGH_TARGET                 0x06001403 /* Selects next available target */ 
- #define DIBUTTON_FLYINGH_MENU                   0x060004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_FLYINGH_GLANCE              0x06004601 /* Look around */ 
- #define DIAXIS_FLYINGH_TORQUE                   0x06025A04 /* Torque - Rotate ship around left / right axis */ 
- #define DIAXIS_FLYINGH_THROTTLE                 0x0603DA05 /* Throttle */ 
- #define DIBUTTON_FLYINGH_COUNTER                0x06005404 /* Activate counter measures */ 
- #define DIBUTTON_FLYINGH_VIEW                   0x06006405 /* Cycle through view options */ 
- #define DIBUTTON_FLYINGH_GEAR                   0x06006406 /* Gear up / down */ 
- #define DIBUTTON_FLYINGH_FIRESECONDARY          0x06004C07 /* Alternative fire button */ 
- #define DIBUTTON_FLYINGH_FASTER_LINK            0x0603DCE0 /* Fallback throttle up button */ 
- #define DIBUTTON_FLYINGH_SLOWER_LINK            0x0603DCE8 /* Fallback throttle down button */ 
- #define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK       0x0607C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK      0x0607C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_FLYINGH_GLANCE_UP_LINK         0x0607C4E0 /* Fallback Glance Up button */ 
- #define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK       0x0607C4E8 /* Fallback Glance Down button */ 
- #define DIBUTTON_FLYINGH_DEVICE                 0x060044FE /* Show input device and controls */ 
- #define DIBUTTON_FLYINGH_PAUSE                  0x060044FC /* Start / Pause / Restart game */ 
-   
- /*--- Space Simulator - Combat 
-       Space Simulator with weapons  ---*/ 
- #define DIVIRTUAL_SPACESIM                      0x07000000 
- #define DIAXIS_SPACESIM_LATERAL                 0x07008201 /* Move ship left / right */ 
- #define DIAXIS_SPACESIM_MOVE                    0x07010202 /* Move ship forward/backward */ 
- #define DIAXIS_SPACESIM_THROTTLE                0x07038203 /* Throttle - Engine speed */ 
- #define DIBUTTON_SPACESIM_FIRE                  0x07000401 /* Fire */ 
- #define DIBUTTON_SPACESIM_WEAPONS               0x07000402 /* Select next weapon */ 
- #define DIBUTTON_SPACESIM_TARGET                0x07000403 /* Selects next available target */ 
- #define DIBUTTON_SPACESIM_MENU                  0x070004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_SPACESIM_GLANCE             0x07004601 /* Look around */ 
- #define DIAXIS_SPACESIM_CLIMB                   0x0701C204 /* Climb - Pitch ship up/down */ 
- #define DIAXIS_SPACESIM_ROTATE                  0x07024205 /* Rotate - Turn ship left/right */ 
- #define DIBUTTON_SPACESIM_VIEW                  0x07004404 /* Cycle through view options */ 
- #define DIBUTTON_SPACESIM_DISPLAY               0x07004405 /* Select next dashboard / heads up display option */ 
- #define DIBUTTON_SPACESIM_RAISE                 0x07004406 /* Raise ship while maintaining current pitch */ 
- #define DIBUTTON_SPACESIM_LOWER                 0x07004407 /* Lower ship while maintaining current pitch */ 
- #define DIBUTTON_SPACESIM_GEAR                  0x07004408 /* Gear up / down */ 
- #define DIBUTTON_SPACESIM_FIRESECONDARY         0x07004409 /* Alternative fire button */ 
- #define DIBUTTON_SPACESIM_LEFT_LINK             0x0700C4E4 /* Fallback move left button */ 
- #define DIBUTTON_SPACESIM_RIGHT_LINK            0x0700C4EC /* Fallback move right button */ 
- #define DIBUTTON_SPACESIM_FORWARD_LINK          0x070144E0 /* Fallback move forward button */ 
- #define DIBUTTON_SPACESIM_BACKWARD_LINK         0x070144E8 /* Fallback move backwards button */ 
- #define DIBUTTON_SPACESIM_FASTER_LINK           0x0703C4E0 /* Fallback throttle up button */ 
- #define DIBUTTON_SPACESIM_SLOWER_LINK           0x0703C4E8 /* Fallback throttle down button */ 
- #define DIBUTTON_SPACESIM_TURN_LEFT_LINK        0x070244E4 /* Fallback turn left button */ 
- #define DIBUTTON_SPACESIM_TURN_RIGHT_LINK       0x070244EC /* Fallback turn right button */ 
- #define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK      0x0707C4E4 /* Fallback Glance Left button */ 
- #define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK     0x0707C4EC /* Fallback Glance Right button */ 
- #define DIBUTTON_SPACESIM_GLANCE_UP_LINK        0x0707C4E0 /* Fallback Glance Up button */ 
- #define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK      0x0707C4E8 /* Fallback Glance Down button */ 
- #define DIBUTTON_SPACESIM_DEVICE                0x070044FE /* Show input device and controls */ 
- #define DIBUTTON_SPACESIM_PAUSE                 0x070044FC /* Start / Pause / Restart game */ 
-   
- /*--- Fighting - First Person  
-       Hand to Hand combat is primary objective  ---*/ 
- #define DIVIRTUAL_FIGHTING_HAND2HAND            0x08000000 
- #define DIAXIS_FIGHTINGH_LATERAL                0x08008201 /* Sidestep left/right */ 
- #define DIAXIS_FIGHTINGH_MOVE                   0x08010202 /* Move forward/backward */ 
- #define DIBUTTON_FIGHTINGH_PUNCH                0x08000401 /* Punch */ 
- #define DIBUTTON_FIGHTINGH_KICK                 0x08000402 /* Kick */ 
- #define DIBUTTON_FIGHTINGH_BLOCK                0x08000403 /* Block */ 
- #define DIBUTTON_FIGHTINGH_CROUCH               0x08000404 /* Crouch */ 
- #define DIBUTTON_FIGHTINGH_JUMP                 0x08000405 /* Jump */ 
- #define DIBUTTON_FIGHTINGH_SPECIAL1             0x08000406 /* Apply first special move */ 
- #define DIBUTTON_FIGHTINGH_SPECIAL2             0x08000407 /* Apply second special move */ 
- #define DIBUTTON_FIGHTINGH_MENU                 0x080004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_FIGHTINGH_SELECT               0x08004408 /* Select special move */ 
- #define DIHATSWITCH_FIGHTINGH_SLIDE             0x08004601 /* Look around */ 
- #define DIBUTTON_FIGHTINGH_DISPLAY              0x08004409 /* Shows next on-screen display option */ 
- #define DIAXIS_FIGHTINGH_ROTATE                 0x08024203 /* Rotate - Turn body left/right */ 
- #define DIBUTTON_FIGHTINGH_DODGE                0x0800440A /* Dodge */ 
- #define DIBUTTON_FIGHTINGH_LEFT_LINK            0x0800C4E4 /* Fallback left sidestep button */ 
- #define DIBUTTON_FIGHTINGH_RIGHT_LINK           0x0800C4EC /* Fallback right sidestep button */ 
- #define DIBUTTON_FIGHTINGH_FORWARD_LINK         0x080144E0 /* Fallback forward button */ 
- #define DIBUTTON_FIGHTINGH_BACKWARD_LINK        0x080144E8 /* Fallback backward button */ 
- #define DIBUTTON_FIGHTINGH_DEVICE               0x080044FE /* Show input device and controls */ 
- #define DIBUTTON_FIGHTINGH_PAUSE                0x080044FC /* Start / Pause / Restart game */ 
-   
- /*--- Fighting - First Person Shooting 
-       Navigation and combat are primary objectives  ---*/ 
- #define DIVIRTUAL_FIGHTING_FPS                  0x09000000 
- #define DIAXIS_FPS_ROTATE                       0x09008201 /* Rotate character left/right */ 
- #define DIAXIS_FPS_MOVE                         0x09010202 /* Move forward/backward */ 
- #define DIBUTTON_FPS_FIRE                       0x09000401 /* Fire */ 
- #define DIBUTTON_FPS_WEAPONS                    0x09000402 /* Select next weapon */ 
- #define DIBUTTON_FPS_APPLY                      0x09000403 /* Use item */ 
- #define DIBUTTON_FPS_SELECT                     0x09000404 /* Select next inventory item */ 
- #define DIBUTTON_FPS_CROUCH                     0x09000405 /* Crouch/ climb down/ swim down */ 
- #define DIBUTTON_FPS_JUMP                       0x09000406 /* Jump/ climb up/ swim up */ 
- #define DIAXIS_FPS_LOOKUPDOWN                   0x09018203 /* Look up / down  */ 
- #define DIBUTTON_FPS_STRAFE                     0x09000407 /* Enable strafing while active */ 
- #define DIBUTTON_FPS_MENU                       0x090004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_FPS_GLANCE                  0x09004601 /* Look around */ 
- #define DIBUTTON_FPS_DISPLAY                    0x09004408 /* Shows next on-screen display option/ map */ 
- #define DIAXIS_FPS_SIDESTEP                     0x09024204 /* Sidestep */ 
- #define DIBUTTON_FPS_DODGE                      0x09004409 /* Dodge */ 
- #define DIBUTTON_FPS_GLANCEL                    0x0900440A /* Glance Left */ 
- #define DIBUTTON_FPS_GLANCER                    0x0900440B /* Glance Right */ 
- #define DIBUTTON_FPS_FIRESECONDARY              0x0900440C /* Alternative fire button */ 
- #define DIBUTTON_FPS_ROTATE_LEFT_LINK           0x0900C4E4 /* Fallback rotate left button */ 
- #define DIBUTTON_FPS_ROTATE_RIGHT_LINK          0x0900C4EC /* Fallback rotate right button */ 
- #define DIBUTTON_FPS_FORWARD_LINK               0x090144E0 /* Fallback forward button */ 
- #define DIBUTTON_FPS_BACKWARD_LINK              0x090144E8 /* Fallback backward button */ 
- #define DIBUTTON_FPS_GLANCE_UP_LINK             0x0901C4E0 /* Fallback look up button */ 
- #define DIBUTTON_FPS_GLANCE_DOWN_LINK           0x0901C4E8 /* Fallback look down button */ 
- #define DIBUTTON_FPS_STEP_LEFT_LINK             0x090244E4 /* Fallback step left button */ 
- #define DIBUTTON_FPS_STEP_RIGHT_LINK            0x090244EC /* Fallback step right button */ 
- #define DIBUTTON_FPS_DEVICE                     0x090044FE /* Show input device and controls */ 
- #define DIBUTTON_FPS_PAUSE                      0x090044FC /* Start / Pause / Restart game */ 
-   
- /*--- Fighting - Third Person action 
-       Perspective of camera is behind the main character  ---*/ 
- #define DIVIRTUAL_FIGHTING_THIRDPERSON          0x0A000000 
- #define DIAXIS_TPS_TURN                         0x0A020201 /* Turn left/right */ 
- #define DIAXIS_TPS_MOVE                         0x0A010202 /* Move forward/backward */ 
- #define DIBUTTON_TPS_RUN                        0x0A000401 /* Run or walk toggle switch */ 
- #define DIBUTTON_TPS_ACTION                     0x0A000402 /* Action Button */ 
- #define DIBUTTON_TPS_SELECT                     0x0A000403 /* Select next weapon */ 
- #define DIBUTTON_TPS_USE                        0x0A000404 /* Use inventory item currently selected */ 
- #define DIBUTTON_TPS_JUMP                       0x0A000405 /* Character Jumps */ 
- #define DIBUTTON_TPS_MENU                       0x0A0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_TPS_GLANCE                  0x0A004601 /* Look around */ 
- #define DIBUTTON_TPS_VIEW                       0x0A004406 /* Select camera view */ 
- #define DIBUTTON_TPS_STEPLEFT                   0x0A004407 /* Character takes a left step */ 
- #define DIBUTTON_TPS_STEPRIGHT                  0x0A004408 /* Character takes a right step */ 
- #define DIAXIS_TPS_STEP                         0x0A00C203 /* Character steps left/right */ 
- #define DIBUTTON_TPS_DODGE                      0x0A004409 /* Character dodges or ducks */ 
- #define DIBUTTON_TPS_INVENTORY                  0x0A00440A /* Cycle through inventory */ 
- #define DIBUTTON_TPS_TURN_LEFT_LINK             0x0A0244E4 /* Fallback turn left button */ 
- #define DIBUTTON_TPS_TURN_RIGHT_LINK            0x0A0244EC /* Fallback turn right button */ 
- #define DIBUTTON_TPS_FORWARD_LINK               0x0A0144E0 /* Fallback forward button */ 
- #define DIBUTTON_TPS_BACKWARD_LINK              0x0A0144E8 /* Fallback backward button */ 
- #define DIBUTTON_TPS_GLANCE_UP_LINK             0x0A07C4E0 /* Fallback look up button */ 
- #define DIBUTTON_TPS_GLANCE_DOWN_LINK           0x0A07C4E8 /* Fallback look down button */ 
- #define DIBUTTON_TPS_GLANCE_LEFT_LINK           0x0A07C4E4 /* Fallback glance up button */ 
- #define DIBUTTON_TPS_GLANCE_RIGHT_LINK          0x0A07C4EC /* Fallback glance right button */ 
- #define DIBUTTON_TPS_DEVICE                     0x0A0044FE /* Show input device and controls */ 
- #define DIBUTTON_TPS_PAUSE                      0x0A0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Strategy - Role Playing 
-       Navigation and problem solving are primary actions  ---*/ 
- #define DIVIRTUAL_STRATEGY_ROLEPLAYING          0x0B000000 
- #define DIAXIS_STRATEGYR_LATERAL                0x0B008201 /* sidestep - left/right */ 
- #define DIAXIS_STRATEGYR_MOVE                   0x0B010202 /* move forward/backward */ 
- #define DIBUTTON_STRATEGYR_GET                  0x0B000401 /* Acquire item */ 
- #define DIBUTTON_STRATEGYR_APPLY                0x0B000402 /* Use selected item */ 
- #define DIBUTTON_STRATEGYR_SELECT               0x0B000403 /* Select nextitem */ 
- #define DIBUTTON_STRATEGYR_ATTACK               0x0B000404 /* Attack */ 
- #define DIBUTTON_STRATEGYR_CAST                 0x0B000405 /* Cast Spell */ 
- #define DIBUTTON_STRATEGYR_CROUCH               0x0B000406 /* Crouch */ 
- #define DIBUTTON_STRATEGYR_JUMP                 0x0B000407 /* Jump */ 
- #define DIBUTTON_STRATEGYR_MENU                 0x0B0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_STRATEGYR_GLANCE            0x0B004601 /* Look around */ 
- #define DIBUTTON_STRATEGYR_MAP                  0x0B004408 /* Cycle through map options */ 
- #define DIBUTTON_STRATEGYR_DISPLAY              0x0B004409 /* Shows next on-screen display option */ 
- #define DIAXIS_STRATEGYR_ROTATE                 0x0B024203 /* Turn body left/right */ 
- #define DIBUTTON_STRATEGYR_LEFT_LINK            0x0B00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_STRATEGYR_RIGHT_LINK           0x0B00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_STRATEGYR_FORWARD_LINK         0x0B0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_STRATEGYR_BACK_LINK            0x0B0144E8 /* Fallback move backward button */ 
- #define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK     0x0B0244E4 /* Fallback turn body left button */ 
- #define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK    0x0B0244EC /* Fallback turn body right button */ 
- #define DIBUTTON_STRATEGYR_DEVICE               0x0B0044FE /* Show input device and controls */ 
- #define DIBUTTON_STRATEGYR_PAUSE                0x0B0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Strategy - Turn based 
-       Navigation and problem solving are primary actions  ---*/ 
- #define DIVIRTUAL_STRATEGY_TURN                 0x0C000000 
- #define DIAXIS_STRATEGYT_LATERAL                0x0C008201 /* Sidestep left/right */ 
- #define DIAXIS_STRATEGYT_MOVE                   0x0C010202 /* Move forward/backwards */ 
- #define DIBUTTON_STRATEGYT_SELECT               0x0C000401 /* Select unit or object */ 
- #define DIBUTTON_STRATEGYT_INSTRUCT             0x0C000402 /* Cycle through instructions */ 
- #define DIBUTTON_STRATEGYT_APPLY                0x0C000403 /* Apply selected instruction */ 
- #define DIBUTTON_STRATEGYT_TEAM                 0x0C000404 /* Select next team / cycle through all */ 
- #define DIBUTTON_STRATEGYT_TURN                 0x0C000405 /* Indicate turn over */ 
- #define DIBUTTON_STRATEGYT_MENU                 0x0C0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_STRATEGYT_ZOOM                 0x0C004406 /* Zoom - in / out */ 
- #define DIBUTTON_STRATEGYT_MAP                  0x0C004407 /* cycle through map options */ 
- #define DIBUTTON_STRATEGYT_DISPLAY              0x0C004408 /* shows next on-screen display options */ 
- #define DIBUTTON_STRATEGYT_LEFT_LINK            0x0C00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_STRATEGYT_RIGHT_LINK           0x0C00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_STRATEGYT_FORWARD_LINK         0x0C0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_STRATEGYT_BACK_LINK            0x0C0144E8 /* Fallback move back button */ 
- #define DIBUTTON_STRATEGYT_DEVICE               0x0C0044FE /* Show input device and controls */ 
- #define DIBUTTON_STRATEGYT_PAUSE                0x0C0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Hunting 
-       Hunting                ---*/ 
- #define DIVIRTUAL_SPORTS_HUNTING                0x0D000000 
- #define DIAXIS_HUNTING_LATERAL                  0x0D008201 /* sidestep left/right */ 
- #define DIAXIS_HUNTING_MOVE                     0x0D010202 /* move forward/backwards */ 
- #define DIBUTTON_HUNTING_FIRE                   0x0D000401 /* Fire selected weapon */ 
- #define DIBUTTON_HUNTING_AIM                    0x0D000402 /* Select aim/move */ 
- #define DIBUTTON_HUNTING_WEAPON                 0x0D000403 /* Select next weapon */ 
- #define DIBUTTON_HUNTING_BINOCULAR              0x0D000404 /* Look through Binoculars */ 
- #define DIBUTTON_HUNTING_CALL                   0x0D000405 /* Make animal call */ 
- #define DIBUTTON_HUNTING_MAP                    0x0D000406 /* View Map */ 
- #define DIBUTTON_HUNTING_SPECIAL                0x0D000407 /* Special game operation */ 
- #define DIBUTTON_HUNTING_MENU                   0x0D0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_HUNTING_GLANCE              0x0D004601 /* Look around */ 
- #define DIBUTTON_HUNTING_DISPLAY                0x0D004408 /* show next on-screen display option */ 
- #define DIAXIS_HUNTING_ROTATE                   0x0D024203 /* Turn body left/right */ 
- #define DIBUTTON_HUNTING_CROUCH                 0x0D004409 /* Crouch/ Climb / Swim down */ 
- #define DIBUTTON_HUNTING_JUMP                   0x0D00440A /* Jump/ Climb up / Swim up */ 
- #define DIBUTTON_HUNTING_FIRESECONDARY          0x0D00440B /* Alternative fire button */ 
- #define DIBUTTON_HUNTING_LEFT_LINK              0x0D00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_HUNTING_RIGHT_LINK             0x0D00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_HUNTING_FORWARD_LINK           0x0D0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_HUNTING_BACK_LINK              0x0D0144E8 /* Fallback move back button */ 
- #define DIBUTTON_HUNTING_ROTATE_LEFT_LINK       0x0D0244E4 /* Fallback turn body left button */ 
- #define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK      0x0D0244EC /* Fallback turn body right button */ 
- #define DIBUTTON_HUNTING_DEVICE                 0x0D0044FE /* Show input device and controls */ 
- #define DIBUTTON_HUNTING_PAUSE                  0x0D0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Fishing 
-       Catching Fish is primary objective   ---*/ 
- #define DIVIRTUAL_SPORTS_FISHING                0x0E000000 
- #define DIAXIS_FISHING_LATERAL                  0x0E008201 /* sidestep left/right */ 
- #define DIAXIS_FISHING_MOVE                     0x0E010202 /* move forward/backwards */ 
- #define DIBUTTON_FISHING_CAST                   0x0E000401 /* Cast line */ 
- #define DIBUTTON_FISHING_TYPE                   0x0E000402 /* Select cast type */ 
- #define DIBUTTON_FISHING_BINOCULAR              0x0E000403 /* Look through Binocular */ 
- #define DIBUTTON_FISHING_BAIT                   0x0E000404 /* Select type of Bait */ 
- #define DIBUTTON_FISHING_MAP                    0x0E000405 /* View Map */ 
- #define DIBUTTON_FISHING_MENU                   0x0E0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_FISHING_GLANCE              0x0E004601 /* Look around */ 
- #define DIBUTTON_FISHING_DISPLAY                0x0E004406 /* Show next on-screen display option */ 
- #define DIAXIS_FISHING_ROTATE                   0x0E024203 /* Turn character left / right */ 
- #define DIBUTTON_FISHING_CROUCH                 0x0E004407 /* Crouch/ Climb / Swim down */ 
- #define DIBUTTON_FISHING_JUMP                   0x0E004408 /* Jump/ Climb up / Swim up */ 
- #define DIBUTTON_FISHING_LEFT_LINK              0x0E00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_FISHING_RIGHT_LINK             0x0E00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_FISHING_FORWARD_LINK           0x0E0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_FISHING_BACK_LINK              0x0E0144E8 /* Fallback move back button */ 
- #define DIBUTTON_FISHING_ROTATE_LEFT_LINK       0x0E0244E4 /* Fallback turn body left button */ 
- #define DIBUTTON_FISHING_ROTATE_RIGHT_LINK      0x0E0244EC /* Fallback turn body right button */ 
- #define DIBUTTON_FISHING_DEVICE                 0x0E0044FE /* Show input device and controls */ 
- #define DIBUTTON_FISHING_PAUSE                  0x0E0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Baseball - Batting 
-       Batter control is primary objective  ---*/ 
- #define DIVIRTUAL_SPORTS_BASEBALL_BAT           0x0F000000 
- #define DIAXIS_BASEBALLB_LATERAL                0x0F008201 /* Aim left / right */ 
- #define DIAXIS_BASEBALLB_MOVE                   0x0F010202 /* Aim up / down */ 
- #define DIBUTTON_BASEBALLB_SELECT               0x0F000401 /* cycle through swing options */ 
- #define DIBUTTON_BASEBALLB_NORMAL               0x0F000402 /* normal swing */ 
- #define DIBUTTON_BASEBALLB_POWER                0x0F000403 /* swing for the fence */ 
- #define DIBUTTON_BASEBALLB_BUNT                 0x0F000404 /* bunt */ 
- #define DIBUTTON_BASEBALLB_STEAL                0x0F000405 /* Base runner attempts to steal a base */ 
- #define DIBUTTON_BASEBALLB_BURST                0x0F000406 /* Base runner invokes burst of speed */ 
- #define DIBUTTON_BASEBALLB_SLIDE                0x0F000407 /* Base runner slides into base */ 
- #define DIBUTTON_BASEBALLB_CONTACT              0x0F000408 /* Contact swing */ 
- #define DIBUTTON_BASEBALLB_MENU                 0x0F0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_BASEBALLB_NOSTEAL              0x0F004409 /* Base runner goes back to a base */ 
- #define DIBUTTON_BASEBALLB_BOX                  0x0F00440A /* Enter or exit batting box */ 
- #define DIBUTTON_BASEBALLB_LEFT_LINK            0x0F00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_BASEBALLB_RIGHT_LINK           0x0F00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_BASEBALLB_FORWARD_LINK         0x0F0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_BASEBALLB_BACK_LINK            0x0F0144E8 /* Fallback move back button */ 
- #define DIBUTTON_BASEBALLB_DEVICE               0x0F0044FE /* Show input device and controls */ 
- #define DIBUTTON_BASEBALLB_PAUSE                0x0F0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Baseball - Pitching 
-       Pitcher control is primary objective   ---*/ 
- #define DIVIRTUAL_SPORTS_BASEBALL_PITCH         0x10000000 
- #define DIAXIS_BASEBALLP_LATERAL                0x10008201 /* Aim left / right */ 
- #define DIAXIS_BASEBALLP_MOVE                   0x10010202 /* Aim up / down */ 
- #define DIBUTTON_BASEBALLP_SELECT               0x10000401 /* cycle through pitch selections */ 
- #define DIBUTTON_BASEBALLP_PITCH                0x10000402 /* throw pitch */ 
- #define DIBUTTON_BASEBALLP_BASE                 0x10000403 /* select base to throw to */ 
- #define DIBUTTON_BASEBALLP_THROW                0x10000404 /* throw to base */ 
- #define DIBUTTON_BASEBALLP_FAKE                 0x10000405 /* Fake a throw to a base */ 
- #define DIBUTTON_BASEBALLP_MENU                 0x100004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_BASEBALLP_WALK                 0x10004406 /* Throw intentional walk / pitch out */ 
- #define DIBUTTON_BASEBALLP_LOOK                 0x10004407 /* Look at runners on bases */ 
- #define DIBUTTON_BASEBALLP_LEFT_LINK            0x1000C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_BASEBALLP_RIGHT_LINK           0x1000C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_BASEBALLP_FORWARD_LINK         0x100144E0 /* Fallback move forward button */ 
- #define DIBUTTON_BASEBALLP_BACK_LINK            0x100144E8 /* Fallback move back button */ 
- #define DIBUTTON_BASEBALLP_DEVICE               0x100044FE /* Show input device and controls */ 
- #define DIBUTTON_BASEBALLP_PAUSE                0x100044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Baseball - Fielding 
-       Fielder control is primary objective  ---*/ 
- #define DIVIRTUAL_SPORTS_BASEBALL_FIELD         0x11000000 
- #define DIAXIS_BASEBALLF_LATERAL                0x11008201 /* Aim left / right */ 
- #define DIAXIS_BASEBALLF_MOVE                   0x11010202 /* Aim up / down */ 
- #define DIBUTTON_BASEBALLF_NEAREST              0x11000401 /* Switch to fielder nearest to the ball */ 
- #define DIBUTTON_BASEBALLF_THROW1               0x11000402 /* Make conservative throw */ 
- #define DIBUTTON_BASEBALLF_THROW2               0x11000403 /* Make aggressive throw */ 
- #define DIBUTTON_BASEBALLF_BURST                0x11000404 /* Invoke burst of speed */ 
- #define DIBUTTON_BASEBALLF_JUMP                 0x11000405 /* Jump to catch ball */ 
- #define DIBUTTON_BASEBALLF_DIVE                 0x11000406 /* Dive to catch ball */ 
- #define DIBUTTON_BASEBALLF_MENU                 0x110004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_BASEBALLF_SHIFTIN              0x11004407 /* Shift the infield positioning */ 
- #define DIBUTTON_BASEBALLF_SHIFTOUT             0x11004408 /* Shift the outfield positioning */ 
- #define DIBUTTON_BASEBALLF_AIM_LEFT_LINK        0x1100C4E4 /* Fallback aim left button */ 
- #define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK       0x1100C4EC /* Fallback aim right button */ 
- #define DIBUTTON_BASEBALLF_FORWARD_LINK         0x110144E0 /* Fallback move forward button */ 
- #define DIBUTTON_BASEBALLF_BACK_LINK            0x110144E8 /* Fallback move back button */ 
- #define DIBUTTON_BASEBALLF_DEVICE               0x110044FE /* Show input device and controls */ 
- #define DIBUTTON_BASEBALLF_PAUSE                0x110044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Basketball - Offense 
-       Offense  ---*/ 
- #define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE     0x12000000 
- #define DIAXIS_BBALLO_LATERAL                   0x12008201 /* left / right */ 
- #define DIAXIS_BBALLO_MOVE                      0x12010202 /* up / down */ 
- #define DIBUTTON_BBALLO_SHOOT                   0x12000401 /* shoot basket */ 
- #define DIBUTTON_BBALLO_DUNK                    0x12000402 /* dunk basket */ 
- #define DIBUTTON_BBALLO_PASS                    0x12000403 /* throw pass */ 
- #define DIBUTTON_BBALLO_FAKE                    0x12000404 /* fake shot or pass */ 
- #define DIBUTTON_BBALLO_SPECIAL                 0x12000405 /* apply special move */ 
- #define DIBUTTON_BBALLO_PLAYER                  0x12000406 /* select next player */ 
- #define DIBUTTON_BBALLO_BURST                   0x12000407 /* invoke burst */ 
- #define DIBUTTON_BBALLO_CALL                    0x12000408 /* call for ball / pass to me */ 
- #define DIBUTTON_BBALLO_MENU                    0x120004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_BBALLO_GLANCE               0x12004601 /* scroll view */ 
- #define DIBUTTON_BBALLO_SCREEN                  0x12004409 /* Call for screen */ 
- #define DIBUTTON_BBALLO_PLAY                    0x1200440A /* Call for specific offensive play */ 
- #define DIBUTTON_BBALLO_JAB                     0x1200440B /* Initiate fake drive to basket */ 
- #define DIBUTTON_BBALLO_POST                    0x1200440C /* Perform post move */ 
- #define DIBUTTON_BBALLO_TIMEOUT                 0x1200440D /* Time Out */ 
- #define DIBUTTON_BBALLO_SUBSTITUTE              0x1200440E /* substitute one player for another */ 
- #define DIBUTTON_BBALLO_LEFT_LINK               0x1200C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_BBALLO_RIGHT_LINK              0x1200C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_BBALLO_FORWARD_LINK            0x120144E0 /* Fallback move forward button */ 
- #define DIBUTTON_BBALLO_BACK_LINK               0x120144E8 /* Fallback move back button */ 
- #define DIBUTTON_BBALLO_DEVICE                  0x120044FE /* Show input device and controls */ 
- #define DIBUTTON_BBALLO_PAUSE                   0x120044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Basketball - Defense 
-       Defense  ---*/ 
- #define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE     0x13000000 
- #define DIAXIS_BBALLD_LATERAL                   0x13008201 /* left / right */ 
- #define DIAXIS_BBALLD_MOVE                      0x13010202 /* up / down */ 
- #define DIBUTTON_BBALLD_JUMP                    0x13000401 /* jump to block shot */ 
- #define DIBUTTON_BBALLD_STEAL                   0x13000402 /* attempt to steal ball */ 
- #define DIBUTTON_BBALLD_FAKE                    0x13000403 /* fake block or steal */ 
- #define DIBUTTON_BBALLD_SPECIAL                 0x13000404 /* apply special move */ 
- #define DIBUTTON_BBALLD_PLAYER                  0x13000405 /* select next player */ 
- #define DIBUTTON_BBALLD_BURST                   0x13000406 /* invoke burst */ 
- #define DIBUTTON_BBALLD_PLAY                    0x13000407 /* call for specific defensive play */ 
- #define DIBUTTON_BBALLD_MENU                    0x130004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_BBALLD_GLANCE               0x13004601 /* scroll view */ 
- #define DIBUTTON_BBALLD_TIMEOUT                 0x13004408 /* Time Out */ 
- #define DIBUTTON_BBALLD_SUBSTITUTE              0x13004409 /* substitute one player for another */ 
- #define DIBUTTON_BBALLD_LEFT_LINK               0x1300C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_BBALLD_RIGHT_LINK              0x1300C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_BBALLD_FORWARD_LINK            0x130144E0 /* Fallback move forward button */ 
- #define DIBUTTON_BBALLD_BACK_LINK               0x130144E8 /* Fallback move back button */ 
- #define DIBUTTON_BBALLD_DEVICE                  0x130044FE /* Show input device and controls */ 
- #define DIBUTTON_BBALLD_PAUSE                   0x130044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Football - Play 
-       Play selection  ---*/ 
- #define DIVIRTUAL_SPORTS_FOOTBALL_FIELD         0x14000000 
- #define DIBUTTON_FOOTBALLP_PLAY                 0x14000401 /* cycle through available plays */ 
- #define DIBUTTON_FOOTBALLP_SELECT               0x14000402 /* select play */ 
- #define DIBUTTON_FOOTBALLP_HELP                 0x14000403 /* Bring up pop-up help */ 
- #define DIBUTTON_FOOTBALLP_MENU                 0x140004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_FOOTBALLP_DEVICE               0x140044FE /* Show input device and controls */ 
- #define DIBUTTON_FOOTBALLP_PAUSE                0x140044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Football - QB 
-       Offense: Quarterback / Kicker  ---*/ 
- #define DIVIRTUAL_SPORTS_FOOTBALL_QBCK          0x15000000 
- #define DIAXIS_FOOTBALLQ_LATERAL                0x15008201 /* Move / Aim: left / right */ 
- #define DIAXIS_FOOTBALLQ_MOVE                   0x15010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_FOOTBALLQ_SELECT               0x15000401 /* Select */ 
- #define DIBUTTON_FOOTBALLQ_SNAP                 0x15000402 /* snap ball - start play */ 
- #define DIBUTTON_FOOTBALLQ_JUMP                 0x15000403 /* jump over defender */ 
- #define DIBUTTON_FOOTBALLQ_SLIDE                0x15000404 /* Dive/Slide */ 
- #define DIBUTTON_FOOTBALLQ_PASS                 0x15000405 /* throws pass to receiver */ 
- #define DIBUTTON_FOOTBALLQ_FAKE                 0x15000406 /* pump fake pass or fake kick */ 
- #define DIBUTTON_FOOTBALLQ_MENU                 0x150004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_FOOTBALLQ_FAKESNAP             0x15004407 /* Fake snap  */ 
- #define DIBUTTON_FOOTBALLQ_MOTION               0x15004408 /* Send receivers in motion */ 
- #define DIBUTTON_FOOTBALLQ_AUDIBLE              0x15004409 /* Change offensive play at line of scrimmage */ 
- #define DIBUTTON_FOOTBALLQ_LEFT_LINK            0x1500C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_FOOTBALLQ_RIGHT_LINK           0x1500C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_FOOTBALLQ_FORWARD_LINK         0x150144E0 /* Fallback move forward button */ 
- #define DIBUTTON_FOOTBALLQ_BACK_LINK            0x150144E8 /* Fallback move back button */ 
- #define DIBUTTON_FOOTBALLQ_DEVICE               0x150044FE /* Show input device and controls */ 
- #define DIBUTTON_FOOTBALLQ_PAUSE                0x150044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Football - Offense 
-       Offense - Runner  ---*/ 
- #define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE       0x16000000 
- #define DIAXIS_FOOTBALLO_LATERAL                0x16008201 /* Move / Aim: left / right */ 
- #define DIAXIS_FOOTBALLO_MOVE                   0x16010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_FOOTBALLO_JUMP                 0x16000401 /* jump or hurdle over defender */ 
- #define DIBUTTON_FOOTBALLO_LEFTARM              0x16000402 /* holds out left arm */ 
- #define DIBUTTON_FOOTBALLO_RIGHTARM             0x16000403 /* holds out right arm */ 
- #define DIBUTTON_FOOTBALLO_THROW                0x16000404 /* throw pass or lateral ball to another runner */ 
- #define DIBUTTON_FOOTBALLO_SPIN                 0x16000405 /* Spin to avoid defenders */ 
- #define DIBUTTON_FOOTBALLO_MENU                 0x160004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_FOOTBALLO_JUKE                 0x16004406 /* Use special move to avoid defenders */ 
- #define DIBUTTON_FOOTBALLO_SHOULDER             0x16004407 /* Lower shoulder to run over defenders */ 
- #define DIBUTTON_FOOTBALLO_TURBO                0x16004408 /* Speed burst past defenders */ 
- #define DIBUTTON_FOOTBALLO_DIVE                 0x16004409 /* Dive over defenders */ 
- #define DIBUTTON_FOOTBALLO_ZOOM                 0x1600440A /* Zoom view in / out */ 
- #define DIBUTTON_FOOTBALLO_SUBSTITUTE           0x1600440B /* substitute one player for another */ 
- #define DIBUTTON_FOOTBALLO_LEFT_LINK            0x1600C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_FOOTBALLO_RIGHT_LINK           0x1600C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_FOOTBALLO_FORWARD_LINK         0x160144E0 /* Fallback move forward button */ 
- #define DIBUTTON_FOOTBALLO_BACK_LINK            0x160144E8 /* Fallback move back button */ 
- #define DIBUTTON_FOOTBALLO_DEVICE               0x160044FE /* Show input device and controls */ 
- #define DIBUTTON_FOOTBALLO_PAUSE                0x160044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Football - Defense 
-       Defense     ---*/ 
- #define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE       0x17000000 
- #define DIAXIS_FOOTBALLD_LATERAL                0x17008201 /* Move / Aim: left / right */ 
- #define DIAXIS_FOOTBALLD_MOVE                   0x17010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_FOOTBALLD_PLAY                 0x17000401 /* cycle through available plays */ 
- #define DIBUTTON_FOOTBALLD_SELECT               0x17000402 /* select player closest to the ball */ 
- #define DIBUTTON_FOOTBALLD_JUMP                 0x17000403 /* jump to intercept or block */ 
- #define DIBUTTON_FOOTBALLD_TACKLE               0x17000404 /* tackler runner */ 
- #define DIBUTTON_FOOTBALLD_FAKE                 0x17000405 /* hold down to fake tackle or intercept */ 
- #define DIBUTTON_FOOTBALLD_SUPERTACKLE          0x17000406 /* Initiate special tackle */ 
- #define DIBUTTON_FOOTBALLD_MENU                 0x170004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_FOOTBALLD_SPIN                 0x17004407 /* Spin to beat offensive line */ 
- #define DIBUTTON_FOOTBALLD_SWIM                 0x17004408 /* Swim to beat the offensive line */ 
- #define DIBUTTON_FOOTBALLD_BULLRUSH             0x17004409 /* Bull rush the offensive line */ 
- #define DIBUTTON_FOOTBALLD_RIP                  0x1700440A /* Rip the offensive line */ 
- #define DIBUTTON_FOOTBALLD_AUDIBLE              0x1700440B /* Change defensive play at the line of scrimmage */ 
- #define DIBUTTON_FOOTBALLD_ZOOM                 0x1700440C /* Zoom view in / out */ 
- #define DIBUTTON_FOOTBALLD_SUBSTITUTE           0x1700440D /* substitute one player for another */ 
- #define DIBUTTON_FOOTBALLD_LEFT_LINK            0x1700C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_FOOTBALLD_RIGHT_LINK           0x1700C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_FOOTBALLD_FORWARD_LINK         0x170144E0 /* Fallback move forward button */ 
- #define DIBUTTON_FOOTBALLD_BACK_LINK            0x170144E8 /* Fallback move back button */ 
- #define DIBUTTON_FOOTBALLD_DEVICE               0x170044FE /* Show input device and controls */ 
- #define DIBUTTON_FOOTBALLD_PAUSE                0x170044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Golf 
-                                 ---*/ 
- #define DIVIRTUAL_SPORTS_GOLF                   0x18000000 
- #define DIAXIS_GOLF_LATERAL                     0x18008201 /* Move / Aim: left / right */ 
- #define DIAXIS_GOLF_MOVE                        0x18010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_GOLF_SWING                     0x18000401 /* swing club */ 
- #define DIBUTTON_GOLF_SELECT                    0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ 
- #define DIBUTTON_GOLF_UP                        0x18000403 /* increase selection */ 
- #define DIBUTTON_GOLF_DOWN                      0x18000404 /* decrease selection */ 
- #define DIBUTTON_GOLF_TERRAIN                   0x18000405 /* shows terrain detail */ 
- #define DIBUTTON_GOLF_FLYBY                     0x18000406 /* view the hole via a flyby */ 
- #define DIBUTTON_GOLF_MENU                      0x180004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_GOLF_SCROLL                 0x18004601 /* scroll view */ 
- #define DIBUTTON_GOLF_ZOOM                      0x18004407 /* Zoom view in / out */ 
- #define DIBUTTON_GOLF_TIMEOUT                   0x18004408 /* Call for time out */ 
- #define DIBUTTON_GOLF_SUBSTITUTE                0x18004409 /* substitute one player for another */ 
- #define DIBUTTON_GOLF_LEFT_LINK                 0x1800C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_GOLF_RIGHT_LINK                0x1800C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_GOLF_FORWARD_LINK              0x180144E0 /* Fallback move forward button */ 
- #define DIBUTTON_GOLF_BACK_LINK                 0x180144E8 /* Fallback move back button */ 
- #define DIBUTTON_GOLF_DEVICE                    0x180044FE /* Show input device and controls */ 
- #define DIBUTTON_GOLF_PAUSE                     0x180044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Hockey - Offense 
-       Offense       ---*/ 
- #define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE         0x19000000 
- #define DIAXIS_HOCKEYO_LATERAL                  0x19008201 /* Move / Aim: left / right */ 
- #define DIAXIS_HOCKEYO_MOVE                     0x19010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_HOCKEYO_SHOOT                  0x19000401 /* Shoot */ 
- #define DIBUTTON_HOCKEYO_PASS                   0x19000402 /* pass the puck */ 
- #define DIBUTTON_HOCKEYO_BURST                  0x19000403 /* invoke speed burst */ 
- #define DIBUTTON_HOCKEYO_SPECIAL                0x19000404 /* invoke special move */ 
- #define DIBUTTON_HOCKEYO_FAKE                   0x19000405 /* hold down to fake pass or kick */ 
- #define DIBUTTON_HOCKEYO_MENU                   0x190004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_HOCKEYO_SCROLL              0x19004601 /* scroll view */ 
- #define DIBUTTON_HOCKEYO_ZOOM                   0x19004406 /* Zoom view in / out */ 
- #define DIBUTTON_HOCKEYO_STRATEGY               0x19004407 /* Invoke coaching menu for strategy help */ 
- #define DIBUTTON_HOCKEYO_TIMEOUT                0x19004408 /* Call for time out */ 
- #define DIBUTTON_HOCKEYO_SUBSTITUTE             0x19004409 /* substitute one player for another */ 
- #define DIBUTTON_HOCKEYO_LEFT_LINK              0x1900C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_HOCKEYO_RIGHT_LINK             0x1900C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_HOCKEYO_FORWARD_LINK           0x190144E0 /* Fallback move forward button */ 
- #define DIBUTTON_HOCKEYO_BACK_LINK              0x190144E8 /* Fallback move back button */ 
- #define DIBUTTON_HOCKEYO_DEVICE                 0x190044FE /* Show input device and controls */ 
- #define DIBUTTON_HOCKEYO_PAUSE                  0x190044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Hockey - Defense 
-       Defense       ---*/ 
- #define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE         0x1A000000 
- #define DIAXIS_HOCKEYD_LATERAL                  0x1A008201 /* Move / Aim: left / right */ 
- #define DIAXIS_HOCKEYD_MOVE                     0x1A010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_HOCKEYD_PLAYER                 0x1A000401 /* control player closest to the puck */ 
- #define DIBUTTON_HOCKEYD_STEAL                  0x1A000402 /* attempt steal */ 
- #define DIBUTTON_HOCKEYD_BURST                  0x1A000403 /* speed burst or body check */ 
- #define DIBUTTON_HOCKEYD_BLOCK                  0x1A000404 /* block puck */ 
- #define DIBUTTON_HOCKEYD_FAKE                   0x1A000405 /* hold down to fake tackle or intercept */ 
- #define DIBUTTON_HOCKEYD_MENU                   0x1A0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_HOCKEYD_SCROLL              0x1A004601 /* scroll view */ 
- #define DIBUTTON_HOCKEYD_ZOOM                   0x1A004406 /* Zoom view in / out */ 
- #define DIBUTTON_HOCKEYD_STRATEGY               0x1A004407 /* Invoke coaching menu for strategy help */ 
- #define DIBUTTON_HOCKEYD_TIMEOUT                0x1A004408 /* Call for time out */ 
- #define DIBUTTON_HOCKEYD_SUBSTITUTE             0x1A004409 /* substitute one player for another */ 
- #define DIBUTTON_HOCKEYD_LEFT_LINK              0x1A00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_HOCKEYD_RIGHT_LINK             0x1A00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_HOCKEYD_FORWARD_LINK           0x1A0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_HOCKEYD_BACK_LINK              0x1A0144E8 /* Fallback move back button */ 
- #define DIBUTTON_HOCKEYD_DEVICE                 0x1A0044FE /* Show input device and controls */ 
- #define DIBUTTON_HOCKEYD_PAUSE                  0x1A0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Hockey - Goalie 
-       Goal tending  ---*/ 
- #define DIVIRTUAL_SPORTS_HOCKEY_GOALIE          0x1B000000 
- #define DIAXIS_HOCKEYG_LATERAL                  0x1B008201 /* Move / Aim: left / right */ 
- #define DIAXIS_HOCKEYG_MOVE                     0x1B010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_HOCKEYG_PASS                   0x1B000401 /* pass puck */ 
- #define DIBUTTON_HOCKEYG_POKE                   0x1B000402 /* poke / check / hack */ 
- #define DIBUTTON_HOCKEYG_STEAL                  0x1B000403 /* attempt steal */ 
- #define DIBUTTON_HOCKEYG_BLOCK                  0x1B000404 /* block puck */ 
- #define DIBUTTON_HOCKEYG_MENU                   0x1B0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_HOCKEYG_SCROLL              0x1B004601 /* scroll view */ 
- #define DIBUTTON_HOCKEYG_ZOOM                   0x1B004405 /* Zoom view in / out */ 
- #define DIBUTTON_HOCKEYG_STRATEGY               0x1B004406 /* Invoke coaching menu for strategy help */ 
- #define DIBUTTON_HOCKEYG_TIMEOUT                0x1B004407 /* Call for time out */ 
- #define DIBUTTON_HOCKEYG_SUBSTITUTE             0x1B004408 /* substitute one player for another */ 
- #define DIBUTTON_HOCKEYG_LEFT_LINK              0x1B00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_HOCKEYG_RIGHT_LINK             0x1B00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_HOCKEYG_FORWARD_LINK           0x1B0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_HOCKEYG_BACK_LINK              0x1B0144E8 /* Fallback move back button */ 
- #define DIBUTTON_HOCKEYG_DEVICE                 0x1B0044FE /* Show input device and controls */ 
- #define DIBUTTON_HOCKEYG_PAUSE                  0x1B0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Mountain Biking 
-                      ---*/ 
- #define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN        0x1C000000 
- #define DIAXIS_BIKINGM_TURN                     0x1C008201 /* left / right */ 
- #define DIAXIS_BIKINGM_PEDAL                    0x1C010202 /* Pedal faster / slower / brake */ 
- #define DIBUTTON_BIKINGM_JUMP                   0x1C000401 /* jump over obstacle */ 
- #define DIBUTTON_BIKINGM_CAMERA                 0x1C000402 /* switch camera view */ 
- #define DIBUTTON_BIKINGM_SPECIAL1               0x1C000403 /* perform first special move */ 
- #define DIBUTTON_BIKINGM_SELECT                 0x1C000404 /* Select */ 
- #define DIBUTTON_BIKINGM_SPECIAL2               0x1C000405 /* perform second special move */ 
- #define DIBUTTON_BIKINGM_MENU                   0x1C0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_BIKINGM_SCROLL              0x1C004601 /* scroll view */ 
- #define DIBUTTON_BIKINGM_ZOOM                   0x1C004406 /* Zoom view in / out */ 
- #define DIAXIS_BIKINGM_BRAKE                    0x1C044203 /* Brake axis  */ 
- #define DIBUTTON_BIKINGM_LEFT_LINK              0x1C00C4E4 /* Fallback turn left button */ 
- #define DIBUTTON_BIKINGM_RIGHT_LINK             0x1C00C4EC /* Fallback turn right button */ 
- #define DIBUTTON_BIKINGM_FASTER_LINK            0x1C0144E0 /* Fallback pedal faster button */ 
- #define DIBUTTON_BIKINGM_SLOWER_LINK            0x1C0144E8 /* Fallback pedal slower button */ 
- #define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK      0x1C0444E8 /* Fallback brake button */ 
- #define DIBUTTON_BIKINGM_DEVICE                 0x1C0044FE /* Show input device and controls */ 
- #define DIBUTTON_BIKINGM_PAUSE                  0x1C0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports: Skiing / Snowboarding / Skateboarding 
-         ---*/ 
- #define DIVIRTUAL_SPORTS_SKIING                 0x1D000000 
- #define DIAXIS_SKIING_TURN                      0x1D008201 /* left / right */ 
- #define DIAXIS_SKIING_SPEED                     0x1D010202 /* faster / slower */ 
- #define DIBUTTON_SKIING_JUMP                    0x1D000401 /* Jump */ 
- #define DIBUTTON_SKIING_CROUCH                  0x1D000402 /* crouch down */ 
- #define DIBUTTON_SKIING_CAMERA                  0x1D000403 /* switch camera view */ 
- #define DIBUTTON_SKIING_SPECIAL1                0x1D000404 /* perform first special move */ 
- #define DIBUTTON_SKIING_SELECT                  0x1D000405 /* Select */ 
- #define DIBUTTON_SKIING_SPECIAL2                0x1D000406 /* perform second special move */ 
- #define DIBUTTON_SKIING_MENU                    0x1D0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_SKIING_GLANCE               0x1D004601 /* scroll view */ 
- #define DIBUTTON_SKIING_ZOOM                    0x1D004407 /* Zoom view in / out */ 
- #define DIBUTTON_SKIING_LEFT_LINK               0x1D00C4E4 /* Fallback turn left button */ 
- #define DIBUTTON_SKIING_RIGHT_LINK              0x1D00C4EC /* Fallback turn right button */ 
- #define DIBUTTON_SKIING_FASTER_LINK             0x1D0144E0 /* Fallback increase speed button */ 
- #define DIBUTTON_SKIING_SLOWER_LINK             0x1D0144E8 /* Fallback decrease speed button */ 
- #define DIBUTTON_SKIING_DEVICE                  0x1D0044FE /* Show input device and controls */ 
- #define DIBUTTON_SKIING_PAUSE                   0x1D0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Soccer - Offense 
-       Offense       ---*/ 
- #define DIVIRTUAL_SPORTS_SOCCER_OFFENSE         0x1E000000 
- #define DIAXIS_SOCCERO_LATERAL                  0x1E008201 /* Move / Aim: left / right */ 
- #define DIAXIS_SOCCERO_MOVE                     0x1E010202 /* Move / Aim: up / down */ 
- #define DIAXIS_SOCCERO_BEND                     0x1E018203 /* Bend to soccer shot/pass */ 
- #define DIBUTTON_SOCCERO_SHOOT                  0x1E000401 /* Shoot the ball */ 
- #define DIBUTTON_SOCCERO_PASS                   0x1E000402 /* Pass  */ 
- #define DIBUTTON_SOCCERO_FAKE                   0x1E000403 /* Fake */ 
- #define DIBUTTON_SOCCERO_PLAYER                 0x1E000404 /* Select next player */ 
- #define DIBUTTON_SOCCERO_SPECIAL1               0x1E000405 /* Apply special move */ 
- #define DIBUTTON_SOCCERO_SELECT                 0x1E000406 /* Select special move */ 
- #define DIBUTTON_SOCCERO_MENU                   0x1E0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_SOCCERO_GLANCE              0x1E004601 /* scroll view */ 
- #define DIBUTTON_SOCCERO_SUBSTITUTE             0x1E004407 /* Substitute one player for another */ 
- #define DIBUTTON_SOCCERO_SHOOTLOW               0x1E004408 /* Shoot the ball low */ 
- #define DIBUTTON_SOCCERO_SHOOTHIGH              0x1E004409 /* Shoot the ball high */ 
- #define DIBUTTON_SOCCERO_PASSTHRU               0x1E00440A /* Make a thru pass */ 
- #define DIBUTTON_SOCCERO_SPRINT                 0x1E00440B /* Sprint / turbo boost */ 
- #define DIBUTTON_SOCCERO_CONTROL                0x1E00440C /* Obtain control of the ball */ 
- #define DIBUTTON_SOCCERO_HEAD                   0x1E00440D /* Attempt to head the ball */ 
- #define DIBUTTON_SOCCERO_LEFT_LINK              0x1E00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_SOCCERO_RIGHT_LINK             0x1E00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_SOCCERO_FORWARD_LINK           0x1E0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_SOCCERO_BACK_LINK              0x1E0144E8 /* Fallback move back button */ 
- #define DIBUTTON_SOCCERO_DEVICE                 0x1E0044FE /* Show input device and controls */ 
- #define DIBUTTON_SOCCERO_PAUSE                  0x1E0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Soccer - Defense 
-       Defense       ---*/ 
- #define DIVIRTUAL_SPORTS_SOCCER_DEFENSE         0x1F000000 
- #define DIAXIS_SOCCERD_LATERAL                  0x1F008201 /* Move / Aim: left / right */ 
- #define DIAXIS_SOCCERD_MOVE                     0x1F010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_SOCCERD_BLOCK                  0x1F000401 /* Attempt to block shot */ 
- #define DIBUTTON_SOCCERD_STEAL                  0x1F000402 /* Attempt to steal ball */ 
- #define DIBUTTON_SOCCERD_FAKE                   0x1F000403 /* Fake a block or a steal */ 
- #define DIBUTTON_SOCCERD_PLAYER                 0x1F000404 /* Select next player */ 
- #define DIBUTTON_SOCCERD_SPECIAL                0x1F000405 /* Apply special move */ 
- #define DIBUTTON_SOCCERD_SELECT                 0x1F000406 /* Select special move */ 
- #define DIBUTTON_SOCCERD_SLIDE                  0x1F000407 /* Attempt a slide tackle */ 
- #define DIBUTTON_SOCCERD_MENU                   0x1F0004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_SOCCERD_GLANCE              0x1F004601 /* scroll view */ 
- #define DIBUTTON_SOCCERD_FOUL                   0x1F004408 /* Initiate a foul / hard-foul */ 
- #define DIBUTTON_SOCCERD_HEAD                   0x1F004409 /* Attempt a Header */ 
- #define DIBUTTON_SOCCERD_CLEAR                  0x1F00440A /* Attempt to clear the ball down the field */ 
- #define DIBUTTON_SOCCERD_GOALIECHARGE           0x1F00440B /* Make the goalie charge out of the box */ 
- #define DIBUTTON_SOCCERD_SUBSTITUTE             0x1F00440C /* Substitute one player for another */ 
- #define DIBUTTON_SOCCERD_LEFT_LINK              0x1F00C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_SOCCERD_RIGHT_LINK             0x1F00C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_SOCCERD_FORWARD_LINK           0x1F0144E0 /* Fallback move forward button */ 
- #define DIBUTTON_SOCCERD_BACK_LINK              0x1F0144E8 /* Fallback move back button */ 
- #define DIBUTTON_SOCCERD_DEVICE                 0x1F0044FE /* Show input device and controls */ 
- #define DIBUTTON_SOCCERD_PAUSE                  0x1F0044FC /* Start / Pause / Restart game */ 
-   
- /*--- Sports - Racquet 
-       Tennis - Table-Tennis - Squash   ---*/ 
- #define DIVIRTUAL_SPORTS_RACQUET                0x20000000 
- #define DIAXIS_RACQUET_LATERAL                  0x20008201 /* Move / Aim: left / right */ 
- #define DIAXIS_RACQUET_MOVE                     0x20010202 /* Move / Aim: up / down */ 
- #define DIBUTTON_RACQUET_SWING                  0x20000401 /* Swing racquet */ 
- #define DIBUTTON_RACQUET_BACKSWING              0x20000402 /* Swing backhand */ 
- #define DIBUTTON_RACQUET_SMASH                  0x20000403 /* Smash shot */ 
- #define DIBUTTON_RACQUET_SPECIAL                0x20000404 /* Special shot */ 
- #define DIBUTTON_RACQUET_SELECT                 0x20000405 /* Select special shot */ 
- #define DIBUTTON_RACQUET_MENU                   0x200004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_RACQUET_GLANCE              0x20004601 /* scroll view */ 
- #define DIBUTTON_RACQUET_TIMEOUT                0x20004406 /* Call for time out */ 
- #define DIBUTTON_RACQUET_SUBSTITUTE             0x20004407 /* Substitute one player for another */ 
- #define DIBUTTON_RACQUET_LEFT_LINK              0x2000C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_RACQUET_RIGHT_LINK             0x2000C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_RACQUET_FORWARD_LINK           0x200144E0 /* Fallback move forward button */ 
- #define DIBUTTON_RACQUET_BACK_LINK              0x200144E8 /* Fallback move back button */ 
- #define DIBUTTON_RACQUET_DEVICE                 0x200044FE /* Show input device and controls */ 
- #define DIBUTTON_RACQUET_PAUSE                  0x200044FC /* Start / Pause / Restart game */ 
-   
- /*--- Arcade- 2D 
-       Side to Side movement        ---*/ 
- #define DIVIRTUAL_ARCADE_SIDE2SIDE              0x21000000 
- #define DIAXIS_ARCADES_LATERAL                  0x21008201 /* left / right */ 
- #define DIAXIS_ARCADES_MOVE                     0x21010202 /* up / down */ 
- #define DIBUTTON_ARCADES_THROW                  0x21000401 /* throw object */ 
- #define DIBUTTON_ARCADES_CARRY                  0x21000402 /* carry object */ 
- #define DIBUTTON_ARCADES_ATTACK                 0x21000403 /* attack */ 
- #define DIBUTTON_ARCADES_SPECIAL                0x21000404 /* apply special move */ 
- #define DIBUTTON_ARCADES_SELECT                 0x21000405 /* select special move */ 
- #define DIBUTTON_ARCADES_MENU                   0x210004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_ARCADES_VIEW                0x21004601 /* scroll view left / right / up / down */ 
- #define DIBUTTON_ARCADES_LEFT_LINK              0x2100C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_ARCADES_RIGHT_LINK             0x2100C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_ARCADES_FORWARD_LINK           0x210144E0 /* Fallback move forward button */ 
- #define DIBUTTON_ARCADES_BACK_LINK              0x210144E8 /* Fallback move back button */ 
- #define DIBUTTON_ARCADES_VIEW_UP_LINK           0x2107C4E0 /* Fallback scroll view up button */ 
- #define DIBUTTON_ARCADES_VIEW_DOWN_LINK         0x2107C4E8 /* Fallback scroll view down button */ 
- #define DIBUTTON_ARCADES_VIEW_LEFT_LINK         0x2107C4E4 /* Fallback scroll view left button */ 
- #define DIBUTTON_ARCADES_VIEW_RIGHT_LINK        0x2107C4EC /* Fallback scroll view right button */ 
- #define DIBUTTON_ARCADES_DEVICE                 0x210044FE /* Show input device and controls */ 
- #define DIBUTTON_ARCADES_PAUSE                  0x210044FC /* Start / Pause / Restart game */ 
-   
- /*--- Arcade - Platform Game 
-       Character moves around on screen  ---*/ 
- #define DIVIRTUAL_ARCADE_PLATFORM               0x22000000 
- #define DIAXIS_ARCADEP_LATERAL                  0x22008201 /* Left / right */ 
- #define DIAXIS_ARCADEP_MOVE                     0x22010202 /* Up / down */ 
- #define DIBUTTON_ARCADEP_JUMP                   0x22000401 /* Jump */ 
- #define DIBUTTON_ARCADEP_FIRE                   0x22000402 /* Fire */ 
- #define DIBUTTON_ARCADEP_CROUCH                 0x22000403 /* Crouch */ 
- #define DIBUTTON_ARCADEP_SPECIAL                0x22000404 /* Apply special move */ 
- #define DIBUTTON_ARCADEP_SELECT                 0x22000405 /* Select special move */ 
- #define DIBUTTON_ARCADEP_MENU                   0x220004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_ARCADEP_VIEW                0x22004601 /* Scroll view */ 
- #define DIBUTTON_ARCADEP_FIRESECONDARY          0x22004406 /* Alternative fire button */ 
- #define DIBUTTON_ARCADEP_LEFT_LINK              0x2200C4E4 /* Fallback sidestep left button */ 
- #define DIBUTTON_ARCADEP_RIGHT_LINK             0x2200C4EC /* Fallback sidestep right button */ 
- #define DIBUTTON_ARCADEP_FORWARD_LINK           0x220144E0 /* Fallback move forward button */ 
- #define DIBUTTON_ARCADEP_BACK_LINK              0x220144E8 /* Fallback move back button */ 
- #define DIBUTTON_ARCADEP_VIEW_UP_LINK           0x2207C4E0 /* Fallback scroll view up button */ 
- #define DIBUTTON_ARCADEP_VIEW_DOWN_LINK         0x2207C4E8 /* Fallback scroll view down button */ 
- #define DIBUTTON_ARCADEP_VIEW_LEFT_LINK         0x2207C4E4 /* Fallback scroll view left button */ 
- #define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK        0x2207C4EC /* Fallback scroll view right button */ 
- #define DIBUTTON_ARCADEP_DEVICE                 0x220044FE /* Show input device and controls */ 
- #define DIBUTTON_ARCADEP_PAUSE                  0x220044FC /* Start / Pause / Restart game */ 
-   
- /*--- CAD - 2D Object Control 
-       Controls to select and move objects in 2D  ---*/ 
- #define DIVIRTUAL_CAD_2DCONTROL                 0x23000000 
- #define DIAXIS_2DCONTROL_LATERAL                0x23008201 /* Move view left / right */ 
- #define DIAXIS_2DCONTROL_MOVE                   0x23010202 /* Move view up / down */ 
- #define DIAXIS_2DCONTROL_INOUT                  0x23018203 /* Zoom - in / out */ 
- #define DIBUTTON_2DCONTROL_SELECT               0x23000401 /* Select Object */ 
- #define DIBUTTON_2DCONTROL_SPECIAL1             0x23000402 /* Do first special operation */ 
- #define DIBUTTON_2DCONTROL_SPECIAL              0x23000403 /* Select special operation */ 
- #define DIBUTTON_2DCONTROL_SPECIAL2             0x23000404 /* Do second special operation */ 
- #define DIBUTTON_2DCONTROL_MENU                 0x230004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_2DCONTROL_HATSWITCH         0x23004601 /* Hat switch */ 
- #define DIAXIS_2DCONTROL_ROTATEZ                0x23024204 /* Rotate view clockwise / counterclockwise */ 
- #define DIBUTTON_2DCONTROL_DISPLAY              0x23004405 /* Shows next on-screen display options */ 
- #define DIBUTTON_2DCONTROL_DEVICE               0x230044FE /* Show input device and controls */ 
- #define DIBUTTON_2DCONTROL_PAUSE                0x230044FC /* Start / Pause / Restart game */ 
-   
- /*--- CAD - 3D object control 
-       Controls to select and move objects within a 3D environment  ---*/ 
- #define DIVIRTUAL_CAD_3DCONTROL                 0x24000000 
- #define DIAXIS_3DCONTROL_LATERAL                0x24008201 /* Move view left / right */ 
- #define DIAXIS_3DCONTROL_MOVE                   0x24010202 /* Move view up / down */ 
- #define DIAXIS_3DCONTROL_INOUT                  0x24018203 /* Zoom - in / out */ 
- #define DIBUTTON_3DCONTROL_SELECT               0x24000401 /* Select Object */ 
- #define DIBUTTON_3DCONTROL_SPECIAL1             0x24000402 /* Do first special operation */ 
- #define DIBUTTON_3DCONTROL_SPECIAL              0x24000403 /* Select special operation */ 
- #define DIBUTTON_3DCONTROL_SPECIAL2             0x24000404 /* Do second special operation */ 
- #define DIBUTTON_3DCONTROL_MENU                 0x240004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_3DCONTROL_HATSWITCH         0x24004601 /* Hat switch */ 
- #define DIAXIS_3DCONTROL_ROTATEX                0x24034204 /* Rotate view forward or up / backward or down */ 
- #define DIAXIS_3DCONTROL_ROTATEY                0x2402C205 /* Rotate view clockwise / counterclockwise */ 
- #define DIAXIS_3DCONTROL_ROTATEZ                0x24024206 /* Rotate view left / right */ 
- #define DIBUTTON_3DCONTROL_DISPLAY              0x24004405 /* Show next on-screen display options */ 
- #define DIBUTTON_3DCONTROL_DEVICE               0x240044FE /* Show input device and controls */ 
- #define DIBUTTON_3DCONTROL_PAUSE                0x240044FC /* Start / Pause / Restart game */ 
-   
- /*--- CAD - 3D Navigation - Fly through 
-       Controls for 3D modeling  ---*/ 
- #define DIVIRTUAL_CAD_FLYBY                     0x25000000 
- #define DIAXIS_CADF_LATERAL                     0x25008201 /* move view left / right */ 
- #define DIAXIS_CADF_MOVE                        0x25010202 /* move view up / down */ 
- #define DIAXIS_CADF_INOUT                       0x25018203 /* in / out */ 
- #define DIBUTTON_CADF_SELECT                    0x25000401 /* Select Object */ 
- #define DIBUTTON_CADF_SPECIAL1                  0x25000402 /* do first special operation */ 
- #define DIBUTTON_CADF_SPECIAL                   0x25000403 /* Select special operation */ 
- #define DIBUTTON_CADF_SPECIAL2                  0x25000404 /* do second special operation */ 
- #define DIBUTTON_CADF_MENU                      0x250004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_CADF_HATSWITCH              0x25004601 /* Hat switch */ 
- #define DIAXIS_CADF_ROTATEX                     0x25034204 /* Rotate view forward or up / backward or down */ 
- #define DIAXIS_CADF_ROTATEY                     0x2502C205 /* Rotate view clockwise / counterclockwise */ 
- #define DIAXIS_CADF_ROTATEZ                     0x25024206 /* Rotate view left / right */ 
- #define DIBUTTON_CADF_DISPLAY                   0x25004405 /* shows next on-screen display options */ 
- #define DIBUTTON_CADF_DEVICE                    0x250044FE /* Show input device and controls */ 
- #define DIBUTTON_CADF_PAUSE                     0x250044FC /* Start / Pause / Restart game */ 
-   
- /*--- CAD - 3D Model Control 
-       Controls for 3D modeling  ---*/ 
- #define DIVIRTUAL_CAD_MODEL                     0x26000000 
- #define DIAXIS_CADM_LATERAL                     0x26008201 /* move view left / right */ 
- #define DIAXIS_CADM_MOVE                        0x26010202 /* move view up / down */ 
- #define DIAXIS_CADM_INOUT                       0x26018203 /* in / out */ 
- #define DIBUTTON_CADM_SELECT                    0x26000401 /* Select Object */ 
- #define DIBUTTON_CADM_SPECIAL1                  0x26000402 /* do first special operation */ 
- #define DIBUTTON_CADM_SPECIAL                   0x26000403 /* Select special operation */ 
- #define DIBUTTON_CADM_SPECIAL2                  0x26000404 /* do second special operation */ 
- #define DIBUTTON_CADM_MENU                      0x260004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIHATSWITCH_CADM_HATSWITCH              0x26004601 /* Hat switch */ 
- #define DIAXIS_CADM_ROTATEX                     0x26034204 /* Rotate view forward or up / backward or down */ 
- #define DIAXIS_CADM_ROTATEY                     0x2602C205 /* Rotate view clockwise / counterclockwise */ 
- #define DIAXIS_CADM_ROTATEZ                     0x26024206 /* Rotate view left / right */ 
- #define DIBUTTON_CADM_DISPLAY                   0x26004405 /* shows next on-screen display options */ 
- #define DIBUTTON_CADM_DEVICE                    0x260044FE /* Show input device and controls */ 
- #define DIBUTTON_CADM_PAUSE                     0x260044FC /* Start / Pause / Restart game */ 
-   
- /*--- Control - Media Equipment 
-       Remote        ---*/ 
- #define DIVIRTUAL_REMOTE_CONTROL                0x27000000 
- #define DIAXIS_REMOTE_SLIDER                    0x27050201 /* Slider for adjustment: volume / color / bass / etc */ 
- #define DIBUTTON_REMOTE_MUTE                    0x27000401 /* Set volume on current device to zero */ 
- #define DIBUTTON_REMOTE_SELECT                  0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ 
- #define DIBUTTON_REMOTE_PLAY                    0x27002403 /* Start or pause entertainment on current device */ 
- #define DIBUTTON_REMOTE_CUE                     0x27002404 /* Move through current media */ 
- #define DIBUTTON_REMOTE_REVIEW                  0x27002405 /* Move through current media */ 
- #define DIBUTTON_REMOTE_CHANGE                  0x27002406 /* Select next device */ 
- #define DIBUTTON_REMOTE_RECORD                  0x27002407 /* Start recording the current media */ 
- #define DIBUTTON_REMOTE_MENU                    0x270004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIAXIS_REMOTE_SLIDER2                   0x27054202 /* Slider for adjustment: volume */ 
- #define DIBUTTON_REMOTE_TV                      0x27005C08 /* Select TV */ 
- #define DIBUTTON_REMOTE_CABLE                   0x27005C09 /* Select cable box */ 
- #define DIBUTTON_REMOTE_CD                      0x27005C0A /* Select CD player */ 
- #define DIBUTTON_REMOTE_VCR                     0x27005C0B /* Select VCR */ 
- #define DIBUTTON_REMOTE_TUNER                   0x27005C0C /* Select tuner */ 
- #define DIBUTTON_REMOTE_DVD                     0x27005C0D /* Select DVD player */ 
- #define DIBUTTON_REMOTE_ADJUST                  0x27005C0E /* Enter device adjustment menu */ 
- #define DIBUTTON_REMOTE_DIGIT0                  0x2700540F /* Digit 0 */ 
- #define DIBUTTON_REMOTE_DIGIT1                  0x27005410 /* Digit 1 */ 
- #define DIBUTTON_REMOTE_DIGIT2                  0x27005411 /* Digit 2 */ 
- #define DIBUTTON_REMOTE_DIGIT3                  0x27005412 /* Digit 3 */ 
- #define DIBUTTON_REMOTE_DIGIT4                  0x27005413 /* Digit 4 */ 
- #define DIBUTTON_REMOTE_DIGIT5                  0x27005414 /* Digit 5 */ 
- #define DIBUTTON_REMOTE_DIGIT6                  0x27005415 /* Digit 6 */ 
- #define DIBUTTON_REMOTE_DIGIT7                  0x27005416 /* Digit 7 */ 
- #define DIBUTTON_REMOTE_DIGIT8                  0x27005417 /* Digit 8 */ 
- #define DIBUTTON_REMOTE_DIGIT9                  0x27005418 /* Digit 9 */ 
- #define DIBUTTON_REMOTE_DEVICE                  0x270044FE /* Show input device and controls */ 
- #define DIBUTTON_REMOTE_PAUSE                   0x270044FC /* Start / Pause / Restart game */ 
-   
- /*--- Control- Web 
-       Help or Browser            ---*/ 
- #define DIVIRTUAL_BROWSER_CONTROL               0x28000000 
- #define DIAXIS_BROWSER_LATERAL                  0x28008201 /* Move on screen pointer */ 
- #define DIAXIS_BROWSER_MOVE                     0x28010202 /* Move on screen pointer */ 
- #define DIBUTTON_BROWSER_SELECT                 0x28000401 /* Select current item */ 
- #define DIAXIS_BROWSER_VIEW                     0x28018203 /* Move view up/down */ 
- #define DIBUTTON_BROWSER_REFRESH                0x28000402 /* Refresh */ 
- #define DIBUTTON_BROWSER_MENU                   0x280004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_BROWSER_SEARCH                 0x28004403 /* Use search tool */ 
- #define DIBUTTON_BROWSER_STOP                   0x28004404 /* Cease current update */ 
- #define DIBUTTON_BROWSER_HOME                   0x28004405 /* Go directly to "home" location */ 
- #define DIBUTTON_BROWSER_FAVORITES              0x28004406 /* Mark current site as favorite */ 
- #define DIBUTTON_BROWSER_NEXT                   0x28004407 /* Select Next page */ 
- #define DIBUTTON_BROWSER_PREVIOUS               0x28004408 /* Select Previous page */ 
- #define DIBUTTON_BROWSER_HISTORY                0x28004409 /* Show/Hide History */ 
- #define DIBUTTON_BROWSER_PRINT                  0x2800440A /* Print current page */ 
- #define DIBUTTON_BROWSER_DEVICE                 0x280044FE /* Show input device and controls */ 
- #define DIBUTTON_BROWSER_PAUSE                  0x280044FC /* Start / Pause / Restart game */ 
-   
- /*--- Driving Simulator - Giant Walking Robot 
-       Walking tank with weapons  ---*/ 
- #define DIVIRTUAL_DRIVING_MECHA                 0x29000000 
- #define DIAXIS_MECHA_STEER                      0x29008201 /* Turns mecha left/right */ 
- #define DIAXIS_MECHA_TORSO                      0x29010202 /* Tilts torso forward/backward */ 
- #define DIAXIS_MECHA_ROTATE                     0x29020203 /* Turns torso left/right */ 
- #define DIAXIS_MECHA_THROTTLE                   0x29038204 /* Engine Speed */ 
- #define DIBUTTON_MECHA_FIRE                     0x29000401 /* Fire */ 
- #define DIBUTTON_MECHA_WEAPONS                  0x29000402 /* Select next weapon group */ 
- #define DIBUTTON_MECHA_TARGET                   0x29000403 /* Select closest enemy available target */ 
- #define DIBUTTON_MECHA_REVERSE                  0x29000404 /* Toggles throttle in/out of reverse */ 
- #define DIBUTTON_MECHA_ZOOM                     0x29000405 /* Zoom in/out targeting reticule */ 
- #define DIBUTTON_MECHA_JUMP                     0x29000406 /* Fires jump jets */ 
- #define DIBUTTON_MECHA_MENU                     0x290004FD /* Show menu options */ 
- /*--- Priority 2 controls                            ---*/ 
-   
- #define DIBUTTON_MECHA_CENTER                   0x29004407 /* Center torso to legs */ 
- #define DIHATSWITCH_MECHA_GLANCE                0x29004601 /* Look around */ 
- #define DIBUTTON_MECHA_VIEW                     0x29004408 /* Cycle through view options */ 
- #define DIBUTTON_MECHA_FIRESECONDARY            0x29004409 /* Alternative fire button */ 
- #define DIBUTTON_MECHA_LEFT_LINK                0x2900C4E4 /* Fallback steer left button */ 
- #define DIBUTTON_MECHA_RIGHT_LINK               0x2900C4EC /* Fallback steer right button */ 
- #define DIBUTTON_MECHA_FORWARD_LINK             0x290144E0 /* Fallback tilt torso forward button */ 
- #define DIBUTTON_MECHA_BACK_LINK                0x290144E8 /* Fallback tilt toroso backward button */ 
- #define DIBUTTON_MECHA_ROTATE_LEFT_LINK         0x290244E4 /* Fallback rotate toroso right button */ 
- #define DIBUTTON_MECHA_ROTATE_RIGHT_LINK        0x290244EC /* Fallback rotate torso left button */ 
- #define DIBUTTON_MECHA_FASTER_LINK              0x2903C4E0 /* Fallback increase engine speed */ 
- #define DIBUTTON_MECHA_SLOWER_LINK              0x2903C4E8 /* Fallback decrease engine speed */ 
- #define DIBUTTON_MECHA_DEVICE                   0x290044FE /* Show input device and controls */ 
- #define DIBUTTON_MECHA_PAUSE                    0x290044FC /* Start / Pause / Restart game */ 
-   
- /* 
-  *  "ANY" semantics can be used as a last resort to get mappings for actions  
-  *  that match nothing in the chosen virtual genre.  These semantics will be  
-  *  mapped at a lower priority that virtual genre semantics.  Also, hardware  
-  *  vendors will not be able to provide sensible mappings for these unless  
-  *  they provide application specific mappings. 
-  */ 
- #define DIAXIS_ANY_X_1                          0xFF00C201  
- #define DIAXIS_ANY_X_2                          0xFF00C202  
- #define DIAXIS_ANY_Y_1                          0xFF014201  
- #define DIAXIS_ANY_Y_2                          0xFF014202  
- #define DIAXIS_ANY_Z_1                          0xFF01C201  
- #define DIAXIS_ANY_Z_2                          0xFF01C202  
- #define DIAXIS_ANY_R_1                          0xFF024201  
- #define DIAXIS_ANY_R_2                          0xFF024202  
- #define DIAXIS_ANY_U_1                          0xFF02C201  
- #define DIAXIS_ANY_U_2                          0xFF02C202  
- #define DIAXIS_ANY_V_1                          0xFF034201  
- #define DIAXIS_ANY_V_2                          0xFF034202  
- #define DIAXIS_ANY_A_1                          0xFF03C201  
- #define DIAXIS_ANY_A_2                          0xFF03C202  
- #define DIAXIS_ANY_B_1                          0xFF044201  
- #define DIAXIS_ANY_B_2                          0xFF044202  
- #define DIAXIS_ANY_C_1                          0xFF04C201  
- #define DIAXIS_ANY_C_2                          0xFF04C202  
- #define DIAXIS_ANY_S_1                          0xFF054201  
- #define DIAXIS_ANY_S_2                          0xFF054202  
-   
- #define DIAXIS_ANY_1                            0xFF004201  
- #define DIAXIS_ANY_2                            0xFF004202  
- #define DIAXIS_ANY_3                            0xFF004203  
- #define DIAXIS_ANY_4                            0xFF004204  
-   
- #define DIPOV_ANY_1                             0xFF004601  
- #define DIPOV_ANY_2                             0xFF004602  
- #define DIPOV_ANY_3                             0xFF004603  
- #define DIPOV_ANY_4                             0xFF004604  
-   
- #define DIBUTTON_ANY(instance)                  ( 0xFF004400 | instance ) 
-   
-   
- #ifdef __cplusplus 
- }; 
- #endif 
-   
- #endif  /* __DINPUT_INCLUDED__ */ 
-   
- /**************************************************************************** 
-  * 
-  *  Definitions for non-IDirectInput (VJoyD) features defined more recently 
-  *  than the current sdk files 
-  * 
-  ****************************************************************************/ 
-   
- #ifdef _INC_MMSYSTEM 
- #ifndef MMNOJOY 
-   
- #ifndef __VJOYDX_INCLUDED__ 
- #define __VJOYDX_INCLUDED__ 
-   
- #ifdef __cplusplus 
- extern "C" { 
- #endif 
-   
- /* 
-  * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure 
-  * contains mini-driver specific data to be passed by VJoyD to the mini- 
-  * driver instead of doing a poll. 
-  */ 
- #define JOY_PASSDRIVERDATA          0x10000000l 
-   
- /* 
-  * Informs the joystick driver that the configuration has been changed 
-  * and should be reloaded from the registery. 
-  * dwFlags is reserved and should be set to zero 
-  */ 
- WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); 
-   
- #ifndef DIJ_RINGZERO 
- /* 
-  * Invoke the joystick control panel directly, using the passed window handle  
-  * as the parent of the dialog.  This API is only supported for compatibility  
-  * purposes; new applications should use the RunControlPanel method of a  
-  * device interface for a game controller. 
-  * The API is called by using the function pointer returned by 
-  * GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned  
-  * by LoadLibrary( TEXT("joy.cpl") ).  The typedef is provided to allow  
-  * declaration and casting of an appropriately typed variable. 
-  */ 
- void WINAPI ShowJoyCPL( HWND hWnd ); 
- typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd ); 
- #endif /* DIJ_RINGZERO */ 
-   
-   
- /* 
-  * Hardware Setting indicating that the device is a headtracker 
-  */ 
- #define JOY_HWS_ISHEADTRACKER       0x02000000l 
-   
- /* 
-  * Hardware Setting indicating that the VxD is used to replace 
-  * the standard analog polling 
-  */ 
- #define JOY_HWS_ISGAMEPORTDRIVER    0x04000000l 
-   
- /* 
-  * Hardware Setting indicating that the driver needs a standard 
-  * gameport in order to communicate with the device. 
-  */ 
- #define JOY_HWS_ISANALOGPORTDRIVER  0x08000000l 
-   
- /* 
-  * Hardware Setting indicating that VJoyD should not load this 
-  * driver, it will be loaded externally and will register with 
-  * VJoyD of it's own accord. 
-  */ 
- #define JOY_HWS_AUTOLOAD            0x10000000l 
-   
- /* 
-  * Hardware Setting indicating that the driver acquires any 
-  * resources needed without needing a devnode through VJoyD. 
-  */ 
- #define JOY_HWS_NODEVNODE           0x20000000l 
-   
-   
- /* 
-  * Hardware Setting indicating that the device is a gameport bus 
-  */ 
- #define JOY_HWS_ISGAMEPORTBUS       0x80000000l 
- #define JOY_HWS_GAMEPORTBUSBUSY     0x00000001l 
-   
- /* 
-  * Usage Setting indicating that the settings are volatile and 
-  * should be removed if still present on a reboot. 
-  */ 
- #define JOY_US_VOLATILE             0x00000008L 
-   
- #ifdef __cplusplus 
- }; 
- #endif 
-   
- #endif  /* __VJOYDX_INCLUDED__ */ 
-   
- #endif  /* not MMNOJOY */ 
- #endif  /* _INC_MMSYSTEM */ 
-   
- /**************************************************************************** 
-  * 
-  *  Definitions for non-IDirectInput (VJoyD) features defined more recently 
-  *  than the current ddk files 
-  * 
-  ****************************************************************************/ 
-   
- #ifndef DIJ_RINGZERO 
-   
- #ifdef _INC_MMDDK 
- #ifndef MMNOJOYDEV 
-   
- #ifndef __VJOYDXD_INCLUDED__ 
- #define __VJOYDXD_INCLUDED__ 
- /* 
-  * Poll type in which the do_other field of the JOYOEMPOLLDATA 
-  * structure contains mini-driver specific data passed from an app. 
-  */ 
- #define JOY_OEMPOLL_PASSDRIVERDATA  7 
-   
- #endif  /* __VJOYDXD_INCLUDED__ */ 
-   
- #endif  /* not MMNOJOYDEV */ 
- #endif  /* _INC_MMDDK */ 
-   
- #endif /* DIJ_RINGZERO */ 
-   
-