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  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:   d3d9.h
  6.  *  Content:    Direct3D include file
  7.  *
  8.  ****************************************************************************/
  9.  
  10. #ifndef _D3D9_H_
  11. #define _D3D9_H_
  12.  
  13. #ifndef DIRECT3D_VERSION
  14. #define DIRECT3D_VERSION         0x0900
  15. #endif  //DIRECT3D_VERSION
  16.  
  17. // include this file content only if compiling for DX9 interfaces
  18. #if(DIRECT3D_VERSION >= 0x0900)
  19.  
  20.  
  21. /* This identifier is passed to Direct3DCreate9 in order to ensure that an
  22.  * application was built against the correct header files. This number is
  23.  * incremented whenever a header (or other) change would require applications
  24.  * to be rebuilt. If the version doesn't match, Direct3DCreate9 will fail.
  25.  * (The number itself has no meaning.)*/
  26.  
  27. #ifdef D3D_DEBUG_INFO
  28. #define D3D_SDK_VERSION   (32 | 0x80000000)
  29. #define D3D9b_SDK_VERSION (31 | 0x80000000)
  30.  
  31. #else
  32. #define D3D_SDK_VERSION   32
  33. #define D3D9b_SDK_VERSION 31
  34. #endif
  35.  
  36.  
  37. #include <stdlib.h>
  38.  
  39. #define COM_NO_WINDOWS_H
  40. #include <objbase.h>
  41.  
  42. #include <windows.h>
  43.  
  44. #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
  45.     #define HMONITOR_DECLARED
  46.     DECLARE_HANDLE(HMONITOR);
  47. #endif
  48.  
  49. #define D3DAPI WINAPI
  50.  
  51. /*
  52.  * Interface IID's
  53.  */
  54. #if defined( _WIN32 ) && !defined( _NO_COM)
  55.  
  56. /* IID_IDirect3D9 */
  57. /* {81BDCBCA-64D4-426d-AE8D-AD0147F4275C} */
  58. DEFINE_GUID(IID_IDirect3D9, 0x81bdcbca, 0x64d4, 0x426d, 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c);
  59.  
  60. /* IID_IDirect3DDevice9 */
  61. // {D0223B96-BF7A-43fd-92BD-A43B0D82B9EB} */
  62. DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
  63.  
  64. /* IID_IDirect3DResource9 */
  65. // {05EEC05D-8F7D-4362-B999-D1BAF357C704}
  66. DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
  67.  
  68. /* IID_IDirect3DBaseTexture9 */
  69. /* {580CA87E-1D3C-4d54-991D-B7D3E3C298CE} */
  70. DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
  71.  
  72. /* IID_IDirect3DTexture9 */
  73. /* {85C31227-3DE5-4f00-9B3A-F11AC38C18B5} */
  74. DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
  75.  
  76. /* IID_IDirect3DCubeTexture9 */
  77. /* {FFF32F81-D953-473a-9223-93D652ABA93F} */
  78. DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
  79.  
  80. /* IID_IDirect3DVolumeTexture9 */
  81. /* {2518526C-E789-4111-A7B9-47EF328D13E6} */
  82. DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
  83.  
  84. /* IID_IDirect3DVertexBuffer9 */
  85. /* {B64BB1B5-FD70-4df6-BF91-19D0A12455E3} */
  86. DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
  87.  
  88. /* IID_IDirect3DIndexBuffer9 */
  89. /* {7C9DD65E-D3F7-4529-ACEE-785830ACDE35} */
  90. DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
  91.  
  92. /* IID_IDirect3DSurface9 */
  93. /* {0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B} */
  94. DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
  95.  
  96. /* IID_IDirect3DVolume9 */
  97. /* {24F416E6-1F67-4aa7-B88E-D33F6F3128A1} */
  98. DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
  99.  
  100. /* IID_IDirect3DSwapChain9 */
  101. /* {794950F2-ADFC-458a-905E-10A10B0B503B} */
  102. DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
  103.  
  104. /* IID_IDirect3DVertexDeclaration9 */
  105. /* {DD13C59C-36FA-4098-A8FB-C7ED39DC8546} */
  106. DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
  107.  
  108. /* IID_IDirect3DVertexShader9 */
  109. /* {EFC5557E-6265-4613-8A94-43857889EB36} */
  110. DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
  111.  
  112. /* IID_IDirect3DPixelShader9 */
  113. /* {6D3BDBDC-5B02-4415-B852-CE5E8BCCB289} */
  114. DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
  115.  
  116. /* IID_IDirect3DStateBlock9 */
  117. /* {B07C4FE5-310D-4ba8-A23C-4F0F206F218B} */
  118. DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
  119.  
  120. /* IID_IDirect3DQuery9 */
  121. /* {d9771460-a695-4f26-bbd3-27b840b541cc} */
  122. DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
  123.  
  124.  
  125. /* IID_HelperName */
  126. /* {E4A36723-FDFE-4b22-B146-3C04C07F4CC8} */
  127. DEFINE_GUID(IID_HelperName, 0xe4a36723, 0xfdfe, 0x4b22, 0xb1, 0x46, 0x3c, 0x4, 0xc0, 0x7f, 0x4c, 0xc8);
  128.  
  129. /* D3D9Ex only -- */
  130. #if !defined(D3D_DISABLE_9EX)
  131.  
  132. /* IID_IDirect3D9Ex */
  133. /* {02177241-69FC-400C-8FF1-93A44DF6861D} */
  134. DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
  135.  
  136. /* IID_IDirect3DDevice9Ex */
  137. // {B18B10CE-2649-405a-870F-95F777D4313A}
  138. DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
  139.  
  140. /* IID_IDirect3DSwapChain9Ex */
  141. /* {91886CAF-1C3D-4d2e-A0AB-3E4C7D8D3303} */
  142. DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
  143.  
  144. /* IID_IDirect3D9ExOverlayExtension */
  145. /* {187aeb13-aaf5-4c59-876d-e059088c0df8} */
  146. DEFINE_GUID(IID_IDirect3D9ExOverlayExtension, 0x187aeb13, 0xaaf5, 0x4c59, 0x87, 0x6d, 0xe0, 0x59, 0x8, 0x8c, 0xd, 0xf8);
  147.  
  148. /* IID_IDirect3DDevice9Video */
  149. // {26DC4561-A1EE-4ae7-96DA-118A36C0EC95}
  150. DEFINE_GUID(IID_IDirect3DDevice9Video, 0x26dc4561, 0xa1ee, 0x4ae7, 0x96, 0xda, 0x11, 0x8a, 0x36, 0xc0, 0xec, 0x95);
  151.  
  152. /* IID_IDirect3D9AuthenticatedChannel */
  153. // {FF24BEEE-DA21-4beb-98B5-D2F899F98AF9}
  154. DEFINE_GUID(IID_IDirect3DAuthenticatedChannel9, 0xff24beee, 0xda21, 0x4beb, 0x98, 0xb5, 0xd2, 0xf8, 0x99, 0xf9, 0x8a, 0xf9);
  155.  
  156. /* IID_IDirect3DCryptoSession9 */
  157. // {FA0AB799-7A9C-48ca-8C5B-237E71A54434}
  158. DEFINE_GUID(IID_IDirect3DCryptoSession9, 0xfa0ab799, 0x7a9c, 0x48ca, 0x8c, 0x5b, 0x23, 0x7e, 0x71, 0xa5, 0x44, 0x34);
  159.  
  160.  
  161. #endif // !D3D_DISABLE_9EX
  162. /* -- D3D9Ex only */
  163.  
  164. #endif
  165.  
  166. #ifdef __cplusplus
  167.  
  168. #ifndef DECLSPEC_UUID
  169. #if _MSC_VER >= 1100
  170. #define DECLSPEC_UUID(x)    __declspec(uuid(x))
  171. #else
  172. #define DECLSPEC_UUID(x)
  173. #endif
  174. #endif
  175.  
  176. interface DECLSPEC_UUID("81BDCBCA-64D4-426d-AE8D-AD0147F4275C") IDirect3D9;
  177. interface DECLSPEC_UUID("D0223B96-BF7A-43fd-92BD-A43B0D82B9EB") IDirect3DDevice9;
  178.  
  179. interface DECLSPEC_UUID("B07C4FE5-310D-4ba8-A23C-4F0F206F218B") IDirect3DStateBlock9;
  180. interface DECLSPEC_UUID("05EEC05D-8F7D-4362-B999-D1BAF357C704") IDirect3DResource9;
  181. interface DECLSPEC_UUID("DD13C59C-36FA-4098-A8FB-C7ED39DC8546") IDirect3DVertexDeclaration9;
  182. interface DECLSPEC_UUID("EFC5557E-6265-4613-8A94-43857889EB36") IDirect3DVertexShader9;
  183. interface DECLSPEC_UUID("6D3BDBDC-5B02-4415-B852-CE5E8BCCB289") IDirect3DPixelShader9;
  184. interface DECLSPEC_UUID("580CA87E-1D3C-4d54-991D-B7D3E3C298CE") IDirect3DBaseTexture9;
  185. interface DECLSPEC_UUID("85C31227-3DE5-4f00-9B3A-F11AC38C18B5") IDirect3DTexture9;
  186. interface DECLSPEC_UUID("2518526C-E789-4111-A7B9-47EF328D13E6") IDirect3DVolumeTexture9;
  187. interface DECLSPEC_UUID("FFF32F81-D953-473a-9223-93D652ABA93F") IDirect3DCubeTexture9;
  188.  
  189. interface DECLSPEC_UUID("B64BB1B5-FD70-4df6-BF91-19D0A12455E3") IDirect3DVertexBuffer9;
  190. interface DECLSPEC_UUID("7C9DD65E-D3F7-4529-ACEE-785830ACDE35") IDirect3DIndexBuffer9;
  191.  
  192. interface DECLSPEC_UUID("0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B") IDirect3DSurface9;
  193. interface DECLSPEC_UUID("24F416E6-1F67-4aa7-B88E-D33F6F3128A1") IDirect3DVolume9;
  194.  
  195. interface DECLSPEC_UUID("794950F2-ADFC-458a-905E-10A10B0B503B") IDirect3DSwapChain9;
  196. interface DECLSPEC_UUID("d9771460-a695-4f26-bbd3-27b840b541cc") IDirect3DQuery9;
  197.  
  198.  
  199. /* D3D9Ex only -- */
  200. #if !defined(D3D_DISABLE_9EX)
  201.  
  202. interface DECLSPEC_UUID("02177241-69FC-400C-8FF1-93A44DF6861D") IDirect3D9Ex;
  203. interface DECLSPEC_UUID("B18B10CE-2649-405a-870F-95F777D4313A") IDirect3DDevice9Ex;
  204. interface DECLSPEC_UUID("91886CAF-1C3D-4d2e-A0AB-3E4C7D8D3303") IDirect3DSwapChain9Ex;
  205. interface DECLSPEC_UUID("187AEB13-AAF5-4C59-876D-E059088C0DF8") IDirect3D9ExOverlayExtension;
  206. interface DECLSPEC_UUID("26DC4561-A1EE-4ae7-96DA-118A36C0EC95") IDirect3DDevice9Video;
  207. interface DECLSPEC_UUID("FF24BEEE-DA21-4beb-98B5-D2F899F98AF9") IDirect3DAuthenticatedChannel9;
  208. interface DECLSPEC_UUID("FA0AB799-7A9C-48CA-8C5B-237E71A54434") IDirect3DCryptoSession9;
  209.  
  210. #endif // !D3D_DISABLE_9EX
  211. /* -- D3D9Ex only */
  212.  
  213. #if defined(_COM_SMARTPTR_TYPEDEF)
  214. _COM_SMARTPTR_TYPEDEF(IDirect3D9, __uuidof(IDirect3D9));
  215. _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9, __uuidof(IDirect3DDevice9));
  216.  
  217. _COM_SMARTPTR_TYPEDEF(IDirect3DStateBlock9, __uuidof(IDirect3DStateBlock9));
  218. _COM_SMARTPTR_TYPEDEF(IDirect3DResource9, __uuidof(IDirect3DResource9));
  219. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexDeclaration9, __uuidof(IDirect3DVertexDeclaration9));
  220. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexShader9, __uuidof(IDirect3DVertexShader9));
  221. _COM_SMARTPTR_TYPEDEF(IDirect3DPixelShader9, __uuidof(IDirect3DPixelShader9));
  222. _COM_SMARTPTR_TYPEDEF(IDirect3DBaseTexture9, __uuidof(IDirect3DBaseTexture9));
  223. _COM_SMARTPTR_TYPEDEF(IDirect3DTexture9, __uuidof(IDirect3DTexture9));
  224. _COM_SMARTPTR_TYPEDEF(IDirect3DVolumeTexture9, __uuidof(IDirect3DVolumeTexture9));
  225. _COM_SMARTPTR_TYPEDEF(IDirect3DCubeTexture9, __uuidof(IDirect3DCubeTexture9));
  226.  
  227. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexBuffer9, __uuidof(IDirect3DVertexBuffer9));
  228. _COM_SMARTPTR_TYPEDEF(IDirect3DIndexBuffer9, __uuidof(IDirect3DIndexBuffer9));
  229.  
  230. _COM_SMARTPTR_TYPEDEF(IDirect3DSurface9, __uuidof(IDirect3DSurface9));
  231. _COM_SMARTPTR_TYPEDEF(IDirect3DVolume9, __uuidof(IDirect3DVolume9));
  232.  
  233. _COM_SMARTPTR_TYPEDEF(IDirect3DSwapChain9, __uuidof(IDirect3DSwapChain9));
  234. _COM_SMARTPTR_TYPEDEF(IDirect3DQuery9, __uuidof(IDirect3DQuery9));
  235.  
  236.  
  237. /* D3D9Ex only -- */
  238. #if !defined(D3D_DISABLE_9EX)
  239.  
  240. _COM_SMARTPTR_TYPEDEF(IDirect3D9Ex, __uuidof(IDirect3D9Ex));
  241. _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9Ex, __uuidof(IDirect3DDevice9Ex));
  242. _COM_SMARTPTR_TYPEDEF(IDirect3DSwapChain9Ex, __uuidof(IDirect3DSwapChain9Ex));
  243. _COM_SMARTPTR_TYPEDEF(IDirect3D9ExOverlayExtension, __uuidof(IDirect3D9ExOverlayExtension));
  244. _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9Video, __uuidof(IDirect3DDevice9Video));
  245. _COM_SMARTPTR_TYPEDEF(IDirect3DAuthenticatedChannel9, __uuidof(IDirect3DAuthenticatedChannel9));
  246. _COM_SMARTPTR_TYPEDEF(IDirect3DCryptoSession9, __uuidof(IDirect3DCryptoSession9));
  247.  
  248. #endif // !D3D_DISABLE_9EX
  249. /* -- D3D9Ex only */
  250.  
  251. #endif
  252.  
  253. #endif
  254.  
  255.  
  256. typedef interface IDirect3D9                    IDirect3D9;
  257. typedef interface IDirect3DDevice9              IDirect3DDevice9;
  258. typedef interface IDirect3DStateBlock9          IDirect3DStateBlock9;
  259. typedef interface IDirect3DVertexDeclaration9   IDirect3DVertexDeclaration9;
  260. typedef interface IDirect3DVertexShader9        IDirect3DVertexShader9;
  261. typedef interface IDirect3DPixelShader9         IDirect3DPixelShader9;
  262. typedef interface IDirect3DResource9            IDirect3DResource9;
  263. typedef interface IDirect3DBaseTexture9         IDirect3DBaseTexture9;
  264. typedef interface IDirect3DTexture9             IDirect3DTexture9;
  265. typedef interface IDirect3DVolumeTexture9       IDirect3DVolumeTexture9;
  266. typedef interface IDirect3DCubeTexture9         IDirect3DCubeTexture9;
  267. typedef interface IDirect3DVertexBuffer9        IDirect3DVertexBuffer9;
  268. typedef interface IDirect3DIndexBuffer9         IDirect3DIndexBuffer9;
  269. typedef interface IDirect3DSurface9             IDirect3DSurface9;
  270. typedef interface IDirect3DVolume9              IDirect3DVolume9;
  271. typedef interface IDirect3DSwapChain9           IDirect3DSwapChain9;
  272. typedef interface IDirect3DQuery9               IDirect3DQuery9;
  273.  
  274.  
  275. /* D3D9Ex only -- */
  276. #if !defined(D3D_DISABLE_9EX)
  277.  
  278.  
  279. typedef interface IDirect3D9Ex                   IDirect3D9Ex;
  280. typedef interface IDirect3DDevice9Ex             IDirect3DDevice9Ex;
  281. typedef interface IDirect3DSwapChain9Ex          IDirect3DSwapChain9Ex;
  282. typedef interface IDirect3D9ExOverlayExtension   IDirect3D9ExOverlayExtension;
  283. typedef interface IDirect3DDevice9Video          IDirect3DDevice9Video;
  284. typedef interface IDirect3DAuthenticatedChannel9 IDirect3DAuthenticatedChannel9;
  285. typedef interface IDirect3DCryptoSession9        IDirect3DCryptoSession9;
  286.  
  287. #endif // !D3D_DISABLE_9EX
  288. /* -- D3D9Ex only */
  289.  
  290. #include "d3d9types.h"
  291. #include "d3d9caps.h"
  292.  
  293.  
  294. #ifdef __cplusplus
  295. extern "C" {
  296. #endif
  297.  
  298. /*
  299.  * DLL Function for creating a Direct3D9 object. This object supports
  300.  * enumeration and allows the creation of Direct3DDevice9 objects.
  301.  * Pass the value of the constant D3D_SDK_VERSION to this function, so
  302.  * that the run-time can validate that your application was compiled
  303.  * against the right headers.
  304.  */
  305.  
  306. IDirect3D9 * WINAPI Direct3DCreate9(UINT SDKVersion);
  307.  
  308. /*
  309.  * Stubs for graphics profiling.
  310.  */
  311.  
  312. int WINAPI D3DPERF_BeginEvent( D3DCOLOR col, LPCWSTR wszName );
  313. int WINAPI D3DPERF_EndEvent( void );
  314. void WINAPI D3DPERF_SetMarker( D3DCOLOR col, LPCWSTR wszName );
  315. void WINAPI D3DPERF_SetRegion( D3DCOLOR col, LPCWSTR wszName );
  316. BOOL WINAPI D3DPERF_QueryRepeatFrame( void );
  317.  
  318. void WINAPI D3DPERF_SetOptions( DWORD dwOptions );
  319. DWORD WINAPI D3DPERF_GetStatus( void );
  320.  
  321. /*
  322.  * Direct3D interfaces
  323.  */
  324.  
  325.  
  326.  
  327.  
  328.  
  329.  
  330. #undef INTERFACE
  331. #define INTERFACE IDirect3D9
  332.  
  333. DECLARE_INTERFACE_(IDirect3D9, IUnknown)
  334. {
  335.     /*** IUnknown methods ***/
  336.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  337.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  338.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  339.  
  340.     /*** IDirect3D9 methods ***/
  341.     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
  342.     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
  343.     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
  344.     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter,D3DFORMAT Format) PURE;
  345.     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,D3DFORMAT Format,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
  346.     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
  347.     STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,D3DFORMAT AdapterFormat,D3DFORMAT BackBufferFormat,BOOL bWindowed) PURE;
  348.     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
  349.     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType,DWORD* pQualityLevels) PURE;
  350.     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
  351.     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SourceFormat,D3DFORMAT TargetFormat) PURE;
  352.     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS9* pCaps) PURE;
  353.     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
  354.     STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
  355.    
  356.     #ifdef D3D_DEBUG_INFO
  357.     LPCWSTR Version;
  358.     #endif
  359. };
  360.    
  361. typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
  362.  
  363. #if !defined(__cplusplus) || defined(CINTERFACE)
  364. #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  365. #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
  366. #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
  367. #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
  368. #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
  369. #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
  370. #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
  371. #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
  372. #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
  373. #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
  374. #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
  375. #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
  376. #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
  377. #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
  378. #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
  379. #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
  380. #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
  381. #else
  382. #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  383. #define IDirect3D9_AddRef(p) (p)->AddRef()
  384. #define IDirect3D9_Release(p) (p)->Release()
  385. #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
  386. #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
  387. #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
  388. #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
  389. #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
  390. #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
  391. #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
  392. #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
  393. #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
  394. #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
  395. #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
  396. #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
  397. #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
  398. #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
  399. #endif
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406.  
  407. /* SwapChain */
  408.  
  409.  
  410.  
  411.  
  412.  
  413.  
  414.  
  415.  
  416.  
  417.  
  418.  
  419.  
  420.  
  421.  
  422.  
  423. #undef INTERFACE
  424. #define INTERFACE IDirect3DDevice9
  425.  
  426. DECLARE_INTERFACE_(IDirect3DDevice9, IUnknown)
  427. {
  428.     /*** IUnknown methods ***/
  429.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  430.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  431.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  432.  
  433.     /*** IDirect3DDevice9 methods ***/
  434.     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
  435.     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
  436.     STDMETHOD(EvictManagedResources)(THIS) PURE;
  437.     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
  438.     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
  439.     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode) PURE;
  440.     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
  441.     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap) PURE;
  442.     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE;
  443.     STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
  444.     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain) PURE;
  445.     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain) PURE;
  446.     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
  447.     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  448.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
  449.     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  450.     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus) PURE;
  451.     STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
  452.     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
  453.     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp) PURE;
  454.     STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle) PURE;
  455.     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle) PURE;
  456.     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle) PURE;
  457.     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle) PURE;
  458.     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle) PURE;
  459.     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  460.     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  461.     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint) PURE;
  462.     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture) PURE;
  463.     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface) PURE;
  464.     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface) PURE;
  465.     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter) PURE;
  466.     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color) PURE;
  467.     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  468.     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget) PURE;
  469.     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget) PURE;
  470.     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
  471.     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
  472.     STDMETHOD(BeginScene)(THIS) PURE;
  473.     STDMETHOD(EndScene)(THIS) PURE;
  474.     STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
  475.     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
  476.     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
  477.     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
  478.     STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
  479.     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
  480.     STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
  481.     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
  482.     STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*) PURE;
  483.     STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*) PURE;
  484.     STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
  485.     STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
  486.     STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
  487.     STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
  488.     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
  489.     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
  490.     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB) PURE;
  491.     STDMETHOD(BeginStateBlock)(THIS) PURE;
  492.     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
  493.     STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
  494.     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
  495.     STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture) PURE;
  496.     STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture) PURE;
  497.     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
  498.     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
  499.     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue) PURE;
  500.     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value) PURE;
  501.     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
  502.     STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
  503.     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
  504.     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
  505.     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
  506.     STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
  507.     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
  508.     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
  509.     STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
  510.     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
  511.     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
  512.     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
  513.     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
  514.     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  515.     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  516.     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags) PURE;
  517.     STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl) PURE;
  518.     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
  519.     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
  520.     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
  521.     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
  522.     STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader) PURE;
  523.     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
  524.     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
  525.     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  526.     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  527.     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  528.     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  529.     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  530.     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  531.     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride) PURE;
  532.     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride) PURE;
  533.     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting) PURE;
  534.     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting) PURE;
  535.     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
  536.     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
  537.     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader) PURE;
  538.     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
  539.     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
  540.     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  541.     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  542.     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  543.     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  544.     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  545.     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  546.     STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
  547.     STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
  548.     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
  549.     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery) PURE;
  550.    
  551.     #ifdef D3D_DEBUG_INFO
  552.     D3DDEVICE_CREATION_PARAMETERS CreationParameters;
  553.     D3DPRESENT_PARAMETERS PresentParameters;
  554.     D3DDISPLAYMODE DisplayMode;
  555.     D3DCAPS9 Caps;
  556.    
  557.     UINT AvailableTextureMem;
  558.     UINT SwapChains;
  559.     UINT Textures;
  560.     UINT VertexBuffers;
  561.     UINT IndexBuffers;
  562.     UINT VertexShaders;
  563.     UINT PixelShaders;
  564.    
  565.     D3DVIEWPORT9 Viewport;
  566.     D3DMATRIX ProjectionMatrix;
  567.     D3DMATRIX ViewMatrix;
  568.     D3DMATRIX WorldMatrix;
  569.     D3DMATRIX TextureMatrices[8];
  570.    
  571.     DWORD FVF;
  572.     UINT VertexSize;
  573.     DWORD VertexShaderVersion;
  574.     DWORD PixelShaderVersion;
  575.     BOOL SoftwareVertexProcessing;
  576.    
  577.     D3DMATERIAL9 Material;
  578.     D3DLIGHT9 Lights[16];
  579.     BOOL LightsEnabled[16];
  580.    
  581.     D3DGAMMARAMP GammaRamp;
  582.     RECT ScissorRect;
  583.     BOOL DialogBoxMode;
  584.     #endif
  585. };
  586.    
  587. typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9;
  588.  
  589. #if !defined(__cplusplus) || defined(CINTERFACE)
  590. #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  591. #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
  592. #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
  593. #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
  594. #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
  595. #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
  596. #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
  597. #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
  598. #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
  599. #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
  600. #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
  601. #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
  602. #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
  603. #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
  604. #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
  605. #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
  606. #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
  607. #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
  608. #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
  609. #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
  610. #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
  611. #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
  612. #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
  613. #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
  614. #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
  615. #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
  616. #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
  617. #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
  618. #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
  619. #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
  620. #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
  621. #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
  622. #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
  623. #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
  624. #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
  625. #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
  626. #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
  627. #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
  628. #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
  629. #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
  630. #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
  631. #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
  632. #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
  633. #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
  634. #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
  635. #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
  636. #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
  637. #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
  638. #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
  639. #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
  640. #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
  641. #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
  642. #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
  643. #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
  644. #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
  645. #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
  646. #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
  647. #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
  648. #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
  649. #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
  650. #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
  651. #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
  652. #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
  653. #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
  654. #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
  655. #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
  656. #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
  657. #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
  658. #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
  659. #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
  660. #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
  661. #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
  662. #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
  663. #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
  664. #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
  665. #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
  666. #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
  667. #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
  668. #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
  669. #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
  670. #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
  671. #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
  672. #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
  673. #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
  674. #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
  675. #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
  676. #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
  677. #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
  678. #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
  679. #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
  680. #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
  681. #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
  682. #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
  683. #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
  684. #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
  685. #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
  686. #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
  687. #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
  688. #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
  689. #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
  690. #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
  691. #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
  692. #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
  693. #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
  694. #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
  695. #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
  696. #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
  697. #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
  698. #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
  699. #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
  700. #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
  701. #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
  702. #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
  703. #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
  704. #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
  705. #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
  706. #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
  707. #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
  708. #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
  709. #else
  710. #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  711. #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
  712. #define IDirect3DDevice9_Release(p) (p)->Release()
  713. #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
  714. #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
  715. #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
  716. #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
  717. #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
  718. #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
  719. #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
  720. #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
  721. #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
  722. #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
  723. #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
  724. #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
  725. #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
  726. #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
  727. #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
  728. #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
  729. #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
  730. #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
  731. #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
  732. #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
  733. #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
  734. #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
  735. #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
  736. #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
  737. #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
  738. #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
  739. #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
  740. #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
  741. #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
  742. #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
  743. #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
  744. #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
  745. #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
  746. #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
  747. #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
  748. #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
  749. #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
  750. #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
  751. #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
  752. #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
  753. #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
  754. #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
  755. #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
  756. #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
  757. #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
  758. #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
  759. #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
  760. #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
  761. #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
  762. #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
  763. #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
  764. #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
  765. #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
  766. #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
  767. #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
  768. #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
  769. #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
  770. #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
  771. #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
  772. #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
  773. #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
  774. #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
  775. #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
  776. #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
  777. #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
  778. #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
  779. #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
  780. #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
  781. #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
  782. #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
  783. #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
  784. #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
  785. #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
  786. #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
  787. #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
  788. #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
  789. #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
  790. #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
  791. #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
  792. #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
  793. #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
  794. #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
  795. #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
  796. #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
  797. #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
  798. #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
  799. #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
  800. #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
  801. #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
  802. #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
  803. #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
  804. #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
  805. #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
  806. #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
  807. #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
  808. #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
  809. #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
  810. #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
  811. #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
  812. #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
  813. #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
  814. #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
  815. #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
  816. #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
  817. #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
  818. #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
  819. #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
  820. #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
  821. #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
  822. #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
  823. #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
  824. #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
  825. #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
  826. #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
  827. #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
  828. #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
  829. #endif
  830.  
  831.  
  832.  
  833.  
  834.  
  835. #undef INTERFACE
  836. #define INTERFACE IDirect3DStateBlock9
  837.  
  838. DECLARE_INTERFACE_(IDirect3DStateBlock9, IUnknown)
  839. {
  840.     /*** IUnknown methods ***/
  841.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  842.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  843.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  844.  
  845.     /*** IDirect3DStateBlock9 methods ***/
  846.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  847.     STDMETHOD(Capture)(THIS) PURE;
  848.     STDMETHOD(Apply)(THIS) PURE;
  849.    
  850.     #ifdef D3D_DEBUG_INFO
  851.     LPCWSTR CreationCallStack;
  852.     #endif
  853. };
  854.    
  855. typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9, *PDIRECT3DSTATEBLOCK9;
  856.  
  857. #if !defined(__cplusplus) || defined(CINTERFACE)
  858. #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  859. #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
  860. #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
  861. #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  862. #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
  863. #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
  864. #else
  865. #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  866. #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
  867. #define IDirect3DStateBlock9_Release(p) (p)->Release()
  868. #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
  869. #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
  870. #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
  871. #endif
  872.  
  873.  
  874.  
  875.  
  876. #undef INTERFACE
  877. #define INTERFACE IDirect3DSwapChain9
  878.  
  879. DECLARE_INTERFACE_(IDirect3DSwapChain9, IUnknown)
  880. {
  881.     /*** IUnknown methods ***/
  882.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  883.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  884.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  885.  
  886.     /*** IDirect3DSwapChain9 methods ***/
  887.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
  888.     STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
  889.     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  890.     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
  891.     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
  892.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  893.     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  894.    
  895.     #ifdef D3D_DEBUG_INFO
  896.     D3DPRESENT_PARAMETERS PresentParameters;
  897.     D3DDISPLAYMODE DisplayMode;
  898.     LPCWSTR CreationCallStack;
  899.     #endif
  900. };
  901.    
  902. typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
  903.  
  904. #if !defined(__cplusplus) || defined(CINTERFACE)
  905. #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  906. #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
  907. #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
  908. #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
  909. #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
  910. #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
  911. #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
  912. #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
  913. #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  914. #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
  915. #else
  916. #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  917. #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
  918. #define IDirect3DSwapChain9_Release(p) (p)->Release()
  919. #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
  920. #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
  921. #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
  922. #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
  923. #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
  924. #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
  925. #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
  926. #endif
  927.  
  928.  
  929.  
  930. #undef INTERFACE
  931. #define INTERFACE IDirect3DResource9
  932.  
  933. DECLARE_INTERFACE_(IDirect3DResource9, IUnknown)
  934. {
  935.     /*** IUnknown methods ***/
  936.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  937.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  938.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  939.  
  940.     /*** IDirect3DResource9 methods ***/
  941.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  942.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  943.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  944.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  945.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  946.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  947.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  948.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  949. };
  950.    
  951. typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
  952.  
  953. #if !defined(__cplusplus) || defined(CINTERFACE)
  954. #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  955. #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
  956. #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
  957. #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  958. #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  959. #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  960. #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  961. #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  962. #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  963. #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  964. #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
  965. #else
  966. #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  967. #define IDirect3DResource9_AddRef(p) (p)->AddRef()
  968. #define IDirect3DResource9_Release(p) (p)->Release()
  969. #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
  970. #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  971. #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  972. #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  973. #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
  974. #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
  975. #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
  976. #define IDirect3DResource9_GetType(p) (p)->GetType()
  977. #endif
  978.  
  979.  
  980.  
  981.  
  982. #undef INTERFACE
  983. #define INTERFACE IDirect3DVertexDeclaration9
  984.  
  985. DECLARE_INTERFACE_(IDirect3DVertexDeclaration9, IUnknown)
  986. {
  987.     /*** IUnknown methods ***/
  988.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  989.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  990.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  991.  
  992.     /*** IDirect3DVertexDeclaration9 methods ***/
  993.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  994.     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9* pElement,UINT* pNumElements) PURE;
  995.    
  996.     #ifdef D3D_DEBUG_INFO
  997.     LPCWSTR CreationCallStack;
  998.     #endif
  999. };
  1000.    
  1001. typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9, *PDIRECT3DVERTEXDECLARATION9;
  1002.  
  1003. #if !defined(__cplusplus) || defined(CINTERFACE)
  1004. #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1005. #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1006. #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
  1007. #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1008. #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
  1009. #else
  1010. #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1011. #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
  1012. #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
  1013. #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
  1014. #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
  1015. #endif
  1016.  
  1017.  
  1018.  
  1019.  
  1020. #undef INTERFACE
  1021. #define INTERFACE IDirect3DVertexShader9
  1022.  
  1023. DECLARE_INTERFACE_(IDirect3DVertexShader9, IUnknown)
  1024. {
  1025.     /*** IUnknown methods ***/
  1026.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1027.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1028.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1029.  
  1030.     /*** IDirect3DVertexShader9 methods ***/
  1031.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1032.     STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
  1033.    
  1034.     #ifdef D3D_DEBUG_INFO
  1035.     DWORD Version;
  1036.     LPCWSTR CreationCallStack;
  1037.     #endif
  1038. };
  1039.    
  1040. typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9, *PDIRECT3DVERTEXSHADER9;
  1041.  
  1042. #if !defined(__cplusplus) || defined(CINTERFACE)
  1043. #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1044. #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1045. #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
  1046. #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1047. #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
  1048. #else
  1049. #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1050. #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
  1051. #define IDirect3DVertexShader9_Release(p) (p)->Release()
  1052. #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
  1053. #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
  1054. #endif
  1055.  
  1056.  
  1057.  
  1058.  
  1059. #undef INTERFACE
  1060. #define INTERFACE IDirect3DPixelShader9
  1061.  
  1062. DECLARE_INTERFACE_(IDirect3DPixelShader9, IUnknown)
  1063. {
  1064.     /*** IUnknown methods ***/
  1065.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1066.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1067.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1068.  
  1069.     /*** IDirect3DPixelShader9 methods ***/
  1070.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1071.     STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
  1072.    
  1073.     #ifdef D3D_DEBUG_INFO
  1074.     DWORD Version;
  1075.     LPCWSTR CreationCallStack;
  1076.     #endif
  1077. };
  1078.    
  1079. typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9, *PDIRECT3DPIXELSHADER9;
  1080.  
  1081. #if !defined(__cplusplus) || defined(CINTERFACE)
  1082. #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1083. #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1084. #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
  1085. #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1086. #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
  1087. #else
  1088. #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1089. #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
  1090. #define IDirect3DPixelShader9_Release(p) (p)->Release()
  1091. #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
  1092. #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
  1093. #endif
  1094.  
  1095.  
  1096.  
  1097.  
  1098. #undef INTERFACE
  1099. #define INTERFACE IDirect3DBaseTexture9
  1100.  
  1101. DECLARE_INTERFACE_(IDirect3DBaseTexture9, IDirect3DResource9)
  1102. {
  1103.     /*** IUnknown methods ***/
  1104.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1105.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1106.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1107.  
  1108.     /*** IDirect3DResource9 methods ***/
  1109.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1110.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1111.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1112.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1113.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1114.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1115.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1116.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1117.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1118.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1119.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1120.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1121.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1122.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1123. };
  1124.    
  1125. typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
  1126.  
  1127. #if !defined(__cplusplus) || defined(CINTERFACE)
  1128. #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1129. #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1130. #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
  1131. #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1132. #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1133. #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1134. #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1135. #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1136. #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1137. #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1138. #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1139. #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1140. #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1141. #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1142. #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1143. #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1144. #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1145. #else
  1146. #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1147. #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
  1148. #define IDirect3DBaseTexture9_Release(p) (p)->Release()
  1149. #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1150. #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1151. #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1152. #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1153. #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1154. #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
  1155. #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
  1156. #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
  1157. #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1158. #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
  1159. #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1160. #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1161. #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1162. #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1163. #endif
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. #undef INTERFACE
  1170. #define INTERFACE IDirect3DTexture9
  1171.  
  1172. DECLARE_INTERFACE_(IDirect3DTexture9, IDirect3DBaseTexture9)
  1173. {
  1174.     /*** IUnknown methods ***/
  1175.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1176.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1177.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1178.  
  1179.     /*** IDirect3DBaseTexture9 methods ***/
  1180.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1181.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1182.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1183.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1184.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1185.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1186.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1187.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1188.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1189.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1190.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1191.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1192.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1193.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1194.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
  1195.     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface9** ppSurfaceLevel) PURE;
  1196.     STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1197.     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
  1198.     STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
  1199.    
  1200.     #ifdef D3D_DEBUG_INFO
  1201.     LPCWSTR Name;
  1202.     UINT Width;
  1203.     UINT Height;
  1204.     UINT Levels;
  1205.     DWORD Usage;
  1206.     D3DFORMAT Format;
  1207.     D3DPOOL Pool;
  1208.     DWORD Priority;
  1209.     DWORD LOD;
  1210.     D3DTEXTUREFILTERTYPE FilterType;
  1211.     UINT LockCount;
  1212.     LPCWSTR CreationCallStack;
  1213.     #endif
  1214. };
  1215.    
  1216. typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
  1217.  
  1218. #if !defined(__cplusplus) || defined(CINTERFACE)
  1219. #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1220. #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1221. #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
  1222. #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1223. #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1224. #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1225. #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1226. #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1227. #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1228. #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1229. #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1230. #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1231. #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1232. #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1233. #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1234. #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1235. #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1236. #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1237. #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
  1238. #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
  1239. #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
  1240. #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
  1241. #else
  1242. #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1243. #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
  1244. #define IDirect3DTexture9_Release(p) (p)->Release()
  1245. #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1246. #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1247. #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1248. #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1249. #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1250. #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
  1251. #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
  1252. #define IDirect3DTexture9_GetType(p) (p)->GetType()
  1253. #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1254. #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
  1255. #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1256. #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1257. #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1258. #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1259. #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1260. #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
  1261. #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
  1262. #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
  1263. #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
  1264. #endif
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270. #undef INTERFACE
  1271. #define INTERFACE IDirect3DVolumeTexture9
  1272.  
  1273. DECLARE_INTERFACE_(IDirect3DVolumeTexture9, IDirect3DBaseTexture9)
  1274. {
  1275.     /*** IUnknown methods ***/
  1276.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1277.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1278.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1279.  
  1280.     /*** IDirect3DBaseTexture9 methods ***/
  1281.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1282.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1283.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1284.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1285.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1286.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1287.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1288.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1289.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1290.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1291.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1292.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1293.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1294.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1295.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC *pDesc) PURE;
  1296.     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume9** ppVolumeLevel) PURE;
  1297.     STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
  1298.     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
  1299.     STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
  1300.    
  1301.     #ifdef D3D_DEBUG_INFO
  1302.     LPCWSTR Name;
  1303.     UINT Width;
  1304.     UINT Height;
  1305.     UINT Depth;
  1306.     UINT Levels;
  1307.     DWORD Usage;
  1308.     D3DFORMAT Format;
  1309.     D3DPOOL Pool;
  1310.     DWORD Priority;
  1311.     DWORD LOD;
  1312.     D3DTEXTUREFILTERTYPE FilterType;
  1313.     UINT LockCount;
  1314.     LPCWSTR CreationCallStack;
  1315.     #endif
  1316. };
  1317.    
  1318. typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
  1319.  
  1320. #if !defined(__cplusplus) || defined(CINTERFACE)
  1321. #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1322. #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1323. #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
  1324. #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1325. #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1326. #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1327. #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1328. #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1329. #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1330. #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1331. #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1332. #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1333. #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1334. #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1335. #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1336. #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1337. #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1338. #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1339. #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
  1340. #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
  1341. #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
  1342. #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
  1343. #else
  1344. #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1345. #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
  1346. #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
  1347. #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1348. #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1349. #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1350. #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1351. #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1352. #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
  1353. #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
  1354. #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
  1355. #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1356. #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
  1357. #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1358. #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1359. #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1360. #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1361. #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1362. #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
  1363. #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
  1364. #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
  1365. #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
  1366. #endif
  1367.  
  1368.  
  1369.  
  1370.  
  1371.  
  1372. #undef INTERFACE
  1373. #define INTERFACE IDirect3DCubeTexture9
  1374.  
  1375. DECLARE_INTERFACE_(IDirect3DCubeTexture9, IDirect3DBaseTexture9)
  1376. {
  1377.     /*** IUnknown methods ***/
  1378.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1379.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1380.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1381.  
  1382.     /*** IDirect3DBaseTexture9 methods ***/
  1383.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1384.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1385.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1386.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1387.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1388.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1389.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1390.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1391.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1392.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1393.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1394.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1395.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1396.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1397.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
  1398.     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface9** ppCubeMapSurface) PURE;
  1399.     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1400.     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE;
  1401.     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE;
  1402.    
  1403.     #ifdef D3D_DEBUG_INFO
  1404.     LPCWSTR Name;
  1405.     UINT Width;
  1406.     UINT Height;
  1407.     UINT Levels;
  1408.     DWORD Usage;
  1409.     D3DFORMAT Format;
  1410.     D3DPOOL Pool;
  1411.     DWORD Priority;
  1412.     DWORD LOD;
  1413.     D3DTEXTUREFILTERTYPE FilterType;
  1414.     UINT LockCount;
  1415.     LPCWSTR CreationCallStack;
  1416.     #endif
  1417. };
  1418.    
  1419. typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
  1420.  
  1421. #if !defined(__cplusplus) || defined(CINTERFACE)
  1422. #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1423. #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1424. #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
  1425. #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1426. #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1427. #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1428. #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1429. #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1430. #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1431. #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1432. #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1433. #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1434. #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1435. #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1436. #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1437. #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1438. #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1439. #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1440. #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
  1441. #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
  1442. #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
  1443. #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
  1444. #else
  1445. #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1446. #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
  1447. #define IDirect3DCubeTexture9_Release(p) (p)->Release()
  1448. #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1449. #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1450. #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1451. #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1452. #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1453. #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
  1454. #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
  1455. #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
  1456. #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1457. #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
  1458. #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1459. #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1460. #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1461. #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1462. #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1463. #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
  1464. #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
  1465. #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
  1466. #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
  1467. #endif
  1468.  
  1469.  
  1470.  
  1471.  
  1472. #undef INTERFACE
  1473. #define INTERFACE IDirect3DVertexBuffer9
  1474.  
  1475. DECLARE_INTERFACE_(IDirect3DVertexBuffer9, IDirect3DResource9)
  1476. {
  1477.     /*** IUnknown methods ***/
  1478.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1479.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1480.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1481.  
  1482.     /*** IDirect3DResource9 methods ***/
  1483.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1484.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1485.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1486.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1487.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1488.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1489.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1490.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1491.     STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
  1492.     STDMETHOD(Unlock)(THIS) PURE;
  1493.     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC *pDesc) PURE;
  1494.    
  1495.     #ifdef D3D_DEBUG_INFO
  1496.     LPCWSTR Name;
  1497.     UINT Length;
  1498.     DWORD Usage;
  1499.     DWORD FVF;
  1500.     D3DPOOL Pool;
  1501.     DWORD Priority;
  1502.     UINT LockCount;
  1503.     LPCWSTR CreationCallStack;
  1504.     #endif
  1505. };
  1506.    
  1507. typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
  1508.  
  1509. #if !defined(__cplusplus) || defined(CINTERFACE)
  1510. #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1511. #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1512. #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
  1513. #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1514. #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1515. #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1516. #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1517. #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1518. #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1519. #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1520. #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
  1521. #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
  1522. #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
  1523. #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1524. #else
  1525. #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1526. #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
  1527. #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
  1528. #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
  1529. #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1530. #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1531. #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1532. #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
  1533. #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
  1534. #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
  1535. #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
  1536. #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
  1537. #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
  1538. #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
  1539. #endif
  1540.  
  1541.  
  1542.  
  1543.  
  1544. #undef INTERFACE
  1545. #define INTERFACE IDirect3DIndexBuffer9
  1546.  
  1547. DECLARE_INTERFACE_(IDirect3DIndexBuffer9, IDirect3DResource9)
  1548. {
  1549.     /*** IUnknown methods ***/
  1550.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1551.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1552.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1553.  
  1554.     /*** IDirect3DResource9 methods ***/
  1555.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1556.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1557.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1558.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1559.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1560.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1561.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1562.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1563.     STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
  1564.     STDMETHOD(Unlock)(THIS) PURE;
  1565.     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC *pDesc) PURE;
  1566.    
  1567.     #ifdef D3D_DEBUG_INFO
  1568.     LPCWSTR Name;
  1569.     UINT Length;
  1570.     DWORD Usage;
  1571.     D3DFORMAT Format;
  1572.     D3DPOOL Pool;
  1573.     DWORD Priority;
  1574.     UINT LockCount;
  1575.     LPCWSTR CreationCallStack;
  1576.     #endif
  1577. };
  1578.    
  1579. typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
  1580.  
  1581. #if !defined(__cplusplus) || defined(CINTERFACE)
  1582. #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1583. #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1584. #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
  1585. #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1586. #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1587. #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1588. #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1589. #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1590. #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1591. #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1592. #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
  1593. #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
  1594. #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
  1595. #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1596. #else
  1597. #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1598. #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
  1599. #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
  1600. #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
  1601. #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1602. #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1603. #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1604. #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
  1605. #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
  1606. #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
  1607. #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
  1608. #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
  1609. #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
  1610. #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
  1611. #endif
  1612.  
  1613.  
  1614.  
  1615.  
  1616. #undef INTERFACE
  1617. #define INTERFACE IDirect3DSurface9
  1618.  
  1619. DECLARE_INTERFACE_(IDirect3DSurface9, IDirect3DResource9)
  1620. {
  1621.     /*** IUnknown methods ***/
  1622.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1623.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1624.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1625.  
  1626.     /*** IDirect3DResource9 methods ***/
  1627.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1628.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1629.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1630.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1631.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1632.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1633.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1634.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1635.     STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
  1636.     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC *pDesc) PURE;
  1637.     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1638.     STDMETHOD(UnlockRect)(THIS) PURE;
  1639.     STDMETHOD(GetDC)(THIS_ HDC *phdc) PURE;
  1640.     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
  1641.    
  1642.     #ifdef D3D_DEBUG_INFO
  1643.     LPCWSTR Name;
  1644.     UINT Width;
  1645.     UINT Height;
  1646.     DWORD Usage;
  1647.     D3DFORMAT Format;
  1648.     D3DPOOL Pool;
  1649.     D3DMULTISAMPLE_TYPE MultiSampleType;
  1650.     DWORD MultiSampleQuality;
  1651.     DWORD Priority;
  1652.     UINT LockCount;
  1653.     UINT DCCount;
  1654.     LPCWSTR CreationCallStack;
  1655.     #endif
  1656. };
  1657.    
  1658. typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
  1659.  
  1660. #if !defined(__cplusplus) || defined(CINTERFACE)
  1661. #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1662. #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1663. #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
  1664. #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1665. #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1666. #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1667. #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1668. #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1669. #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1670. #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1671. #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
  1672. #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
  1673. #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1674. #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
  1675. #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
  1676. #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
  1677. #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
  1678. #else
  1679. #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1680. #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
  1681. #define IDirect3DSurface9_Release(p) (p)->Release()
  1682. #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
  1683. #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1684. #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1685. #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1686. #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
  1687. #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
  1688. #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
  1689. #define IDirect3DSurface9_GetType(p) (p)->GetType()
  1690. #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
  1691. #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
  1692. #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
  1693. #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
  1694. #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
  1695. #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
  1696. #endif
  1697.  
  1698.  
  1699.  
  1700.  
  1701.  
  1702. #undef INTERFACE
  1703. #define INTERFACE IDirect3DVolume9
  1704.  
  1705. DECLARE_INTERFACE_(IDirect3DVolume9, IUnknown)
  1706. {
  1707.     /*** IUnknown methods ***/
  1708.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1709.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1710.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1711.  
  1712.     /*** IDirect3DVolume9 methods ***/
  1713.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1714.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1715.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1716.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1717.     STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
  1718.     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC *pDesc) PURE;
  1719.     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
  1720.     STDMETHOD(UnlockBox)(THIS) PURE;
  1721.    
  1722.     #ifdef D3D_DEBUG_INFO
  1723.     LPCWSTR Name;
  1724.     UINT Width;
  1725.     UINT Height;
  1726.     UINT Depth;
  1727.     DWORD Usage;
  1728.     D3DFORMAT Format;
  1729.     D3DPOOL Pool;
  1730.     UINT LockCount;
  1731.     LPCWSTR CreationCallStack;
  1732.     #endif
  1733. };
  1734.    
  1735. typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
  1736.  
  1737. #if !defined(__cplusplus) || defined(CINTERFACE)
  1738. #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1739. #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1740. #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
  1741. #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1742. #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1743. #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1744. #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1745. #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
  1746. #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1747. #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
  1748. #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
  1749. #else
  1750. #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1751. #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
  1752. #define IDirect3DVolume9_Release(p) (p)->Release()
  1753. #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
  1754. #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1755. #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1756. #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1757. #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
  1758. #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
  1759. #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
  1760. #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
  1761. #endif
  1762.  
  1763.  
  1764.  
  1765.  
  1766. #undef INTERFACE
  1767. #define INTERFACE IDirect3DQuery9
  1768.  
  1769. DECLARE_INTERFACE_(IDirect3DQuery9, IUnknown)
  1770. {
  1771.     /*** IUnknown methods ***/
  1772.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1773.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1774.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1775.  
  1776.     /*** IDirect3DQuery9 methods ***/
  1777.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1778.     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
  1779.     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
  1780.     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
  1781.     STDMETHOD(GetData)(THIS_ void* pData,DWORD dwSize,DWORD dwGetDataFlags) PURE;
  1782.    
  1783.     #ifdef D3D_DEBUG_INFO
  1784.     D3DQUERYTYPE Type;
  1785.     DWORD DataSize;
  1786.     LPCWSTR CreationCallStack;
  1787.     #endif
  1788. };
  1789.    
  1790. typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
  1791.  
  1792. #if !defined(__cplusplus) || defined(CINTERFACE)
  1793. #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1794. #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1795. #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
  1796. #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1797. #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
  1798. #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
  1799. #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
  1800. #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
  1801. #else
  1802. #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1803. #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
  1804. #define IDirect3DQuery9_Release(p) (p)->Release()
  1805. #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
  1806. #define IDirect3DQuery9_GetType(p) (p)->GetType()
  1807. #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
  1808. #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
  1809. #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
  1810. #endif
  1811.  
  1812.  
  1813. /****************************************************************************
  1814.  * Flags for SetPrivateData method on all D3D9 interfaces
  1815.  *
  1816.  * The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData
  1817.  * must be set to sizeof(IUnknown*). Direct3D will call AddRef through this
  1818.  * pointer and Release when the private data is destroyed. The data will be
  1819.  * destroyed when another SetPrivateData with the same GUID is set, when
  1820.  * FreePrivateData is called, or when the D3D9 object is freed.
  1821.  ****************************************************************************/
  1822. #define D3DSPD_IUNKNOWN                         0x00000001L
  1823.  
  1824. /****************************************************************************
  1825.  *
  1826.  * Flags for IDirect3D9::CreateDevice's BehaviorFlags
  1827.  *
  1828.  ****************************************************************************/
  1829.  
  1830. #define D3DCREATE_FPU_PRESERVE                  0x00000002L
  1831. #define D3DCREATE_MULTITHREADED                 0x00000004L
  1832.  
  1833. #define D3DCREATE_PUREDEVICE                    0x00000010L
  1834. #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     0x00000020L
  1835. #define D3DCREATE_HARDWARE_VERTEXPROCESSING     0x00000040L
  1836. #define D3DCREATE_MIXED_VERTEXPROCESSING        0x00000080L
  1837.  
  1838. #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     0x00000100L
  1839. #define D3DCREATE_ADAPTERGROUP_DEVICE           0x00000200L
  1840. #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  0x00000400L
  1841.  
  1842. // This flag causes the D3D runtime not to alter the focus
  1843. // window in any way. Use with caution- the burden of supporting
  1844. // focus management events (alt-tab, etc.) falls on the
  1845. // application, and appropriate responses (switching display
  1846. // mode, etc.) should be coded.
  1847. #define D3DCREATE_NOWINDOWCHANGES                               0x00000800L
  1848.  
  1849. /* D3D9Ex only -- */
  1850. #if !defined(D3D_DISABLE_9EX)
  1851.  
  1852. // Disable multithreading for software vertex processing
  1853. #define D3DCREATE_DISABLE_PSGP_THREADING        0x00002000L
  1854. // This flag enables present statistics on device.
  1855. #define D3DCREATE_ENABLE_PRESENTSTATS           0x00004000L
  1856. // This flag disables printscreen support in the runtime for this device
  1857. #define D3DCREATE_DISABLE_PRINTSCREEN           0x00008000L
  1858.  
  1859. #define D3DCREATE_SCREENSAVER                   0x10000000L
  1860.  
  1861.  
  1862. #endif // !D3D_DISABLE_9EX
  1863. /* -- D3D9Ex only */
  1864.  
  1865.  
  1866.  
  1867. /****************************************************************************
  1868.  *
  1869.  * Parameter for IDirect3D9::CreateDevice's Adapter argument
  1870.  *
  1871.  ****************************************************************************/
  1872.  
  1873. #define D3DADAPTER_DEFAULT                     0
  1874.  
  1875. /****************************************************************************
  1876.  *
  1877.  * Flags for IDirect3D9::EnumAdapters
  1878.  *
  1879.  ****************************************************************************/
  1880.  
  1881. /*
  1882.  * The D3DENUM_WHQL_LEVEL value has been retired for 9Ex and future versions,
  1883.  * but it needs to be defined here for compatibility with DX9 and earlier versions.
  1884.  * See the DirectX SDK for sample code on discovering driver signatures.
  1885.  */
  1886. #define D3DENUM_WHQL_LEVEL                      0x00000002L
  1887.  
  1888. /* D3D9Ex only -- */
  1889. #if !defined(D3D_DISABLE_9EX)
  1890.  
  1891. /* NO_DRIVERVERSION will not fill out the DriverVersion field, nor will the
  1892.    DriverVersion be incorporated into the DeviceIdentifier GUID. WINNT only */
  1893. #define D3DENUM_NO_DRIVERVERSION                0x00000004L
  1894.  
  1895. #endif // !D3D_DISABLE_9EX
  1896. /* -- D3D9Ex only */
  1897.  
  1898.  
  1899. /****************************************************************************
  1900.  *
  1901.  * Maximum number of back-buffers supported in DX9
  1902.  *
  1903.  ****************************************************************************/
  1904.  
  1905. #define D3DPRESENT_BACK_BUFFERS_MAX             3L
  1906.  
  1907. /* D3D9Ex only -- */
  1908. #if !defined(D3D_DISABLE_9EX)
  1909.  
  1910. /****************************************************************************
  1911.  *
  1912.  * Maximum number of back-buffers supported when apps use CreateDeviceEx
  1913.  *
  1914.  ****************************************************************************/
  1915.  
  1916. #define D3DPRESENT_BACK_BUFFERS_MAX_EX          30L
  1917.  
  1918. #endif // !D3D_DISABLE_9EX
  1919. /* -- D3D9Ex only */
  1920.  
  1921. /****************************************************************************
  1922.  *
  1923.  * Flags for IDirect3DDevice9::SetGammaRamp
  1924.  *
  1925.  ****************************************************************************/
  1926.  
  1927. #define D3DSGR_NO_CALIBRATION                  0x00000000L
  1928. #define D3DSGR_CALIBRATE                       0x00000001L
  1929.  
  1930. /****************************************************************************
  1931.  *
  1932.  * Flags for IDirect3DDevice9::SetCursorPosition
  1933.  *
  1934.  ****************************************************************************/
  1935.  
  1936. #define D3DCURSOR_IMMEDIATE_UPDATE             0x00000001L
  1937.  
  1938. /****************************************************************************
  1939.  *
  1940.  * Flags for IDirect3DSwapChain9::Present
  1941.  *
  1942.  ****************************************************************************/
  1943.  
  1944. #define D3DPRESENT_DONOTWAIT                   0x00000001L
  1945. #define D3DPRESENT_LINEAR_CONTENT              0x00000002L
  1946.  
  1947. /* D3D9Ex only -- */
  1948. #if !defined(D3D_DISABLE_9EX)
  1949.  
  1950. #define D3DPRESENT_DONOTFLIP                   0x00000004L
  1951. #define D3DPRESENT_FLIPRESTART                 0x00000008L
  1952. #define D3DPRESENT_VIDEO_RESTRICT_TO_MONITOR   0x00000010L
  1953. #define D3DPRESENT_UPDATEOVERLAYONLY           0x00000020L
  1954. #define D3DPRESENT_HIDEOVERLAY                 0x00000040L
  1955. #define D3DPRESENT_UPDATECOLORKEY              0x00000080L
  1956. #define D3DPRESENT_FORCEIMMEDIATE              0x00000100L
  1957.  
  1958. #endif // !D3D_DISABLE_9EX
  1959. /* -- D3D9Ex only */
  1960.  
  1961.  
  1962. /****************************************************************************
  1963.  *
  1964.  * Flags for DrawPrimitive/DrawIndexedPrimitive
  1965.  *   Also valid for Begin/BeginIndexed
  1966.  *   Also valid for VertexBuffer::CreateVertexBuffer
  1967.  ****************************************************************************/
  1968.  
  1969.  
  1970. /*
  1971.  *  DirectDraw error codes
  1972.  */
  1973. #define _FACD3D  0x876
  1974. #define MAKE_D3DHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code )
  1975. #define MAKE_D3DSTATUS( code )  MAKE_HRESULT( 0, _FACD3D, code )
  1976.  
  1977. /*
  1978.  * Direct3D Errors
  1979.  */
  1980. #define D3D_OK                              S_OK
  1981.  
  1982. #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
  1983. #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
  1984. #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
  1985. #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
  1986. #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
  1987. #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
  1988. #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
  1989. #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
  1990. #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
  1991. #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
  1992. #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
  1993. #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
  1994.  
  1995. #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
  1996. #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
  1997. #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
  1998. #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
  1999. #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
  2000. #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
  2001. #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
  2002. #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
  2003. #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
  2004. #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
  2005. #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
  2006.  
  2007. /* D3D9Ex only -- */
  2008. #if !defined(D3D_DISABLE_9EX)
  2009.  
  2010.  
  2011. #define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
  2012. #define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
  2013. #define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
  2014. #define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
  2015. #define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
  2016. #define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
  2017. #define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
  2018. #define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
  2019. #define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
  2020. #define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
  2021. #define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
  2022.  
  2023.  
  2024. /*********************
  2025. /* D3D9Ex interfaces
  2026. /*********************/
  2027.  
  2028. HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
  2029.  
  2030.  
  2031.  
  2032.  
  2033. #undef INTERFACE
  2034. #define INTERFACE IDirect3D9Ex
  2035.  
  2036. DECLARE_INTERFACE_(IDirect3D9Ex, IDirect3D9)
  2037. {
  2038.     /*** IUnknown methods ***/
  2039.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2040.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2041.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2042.  
  2043.     /*** IDirect3D9 methods ***/
  2044.     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
  2045.     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
  2046.     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter,D3DFORMAT Format) PURE;
  2047.     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,D3DFORMAT Format,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
  2048.     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
  2049.     STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,D3DFORMAT AdapterFormat,D3DFORMAT BackBufferFormat,BOOL bWindowed) PURE;
  2050.     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
  2051.     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType,DWORD* pQualityLevels) PURE;
  2052.     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
  2053.     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SourceFormat,D3DFORMAT TargetFormat) PURE;
  2054.     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS9* pCaps) PURE;
  2055.     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
  2056.     STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
  2057.     STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter,CONST D3DDISPLAYMODEFILTER* pFilter ) PURE;
  2058.     STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter,CONST D3DDISPLAYMODEFILTER* pFilter,UINT Mode,D3DDISPLAYMODEEX* pMode) PURE;
  2059.     STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter,D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
  2060.     STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,D3DDISPLAYMODEEX* pFullscreenDisplayMode,IDirect3DDevice9Ex** ppReturnedDeviceInterface) PURE;
  2061.     STDMETHOD(GetAdapterLUID)(THIS_ UINT Adapter,LUID * pLUID) PURE;
  2062. };
  2063.    
  2064. typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
  2065.  
  2066. #if !defined(__cplusplus) || defined(CINTERFACE)
  2067. #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2068. #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
  2069. #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
  2070. #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
  2071. #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
  2072. #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
  2073. #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
  2074. #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
  2075. #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
  2076. #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
  2077. #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
  2078. #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
  2079. #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
  2080. #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
  2081. #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
  2082. #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
  2083. #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
  2084. #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
  2085. #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
  2086. #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
  2087. #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
  2088. #else
  2089. #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2090. #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
  2091. #define IDirect3D9Ex_Release(p) (p)->Release()
  2092. #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
  2093. #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
  2094. #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
  2095. #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
  2096. #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
  2097. #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
  2098. #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
  2099. #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
  2100. #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
  2101. #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
  2102. #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
  2103. #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
  2104. #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
  2105. #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->GetAdapterModeCountEx(a,b)
  2106. #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->EnumAdapterModesEx(a,b,c,d)
  2107. #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->GetAdapterDisplayModeEx(a,b,c)
  2108. #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->CreateDeviceEx(a,b,c,d,e,f,g)
  2109. #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->GetAdapterLUID(a,b)
  2110. #endif
  2111.  
  2112.  
  2113.  
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120.  
  2121.  
  2122.  
  2123.  
  2124.  
  2125.  
  2126.  
  2127.  
  2128.  
  2129.  
  2130.  
  2131.  
  2132.  
  2133.  
  2134.  
  2135. #undef INTERFACE
  2136. #define INTERFACE IDirect3DDevice9Ex
  2137.  
  2138. DECLARE_INTERFACE_(IDirect3DDevice9Ex, IDirect3DDevice9)
  2139. {
  2140.     /*** IUnknown methods ***/
  2141.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2142.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2143.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2144.  
  2145.     /*** IDirect3DDevice9 methods ***/
  2146.     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
  2147.     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
  2148.     STDMETHOD(EvictManagedResources)(THIS) PURE;
  2149.     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
  2150.     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
  2151.     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode) PURE;
  2152.     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
  2153.     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap) PURE;
  2154.     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE;
  2155.     STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
  2156.     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain) PURE;
  2157.     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain) PURE;
  2158.     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
  2159.     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  2160.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
  2161.     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  2162.     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus) PURE;
  2163.     STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
  2164.     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
  2165.     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp) PURE;
  2166.     STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle) PURE;
  2167.     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle) PURE;
  2168.     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle) PURE;
  2169.     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle) PURE;
  2170.     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle) PURE;
  2171.     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  2172.     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  2173.     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint) PURE;
  2174.     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture) PURE;
  2175.     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface) PURE;
  2176.     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface) PURE;
  2177.     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter) PURE;
  2178.     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color) PURE;
  2179.     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  2180.     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget) PURE;
  2181.     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget) PURE;
  2182.     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
  2183.     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
  2184.     STDMETHOD(BeginScene)(THIS) PURE;
  2185.     STDMETHOD(EndScene)(THIS) PURE;
  2186.     STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
  2187.     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
  2188.     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
  2189.     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
  2190.     STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
  2191.     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
  2192.     STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
  2193.     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
  2194.     STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*) PURE;
  2195.     STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*) PURE;
  2196.     STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
  2197.     STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
  2198.     STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
  2199.     STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
  2200.     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
  2201.     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
  2202.     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB) PURE;
  2203.     STDMETHOD(BeginStateBlock)(THIS) PURE;
  2204.     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
  2205.     STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
  2206.     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
  2207.     STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture) PURE;
  2208.     STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture) PURE;
  2209.     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
  2210.     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
  2211.     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue) PURE;
  2212.     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value) PURE;
  2213.     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
  2214.     STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
  2215.     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
  2216.     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
  2217.     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
  2218.     STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
  2219.     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
  2220.     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
  2221.     STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
  2222.     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
  2223.     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
  2224.     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
  2225.     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
  2226.     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  2227.     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  2228.     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags) PURE;
  2229.     STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl) PURE;
  2230.     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
  2231.     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
  2232.     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
  2233.     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
  2234.     STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader) PURE;
  2235.     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
  2236.     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
  2237.     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  2238.     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  2239.     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  2240.     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  2241.     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  2242.     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  2243.     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride) PURE;
  2244.     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride) PURE;
  2245.     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting) PURE;
  2246.     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting) PURE;
  2247.     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
  2248.     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
  2249.     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader) PURE;
  2250.     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
  2251.     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
  2252.     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  2253.     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  2254.     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  2255.     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  2256.     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  2257.     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  2258.     STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
  2259.     STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
  2260.     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
  2261.     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery) PURE;
  2262.     STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width,UINT height,float* rows,float* columns) PURE;
  2263.     STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9* pSrc,IDirect3DSurface9* pDst,IDirect3DVertexBuffer9* pSrcRectDescs,UINT NumRects,IDirect3DVertexBuffer9* pDstRectDescs,D3DCOMPOSERECTSOP Operation,int Xoffset,int Yoffset) PURE;
  2264.     STDMETHOD(PresentEx)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
  2265.     STDMETHOD(GetGPUThreadPriority)(THIS_ INT* pPriority) PURE;
  2266.     STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
  2267.     STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
  2268.     STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9** pResourceArray,UINT32 NumResources) PURE;
  2269.     STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
  2270.     STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT* pMaxLatency) PURE;
  2271.     STDMETHOD(CheckDeviceState)(THIS_ HWND hDestinationWindow) PURE;
  2272.     STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
  2273.     STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
  2274.     STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
  2275.     STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
  2276.     STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain,D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
  2277. };
  2278.    
  2279. typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
  2280.  
  2281. #if !defined(__cplusplus) || defined(CINTERFACE)
  2282. #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2283. #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
  2284. #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
  2285. #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
  2286. #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
  2287. #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
  2288. #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
  2289. #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
  2290. #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
  2291. #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
  2292. #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
  2293. #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
  2294. #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
  2295. #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
  2296. #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
  2297. #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
  2298. #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
  2299. #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
  2300. #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
  2301. #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
  2302. #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
  2303. #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
  2304. #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
  2305. #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
  2306. #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
  2307. #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
  2308. #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
  2309. #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
  2310. #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
  2311. #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
  2312. #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
  2313. #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
  2314. #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
  2315. #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
  2316. #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
  2317. #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
  2318. #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
  2319. #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
  2320. #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
  2321. #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
  2322. #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
  2323. #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
  2324. #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
  2325. #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
  2326. #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
  2327. #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
  2328. #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
  2329. #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
  2330. #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
  2331. #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
  2332. #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
  2333. #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
  2334. #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
  2335. #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
  2336. #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
  2337. #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
  2338. #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
  2339. #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
  2340. #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
  2341. #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
  2342. #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
  2343. #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
  2344. #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
  2345. #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
  2346. #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
  2347. #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
  2348. #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
  2349. #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
  2350. #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
  2351. #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
  2352. #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
  2353. #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
  2354. #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
  2355. #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
  2356. #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
  2357. #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
  2358. #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
  2359. #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
  2360. #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
  2361. #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
  2362. #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
  2363. #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
  2364. #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
  2365. #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
  2366. #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
  2367. #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
  2368. #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
  2369. #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
  2370. #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
  2371. #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
  2372. #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
  2373. #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
  2374. #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
  2375. #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
  2376. #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
  2377. #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
  2378. #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
  2379. #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
  2380. #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
  2381. #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
  2382. #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
  2383. #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
  2384. #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
  2385. #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
  2386. #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
  2387. #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
  2388. #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
  2389. #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
  2390. #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
  2391. #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
  2392. #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
  2393. #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
  2394. #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
  2395. #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
  2396. #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
  2397. #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
  2398. #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
  2399. #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
  2400. #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
  2401. #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
  2402. #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
  2403. #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
  2404. #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
  2405. #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
  2406. #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
  2407. #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
  2408. #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
  2409. #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
  2410. #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
  2411. #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
  2412. #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
  2413. #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
  2414. #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
  2415. #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
  2416. #else
  2417. #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2418. #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
  2419. #define IDirect3DDevice9Ex_Release(p) (p)->Release()
  2420. #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
  2421. #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
  2422. #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
  2423. #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
  2424. #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
  2425. #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
  2426. #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
  2427. #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
  2428. #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
  2429. #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
  2430. #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
  2431. #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
  2432. #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
  2433. #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
  2434. #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
  2435. #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
  2436. #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
  2437. #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
  2438. #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
  2439. #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
  2440. #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
  2441. #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
  2442. #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
  2443. #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
  2444. #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
  2445. #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
  2446. #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
  2447. #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
  2448. #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
  2449. #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
  2450. #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
  2451. #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
  2452. #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
  2453. #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
  2454. #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
  2455. #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
  2456. #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
  2457. #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
  2458. #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
  2459. #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
  2460. #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
  2461. #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
  2462. #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
  2463. #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
  2464. #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
  2465. #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
  2466. #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
  2467. #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
  2468. #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
  2469. #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
  2470. #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
  2471. #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
  2472. #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
  2473. #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
  2474. #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
  2475. #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
  2476. #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
  2477. #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
  2478. #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
  2479. #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
  2480. #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
  2481. #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
  2482. #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
  2483. #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
  2484. #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
  2485. #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
  2486. #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
  2487. #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
  2488. #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
  2489. #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
  2490. #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
  2491. #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
  2492. #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
  2493. #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
  2494. #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
  2495. #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
  2496. #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
  2497. #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
  2498. #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
  2499. #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
  2500. #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
  2501. #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
  2502. #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
  2503. #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
  2504. #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
  2505. #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
  2506. #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
  2507. #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
  2508. #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
  2509. #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
  2510. #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
  2511. #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
  2512. #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
  2513. #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
  2514. #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
  2515. #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
  2516. #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
  2517. #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
  2518. #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
  2519. #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
  2520. #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
  2521. #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
  2522. #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
  2523. #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
  2524. #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
  2525. #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
  2526. #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
  2527. #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
  2528. #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
  2529. #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
  2530. #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
  2531. #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
  2532. #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
  2533. #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
  2534. #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
  2535. #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
  2536. #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
  2537. #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
  2538. #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
  2539. #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
  2540. #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
  2541. #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
  2542. #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
  2543. #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
  2544. #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
  2545. #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
  2546. #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
  2547. #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
  2548. #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
  2549. #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
  2550. #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
  2551. #endif
  2552.  
  2553.  
  2554.  
  2555. #undef INTERFACE
  2556. #define INTERFACE IDirect3DSwapChain9Ex
  2557.  
  2558. DECLARE_INTERFACE_(IDirect3DSwapChain9Ex, IDirect3DSwapChain9)
  2559. {
  2560.     /*** IUnknown methods ***/
  2561.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2562.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2563.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2564.  
  2565.     /*** IDirect3DSwapChain9 methods ***/
  2566.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
  2567.     STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
  2568.     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  2569.     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
  2570.     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
  2571.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  2572.     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  2573.     STDMETHOD(GetLastPresentCount)(THIS_ UINT* pLastPresentCount) PURE;
  2574.     STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS* pPresentationStatistics) PURE;
  2575.     STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
  2576. };
  2577.    
  2578. typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
  2579.  
  2580. #if !defined(__cplusplus) || defined(CINTERFACE)
  2581. #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2582. #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
  2583. #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
  2584. #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
  2585. #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
  2586. #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
  2587. #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
  2588. #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
  2589. #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  2590. #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
  2591. #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
  2592. #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
  2593. #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
  2594. #else
  2595. #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2596. #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
  2597. #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
  2598. #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
  2599. #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
  2600. #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
  2601. #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
  2602. #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
  2603. #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
  2604. #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
  2605. #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
  2606. #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
  2607. #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
  2608. #endif
  2609.  
  2610. #endif // !D3D_DISABLE_9EX
  2611. /* -- D3D9Ex only */
  2612.  
  2613.  
  2614.  
  2615. #undef INTERFACE
  2616. #define INTERFACE IDirect3D9ExOverlayExtension
  2617.  
  2618. DECLARE_INTERFACE_(IDirect3D9ExOverlayExtension, IUnknown)
  2619. {
  2620.     /*** IUnknown methods ***/
  2621.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2622.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2623.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2624.  
  2625.     /*** IDirect3D9ExOverlayExtension methods ***/
  2626.     STDMETHOD(CheckDeviceOverlayType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,UINT OverlayWidth,UINT OverlayHeight,D3DFORMAT OverlayFormat,D3DDISPLAYMODEEX* pDisplayMode,D3DDISPLAYROTATION DisplayRotation,D3DOVERLAYCAPS* pOverlayCaps) PURE;
  2627. };
  2628.    
  2629. typedef struct IDirect3D9ExOverlayExtension *LPDIRECT3D9EXOVERLAYEXTENSION, *PDIRECT3D9EXOVERLAYEXTENSION;
  2630.  
  2631. #if !defined(__cplusplus) || defined(CINTERFACE)
  2632. #define IDirect3D9ExOverlayExtension_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2633. #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->lpVtbl->AddRef(p)
  2634. #define IDirect3D9ExOverlayExtension_Release(p) (p)->lpVtbl->Release(p)
  2635. #define IDirect3D9ExOverlayExtension_CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h)
  2636. #else
  2637. #define IDirect3D9ExOverlayExtension_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2638. #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->AddRef()
  2639. #define IDirect3D9ExOverlayExtension_Release(p) (p)->Release()
  2640. #define IDirect3D9ExOverlayExtension_CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) (p)->CheckDeviceOverlayType(a,b,c,d,e,f,g,h)
  2641. #endif
  2642.  
  2643.  
  2644.  
  2645. #undef INTERFACE
  2646. #define INTERFACE IDirect3DDevice9Video
  2647.  
  2648. DECLARE_INTERFACE_(IDirect3DDevice9Video, IUnknown)
  2649. {
  2650.     /*** IUnknown methods ***/
  2651.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2652.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2653.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2654.  
  2655.     /*** IDirect3DDevice9Video methods ***/
  2656.     STDMETHOD(GetContentProtectionCaps)(THIS_ CONST GUID* pCryptoType,CONST GUID* pDecodeProfile,D3DCONTENTPROTECTIONCAPS* pCaps) PURE;
  2657.     STDMETHOD(CreateAuthenticatedChannel)(THIS_ D3DAUTHENTICATEDCHANNELTYPE ChannelType,IDirect3DAuthenticatedChannel9** ppAuthenticatedChannel,HANDLE* pChannelHandle) PURE;
  2658.     STDMETHOD(CreateCryptoSession)(THIS_ CONST GUID* pCryptoType,CONST GUID* pDecodeProfile,IDirect3DCryptoSession9** ppCryptoSession,HANDLE* pCryptoHandle) PURE;
  2659. };
  2660.    
  2661. typedef struct IDirect3DDevice9Video *LPDIRECT3DDEVICE9VIDEO, *PDIRECT3DDEVICE9VIDEO;
  2662.  
  2663. #if !defined(__cplusplus) || defined(CINTERFACE)
  2664. #define IDirect3DDevice9Video_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2665. #define IDirect3DDevice9Video_AddRef(p) (p)->lpVtbl->AddRef(p)
  2666. #define IDirect3DDevice9Video_Release(p) (p)->lpVtbl->Release(p)
  2667. #define IDirect3DDevice9Video_GetContentProtectionCaps(p,a,b,c) (p)->lpVtbl->GetContentProtectionCaps(p,a,b,c)
  2668. #define IDirect3DDevice9Video_CreateAuthenticatedChannel(p,a,b,c) (p)->lpVtbl->CreateAuthenticatedChannel(p,a,b,c)
  2669. #define IDirect3DDevice9Video_CreateCryptoSession(p,a,b,c,d) (p)->lpVtbl->CreateCryptoSession(p,a,b,c,d)
  2670. #else
  2671. #define IDirect3DDevice9Video_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2672. #define IDirect3DDevice9Video_AddRef(p) (p)->AddRef()
  2673. #define IDirect3DDevice9Video_Release(p) (p)->Release()
  2674. #define IDirect3DDevice9Video_GetContentProtectionCaps(p,a,b,c) (p)->GetContentProtectionCaps(a,b,c)
  2675. #define IDirect3DDevice9Video_CreateAuthenticatedChannel(p,a,b,c) (p)->CreateAuthenticatedChannel(a,b,c)
  2676. #define IDirect3DDevice9Video_CreateCryptoSession(p,a,b,c,d) (p)->CreateCryptoSession(a,b,c,d)
  2677. #endif
  2678.  
  2679.  
  2680.  
  2681.  
  2682. #undef INTERFACE
  2683. #define INTERFACE IDirect3DAuthenticatedChannel9
  2684.  
  2685. DECLARE_INTERFACE_(IDirect3DAuthenticatedChannel9, IUnknown)
  2686. {
  2687.     /*** IUnknown methods ***/
  2688.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2689.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2690.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2691.  
  2692.     /*** IDirect3DAuthenticatedChannel9 methods ***/
  2693.     STDMETHOD(GetCertificateSize)(THIS_ UINT* pCertificateSize) PURE;
  2694.     STDMETHOD(GetCertificate)(THIS_ UINT CertifacteSize,BYTE* ppCertificate) PURE;
  2695.     STDMETHOD(NegotiateKeyExchange)(THIS_ UINT DataSize,VOID* pData) PURE;
  2696.     STDMETHOD(Query)(THIS_ UINT InputSize,CONST VOID* pInput,UINT OutputSize,VOID* pOutput) PURE;
  2697.     STDMETHOD(Configure)(THIS_ UINT InputSize,CONST VOID* pInput,D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT* pOutput) PURE;
  2698. };
  2699.    
  2700. typedef struct IDirect3DAuthenticatedChannel9 *LPDIRECT3DAUTHENTICATEDCHANNEL9, *PDIRECT3DAUTHENTICATEDCHANNEL9;
  2701.  
  2702. #if !defined(__cplusplus) || defined(CINTERFACE)
  2703. #define IDirect3DAuthenticatedChannel9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2704. #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->lpVtbl->AddRef(p)
  2705. #define IDirect3DAuthenticatedChannel9_Release(p) (p)->lpVtbl->Release(p)
  2706. #define IDirect3DAuthenticatedChannel9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a)
  2707. #define IDirect3DAuthenticatedChannel9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b)
  2708. #define IDirect3DAuthenticatedChannel9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b)
  2709. #define IDirect3DAuthenticatedChannel9_Query(p,a,b,c,d) (p)->lpVtbl->Query(p,a,b,c,d)
  2710. #define IDirect3DAuthenticatedChannel9_Configure(p,a,b,c) (p)->lpVtbl->Configure(p,a,b,c)
  2711. #else
  2712. #define IDirect3DAuthenticatedChannel9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2713. #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->AddRef()
  2714. #define IDirect3DAuthenticatedChannel9_Release(p) (p)->Release()
  2715. #define IDirect3DAuthenticatedChannel9_GetCertificateSize(p,a) (p)->GetCertificateSize(a)
  2716. #define IDirect3DAuthenticatedChannel9_GetCertificate(p,a,b) (p)->GetCertificate(a,b)
  2717. #define IDirect3DAuthenticatedChannel9_NegotiateKeyExchange(p,a,b) (p)->NegotiateKeyExchange(a,b)
  2718. #define IDirect3DAuthenticatedChannel9_Query(p,a,b,c,d) (p)->Query(a,b,c,d)
  2719. #define IDirect3DAuthenticatedChannel9_Configure(p,a,b,c) (p)->Configure(a,b,c)
  2720. #endif
  2721.  
  2722.  
  2723.  
  2724. #undef INTERFACE
  2725. #define INTERFACE IDirect3DCryptoSession9
  2726.  
  2727. DECLARE_INTERFACE_(IDirect3DCryptoSession9, IUnknown)
  2728. {
  2729.     /*** IUnknown methods ***/
  2730.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  2731.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  2732.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  2733.  
  2734.     /*** IDirect3DCryptoSession9 methods ***/
  2735.     STDMETHOD(GetCertificateSize)(THIS_ UINT* pCertificateSize) PURE;
  2736.     STDMETHOD(GetCertificate)(THIS_ UINT CertifacteSize,BYTE* ppCertificate) PURE;
  2737.     STDMETHOD(NegotiateKeyExchange)(THIS_ UINT DataSize,VOID* pData) PURE;
  2738.     STDMETHOD(EncryptionBlt)(THIS_ IDirect3DSurface9* pSrcSurface,IDirect3DSurface9* pDstSurface,UINT DstSurfaceSize,VOID* pIV) PURE;
  2739.     STDMETHOD(DecryptionBlt)(THIS_ IDirect3DSurface9* pSrcSurface,IDirect3DSurface9* pDstSurface,UINT SrcSurfaceSize,D3DENCRYPTED_BLOCK_INFO* pEncryptedBlockInfo,VOID* pContentKey,VOID* pIV) PURE;
  2740.     STDMETHOD(GetSurfacePitch)(THIS_ IDirect3DSurface9* pSrcSurface,UINT* pSurfacePitch) PURE;
  2741.     STDMETHOD(StartSessionKeyRefresh)(THIS_ VOID* pRandomNumber,UINT RandomNumberSize) PURE;
  2742.     STDMETHOD(FinishSessionKeyRefresh)(THIS) PURE;
  2743.     STDMETHOD(GetEncryptionBltKey)(THIS_ VOID* pReadbackKey,UINT KeySize) PURE;
  2744. };
  2745.    
  2746. typedef struct IDirect3DCryptoSession9 *LPDIRECT3DCRYPTOSESSION9, *PDIRECT3DCRYPTOSESSION9;
  2747.  
  2748. #if !defined(__cplusplus) || defined(CINTERFACE)
  2749. #define IDirect3DCryptoSession9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  2750. #define IDirect3DCryptoSession9_AddRef(p) (p)->lpVtbl->AddRef(p)
  2751. #define IDirect3DCryptoSession9_Release(p) (p)->lpVtbl->Release(p)
  2752. #define IDirect3DCryptoSession9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a)
  2753. #define IDirect3DCryptoSession9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b)
  2754. #define IDirect3DCryptoSession9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b)
  2755. #define IDirect3DCryptoSession9_EncryptionBlt(p,a,b,c,d) (p)->lpVtbl->EncryptionBlt(p,a,b,c,d)
  2756. #define IDirect3DCryptoSession9_DecryptionBlt(p,a,b,c,d,e,f) (p)->lpVtbl->DecryptionBlt(p,a,b,c,d,e,f)
  2757. #define IDirect3DCryptoSession9_GetSurfacePitch(p,a,b) (p)->lpVtbl->GetSurfacePitch(p,a,b)
  2758. #define IDirect3DCryptoSession9_StartSessionKeyRefresh(p,a,b) (p)->lpVtbl->StartSessionKeyRefresh(p,a,b)
  2759. #define IDirect3DCryptoSession9_FinishSessionKeyRefresh(p) (p)->lpVtbl->FinishSessionKeyRefresh(p)
  2760. #define IDirect3DCryptoSession9_GetEncryptionBltKey(p,a,b) (p)->lpVtbl->GetEncryptionBltKey(p,a,b)
  2761. #else
  2762. #define IDirect3DCryptoSession9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  2763. #define IDirect3DCryptoSession9_AddRef(p) (p)->AddRef()
  2764. #define IDirect3DCryptoSession9_Release(p) (p)->Release()
  2765. #define IDirect3DCryptoSession9_GetCertificateSize(p,a) (p)->GetCertificateSize(a)
  2766. #define IDirect3DCryptoSession9_GetCertificate(p,a,b) (p)->GetCertificate(a,b)
  2767. #define IDirect3DCryptoSession9_NegotiateKeyExchange(p,a,b) (p)->NegotiateKeyExchange(a,b)
  2768. #define IDirect3DCryptoSession9_EncryptionBlt(p,a,b,c,d) (p)->EncryptionBlt(a,b,c,d)
  2769. #define IDirect3DCryptoSession9_DecryptionBlt(p,a,b,c,d,e,f) (p)->DecryptionBlt(a,b,c,d,e,f)
  2770. #define IDirect3DCryptoSession9_GetSurfacePitch(p,a,b) (p)->GetSurfacePitch(a,b)
  2771. #define IDirect3DCryptoSession9_StartSessionKeyRefresh(p,a,b) (p)->StartSessionKeyRefresh(a,b)
  2772. #define IDirect3DCryptoSession9_FinishSessionKeyRefresh(p) (p)->FinishSessionKeyRefresh()
  2773. #define IDirect3DCryptoSession9_GetEncryptionBltKey(p,a,b) (p)->GetEncryptionBltKey(a,b)
  2774. #endif
  2775.  
  2776.  
  2777. #ifdef __cplusplus
  2778. };
  2779. #endif
  2780.  
  2781. #endif /* (DIRECT3D_VERSION >= 0x0900) */
  2782. #endif /* _D3D_H_ */
  2783.  
  2784.