/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 7.00.0555 */
/* Compiler settings for d3d10sdklayers.idl:
Oicf, W1, Zp8, env=Win64 (32b run), target_arch=AMD64 7.00.0555
protocol : all , ms_ext, c_ext, robust
error checks: allocation ref bounds_check enum stub_data
VC __declspec() decoration level:
__declspec(uuid()), __declspec(selectany), __declspec(novtable)
DECLSPEC_UUID(), MIDL_INTERFACE()
*/
/* @@MIDL_FILE_HEADING( ) */
#pragma warning( disable: 4049 ) /* more than 64k source lines */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif // __RPCNDR_H_VERSION__
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __d3d10sdklayers_h__
#define __d3d10sdklayers_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
/* Forward Declarations */
#ifndef __ID3D10Debug_FWD_DEFINED__
#define __ID3D10Debug_FWD_DEFINED__
typedef interface ID3D10Debug ID3D10Debug;
#endif /* __ID3D10Debug_FWD_DEFINED__ */
#ifndef __ID3D10SwitchToRef_FWD_DEFINED__
#define __ID3D10SwitchToRef_FWD_DEFINED__
typedef interface ID3D10SwitchToRef ID3D10SwitchToRef;
#endif /* __ID3D10SwitchToRef_FWD_DEFINED__ */
#ifndef __ID3D10InfoQueue_FWD_DEFINED__
#define __ID3D10InfoQueue_FWD_DEFINED__
typedef interface ID3D10InfoQueue ID3D10InfoQueue;
#endif /* __ID3D10InfoQueue_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
#include "dxgi.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_d3d10sdklayers_0000_0000 */
/* [local] */
#define D3D10_SDK_LAYERS_VERSION ( 11 )
#define D3D10_DEBUG_FEATURE_FLUSH_PER_RENDER_OP ( 0x1 )
#define D3D10_DEBUG_FEATURE_FINISH_PER_RENDER_OP ( 0x2 )
#define D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP ( 0x4 )
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0000_v0_0_s_ifspec;
#ifndef __ID3D10Debug_INTERFACE_DEFINED__
#define __ID3D10Debug_INTERFACE_DEFINED__
/* interface ID3D10Debug */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D10Debug;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("9B7E4E01-342C-4106-A19F-4F2704F689F0")
ID3D10Debug : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE SetFeatureMask(
UINT Mask) = 0;
virtual UINT STDMETHODCALLTYPE GetFeatureMask( void) = 0;
virtual HRESULT STDMETHODCALLTYPE SetPresentPerRenderOpDelay(
UINT Milliseconds) = 0;
virtual UINT STDMETHODCALLTYPE GetPresentPerRenderOpDelay( void) = 0;
virtual HRESULT STDMETHODCALLTYPE SetSwapChain(
/* [annotation] */
__in_opt IDXGISwapChain *pSwapChain) = 0;
virtual HRESULT STDMETHODCALLTYPE GetSwapChain(
/* [annotation] */
__out IDXGISwapChain **ppSwapChain) = 0;
virtual HRESULT STDMETHODCALLTYPE Validate( void) = 0;
};
#else /* C style interface */
typedef struct ID3D10DebugVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D10Debug * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
__RPC__deref_out void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D10Debug * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D10Debug * This);
HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
ID3D10Debug * This,
UINT Mask);
UINT ( STDMETHODCALLTYPE *GetFeatureMask )(
ID3D10Debug * This);
HRESULT ( STDMETHODCALLTYPE *SetPresentPerRenderOpDelay )(
ID3D10Debug * This,
UINT Milliseconds);
UINT ( STDMETHODCALLTYPE *GetPresentPerRenderOpDelay )(
ID3D10Debug * This);
HRESULT ( STDMETHODCALLTYPE *SetSwapChain )(
ID3D10Debug * This,
/* [annotation] */
__in_opt IDXGISwapChain *pSwapChain);
HRESULT ( STDMETHODCALLTYPE *GetSwapChain )(
ID3D10Debug * This,
/* [annotation] */
__out IDXGISwapChain **ppSwapChain);
HRESULT ( STDMETHODCALLTYPE *Validate )(
ID3D10Debug * This);
END_INTERFACE
} ID3D10DebugVtbl;
interface ID3D10Debug
{
CONST_VTBL struct ID3D10DebugVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D10Debug_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D10Debug_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D10Debug_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D10Debug_SetFeatureMask(This,Mask) \
( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
#define ID3D10Debug_GetFeatureMask(This) \
( (This)->lpVtbl -> GetFeatureMask(This) )
#define ID3D10Debug_SetPresentPerRenderOpDelay(This,Milliseconds) \
( (This)->lpVtbl -> SetPresentPerRenderOpDelay(This,Milliseconds) )
#define ID3D10Debug_GetPresentPerRenderOpDelay(This) \
( (This)->lpVtbl -> GetPresentPerRenderOpDelay(This) )
#define ID3D10Debug_SetSwapChain(This,pSwapChain) \
( (This)->lpVtbl -> SetSwapChain(This,pSwapChain) )
#define ID3D10Debug_GetSwapChain(This,ppSwapChain) \
( (This)->lpVtbl -> GetSwapChain(This,ppSwapChain) )
#define ID3D10Debug_Validate(This) \
( (This)->lpVtbl -> Validate(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D10Debug_INTERFACE_DEFINED__ */
#ifndef __ID3D10SwitchToRef_INTERFACE_DEFINED__
#define __ID3D10SwitchToRef_INTERFACE_DEFINED__
/* interface ID3D10SwitchToRef */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D10SwitchToRef;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("9B7E4E02-342C-4106-A19F-4F2704F689F0")
ID3D10SwitchToRef : public IUnknown
{
public:
virtual BOOL STDMETHODCALLTYPE SetUseRef(
BOOL UseRef) = 0;
virtual BOOL STDMETHODCALLTYPE GetUseRef( void) = 0;
};
#else /* C style interface */
typedef struct ID3D10SwitchToRefVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D10SwitchToRef * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
__RPC__deref_out void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D10SwitchToRef * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D10SwitchToRef * This);
BOOL ( STDMETHODCALLTYPE *SetUseRef )(
ID3D10SwitchToRef * This,
BOOL UseRef);
BOOL ( STDMETHODCALLTYPE *GetUseRef )(
ID3D10SwitchToRef * This);
END_INTERFACE
} ID3D10SwitchToRefVtbl;
interface ID3D10SwitchToRef
{
CONST_VTBL struct ID3D10SwitchToRefVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D10SwitchToRef_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D10SwitchToRef_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D10SwitchToRef_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D10SwitchToRef_SetUseRef(This,UseRef) \
( (This)->lpVtbl -> SetUseRef(This,UseRef) )
#define ID3D10SwitchToRef_GetUseRef(This) \
( (This)->lpVtbl -> GetUseRef(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D10SwitchToRef_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d10sdklayers_0000_0002 */
/* [local] */#define D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0002_v0_0_s_ifspec;
#ifndef __ID3D10InfoQueue_INTERFACE_DEFINED__
#define __ID3D10InfoQueue_INTERFACE_DEFINED__
/* interface ID3D10InfoQueue */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D10InfoQueue;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("1b940b17-2642-4d1f-ab1f-b99bad0c395f")
ID3D10InfoQueue : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE SetMessageCountLimit(
/* [annotation] */
__in UINT64 MessageCountLimit) = 0;
virtual void STDMETHODCALLTYPE ClearStoredMessages( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetMessage(
/* [annotation] */
__in UINT64 MessageIndex,
/* [annotation] */
__out_bcount_opt(*pMessageByteLength) D3D10_MESSAGE *pMessage,
/* [annotation] */
__inout SIZE_T *pMessageByteLength) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesAllowedByStorageFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDeniedByStorageFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessages( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessagesAllowedByRetrievalFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDiscardedByMessageCountLimit( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetMessageCountLimit( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddStorageFilterEntries(
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual HRESULT STDMETHODCALLTYPE GetStorageFilter(
/* [annotation] */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* [annotation] */
__inout SIZE_T *pFilterByteLength) = 0;
virtual void STDMETHODCALLTYPE ClearStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushEmptyStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushCopyOfStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushStorageFilter(
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual void STDMETHODCALLTYPE PopStorageFilter( void) = 0;
virtual UINT STDMETHODCALLTYPE GetStorageFilterStackSize( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddRetrievalFilterEntries(
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual HRESULT STDMETHODCALLTYPE GetRetrievalFilter(
/* [annotation] */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* [annotation] */
__inout SIZE_T *pFilterByteLength) = 0;
virtual void STDMETHODCALLTYPE ClearRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushEmptyRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushCopyOfRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushRetrievalFilter(
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual void STDMETHODCALLTYPE PopRetrievalFilter( void) = 0;
virtual UINT STDMETHODCALLTYPE GetRetrievalFilterStackSize( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddMessage(
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category,
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in D3D10_MESSAGE_ID ID,
/* [annotation] */
__in LPCSTR pDescription) = 0;
virtual HRESULT STDMETHODCALLTYPE AddApplicationMessage(
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in LPCSTR pDescription) = 0;
virtual HRESULT STDMETHODCALLTYPE SetBreakOnCategory(
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category,
/* [annotation] */
__in BOOL bEnable) = 0;
virtual HRESULT STDMETHODCALLTYPE SetBreakOnSeverity(
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in BOOL bEnable) = 0;
virtual HRESULT STDMETHODCALLTYPE SetBreakOnID(
/* [annotation] */
__in D3D10_MESSAGE_ID ID,
/* [annotation] */
__in BOOL bEnable) = 0;
virtual BOOL STDMETHODCALLTYPE GetBreakOnCategory(
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category) = 0;
virtual BOOL STDMETHODCALLTYPE GetBreakOnSeverity(
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity) = 0;
virtual BOOL STDMETHODCALLTYPE GetBreakOnID(
/* [annotation] */
__in D3D10_MESSAGE_ID ID) = 0;
virtual void STDMETHODCALLTYPE SetMuteDebugOutput(
/* [annotation] */
__in BOOL bMute) = 0;
virtual BOOL STDMETHODCALLTYPE GetMuteDebugOutput( void) = 0;
};
#else /* C style interface */
typedef struct ID3D10InfoQueueVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D10InfoQueue * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
__RPC__deref_out void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D10InfoQueue * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *SetMessageCountLimit )(
ID3D10InfoQueue * This,
/* [annotation] */
__in UINT64 MessageCountLimit);
void ( STDMETHODCALLTYPE *ClearStoredMessages )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *GetMessage )(
ID3D10InfoQueue * This,
/* [annotation] */
__in UINT64 MessageIndex,
/* [annotation] */
__out_bcount_opt(*pMessageByteLength) D3D10_MESSAGE *pMessage,
/* [annotation] */
__inout SIZE_T *pMessageByteLength);
UINT64 ( STDMETHODCALLTYPE *GetNumMessagesAllowedByStorageFilter )(
ID3D10InfoQueue * This);
UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDeniedByStorageFilter )(
ID3D10InfoQueue * This);
UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessages )(
ID3D10InfoQueue * This);
UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessagesAllowedByRetrievalFilter )(
ID3D10InfoQueue * This);
UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDiscardedByMessageCountLimit )(
ID3D10InfoQueue * This);
UINT64 ( STDMETHODCALLTYPE *GetMessageCountLimit )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *AddStorageFilterEntries )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter);
HRESULT ( STDMETHODCALLTYPE *GetStorageFilter )(
ID3D10InfoQueue * This,
/* [annotation] */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* [annotation] */
__inout SIZE_T *pFilterByteLength);
void ( STDMETHODCALLTYPE *ClearStorageFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushEmptyStorageFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushCopyOfStorageFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushStorageFilter )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter);
void ( STDMETHODCALLTYPE *PopStorageFilter )(
ID3D10InfoQueue * This);
UINT ( STDMETHODCALLTYPE *GetStorageFilterStackSize )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *AddRetrievalFilterEntries )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter);
HRESULT ( STDMETHODCALLTYPE *GetRetrievalFilter )(
ID3D10InfoQueue * This,
/* [annotation] */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* [annotation] */
__inout SIZE_T *pFilterByteLength);
void ( STDMETHODCALLTYPE *ClearRetrievalFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushEmptyRetrievalFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushCopyOfRetrievalFilter )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *PushRetrievalFilter )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_INFO_QUEUE_FILTER *pFilter);
void ( STDMETHODCALLTYPE *PopRetrievalFilter )(
ID3D10InfoQueue * This);
UINT ( STDMETHODCALLTYPE *GetRetrievalFilterStackSize )(
ID3D10InfoQueue * This);
HRESULT ( STDMETHODCALLTYPE *AddMessage )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category,
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in D3D10_MESSAGE_ID ID,
/* [annotation] */
__in LPCSTR pDescription);
HRESULT ( STDMETHODCALLTYPE *AddApplicationMessage )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in LPCSTR pDescription);
HRESULT ( STDMETHODCALLTYPE *SetBreakOnCategory )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category,
/* [annotation] */
__in BOOL bEnable);
HRESULT ( STDMETHODCALLTYPE *SetBreakOnSeverity )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity,
/* [annotation] */
__in BOOL bEnable);
HRESULT ( STDMETHODCALLTYPE *SetBreakOnID )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_ID ID,
/* [annotation] */
__in BOOL bEnable);
BOOL ( STDMETHODCALLTYPE *GetBreakOnCategory )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_CATEGORY Category);
BOOL ( STDMETHODCALLTYPE *GetBreakOnSeverity )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_SEVERITY Severity);
BOOL ( STDMETHODCALLTYPE *GetBreakOnID )(
ID3D10InfoQueue * This,
/* [annotation] */
__in D3D10_MESSAGE_ID ID);
void ( STDMETHODCALLTYPE *SetMuteDebugOutput )(
ID3D10InfoQueue * This,
/* [annotation] */
__in BOOL bMute);
BOOL ( STDMETHODCALLTYPE *GetMuteDebugOutput )(
ID3D10InfoQueue * This);
END_INTERFACE
} ID3D10InfoQueueVtbl;
interface ID3D10InfoQueue
{
CONST_VTBL struct ID3D10InfoQueueVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D10InfoQueue_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D10InfoQueue_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D10InfoQueue_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D10InfoQueue_SetMessageCountLimit(This,MessageCountLimit) \
( (This)->lpVtbl -> SetMessageCountLimit(This,MessageCountLimit) )
#define ID3D10InfoQueue_ClearStoredMessages(This) \
( (This)->lpVtbl -> ClearStoredMessages(This) )
#define ID3D10InfoQueue_GetMessage(This,MessageIndex,pMessage,pMessageByteLength) \
( (This)->lpVtbl -> GetMessage(This,MessageIndex,pMessage,pMessageByteLength) )
#define ID3D10InfoQueue_GetNumMessagesAllowedByStorageFilter(This) \
( (This)->lpVtbl -> GetNumMessagesAllowedByStorageFilter(This) )
#define ID3D10InfoQueue_GetNumMessagesDeniedByStorageFilter(This) \
( (This)->lpVtbl -> GetNumMessagesDeniedByStorageFilter(This) )
#define ID3D10InfoQueue_GetNumStoredMessages(This) \
( (This)->lpVtbl -> GetNumStoredMessages(This) )
#define ID3D10InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(This) \
( (This)->lpVtbl -> GetNumStoredMessagesAllowedByRetrievalFilter(This) )
#define ID3D10InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(This) \
( (This)->lpVtbl -> GetNumMessagesDiscardedByMessageCountLimit(This) )
#define ID3D10InfoQueue_GetMessageCountLimit(This) \
( (This)->lpVtbl -> GetMessageCountLimit(This) )
#define ID3D10InfoQueue_AddStorageFilterEntries(This,pFilter) \
( (This)->lpVtbl -> AddStorageFilterEntries(This,pFilter) )
#define ID3D10InfoQueue_GetStorageFilter(This,pFilter,pFilterByteLength) \
( (This)->lpVtbl -> GetStorageFilter(This,pFilter,pFilterByteLength) )
#define ID3D10InfoQueue_ClearStorageFilter(This) \
( (This)->lpVtbl -> ClearStorageFilter(This) )
#define ID3D10InfoQueue_PushEmptyStorageFilter(This) \
( (This)->lpVtbl -> PushEmptyStorageFilter(This) )
#define ID3D10InfoQueue_PushCopyOfStorageFilter(This) \
( (This)->lpVtbl -> PushCopyOfStorageFilter(This) )
#define ID3D10InfoQueue_PushStorageFilter(This,pFilter) \
( (This)->lpVtbl -> PushStorageFilter(This,pFilter) )
#define ID3D10InfoQueue_PopStorageFilter(This) \
( (This)->lpVtbl -> PopStorageFilter(This) )
#define ID3D10InfoQueue_GetStorageFilterStackSize(This) \
( (This)->lpVtbl -> GetStorageFilterStackSize(This) )
#define ID3D10InfoQueue_AddRetrievalFilterEntries(This,pFilter) \
( (This)->lpVtbl -> AddRetrievalFilterEntries(This,pFilter) )
#define ID3D10InfoQueue_GetRetrievalFilter(This,pFilter,pFilterByteLength) \
( (This)->lpVtbl -> GetRetrievalFilter(This,pFilter,pFilterByteLength) )
#define ID3D10InfoQueue_ClearRetrievalFilter(This) \
( (This)->lpVtbl -> ClearRetrievalFilter(This) )
#define ID3D10InfoQueue_PushEmptyRetrievalFilter(This) \
( (This)->lpVtbl -> PushEmptyRetrievalFilter(This) )
#define ID3D10InfoQueue_PushCopyOfRetrievalFilter(This) \
( (This)->lpVtbl -> PushCopyOfRetrievalFilter(This) )
#define ID3D10InfoQueue_PushRetrievalFilter(This,pFilter) \
( (This)->lpVtbl -> PushRetrievalFilter(This,pFilter) )
#define ID3D10InfoQueue_PopRetrievalFilter(This) \
( (This)->lpVtbl -> PopRetrievalFilter(This) )
#define ID3D10InfoQueue_GetRetrievalFilterStackSize(This) \
( (This)->lpVtbl -> GetRetrievalFilterStackSize(This) )
#define ID3D10InfoQueue_AddMessage(This,Category,Severity,ID,pDescription) \
( (This)->lpVtbl -> AddMessage(This,Category,Severity,ID,pDescription) )
#define ID3D10InfoQueue_AddApplicationMessage(This,Severity,pDescription) \
( (This)->lpVtbl -> AddApplicationMessage(This,Severity,pDescription) )
#define ID3D10InfoQueue_SetBreakOnCategory(This,Category,bEnable) \
( (This)->lpVtbl -> SetBreakOnCategory(This,Category,bEnable) )
#define ID3D10InfoQueue_SetBreakOnSeverity(This,Severity,bEnable) \
( (This)->lpVtbl -> SetBreakOnSeverity(This,Severity,bEnable) )
#define ID3D10InfoQueue_SetBreakOnID(This,ID,bEnable) \
( (This)->lpVtbl -> SetBreakOnID(This,ID,bEnable) )
#define ID3D10InfoQueue_GetBreakOnCategory(This,Category) \
( (This)->lpVtbl -> GetBreakOnCategory(This,Category) )
#define ID3D10InfoQueue_GetBreakOnSeverity(This,Severity) \
( (This)->lpVtbl -> GetBreakOnSeverity(This,Severity) )
#define ID3D10InfoQueue_GetBreakOnID(This,ID) \
( (This)->lpVtbl -> GetBreakOnID(This,ID) )
#define ID3D10InfoQueue_SetMuteDebugOutput(This,bMute) \
( (This)->lpVtbl -> SetMuteDebugOutput(This,bMute) )
#define ID3D10InfoQueue_GetMuteDebugOutput(This) \
( (This)->lpVtbl -> GetMuteDebugOutput(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D10InfoQueue_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d10sdklayers_0000_0003 */
/* [local] */
#define D3D10_REGKEY_PATH __TEXT("Software\\Microsoft\\Direct3D")
#define D3D10_MUTE_DEBUG_OUTPUT __TEXT("MuteDebugOutput")
#define D3D10_ENABLE_BREAK_ON_MESSAGE __TEXT("EnableBreakOnMessage")
#define D3D10_INFOQUEUE_STORAGE_FILTER_OVERRIDE __TEXT("InfoQueueStorageFilterOverride")
#define D3D10_MUTE_CATEGORY __TEXT("Mute_CATEGORY_%s")
#define D3D10_MUTE_SEVERITY __TEXT("Mute_SEVERITY_%s")
#define D3D10_MUTE_ID_STRING __TEXT("Mute_ID_%s")
#define D3D10_MUTE_ID_DECIMAL __TEXT("Mute_ID_%d")
#define D3D10_UNMUTE_SEVERITY_INFO __TEXT("Unmute_SEVERITY_INFO")
#define D3D10_BREAKON_CATEGORY __TEXT("BreakOn_CATEGORY_%s")
#define D3D10_BREAKON_SEVERITY __TEXT("BreakOn_SEVERITY_%s")
#define D3D10_BREAKON_ID_STRING __TEXT("BreakOn_ID_%s")
#define D3D10_BREAKON_ID_DECIMAL __TEXT("BreakOn_ID_%d")
#define D3D10_APPSIZE_STRING __TEXT("Size")
#define D3D10_APPNAME_STRING __TEXT("Name")
DEFINE_GUID(IID_ID3D10Debug,0x9B7E4E01,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
DEFINE_GUID(IID_ID3D10SwitchToRef,0x9B7E4E02,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
DEFINE_GUID(IID_ID3D10InfoQueue,0x1b940b17,0x2642,0x4d1f,0xab,0x1f,0xb9,0x9b,0xad,0x0c,0x39,0x5f);
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0003_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif