Subversion Repositories Games.Carmageddon

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3                                                                       // Number of special volume types
// Special volume type #1
0.2                                                                     // gravity multiplier
50                                                                      // viscosity multiplier
0                                                                        // Car damage per millisecond
0.002                                                           // Pedestrian damage per millisecond
0                                                                        // camera effect index
1                                                                       // depth effect index
M25.MAT                                                         // Windscreen material to use
5100                                                            // Sound ID of entry noise
5100                                                            // Sound ID of exit noise
2                                                                       // Engine noise index
1                                                                       // material index
// Special volume type #2
1                                                                       // gravity multiplier
1                                                                       // viscosity multiplier
0                                                                        // Car damage per millisecond
0                                                                        // Pedestrian damage per millisecond
-1                                                                      // camera effect index
-1                                                                      // depth effect index
TUNNSCRN.MAT                                            // Windscreen material to use
-1                                                                      // Sound ID of entry noise
-1                                                                      // Sound ID of exit noise
1                                                                       // Engine noise index
0                                                                        // material index
// Special volume type #3
1                                                                       // gravity multiplier
1                                                                       // viscosity multiplier
0                                                                        // Car damage per millisecond
0                                                                        // Pedestrian damage per millisecond
-1                                                                      // camera effect index
-1                                                                      // depth effect index
TUNNSCRN.MAT                                            // Windscreen material to use
-1                                                                      // Sound ID of entry noise
-1                                                                      // Sound ID of exit noise
0                                                                        // Engine noise index
0                                                                        // material index