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44 // Number of powerups
// Powerup 0
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
0 // Action index
0 // Number of floating point params
2 // Number of integer params
100 // Integer param #1 (minimum credits)
1000 // Integer param #2 (maximum credits)
0 // Group inclusion
37 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 1
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
0 // Action index
0 // Number of floating point params
2 // Number of integer params
2000 // Integer param #1 (minimum credits)
10000 // Integer param #2 (maximum credits)
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 2
Pedestrians glued to ground!
sglue.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
1 // Action index
1 // Number of floating point params
0 // Floating point param #1 (speed factor)
0 // Number of integer params
32 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 3
Giant pedestrians!
Sgiant.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
2.0 // Floating point param #1 (size factor)
0 // Number of integer params
16 // Group inclusion
40 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 4
Explosive pedestrians!
Cexplo.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 5
Hot rod!
chotrod.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
9 // Action index
7 // Number of floating point params
8 // Floating point param #1 (speed factor)
2.2 // Grip multiplier
1.0 // Floating point param #1 (front suspension give multiplier)
1.5 // Floating point param #2 (rear suspension give multiplier)
0.0 // Floating point param #3 (front extra ride height)
0.15 // Floating point param #4 (rear extra ride height)
1.5 // Floating point param #5 (damping multiplier)
0 // Number of integer params
7 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 6
Turbo pedestrians!
Dturbped.PIX // Icon
2 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
1 // Action index
1 // Number of floating point params
4.0 // Floating point param #1 (speed factor)
0 // Number of integer params
32 // Group inclusion
39 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 7
Invulnerability!
Cinvun.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
5 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 8
Free repairs!
Crepair.PIX // Icon
0 // Fizzle type
60 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 9
Instant repair!
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
7 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 10
Timer frozen!/Timer thaw!/
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 11
Underwater ability!
Cwater.PIX // Icon
0 // Fizzle type
120 // Time limit (-1 instantaneous, 0 whole race, x seconds)
10 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 12
Time bonus
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
11 // Action index
0 // Number of floating point params
2 // Number of integer params
5 // Integer param #1 (minimum time)
30 // Integer param #2 (maximum time)
0 // Group inclusion
37 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 13
Oh dear, bodywork trashed!
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
43 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 14 (mine)
n/a
bollocks // Icon (none!)
1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
30 // Action index
4 // Number of floating point params
2.0 // Floating point param #2 (min y strength)
10.0 // Floating point param #2 (max y strength)
2 // Floating point param #1 (max roll rate)
2 // Floating point param #1 (max pitch rate)
0 // Number of integer params
0 // Group inclusion
21 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 15
Frozen opponents!
Cofreze.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
14 // Action index
1 // Number of floating point params
0 // Floating point param #1 (speed factor)
0 // Number of integer params
64 // Group inclusion
38 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 16
Frozen cops!
Ccfreze.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
0 // Floating point param #1 (speed factor)
0 // Number of integer params
128 // Group inclusion
38 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 17
Turbo opponents!
Dturbopp.PIX // Icon
2 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
2.0 // Floating point param #1 (speed factor)
0 // Number of integer params
64 // Group inclusion
39 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 18
Turbo cops!
Dturbcop.PIX // Icon
2 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
2.0 // Floating point param #1 (speed factor)
0 // Number of integer params
128 // Group inclusion
39 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 19
Gravity has gone strange...
Sgrav.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
0.35 // Floating point param #1 (gravity divisor)
0 // Number of integer params
0 // Group inclusion
40 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 20
Pinball mode!
Srubber.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
3.0 // Floating point param #1 (collision energy factor)
0 // Number of integer params
0 // Group inclusion
40 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 21
Wall climber!
Swall.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 22
Bouncey bouncey!
sbounce.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
2 // Number of floating point params
0.5 // Floating point param #1 (rate)
6.0 // Floating point param #2 (strength)
0 // Number of integer params
0 // Group inclusion
39 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 23
Oh dear, jelly suspension!
Sjelly.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
20 // Action index
5 // Number of floating point params
2.0 // Floating point param #1 (front suspension give multiplier)
2.0 // Floating point param #2 (rear suspension give multiplier)
0.25 // Floating point param #3 (front extra ride height)
0.25 // Floating point param #4 (rear extra ride height)
0.1 // Floating point param #5 (damping multiplier)
0 // Number of integer params
4 // Group inclusion
39 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 24
Pedestrians shown on map
cviewped.PIX // Icon
0 // Fizzle type
0 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 25
Pedestrian Electro-bastard Ray
Selectro.PIX // Icon (none!)
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
3.2 // Floating point param #2 (min y strength)
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 26
Greased tyres!
Dgrease.PIX // Icon
2 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
0.2 // Floating point param #1 (tyre grip multiplier)
0 // Number of integer params
2 // Group inclusion
39 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 27
Acme Damage Magnifier!
Cdamage.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
3 // Floating point param #1 (opponent damage multiplier)
0 // Number of integer params
8 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 28 - Random selection
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
4 // Action index
0 // Number of floating point params
63 // Number of integer params
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
7 // Invulnerability!
7 // Invulnerability!
7 // Invulnerability!
8 // Free repairs!
8 // Free repairs!
8 // Free repairs!
9 // Instant repair!
9 // Instant repair!
9 // Instant repair!
15 // Frozen opponents!
15 // Frozen opponents!
15 // Frozen opponents!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
34 // Turbo!
34 // Turbo!
34 // Turbo!
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
6 // Turbo pedestrians!
6 // Turbo pedestrians!
11 // Underwater ability!
11 // Underwater ability!
16 // Frozen cops!
16 // Frozen cops!
17 // Turbo opponents!
17 // Turbo opponents!
18 // Turbo cops!
18 // Turbo cops!
19 // Gravity has gone strange...
19 // Gravity has gone strange...
23 // Oh dear, jelly suspension!
23 // Oh dear, jelly suspension!
32 // Instant handbrake!
32 // Instant handbrake!
35 // Mega-turbo!
35 // Mega-turbo!
36 // Blind pedestrians
36 // Blind pedestrians
41 // Drugs!!!
41 // Drugs!!!
39 // Solid granite car!
39 // Solid granite car!
26 // Greased tyres!
5 // Hot rod!
4 // Explosive pedestrians!
13 // Oh dear, bodywork trashed!
43 // Pedestrian harvest!
3 // Giant pedestrians!
25 // Pedestrian Electro-bastard Ray
21 // Wall climber!
22 // Bouncey bouncey!
24 // Pedestrians shown on map
33 // Pedestrians from Hades
37 // Pedestrian respawn!
40 // Rock springs!
42 // Grip-o-matic tyres!
20 // Pinball mode!
0 // Group inclusion
-1 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 29 - Random selection
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
4 // Action index
0 // Number of floating point params
63 // Number of integer params
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
7 // Invulnerability!
7 // Invulnerability!
7 // Invulnerability!
8 // Free repairs!
8 // Free repairs!
8 // Free repairs!
9 // Instant repair!
9 // Instant repair!
9 // Instant repair!
15 // Frozen opponents!
15 // Frozen opponents!
15 // Frozen opponents!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
34 // Turbo!
34 // Turbo!
34 // Turbo!
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
6 // Turbo pedestrians!
6 // Turbo pedestrians!
11 // Underwater ability!
11 // Underwater ability!
16 // Frozen cops!
16 // Frozen cops!
17 // Turbo opponents!
17 // Turbo opponents!
18 // Turbo cops!
18 // Turbo cops!
19 // Gravity has gone strange...
19 // Gravity has gone strange...
23 // Oh dear, jelly suspension!
23 // Oh dear, jelly suspension!
32 // Instant handbrake!
32 // Instant handbrake!
35 // Mega-turbo!
35 // Mega-turbo!
36 // Blind pedestrians
36 // Blind pedestrians
41 // Drugs!!!
41 // Drugs!!!
39 // Solid granite car!
39 // Solid granite car!
26 // Greased tyres!
5 // Hot rod!
4 // Explosive pedestrians!
13 // Oh dear, bodywork trashed!
43 // Pedestrian harvest!
3 // Giant pedestrians!
25 // Pedestrian Electro-bastard Ray
21 // Wall climber!
22 // Bouncey bouncey!
24 // Pedestrians shown on map
33 // Pedestrians from Hades
37 // Pedestrian respawn!
40 // Rock springs!
42 // Grip-o-matic tyres!
20 // Pinball mode!
0 // Group inclusion
-1 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 30 - Random selection
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
4 // Action index
0 // Number of floating point params
63 // Number of integer params
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
7 // Invulnerability!
7 // Invulnerability!
7 // Invulnerability!
8 // Free repairs!
8 // Free repairs!
8 // Free repairs!
9 // Instant repair!
9 // Instant repair!
9 // Instant repair!
15 // Frozen opponents!
15 // Frozen opponents!
15 // Frozen opponents!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
34 // Turbo!
34 // Turbo!
34 // Turbo!
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
6 // Turbo pedestrians!
6 // Turbo pedestrians!
11 // Underwater ability!
11 // Underwater ability!
16 // Frozen cops!
16 // Frozen cops!
17 // Turbo opponents!
17 // Turbo opponents!
18 // Turbo cops!
18 // Turbo cops!
19 // Gravity has gone strange...
19 // Gravity has gone strange...
23 // Oh dear, jelly suspension!
23 // Oh dear, jelly suspension!
32 // Instant handbrake!
32 // Instant handbrake!
35 // Mega-turbo!
35 // Mega-turbo!
36 // Blind pedestrians
36 // Blind pedestrians
41 // Drugs!!!
41 // Drugs!!!
39 // Solid granite car!
39 // Solid granite car!
26 // Greased tyres!
5 // Hot rod!
4 // Explosive pedestrians!
13 // Oh dear, bodywork trashed!
43 // Pedestrian harvest!
3 // Giant pedestrians!
25 // Pedestrian Electro-bastard Ray
21 // Wall climber!
22 // Bouncey bouncey!
24 // Pedestrians shown on map
33 // Pedestrians from Hades
37 // Pedestrian respawn!
40 // Rock springs!
42 // Grip-o-matic tyres!
20 // Pinball mode!
0 // Group inclusion
-1 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 31 - Random selection
n/a
none // Icon
-1 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
4 // Action index
0 // Number of floating point params
63 // Number of integer params
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
2 // Pedestrians glued to ground!
7 // Invulnerability!
7 // Invulnerability!
7 // Invulnerability!
8 // Free repairs!
8 // Free repairs!
8 // Free repairs!
9 // Instant repair!
9 // Instant repair!
9 // Instant repair!
15 // Frozen opponents!
15 // Frozen opponents!
15 // Frozen opponents!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
27 // Acme Damage Magnifier!
34 // Turbo!
34 // Turbo!
34 // Turbo!
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
38 // 5 Free recovery vouchers
6 // Turbo pedestrians!
6 // Turbo pedestrians!
11 // Underwater ability!
11 // Underwater ability!
16 // Frozen cops!
16 // Frozen cops!
17 // Turbo opponents!
17 // Turbo opponents!
18 // Turbo cops!
18 // Turbo cops!
19 // Gravity has gone strange...
19 // Gravity has gone strange...
23 // Oh dear, jelly suspension!
23 // Oh dear, jelly suspension!
32 // Instant handbrake!
32 // Instant handbrake!
35 // Mega-turbo!
35 // Mega-turbo!
36 // Blind pedestrians
36 // Blind pedestrians
41 // Drugs!!!
41 // Drugs!!!
39 // Solid granite car!
39 // Solid granite car!
26 // Greased tyres!
5 // Hot rod!
4 // Explosive pedestrians!
13 // Oh dear, bodywork trashed!
43 // Pedestrian harvest!
3 // Giant pedestrians!
25 // Pedestrian Electro-bastard Ray
21 // Wall climber!
22 // Bouncey bouncey!
24 // Pedestrians shown on map
33 // Pedestrians from Hades
37 // Pedestrian respawn!
40 // Rock springs!
42 // Grip-o-matic tyres!
20 // Pinball mode!
0 // Group inclusion
-1 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 32
Instant handbrake!
chand.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
28 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 33
Pedestrians from Hades
cviewop.PIX // Icon
0 // Fizzle type
0 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
2 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 34
Turbo!
cturbo.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
9 // Action index
7 // Number of floating point params
2 // Floating point param #1 (speed factor)
1 // Grip multiplier
1.0 // Floating point param #1 (front suspension give multiplier)
1.0 // Floating point param #2 (rear suspension give multiplier)
0.0 // Floating point param #3 (front extra ride height)
0.0 // Floating point param #4 (rear extra ride height)
1.0 // Floating point param #5 (damping multiplier)
0 // Number of integer params
7 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 35
Mega-turbo!
cmturbo.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
7 // Number of floating point params
4 // Floating point param #1 (speed factor)
1 // Grip multiplier
1.0 // Floating point param #1 (front suspension give multiplier)
1.0 // Floating point param #2 (rear suspension give multiplier)
0.0 // Floating point param #3 (front extra ride height)
0.0 // Floating point param #4 (rear extra ride height)
1.0 // Floating point param #5 (damping multiplier)
0 // Number of integer params
7 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 36
Blind pedestrians
sblind.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 37
Pedestrian respawn!
Cpfreze.PIX // Icon
0 // Fizzle type
-1 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 38
5 Free recovery vouchers
c5vouch.PIX // Icon
0 // Fizzle type
0 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
1 // Number of integer params
5 // Number of vouchers
256 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 39
Solid granite car!
csolid.PIX // Icon
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
50 // Mass multiplier
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 40
Rock springs!
srockspr.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
5 // Number of floating point params
0.5 // Floating point param #1 (front suspension give multiplier)
0.5 // Floating point param #2 (rear suspension give multiplier)
-0.01 // Floating point param #3 (front extra ride height)
-0.01 // Floating point param #4 (rear extra ride height)
1.0 // Floating point param #5 (damping multiplier)
0 // Number of integer params
4 // Group inclusion
40 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use) // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 41
Drugs!!!
Sdrugs.PIX // Icon
1 // Fizzle type
5 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
39 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use) // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 42
Grip-o-matic tyres!
Dgrip.PIX // Icon
2 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
1 // Number of floating point params
3.5 // Floating point param #1 (tyre grip multiplier)
0 // Number of integer params
2 // Group inclusion
40 // Pratcam sequence
0 // Net type (0 = local, 1 = global, 2 = don't use) // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 43
Pedestrian harvest!
Sharvest.PIX // Icon (none!)
0 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
-1 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use) // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 44
Vesuvian corpses!
Sdrugs.PIX // Icon (none!)
0 // Fizzle type
120 // Time limit (-1 instantaneous, 0 whole race, x seconds)
33 // Action index
0 // Number of floating point params
0 // Number of integer params
0 // Group inclusion
38 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use) // Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 45
Gravity from jupiter!
Sgrav.PIX // Icon
1 // Fizzle type
30 // Time limit (-1 instantaneous, 0 whole race, x seconds)
16 // Action index
1 // Number of floating point params
5 // Floating point param #1 (gravity divisor)
0 // Number of integer params
0 // Group inclusion
40 // Pratcam sequence
1 // Net type (0 = local, 1 = global, 2 = don't use)