Subversion Repositories Games.Carmageddon

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CKPT89F.PIX                                     // Cockpit forward image file names
32,38,670,403                           // Left, top, right, bottom rendering coordinates
CKPT89L.PIX                                     // Cockpit left image file names
32,29,670,456                           // Left, top, right, bottom rendering coordinates
CKPT89R.PIX                                     // Cockpit right image file names
32,36,670,382                           // Left, top, right, bottom rendering coordinates
d,88,442,HSPEEDO.PIX,14                                 // Speedo type, x, y, filename, x-pitch
// speedo type, background-x, background-y, background-imagename, centre-x, centre-y, radius-1, radius-2, start-angle, end-angle, colour 
a,190,484,HSPDMSK9.PIX,258,504,12,54,160,20,-4,85       // Speedo type, x, y, filename, x-pitch
a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4               // tacho type, x, y, filename, x-pitch
// tacho type, background-x, background-y, background-imagename, centre-x, centre-y, radius-1, radius-2, start-angle, end-angle, colour 
a,400,300,none,163,350,-6,-19,215,-60,-4                        
62,442,HGEARS.PIX                               // Gear display x,y,image (external)
441,416,HGEARS.PIX                      // Gear display x,y,image (internal)
7                                                       // Number of hands frames
288,374,HANDS56R.PIX,0,0,none                   // Left-most hands frame
308,396,HANDS55R.PIX,0,0,none                   // Leftish hands frame
336,425,HANDS54R.PIX,88,475,HANDS54L.PIX        // Leftish hands frame
346,449,HANDS53R.PIX,90,449,HANDS53L.PIX        // Centre hands frame
346,458,HANDS52R.PIX,100,432,HANDS52L.PIX       // Rightish hands frame
0,0,none,108,413,HANDS51L.PIX                   // Rightish hands frame
0,0,none,100,391,HANDS50L.PIX                   // Right-most hands frame
554,50,670,110                                  // Left, top, right, bottom of mirror
0,0,104,110                                     // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
584,408,1,1,2,3,1,HENG.PIX                      // Engine damage x,y,flash1..5
586,425,1,1,2,3,1,HTRN.PIX                      // Transmission damage x,y,flash1..5
580,437,1,1,2,3,1,HSTR.PIX                      // Steering damage x,y,flash1..5
576,420,1,1,2,3,1,HLSUS.PIX                     // lf brake damage x,y,flash1..5
600,420,1,1,2,3,1,HRSUS.PIX                     // rf brake damage x,y,flash1..5
576,466,1,1,2,3,1,HLSUS.PIX                     // lr brake damage x,y,flash1..5
600,466,1,1,2,3,1,HRSUS.PIX                     // rr brake damage x,y,flash1..5
568,418,1,1,2,3,1,HTYR.PIX                      // lf wheel damage x,y,flash1..5
608,418,1,1,2,3,1,HTYR.PIX                      // rf wheel damage x,y,flash1..5
568,463,1,1,2,3,1,HTYR.PIX                      // lr wheel damage x,y,flash1..5
608,463,1,1,2,3,1,HTYR.PIX                      // rr wheel damage x,y,flash1..5
34,-14,568,350,EXTDAM9.PIX
3                                               // Number of dimmed areas (external)
564,350,625,470                         // Dim rectangle
60,437,81,474                           // Dim rectangle
86,437,135,474                          // Dim rectangle
0                                                // Number of dimmed areas (internal)