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CKPT80F.PIX // Cockpit forward image file names
32,40,672,427 // Left, top, right, bottom rendering coordinates
CKPT80L.PIX // Cockpit left image file names
32,45,672,451 // Left, top, right, bottom rendering coordinates
CKPT80R.PIX // Cockpit right image file names
32,44,672,389 // Left, top, right, bottom rendering coordinates
d,88,442,HSPEEDO.PIX,14 // Speedo type, x, y, filename, x-pitch
d,242,458,HSPEEDO.PIX,14 // Speedo type, x, y, filename, x-pitch
a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4 // tacho type, x, y, filename, x-pitch
d,241,474,HTACHO.PIX // Tacho x, y, filename
62,442,HGEARS.PIX // Gear display x,y,image (external)
285,432,HGEARS.PIX // Gear display x,y,image (internal)
7 // Number of hands frames
308,394,STR680.PIX,0,0,none // Left-most hands frame
328,415,STR580.PIX,0,0,none // Leftish hands frame
356,444,STR480.PIX,108,494,STL480.PIX // Leftish hands frame
366,468,STR380.PIX,110,468,STL380.PIX // Centre hands frame
366,478,STR280.PIX,120,451,STL280.PIX // Rightish hands frame
0,0,none,128,432,STL180.PIX // Rightish hands frame
0,0,none,120,410,STL080.PIX // Right-most hands frame
524,72,700,149 // Left, top, right, bottom of mirror
0,0,104,110 // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
619,394,1,1,2,3,1,HENG.PIX // Engine damage x,y,flash1..5
621,417,1,1,2,3,1,HTRN.PIX // Transmission damage x,y,flash1..5
613,417,1,1,2,3,1,HSTR.PIX // Steering damage x,y,flash1..5
611,396,1,1,2,3,1,HLSUS.PIX // lf brake damage x,y,flash1..5
635,396,1,1,2,3,1,HRSUS.PIX // rf brake damage x,y,flash1..5
612,459,1,1,2,3,1,HLSUS.PIX // lr brake damage x,y,flash1..5
634,459,1,1,2,3,1,HRSUS.PIX // rr brake damage x,y,flash1..5
603,394,1,1,2,3,1,HTYR.PIX // lf wheel damage x,y,flash1..5
643,394,1,1,2,3,1,HTYR.PIX // rf wheel damage x,y,flash1..5
603,457,1,1,2,3,1,HTYR.PIX // lr wheel damage x,y,flash1..5
643,457,1,1,2,3,1,HTYR.PIX // rr wheel damage x,y,flash1..5
0,0,571,357,EXTDAM0.PIX
3 // Number of dimmed areas (external)
566,353,623,467 // Dim rectangle
60,437,81,474 // Dim rectangle
86,437,135,474 // Dim rectangle
0 // Number of dimmed areas (internal)