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CKPT83F.PIX // Cockpit forward image file names32,25,670,422 // Left, top, right, bottom rendering coordinatesCKPT83L.PIX // Cockpit left image file names32,25,670,398 // Left, top, right, bottom rendering coordinatesCKPT83R.PIX // Cockpit right image file names32,25,670,398 // Left, top, right, bottom rendering coordinatesd,88,442,HSPEEDO.PIX,14 // Speedo type, x, y, filename, x-pitchd,358,406,HSPEEDO3.PIX,14 // Speedo type, x, y, filename, x-pitcha,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4 // tacho type, x, y, filename, x-pitchd,358,438,HTACHO3.PIX // Tacho x, y, filename62,442,HGEARS.PIX // Gear display x,y,image (external)328,444,HGEARS.PIX // Gear display x,y,image (internal)7 // Number of hands frames416,360,HANDS36R.PIX,0,0,none // Left-most hands frame418,384,HANDS35R.PIX,0,0,none // Leftish hands frame446,423,HANDS34R.PIX,134,482,HANDS34L.PIX // Leftish hands frame454,451,HANDS33R.PIX,134,451,HANDS33L.PIX // Centre hands frame452,463,HANDS32R.PIX,144,432,HANDS32L.PIX // Rightish hands frame0,0,none,144,408,HANDS31L.PIX // Rightish hands frame0,0,none,128,379,HANDS30L.PIX // Right-most hands frame423,62,573,117 // Left, top, right, bottom of mirror0,0,104,110 // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)306,477,1,1,2,3,1,HENG.PIX // Engine damage x,y,flash1..5308,419,1,1,2,3,1,HTRN.PIX // Transmission damage x,y,flash1..5302,443,1,1,2,3,1,HSTR.PIX // Steering damage x,y,flash1..5296,422,1,1,2,3,1,HLSUS.PIX // lf brake damage x,y,flash1..5324,422,1,1,2,3,1,HRSUS.PIX // rf brake damage x,y,flash1..5294,465,1,1,2,3,1,HLSUS.PIX // lr brake damage x,y,flash1..5326,465,1,1,2,3,1,HRSUS.PIX // rr brake damage x,y,flash1..5288,419,1,1,2,3,1,HTYR.PIX // lf wheel damage x,y,flash1..5332,419,1,1,2,3,1,HTYR.PIX // rf wheel damage x,y,flash1..5286,463,1,1,2,3,1,HTYR.PIX // lr wheel damage x,y,flash1..5334,463,1,1,2,3,1,HTYR.PIX // rr wheel damage x,y,flash1..5308,-14,554,372,EXTDAM3.PIX3 // Number of dimmed areas (external)552,365,628,470 // Dim rectangle60,437,81,474 // Dim rectangle86,437,135,474 // Dim rectangle0 // Number of dimmed areas (internal)