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CKPT84F.PIX // Cockpit forward image file names
32,94,672,396 // Left, top, right, bottom rendering coordinates
CKPT84L.PIX // Cockpit left image file names
44,103,672,398 // Left, top, right, bottom rendering coordinates
CKPT84R.PIX // Cockpit right image file names
32,134,570,386 // Left, top, right, bottom rendering coordinates
d,88,442,HSPEEDO.PIX,14 // Speedo type, x, y, filename, x-pitch
d,462,403,HSPEEDO3.PIX,14 // Speedo type, x, y, filename, x-pitch
a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4 // tacho type, x, y, filename, x-pitch
d,408,425,HTACHO3.PIX // Tacho x, y, filename
62,442,HGEARS4.PIX // Gear display x,y,image (external)
156,393,HGEARS4.PIX // Gear display x,y,image (internal)
7 // Number of hands frames
339,394,STR680.PIX,0,0,none // Left-most hands frame
359,415,STR580.PIX,0,0,none // Leftish hands frame
387,444,STR480.PIX,139,494,STL480.PIX // Leftish hands frame
397,468,STR380.PIX,141,468,STL380.PIX // Centre hands frame
397,478,STR280.PIX,151,451,STL280.PIX // Rightish hands frame
0,0,none,159,432,STL180.PIX // Rightish hands frame
0,0,none,151,410,STL080.PIX // Right-most hands frame
526,48,670,106 // Left, top, right, bottom of mirror
0,0,104,110 // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
598,463,1,1,2,3,1,HENG.PIX // Engine damage x,y,flash1..5
600,406,1,1,2,3,1,HTRN.PIX // Transmission damage x,y,flash1..5
596,386,1,1,2,3,1,HSTR.PIX // Steering damage x,y,flash1..5
586,406,1,1,2,3,1,HLSUS.PIX // lf brake damage x,y,flash1..5
618,406,1,1,2,3,1,HRSUS.PIX // rf brake damage x,y,flash1..5
586,473,1,1,2,3,1,HLSUS.PIX // lr brake damage x,y,flash1..5
618,473,1,1,2,3,1,HRSUS.PIX // rr brake damage x,y,flash1..5
578,403,1,1,2,3,1,HTYR.PIX // lf wheel damage x,y,flash1..5
626,403,1,1,2,3,1,HTYR.PIX // rf wheel damage x,y,flash1..5
578,470,1,1,2,3,1,HTYR.PIX // lr wheel damage x,y,flash1..5
626,470,1,1,2,3,1,HTYR.PIX // rr wheel damage x,y,flash1..5
4,0,548,358,EXTDAM4.PIX
3 // Number of dimmed areas (external)
542,353,613,478 // Dim rectangle
60,437,81,474 // Dim rectangle
86,437,135,474 // Dim rectangle
0 // Number of dimmed areas (internal)