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// MAX DAMAGE (FRANKIE) PRATCAM TEXT FILE
// sunday 19/1/97
// last changes (hopefully!!)


45                              // NUMBER OF FLICS

FDEADL.FLI        // 0
FDISGUSL.FLI    // 1
FDRIVE1L.FLI    // 2
FGRINL.FLI              // 3
FHELMETL.FLI    // 4
FHITB1L.FLI       // 5
FHITF1L.FLI       // 6
FHITL1L.FLI       // 7
FHITR1L.FLI       // 8
FHORRORL.FLI    // 9
FLAUGHL.FLI             // 10
FLOOKLL.FLI       // 11  
FLOOKRL.FLI           // 12
FROLL1L.FLI       // 13
FSCREAML.FLI    // 14
FSORRYL.FLI             // 15
FWHIPL.FLI              // 16
FYEAHL.FLI              // 17
FDRIVE2L.FLI      // 18
FDRIVE3L.FLI      // 19
FSAILL.FLI        // 20
FFALLL.FLI        // 21
FROLL2L.FLI       // 22
FROLL3L.FLI       // 23
FHITB2L.FLI       // 24
FHITB3L.FLI       // 25
FHITF2L.FLI       // 26
FHITF3L.FLI       // 27
FHITL2L.FLI       // 28
FHITL3L.FLI       // 29
FHITR2L.FLI       // 30
FHITR3L.FLI       // 31
FSKIDLL.FLI       // 32
FSKIDRL.FLI       // 33
FHELMXL.FLI       // 34
FLOOSEL.FLI       // 35
FLOOSEXL.FLI      // 36
FDEADXL.FLI       // 37
FSPEEDL.FLI       // 38
FGOODL.FLI        // 39
FBADL.FLI         // 40
FSILLYL.FLI       // 41
FUPSIDEL.FLI      // 42
FSTILLL.FLI       // 43
FVFUZZL.FLI       // 44

END



// **** START OF SEQUENCES **** 

45                              // NUMBER OF SEQUENCES

// Sequence 0 - Stationary or driving at below 25mph
0                                                        // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        
      3                                                 // Number of alternatives

//       Chunk #1, alternative #1
                2,90,0                                          // Flic index,% chance,% of sound
                11,5,0                                          // Flic index,% chance,% of sound
                12,5,0                                          // Flic index,% chance,% of sound


  


// Sequence 1 - Driving at between 25mph and 67mph
50                                                      // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        4                                                       // Number of alternatives
        // Chunk #1, alternative #1
                2,83,0                                          // Flic index,% chance,% of sound
                11,5,0                                          // Flic index,% chance,% of sound
                12,5,0                                          // Flic index,% chance,% of sound           
            9,2,0                                       // Flic index,% chance,% of sound



// Sequence 2 - Driving at between 67mph and 167mph
60                                                      // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        4                                                       // Number of alternatives
        // Chunk #1, alternative #1
                18,85,0                                         // Flic index,% chance,% of sound       
                11,5,0                                          // Flic index,% chance,% of sound
                12,5,0                                          // Flic index,% chance,% of sound
                9,5,0                                           // Flic index,% chance,% of sound


// Sequence 3 - Driving at over 167mph
70                                                      // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                19,90,40,2,8746,8714                                            // Flic index,% chance,% of sound


// Sequence 4 - Accelerating (NOT USED)
100                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
//       Chunk #1, alternative #1
                3,10,0                                          // Flic index,% chance,% of sound
                9,40,100,2,8724,8727                                            // Flic index,% chance,% of sound
                2,50,0                                          // Flic index,% chance,% of sound

// Sequence 5 - Sailing gracefully through the air
200                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                9,30,0                                          // Flic index,% chance,% of sound
                14,30,50,3,8730,8731,8732                                               // Flic index,% chance,% of sound
                20,40,0                                         // Flic index,% chance,% of sound
// Sequence 6 - Falling rapidly
400                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                21,80,100,1,8732                                                // Flic index,% chance,% of sound
                42,10,70,2,8719,8719                                            // Flic index,% chance,% of sound
            9,10,70,2,8724,8727                                         // Flic index,% chance,% of sound

// Sequence 7 - Rolling gently
200                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                32,50,0                                         // Flic index,% chance,% of sound
                33,50,0                                         // Flic index,% chance,% of sound


// Sequence 8 - Rolling mediumly
400                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                22,60,60,1,8724                                         // Flic index,% chance,% of sound
                28,20,60,1,8704                                         // Flic index,% chance,% of sound
                30,20,60,1,8724                                         // Flic index,% chance,% of sound

// Sequence 9 - Rolling violently
1100                                                    // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                23,60,60,3,8742,8747,8722                                               // Flic index,% chance,% of sound
                31,20,70,5,8704,8727,8738,8739,8741                                             // Flic index,% chance,% of sound
                29,20,70,5,8704,8727,8738,8739,8741                                             // Flic index,% chance,% of sound
                                
// Sequence 10 - Spinning gently
200                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                9,20,0                                          // Flic index,% chance,% of sound
                32,40,0                                         // Flic index,% chance,% of sound
                33,40,0                                         // Flic index,% chance,% of sound

// Sequence 11 - Spinning mediumly
290                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                22,60,70,1,8724                                         // Flic index,% chance,% of sound
                28,20,70,1,8704                                         // Flic index,% chance,% of sound
                30,20,60,1,8724                                         // Flic index,% chance,% of sound


// Sequence 12 - Spinning violently
1100                                                    // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                23,60,70,3,8742,8743,8744                                               // Flic index,% chance,% of sound
                31,20,70,5,8704,8727,8738,8739,8741                                             // Flic index,% chance,% of sound
                29,20,70,5,8704,8727,8738,8739,8741                                             // Flic index,% chance,% of sound


// Sequence 13 - Small hit up the arse
100                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                5,100,100,2,8723,8724                                           // Flic index,% chance,% of sound

// Sequence 14 - Small hit in the front
100                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                6,50,0                                          // Flic index,% chance,% of sound
                9,50,0                                          // Flic index,% chance,% of sound

// Sequence 15 - Small hit up from the left
100                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                7,100,0                                         // Flic index,% chance,% of sound

// Sequence 16 - Small hit up from the right
100                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                8,100,0                                         // Flic index,% chance,% of sound

// Sequence 17 - Medium hit up the arse
300                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                24,100,100,5,8704,8727,8738,8739,8741                                           // Flic index,% chance,% of sound

// Sequence 18 - Medium hit in the front
300                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                26,100,100,5,8704,8727,8738,8739,8741                                           // Flic index,% chance,% of sound

// Sequence 19 - Medium hit up from the left
300                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                28,100,100,5,8704,8727,8738,8739,8741                                           // Flic index,% chance,% of sound

// Sequence 20 - Medium hit up from the right
300                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                30,100,100,5,8704,8727,8738,8739,8741                                           // Flic index,% chance,% of sound

// Sequence 21 - Big hit up the arse
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                25,90,100,5,8704,8727,8738,8739,8741                                            // Flic index,% chance,% of sound
                44,10,100,1,8727                                                // Flic index,% chance,% of sound

// Sequence 22 - Big hit in the front
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                27,70,100,5,8704,8727,8738,8739,8741                                            // Flic index,% chance,% of sound
                16,10,100,4,8738,8739,8741,8727                                         // Flic index,% chance,% of sound
                44,20,0                                         // Flic index,% chance,% of sound

// Sequence 23 - Big hit up from the left
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                29,90,100,5,8704,8727,8738,8739,8741                                            // Flic index,% chance,% of sound
                44,10,0                                         // Flic index,% chance,% of sound

// Sequence 24 - Big hit up from the right
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                31,90,100,5,8704,8727,8738,8739,8741                                            // Flic index,% chance,% of sound
                44,10,0                                         // Flic index,% chance,% of sound

// Sequence 25 - Skidding to the left
200                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                32,100,0                                                // Flic index,% chance,% of sound

// Sequence 26 - Skidding to the right
200                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                33,100,0                                                // Flic index,% chance,% of sound
        

// Sequence 27 - Turning head to the left in internal view
150                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                11,100,0                                                // Flic index,% chance,% of sound

// Sequence 28 - Turning head to the right in internal view
150                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                12,100,0                                                // Flic index,% chance,% of sound

// Sequence 29 - Killed a ped
250                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        4                                                       // Number of alternatives
        // Chunk #1, alternative #1
                1,25,60,3,8706,8708,8710                                                // Flic index,% chance,% of sound
            3,25,0                                    // Flic index,% chance,% of sound
              15,25,60,2,8734,8737                              // Flic index,% chance,% of sound
           10,25,70,4,8712,8713,8705,8753                                     // Flic index,% chance,% of sound

// Sequence 30 - Killed a whole bunch-o-peds/piledriver/arty impress etc
255                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        4                                               // Number of alternatives

        // Chunk #1, alternative #1
                1,25,80,4,8706,8708,8710,8753                                           // Flic index,% chance,% of sound
              15,25,100,2,8734,8737                                          // Flic index,% chance,% of sound
           10,25,80,4,8712,8713,8705,8753                                     // Flic index,% chance,% of sound
                17,25,100,3,8749,8751,8753                                              // Flic index,% chance,% of sound


// Sequence 31 - Apologising after killing ped(s)
260                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
              15,100,100,2,8734,8737                                         // Flic index,% chance,% of sound

// Sequence 32 - Wasted an opponent
270                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                17,100,100,3,8749,8751,8705                                             // Flic index,% chance,% of sound
              15,50,80,3,8734,8737,8705                                      // Flic index,% chance,% of sound

// Sequence 33 - Gone through a checkpoint
270                                             // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                17,100,60,2,8749,8751                                           // Flic index,% chance,% of sound

// Sequence 34 - Successfully completing a race
10000                                           // Precedence
1                                                       // Chunk to start repeating at
2                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                4,100,100,4,8702,8703,8749,8751                                         // Flic index,% chance,% of sound

// Chunk #2
        1                                                       // Number of alternatives
        // Chunk #2, alternative #1
                34,100,0                                                // Flic index,% chance,% of sound

// Sequence 35 - Unsuccessfully completing a race (out of time)
10000                                           // Precedence
1                                                       // Chunk to start repeating at
2                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                35,100,100,2,8719,8722                                          // Flic index,% chance,% of sound

// Chunk #2
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                36,100,0                                                


// Sequence 36 - Dead (Network mode only)
10000                                           // Precedence
1                                                       // Chunk to start repeating at
2                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                0,100,100,1,8752                                                // Flic index,% chance,% of sound
1                                                       // Number of alternatives

      // Chunk #2 alternative #1
                37,100,100,1,8752                               // Flic index,% chance,% of sound



// Sequence 37 - Got points/time powerup
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                38,100,60,2,8749,8751                                           // Flic index,% chance,% of sound

// Sequence 38 - Got good powerup
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                39,100,100,3,8715,8749,8751                             // Flic index,% chance,% of sound

// Sequence 39 - Got bad powerup
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                 40,100,100,1,8722                      // Flic index,% chance,% of sound

// Sequence 40 - Got weird powerup
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                41,100,100,1,8722                                       // Flic index,% chance,% of sound

// Sequence 41 - Instant handbrake
1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        2                                                       // Number of alternatives
        // Chunk #1, alternative #1
                27,50,70,2,8723,8739                            // Flic index,% chance,% of sound
                16,50,70,2,8723,8739                                            // Flic index,% chance,% of sound

// Sequence 42 - Bouncey bouncey

1000                                            // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                 25,100,60,4,8704,8738,8739,8741                                // Flic index,% chance,% of sound

// Sequence 43 - Instant bodywork trash

1000                                            // Precedence
0                                                        // Chunk to start repeating at
2                                                       // Number of chunks
// Chunk #1
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                40,100,70,1,8722                                // Flic index,% chance,% of sound
                
// Chunk #2
        1                                                       // Number of alternatives
        // Chunk #1, alternative #1
                9,100,0                                         // Flic index,% chance,% of sound

// Sequence 44 - Upside down
299                                                     // Precedence
0                                                        // Chunk to start repeating at
1                                                       // Number of chunks
// Chunk #1
        3                                                       // Number of alternatives
        // Chunk #1, alternative #1
                42,30,30,4,8741,8722,8723,8719                                  // Flic index,% chance,% of sound
                44,30,0                                 // Flic index,% chance,% of sound       
                43,40,0                                 // Flic index,% chance,% of sound

END