Subversion Repositories Games.Carmageddon

Rev

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CKPT8F.PIX                                      // Cockpit forward image file names
15,17,335,180                                   // Left, top, right, bottom rendering coordinates
CKPT8L.PIX                                      // Cockpit left image file names
15,14,335,185                                   // Left, top, right, bottom rendering coordinates
CKPT8R.PIX                                      // Cockpit right image file names
15,20,335,169                                   // Left, top, right, bottom rendering coordinates
d,46,183,SPEDO1.PIX,7                           // Speedo type, x, y, filename, x-pitch
d,138,183,SPEDO1.PIX,7                          // Speedo type, x, y, filename, x-pitch
a,4,152,TACHO.PIX,31,179,0,21,215,0,-4  // tacho type, x, y, filename, x-pitch
d,135,197,TACHO1.PIX                            // Tacho x, y, filename
33,183,GEARS.PIX                                // Gear display x,y,image (external)
106,176,GEARS.PIX                               // Gear display x,y,image (internal)
7                                               // Number of hands frames
154,164,HANDS06R.PIX,0,0,none                   // Left-most hands frame
164,173,HANDS05R.PIX,0,0,none                   // Leftish hands frame
178,185,HANDS04R.PIX,54,206,HANDS04L.PIX        // Leftish hands frame
183,195,HANDS03R.PIX,55,195,HANDS03L.PIX        // Centre hands frame
183,199,HANDS02R.PIX,60,188,HANDS02L.PIX        // Rightish hands frame
0,0,none,64,180,HANDS01L.PIX                    // Rightish hands frame
0,0,none,60,171,HANDS00L.PIX                    // Right-most hands frame
265,29,336,55                                   // Left, top, right, bottom of mirror
0,0,52,46                                       // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
303,191,1,1,2,3,1,ENGDM.PIX                     // Engine damage x,y,flash1..5
304,167,1,1,2,3,1,TRNDM.PIX                     // Transmission damage x,y,flash1..5
301,173,1,1,2,3,1,STRDM.PIX                     // Steering damage x,y,flash1..5
301,167,1,1,2,3,1,LBRKDM.PIX                    // lf brake damage x,y,flash1..5
309,167,1,1,2,3,1,RBRKDM.PIX                    // rf brake damage x,y,flash1..5
300,190,1,1,2,3,1,LBRKDM.PIX                    // lr brake damage x,y,flash1..5
310,190,1,1,2,3,1,RBRKDM.PIX                    // rr brake damage x,y,flash1..5
297,166,1,1,2,3,1,tyrDM.PIX                     // lf wheel damage x,y,flash1..5
313,166,1,1,2,3,1,tyrDM.PIX                     // rf wheel damage x,y,flash1..5
296,189,1,1,2,3,1,tyrDM.PIX                     // lr wheel damage x,y,flash1..5
314,189,1,1,2,3,1,tyrDM.PIX                     // rr wheel damage x,y,flash1..5
0,0,280,150,DAMASK8.PIX
3                                                                               // Number of dimmed areas (external)
276,148,308,196                                                 // Dim rectangle
31,182,42,198                                                   // Dim rectangle
44,182,69,198                                                   // Dim rectangle
0                                                                                // Number of dimmed areas (internal)