Subversion Repositories Games.Carmageddon

Rev

Blame | Last modification | View Log | Download | RSS feed

CKPT2F.PIX                                                              // Cockpit forward image file names
15,16,335,173                                                   // Left, top, right, bottom rendering coordinates
CKPT2L.PIX                                                              // Cockpit left image file names
15,24,335,185                                                   // Left, top, right, bottom rendering coordinates
CKPT2R.PIX                                                              // Cockpit right image file names
15,23,326,164                                                   // Left, top, right, bottom rendering coordinates
d,46,183,SPEEDO0.PIX,7                                  // Speedo type, x, y, filename, x-pitch
d,81,175,SPEDO4.PIX,7                                   // Speedo type, x, y, filename, x-pitch
a,4,152,TACHO.PIX,31,179,0,21,215,0,-4  // tacho type, x, y, filename, x-pitch
d,137,173,TACHO3.PIX                                                            // Tacho x, y, filename
33,183,GEARS.PIX                                                // Gear display x,y,image (external)
172,167,GEARS.PIX                                               // Gear display x,y,image (internal)
5                                                                               // Number of hands frames
84,176,HANDS24R.PIX,0,0,none                    // Left-most hands frame
109,170,HANDS23R.PIX,0,0,none                   // Leftish hands frame
132,168,HANDS22R.PIX,0,0,none                   // Centre hands frame
153,170,HANDS21R.PIX,0,0,none                   // Rightish hands frame
171,176,HANDS20R.PIX,0,0,none                   // Rightish hands frame
269,15,344,38                                   // Left, top, right, bottom of mirror
0,0,52,46                                       // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
311,189,1,1,2,3,1,ENGDM.PIX                     // Engine damage x,y,flash1..5
312,165,1,1,2,3,1,TRNDM.PIX                     // Transmission damage x,y,flash1..5
309,170,1,1,2,3,1,STRDM.PIX                     // Steering damage x,y,flash1..5
305,167,1,1,2,3,1,LBRKDM.PIX                    // lf brake damage x,y,flash1..5
321,167,1,1,2,3,1,RBRKDM.PIX                    // rf brake damage x,y,flash1..5
305,190,1,1,2,3,1,LBRKDM.PIX                    // lr brake damage x,y,flash1..5
321,190,1,1,2,3,1,RBRKDM.PIX                    // rr brake damage x,y,flash1..5
301,166,1,1,2,3,1,TYRDM.PIX                     // lf wheel damage x,y,flash1..5
325,166,1,1,2,3,1,TYRDM.PIX                     // rf wheel damage x,y,flash1..5
301,189,1,1,2,3,1,TYRDM.PIX                     // lr wheel damage x,y,flash1..5
325,189,1,1,2,3,1,TYRDM.PIX                     // rr wheel damage x,y,flash1..5
0,0,285,143,DAMASK2.PIX
3                                                                               // Number of dimmed areas (external)
283,140,317,196                                                 // Dim rectangle
31,182,42,198                                                   // Dim rectangle
44,182,69,198                                                   // Dim rectangle
0                                                                                // Number of dimmed areas (internal)