Subversion Repositories Games.Carmageddon

Rev

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CKPT6F.PIX                                      // Cockpit forward image file names
15,16,335,168                                   // Left, top, right, bottom rendering coordinates
CKPT6L.PIX                                      // Cockpit left image file names
15,12,335,190                                   // Left, top, right, bottom rendering coordinates
CKPT6R.PIX                                      // Cockpit right image file names
15,15,335,151                                   // Left, top, right, bottom rendering coordinates
d,46,183,SPEEDO0.PIX,7                                          // Speedo type, x, y, filename, x-pitch
a,86,198,SPEDMSK6.PIX,129,210,6,27,160,20,238,85        // Speedo type, x, y, filename, x-pitch
a,4,152,TACHO.PIX,31,179,0,21,215,0,-4                  // tacho type, x, y, filename, x-pitch
a,200,150,none,81,147,-3,9,225,-45,4                    // tacho type, x, y, filename, x-pitch
33,183,GEARS.PIX                                // Gear display x,y,image (external)
222,173,GEARS.PIX                               // Gear display x,y,image (internal)
7                                               // Number of hands frames
144,156,HANDS56R.PIX,0,0,none                   // Left-most hands frame
154,165,HANDS55R.PIX,0,0,none                   // Leftish hands frame
168,177,HANDS54R.PIX,44,198,HANDS54L.PIX        // Leftish hands frame
173,187,HANDS53R.PIX,45,187,HANDS53L.PIX        // Centre hands frame
173,191,HANDS52R.PIX,50,180,HANDS52L.PIX        // Rightish hands frame
0,0,none,54,172,HANDS51L.PIX                    // Rightish hands frame
0,0,none,50,163,HANDS50L.PIX                    // Right-most hands frame
277,21,335,45                                   // Left, top, right, bottom of mirror
0,0,52,46                                       // Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
298,163,1,1,2,3,1,ENGDM.PIX                     // Engine damage x,y,flash1..5
299,175,1,1,2,3,1,TRNDM.PIX                     // Transmission damage x,y,flash1..5
295,174,1,1,2,3,1,STRDM.PIX                     // Steering damage x,y,flash1..5
293,163,1,1,2,3,1,LBRKDM.PIX                    // lf brake damage x,y,flash1..5
307,163,1,1,2,3,1,RBRKDM.PIX                    // rf brake damage x,y,flash1..5
292,193,1,1,2,3,1,LBRKDM.PIX                    // lr brake damage x,y,flash1..5
308,193,1,1,2,3,1,RBRKDM.PIX                    // rr brake damage x,y,flash1..5
289,162,1,1,2,3,1,TYRDM.PIX                     // lf wheel damage x,y,flash1..5
311,162,1,1,2,3,1,TYRDM.PIX                     // rf wheel damage x,y,flash1..5
288,192,1,1,2,3,1,TYRDM.PIX                     // lr wheel damage x,y,flash1..5
312,192,1,1,2,3,1,TYRDM.PIX                     // rr wheel damage x,y,flash1..5
0,-3,271,144,DAMASK6.PIX
3                                                       // Number of dimmed areas (external)
268,142,305,198                                 // Dim rectangle
31,182,42,198                                   // Dim rectangle
44,182,69,198                                   // Dim rectangle
0                                                        // Number of dimmed areas (internal)