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- /* 
-  * src/scr_pause.c 
-  * 
-  * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. 
-  * 
-  * The use and distribution terms for this software are contained in the file 
-  * named README, which can be found in the root of this distribution. By 
-  * using this software in any fashion, you are agreeing to be bound by the 
-  * terms of this license. 
-  * 
-  * You must not remove this notice, or any other, from this software. 
-  */ 
-   
- #include <stddef.h> /* NULL */ 
-   
- #include "system.h" 
- #include "game.h" 
- #include "screens.h" 
-   
- #include "draw.h" 
- #include "control.h" 
- #include "ents.h" 
-   
-   
- /* 
-  * Display the pause indicator 
-  */ 
- void screen_pause (U8 pause) 
- { 
-    if (pause == TRUE) 
-    { 
-       draw_tilesBank = 0; 
-       draw_tllst = screen_pausedtxt; 
-       draw_setfb (120, 80); 
-       draw_tilesList (); 
-    } 
-    else { 
-       draw_map (); 
-       ent_draw (); 
-       draw_drawStatus (); 
-    } 
-    game_rects = &draw_SCREENRECT; 
- } 
-