- /* 
-  * src/scr_imain.c 
-  * 
-  * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. 
-  * 
-  * The use and distribution terms for this software are contained in the file 
-  * named README, which can be found in the root of this distribution. By 
-  * using this software in any fashion, you are agreeing to be bound by the 
-  * terms of this license. 
-  * 
-  * You must not remove this notice, or any other, from this software. 
-  */ 
-   
- #include <stdio.h>   /* sprintf */ 
-   
- #include "system.h" 
- #include "game.h" 
- #include "screens.h" 
-   
- #include "draw.h" 
- #include "pics.h" 
- #include "control.h" 
-   
-   
- /* 
-  * Main introduction 
-  * 
-  * return: SCREEN_RUNNING, SCREEN_DONE, SCREEN_EXIT 
-  */ 
- U8 screen_introMain (void) 
- { 
-    static U8 seq = 0; 
-    static U8 seen = 0; 
-    static U8 period = 0; 
-    static U32 tm = 0; 
-    U8 i, s[32]; 
-   
-    if (seq == 0) 
-    { 
-       draw_tilesBank = 0; 
-       seq = 4; 
-       period = game_period; 
-       game_period = 50; 
-       game_rects = &draw_SCREENRECT; 
-       game_setmusic ("sounds/tune5.wav", -1); 
-    } 
-   
-    switch (seq) 
-    { 
-    case 1: 
-       /* display Rick Dangerous title and Core Design copyright */ 
-       sysvid_clear (); 
-       tm = sys_gettime (); 
-   
-       // Rick Dangerous title 
-       draw_pic (50, 16, 216, 22, pic_splash); 
-   
-       // Core Design copyright + press space to start 
-       draw_tllst = (U8 *)screen_imaincdc; 
-       draw_setfb (64, 80); 
-       draw_tilesList (); 
-   
-       seq = 2; 
-       break; 
-   
-    case 2: 
-        /* wait for key pressed or timeout */ 
-       if (control_status & CONTROL_FIRE) 
-          seq = 3; 
-       else if (sys_gettime() - tm > SCREEN_TIMEOUT) 
-       { 
-          seen++; 
-          seq = 4; 
-       } 
-       break; 
-   
-    case 3: 
-       /* wait for key released */ 
-       if (!(control_status & CONTROL_FIRE)) 
-          seq = 7; 
-       break; 
-   
-    case 4: 
-       /* dispay hall of fame */ 
-       sysvid_clear (); 
-       tm = sys_gettime (); 
-   
-       /* hall of fame title */ 
-       draw_pic (64, 4, 192, 22, pic_haf); 
-   
-       /* hall of fame content */ 
-       draw_setfb (56, 40); 
-       for (i = 0; i < 8; i++) 
-       { 
-          sprintf_s ((char *) s, sizeof (s), "%06d@@@....@@@%s", game_hscores[i].score, game_hscores[i].name); 
-          s[26] = '\377'; s[27] = '\377'; s[28] = '\376'; 
-          draw_tllst = s; 
-          draw_tilesList (); 
-       } 
-   
-       seq = 5; 
-       break; 
-   
-    case 5: 
-       /* wait for key pressed or timeout */ 
-       if (control_status & CONTROL_FIRE) 
-          seq = 6; 
-       else if (sys_gettime() - tm > SCREEN_TIMEOUT) 
-       { 
-          seen++; 
-          seq = 1; 
-       } 
-       break; 
-   
-    case 6: 
-       /* wait for key released */ 
-       if (!(control_status & CONTROL_FIRE)) 
-          seq = 7; 
-       break; 
-    } 
-   
-    if (control_status & CONTROL_EXIT) 
-       return SCREEN_EXIT; // check for exit request 
-   
-    if (seq == 7) 
-    { 
-       /* we're done */ 
-       sysvid_clear (); 
-       seq = 0; 
-       seen = 0; 
-       game_period = period; 
-       return SCREEN_DONE; 
-    } 
-    else 
-       return SCREEN_RUNNING; 
- } 
-