- /* 
-  * src/e_box.c 
-  * 
-  * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. 
-  * 
-  * The use and distribution terms for this software are contained in the file 
-  * named README, which can be found in the root of this distribution. By 
-  * using this software in any fashion, you are agreeing to be bound by the 
-  * terms of this license. 
-  * 
-  * You must not remove this notice, or any other, from this software. 
-  */ 
-   
- #include "system.h" 
- #include "game.h" 
- #include "ents.h" 
- #include "e_box.h" 
-   
- #include "e_bullet.h" 
- #include "e_bomb.h" 
- #include "e_rick.h" 
- #include "maps.h" 
- #include "util.h" 
-   
- /* 
-  * FIXME this is because the same structure is used 
-  * for all entities. Need to replace this w/ an inheritance 
-  * solution. 
-  */ 
- #define cnt c1 
-   
- /* 
-  * Constants 
-  */ 
- #define SEQ_INIT 0x0A 
-   
- /* 
-  * Prototypes 
-  */ 
- static void explode (U8); 
-   
-   
- /* 
-  * Entity action 
-  * 
-  * ASM 245A 
-  */ 
- void e_box_action (U8 e) 
- { 
-    static U8 sp[] = {0x24, 0x25, 0x26, 0x27, 0x28};   /* explosion sprites sequence */ 
-   
-    if (ent_ents[e].n & ENT_LETHAL) 
-    { 
-       /* 
-        * box is lethal i.e. exploding 
-        * play sprites sequence then stop 
-        */ 
-       ent_ents[e].sprite = sp[ent_ents[e].cnt >> 1]; 
-   
-       if (--ent_ents[e].cnt == 0) 
-       { 
-          ent_ents[e].n = 0; 
-          map_marks[ent_ents[e].mark].ent |= MAP_MARK_NACT; 
-       } 
-    } 
-    else 
-    { 
-       if (E_RICK_STTST (E_RICK_STZOMBIE)) 
-          return; 
-   
-       /* 
-        * not lethal: check to see if triggered 
-        */ 
-       if (e_rick_boxtest (e)) 
-       { 
-          /* rick: collect bombs or bullets and stop */ 
-          syssnd_play (WAV_BOX, 1); 
-   
-          if (ent_ents[e].n == 0x10) 
-             game_bombs = GAME_BOMBS_INIT; 
-          else   /* 0x11 */ 
-             game_bullets = GAME_BULLETS_INIT; 
-   
-          ent_ents[e].n = 0; 
-          map_marks[ent_ents[e].mark].ent |= MAP_MARK_NACT; 
-       } 
-       else if (E_RICK_STTST (E_RICK_STSTOP) && u_fboxtest (e, e_rick_stop_x, e_rick_stop_y)) 
-          explode (e); // rick's stick: explode 
-       else if (E_BULLET_ENT.n && u_fboxtest(e, e_bullet_xc, e_bullet_yc)) 
-       { 
-          /* bullet: explode (and stop bullet) */ 
-          E_BULLET_ENT.n = 0; 
-          explode (e); 
-       } 
-       else if (e_bomb_lethal && e_bomb_hit (e)) 
-          explode (e); // bomb: explode 
-    } 
- } 
-   
-   
- /* 
-  * Explode when 
-  */ 
- static void explode (U8 e) 
- { 
-    ent_ents[e].cnt = SEQ_INIT; 
-    ent_ents[e].n |= ENT_LETHAL; 
-    syssnd_play (WAV_EXPLODE, 1); 
- } 
-