#ifndef _REPLAY_H_
 
#define _REPLAY_H_
 
 
 
#include "brender/br_types.h"
 
#include "dr_types.h"
 
 
 
extern char* gReplay_pixie_names[10];
 
extern int gSingle_frame_mode;
 
extern tU32 gCam_change_time;
 
extern int gSave_file;
 
extern int gProgress_line_left[2];
 
extern int gProgress_line_right[2];
 
extern int gProgress_line_top[2];
 
extern br_pixelmap* gReplay_pixies[10];
 
extern int gKey_down;
 
extern int gNo_cursor;
 
extern int gSave_frame_number;
 
extern int gCam_change_button_down;
 
extern tU32 gAction_replay_start_time;
 
extern tU32 gLast_replay_zappy_screen;
 
extern tS32 gStopped_time;
 
extern float gPending_replay_rate;
 
extern tU32 gAction_replay_end_time;
 
extern float gReplay_rate;
 
extern int gSave_bunch_ID;
 
extern int gPlay_direction;
 
extern int gPaused;
 
extern tAction_replay_camera_type gAction_replay_camera_mode;
 
 
 
int ReplayIsPaused(void);
 
 
 
float GetReplayRate(void);
 
 
 
int GetReplayDirection(void);
 
 
 
void StopSaving(void);
 
 
 
void ActualActionReplayHeadups(int pSpecial_zappy_bastard);
 
 
 
void DoActionReplayPostSwap(void);
 
 
 
void DoZappyActionReplayHeadups(int pSpecial_zappy_bastard);
 
 
 
void DoActionReplayHeadups(void);
 
 
 
void MoveReplayBuffer(tS32 pMove_amount);
 
 
 
void MoveToEndOfReplay(void);
 
 
 
void MoveToStartOfReplay(void);
 
 
 
void ToggleReplay(void);
 
 
 
void ReverseSound(tS3_effect_tag pEffect_index, tS3_sound_tag pSound_tag);
 
 
 
int FindUniqueFile(void);
 
 
 
void PollActionReplayControls(tU32 pFrame_period);
 
 
 
void CheckReplayTurnOn(void);
 
 
 
void InitializeActionReplay(void);
 
 
 
void DoActionReplay(tU32 pFrame_period);
 
 
 
void SynchronizeActionReplay(void);
 
 
 
#endif