- #ifndef _POWERUP_H_ 
- #define _POWERUP_H_ 
-   
- #include "dr_types.h" 
-   
- extern tGot_proc* gGot_procs[34]; 
- extern tLose_proc* gLose_procs[34]; 
- extern tPeriodic_proc* gPeriodic_procs[34]; 
- extern tU32* gReal_render_palette; 
- extern char* gFizzle_names[3]; 
- extern br_vector3 gZero_v__powerup; // suffix added to avoid duplicate symbol 
- extern int gPed_harvest_sounds[4]; 
- extern tHeadup_icon gIcon_list[20]; 
- extern br_pixelmap* gFizzle_in[3]; 
- extern int gNumber_of_powerups; 
- extern int gFizzle_height; 
- extern int gNumber_of_icons; 
- extern tPowerup* gPowerup_array; 
-   
- void LosePowerupX(tPowerup* pThe_powerup, int pTell_net_players); 
-   
- void LosePowerup(tPowerup* pThe_powerup); 
-   
- void LoseAllSimilarPowerups(tPowerup* pThe_powerup); 
-   
- int GotPowerupX(tCar_spec* pCar, int pIndex, int pTell_net_players, int pDisplay_headup, tU32 pTime_left); 
-   
- int GotPowerup(tCar_spec* pCar, int pIndex); 
-   
- void LoadPowerups(void); 
-   
- void InitPowerups(void); 
-   
- void CloseDownPowerUps(void); 
-   
- void DrawPowerups(tU32 pTime); 
-   
- void DoPowerupPeriodics(tU32 pFrame_period); 
-   
- void GotPowerupN(int pN); 
-   
- void GotPowerup0(void); 
-   
- void GotPowerup1(void); 
-   
- void GotPowerup2(void); 
-   
- void GotPowerup3(void); 
-   
- void GotPowerup4(void); 
-   
- void GotPowerup5(void); 
-   
- void GotPowerup6(void); 
-   
- void GotPowerup7(void); 
-   
- void GotPowerup8(void); 
-   
- void GotPowerup9(void); 
-   
- int GotCredits(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ImprovePSPowerup(tCar_spec* pCar, int pIndex); 
-   
- int GotTimeOrPower(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetPedSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetHades(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetHades(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetPedSize(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetPedExplode(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetInvulnerability(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetInvulnerability(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetFreeRepairs(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetFreeRepairs(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetBlindPedestrians(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetBlindPedestrians(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int FreezeTimer(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void UnfreezeTimer(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int DoInstantRepair(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetPedSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetPedSize(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetPedExplode(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetEngineFactor(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetUnderwater(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int TrashBodywork(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int TakeDrugs(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void PaletteFuckedUpByDrugs(br_pixelmap* pPixelmap, int pOffset); 
-   
- void TheEffectsOfDrugs(tPowerup* pPowerup, tU32 pPeriod); 
-   
- int SetOpponentsSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetCopsSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetGravity(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetPinball(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetWallclimb(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetBouncey(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetSuspension(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetTyreGrip(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetDamageMultiplier(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetEngineFactor(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetUnderwater(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void PukeDrugsBackUp(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetOpponentsSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetCopsSpeed(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetGravity(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetPinball(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetWallclimb(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetBouncey(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetSuspension(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetDamageMultiplier(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetTyreGrip(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int PickAtRandom(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int PedestrianRespawn(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int GotVouchers(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void MungeVouchers(tPowerup* pPowerup, tU32 pPeriod); 
-   
- int SetInstantHandbrake(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetInstantHandbrake(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void DoBouncey(tPowerup* pPowerup, tU32 pPeriod); 
-   
- int HitMine(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetMassMultiplier(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetMassMultiplier(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int ShowPedestrians(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void HidePedestrians(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetProximity(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetProximity(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetPedHarvest(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetPedHarvest(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- int SetVesuvianCorpses(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ResetVesuvianCorpses(tPowerup* pPowerup, tCar_spec* pCar); 
-   
- void ReceivedPowerup(tNet_contents* pContents); 
-   
- void SendCurrentPowerups(void); 
-   
- void LoseAllLocalPowerups(tCar_spec* pCar); 
-   
- // Added by dethrace 
- void GetPowerupMessage(int pN, char* pMessage); 
-   
- #endif 
-