#ifndef _PIPING_H_
 
#define _PIPING_H_
 
 
 
#include "brender/br_types.h"
 
#include "dr_types.h"
 
 
 
extern tU8* gPipe_buffer_start;
 
extern int gDisable_sound;
 
extern int gDisable_advance;
 
extern int gMax_rewind_chunks;
 
extern float gWall_severity;
 
extern tPipe_reset_proc* gReset_procs[32];
 
extern tPiped_registration_snapshot gRegistration_snapshots[5];
 
extern tPipe_smudge_data* gSmudge_space;
 
extern tU32 gOldest_time;
 
extern int gCurrent_snapshot_registration_index;
 
extern tPipe_chunk* gMr_chunky;
 
extern tCar_spec* gCar_ptr;
 
extern br_vector3 gZero_vector;
 
extern tPipe_chunk_type gReentrancy_array[5];
 
extern tU32 gLast_time;
 
extern tPipe_model_geometry_data* gModel_geometry_space;
 
extern tU32 gEnd_time;
 
extern tU32 gTrigger_time;
 
extern int gReentrancy_count;
 
extern br_vector3 gCar_pos;
 
extern br_vector3 gReference_pos;
 
extern br_scalar gMax_distance;
 
extern tU32 gLoop_abort_time;
 
extern br_vector3 gWall_impact_point;
 
extern tU8* gPipe_buffer_working_end;
 
extern tU32 gYoungest_time;
 
extern tU8* gPipe_buffer_phys_end;
 
extern tU8* gLocal_buffer_record_ptr;
 
extern tU8* gPipe_play_ptr;
 
extern tU8* gEnd_of_session;
 
extern tU8* gPipe_record_ptr;
 
extern tU8* gPipe_buffer_oldest;
 
extern tU32 gPipe_buffer_size;
 
extern tU8* gLocal_buffer;
 
extern tU32 gLocal_buffer_size;
 
 
 
void GetReducedPos(br_vector3* v, tReduced_pos* p);
 
 
 
void SaveReducedPos(tReduced_pos* p, br_vector3* v);
 
 
 
int PipeSearchForwards(void);
 
 
 
int IsActionReplayAvailable(void);
 
 
 
int SomeReplayLeft(void);
 
 
 
void DisablePipedSounds(void);
 
 
 
void EnablePipedSounds(void);
 
 
 
tU32 LengthOfSession(tPipe_session* pSession);
 
 
 
void StartPipingSession2(tPipe_chunk_type pThe_type, int pMunge_reentrancy);
 
 
 
void StartPipingSession(tPipe_chunk_type pThe_type);
 
 
 
void EndPipingSession2(int pMunge_reentrancy);
 
 
 
void EndPipingSession(void);
 
 
 
void AddDataToSession(int pSubject_index, void* pData, tU32 pData_length);
 
 
 
void AddModelGeometryToPipingSession(tU16 pCar_ID, int pModel_index, int pVertex_count, tChanged_vertex* pCoordinates);
 
 
 
void AddSmudgeToPipingSession(tU16 pCar_ID, int pModel_index, int pVertex_count, tSmudged_vertex* pCoordinates);
 
 
 
void AddPedestrianToPipingSession(int pPedestrian_index, br_matrix34* pTrans, tU8 pAction_index, tU8 pFrame_index, tS8 pHit_points, int pDone_initial, tU16 pParent_ID, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset);
 
 
 
void AddSparkToPipingSession(int pSpark_index, br_vector3* pPos, br_vector3* pV);
 
 
 
void AddShrapnelToPipingSession(int pShrapnel_index, br_vector3* pPos, tU16 pAge, br_material* pMaterial);
 
 
 
void AddScreenWobbleToPipingSession(int pWobble_x, int pWobble_y);
 
 
 
void AddGrooveStopToPipingSession(int pGroove_index, br_matrix34* pMatrix, int pPath_interrupt, int pObject_interrupt, float pPath_resumption, float pObject_resumption);
 
 
 
void AddNonCarToPipingSession(int pIndex, br_actor* pActor);
 
 
 
void AddSmokeToPipingSession(int pIndex, tU8 pType, br_vector3* pPos, br_scalar pRadius, br_scalar pStrength);
 
 
 
void AddSmokeColumnToPipingSession(int pIndex, tCar_spec* pCar, int pVertex, int pColour);
 
 
 
void AddFlameToPipingSession(int pIndex, int pFrame_count, br_scalar pScale_x, br_scalar pScale_y, br_scalar pOffset_x, br_scalar pOffset_z);
 
 
 
void AddSplashToPipingSession(tCollision_info* pCar);
 
 
 
void AddOilSpillToPipingSession(int pIndex, br_matrix34* pMat, br_scalar pFull_size, br_scalar pGrow_rate, tU32 pSpill_time, tU32 pStop_time, tCar_spec* pCar, br_vector3* pOriginal_pos, br_pixelmap* pPixelmap);
 
 
 
void AddFrameFinishToPipingSession(tU32 pThe_time);
 
 
 
void AddCarToPipingSession(int pCar_ID, br_matrix34* pCar_mat, br_vector3* pCar_velocity, float pSpeedo_speed, float pLf_sus_position, float pRf_sus_position, float pLr_sus_position, float pRr_sus_position, float pSteering_angle, br_scalar pRevs, int pGear, int pFrame_coll_flag);
 
 
 
void AddSoundToPipingSession(tS3_outlet_ptr pOutlet, int pSound_index, tS3_volume pL_volume, tS3_volume pR_volume, tS3_pitch pPitch, br_vector3* pPos);
 
 
 
void AddDamageToPipingSession(int pCar_ID, tS8* pDifferences);
 
 
 
void AddSpecialToPipingSession(tSpecial_type pType);
 
 
 
void AddPedGibToPipingSession(int pIndex, br_matrix34* pTrans, int pSize, int pGib_index, int pPed_index);
 
 
 
void AddCarIncidentToPipingSession(float pSeverity, tCar_spec* pCar, br_vector3* pImpact_point);
 
 
 
void AddPedIncidentToPipingSession(int pPed_index, br_actor* pActor);
 
 
 
void AddWallIncidentToPipingSession(float pSeverity, br_vector3* pImpact_point);
 
 
 
void AddProxRayToPipingSession(int pRay_index, tCar_spec* pCar, tU16 pPed_index, tU32 pTime);
 
 
 
void AddSkidAdjustmentToPipingSession(int pSkid_num, br_matrix34* pMatrix, int pMaterial_index);
 
 
 
void PipeSingleModelGeometry(tU16 pCar_ID, int pModel_index, int pVertex_count, tChanged_vertex* pCoordinates);
 
 
 
void PipeSinglePedestrian(int pPedestrian_index, br_matrix34* pTrans, tU8 pAction_index, tU8 pFrame_index, tS8 pHit_points, int pDone_initial, tU16 pParent_ID, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset);
 
 
 
void PipeSingleCar(int pCar_ID, br_matrix34* pCar_mat, br_vector3* pCar_velocity, float pSpeedo_speed, float pLf_sus_position, float pRf_sus_position, float pLr_sus_position, float pRr_sus_position, float pSteering_angle, br_scalar pRevs, int pGear, int pFrame_coll_flag);
 
 
 
void PipeSingleSound(tS3_outlet_ptr pOutlet, int pSound_index, tS3_volume pL_volume, tS3_volume pR_volume, tS3_pitch pPitch, br_vector3* pPos);
 
 
 
void PipeSingleOilSpill(int pIndex, br_matrix34* pMat, br_scalar pFull_size, br_scalar pGrow_rate, tU32 pSpill_time, tU32 pStop_time, tCar_spec* pCar, br_vector3* pOriginal_pos, br_pixelmap* pPixelmap);
 
 
 
void PipeSingleDamage(int pCar_ID, tS8* pDifferences);
 
 
 
void PipeSingleSpecial(tSpecial_type pType);
 
 
 
void PipeSinglePedGib(int pIndex, br_matrix34* pTrans, int pSize, int pGib_index, int pPed_index);
 
 
 
void PipeSingleCarIncident(float pSeverity, tCar_spec* pCar, br_vector3* pImpact_point);
 
 
 
void PipeSinglePedIncident(int pPed_index, br_actor* pActor);
 
 
 
void PipeSingleWallIncident(float pSeverity, br_vector3* pImpact_point);
 
 
 
void PipeSingleScreenShake(int pWobble_x, int pWobble_y);
 
 
 
void PipeSingleGrooveStop(int pGroove_index, br_matrix34* pMatrix, int pPath_interrupt, int pObject_interrupt, float pPath_resumption, float pObject_resumption);
 
 
 
void PipeFrameFinish(void);
 
 
 
void PipingFrameReset(void);
 
 
 
void PipeSingleSkidAdjustment(int pSkid_num, br_matrix34* pMatrix, int pMaterial_index);
 
 
 
void ResetPiping(void);
 
 
 
void InitialisePiping(void);
 
 
 
void DisposePiping(void);
 
 
 
void InitLastDamageArrayEtc(void);
 
 
 
void ResetCars(void);
 
 
 
void PipeCarPositions(void);
 
 
 
void ResetPipePlayToEnd(void);
 
 
 
void ResetPipePlayToStart(void);
 
 
 
tU8* GetPipePlayPtr(void);
 
 
 
void SetPipePlayPtr(tU8* pPtr);
 
 
 
void AdvanceChunkPtr(tPipe_chunk** pChunk, tChunk_subject_index pType);
 
 
 
void ApplyModelGeometry(tPipe_chunk** pChunk);
 
 
 
void DoSmudge(tPipe_chunk** pChunk, int pDir);
 
 
 
void ApplySmudge(tPipe_chunk** pChunk);
 
 
 
void ApplyPedestrian(tPipe_chunk** pChunk);
 
 
 
void ApplySpark(tPipe_chunk** pChunk);
 
 
 
void ApplyShrapnel(tPipe_chunk** pChunk);
 
 
 
void ApplyScreenWobble(tPipe_chunk** pChunk);
 
 
 
void ApplyGrooveStop(tPipe_chunk** pChunk);
 
 
 
void ApplyNonCar(tPipe_chunk** pChunk);
 
 
 
void ApplySmoke(tPipe_chunk** pChunk);
 
 
 
void ApplySmokeColumn(tPipe_chunk** pChunk);
 
 
 
void ApplyFlame(tPipe_chunk** pChunk);
 
 
 
void ApplySplash(tPipe_chunk** pChunk);
 
 
 
void ApplyOilSpill(tPipe_chunk** pChunk, tU32 pStop_time);
 
 
 
void ApplyFrameBoundary(tPipe_chunk** pChunk);
 
 
 
void ApplySound(tPipe_chunk** pChunk);
 
 
 
void ApplyCar(tPipe_chunk** pChunk);
 
 
 
void ApplyDamage(tPipe_chunk** pChunk);
 
 
 
void ApplySpecial(tPipe_chunk** pChunk);
 
 
 
void ApplyPedGib(tPipe_chunk** pChunk);
 
 
 
void ApplyProxRay(tPipe_chunk** pChunk);
 
 
 
void ApplySkidAdjustment(tPipe_chunk** pChunk);
 
 
 
int ApplyPipedSession(tU8** pPtr);
 
 
 
int MoveSessionPointerBackOne(tU8** pPtr);
 
 
 
int MoveSessionPointerForwardOne(tU8** pPtr);
 
 
 
tPipe_chunk* FindPreviousChunk(tU8* pPtr, tPipe_chunk_type pType, tChunk_subject_index pIndex);
 
 
 
void UndoModelGeometry(tPipe_chunk** pChunk);
 
 
 
void UndoSmudge(tPipe_chunk** pChunk);
 
 
 
void UndoPedestrian(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoFrameBoundary(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoCar(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoSound(tPipe_chunk** pChunk);
 
 
 
void UndoDamage(tPipe_chunk** pChunk);
 
 
 
void UndoSpecial(tPipe_chunk** pChunk);
 
 
 
void UndoPedGib(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoSpark(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoShrapnel(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoScreenWobble(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoGrooveStop(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoNonCar(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoSmoke(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoSmokeColumn(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoFlame(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoSplash(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoOilSpill(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
void UndoProxRay(tPipe_chunk** pChunk);
 
 
 
void UndoSkidAdjustment(tPipe_chunk** pChunk, tPipe_chunk* pPrev_chunk);
 
 
 
int UndoPipedSession(tU8** pPtr);
 
 
 
tU32 FindPrevFrameTime(tU8* pPtr);
 
 
 
void ScanBuffer(tU8** pPtr, tPipe_chunk_type pType, tU32 pDefault_time, int (*pCall_back)(tPipe_chunk*, int, tU32), int (*pTime_check)(tU32));
 
 
 
int CheckSound(tPipe_chunk* pChunk_ptr, int pChunk_count, tU32 pTime);
 
 
 
int SoundTimeout(tU32 pTime);
 
 
 
void ScanAndPlaySoundsToBe(tU8* pPtr, tU32 pOldest_time, tU32 pYoungest_time);
 
 
 
int CheckCar(tPipe_chunk* pChunk_ptr, int pChunk_count, tU32 pTime);
 
 
 
int CarTimeout(tU32 pTime);
 
 
 
void ScanCarsPositions(tCar_spec* pCar, br_vector3* pSource_pos, br_scalar pMax_distance_sqr, tU32 pOffset_time, tU32 pTime_period, br_vector3* pCar_pos, tU32* pTime_returned);
 
 
 
int CheckIncident(tPipe_chunk* pChunk_ptr, int pChunk_count, tU32 pTime);
 
 
 
int GetNextIncident(tU32 pOffset_time, tIncident_type* pIncident_type, float* pSeverity, tIncident_info* pInfo, tU32* pTime_away);
 
 
 
tU32 GetARStartTime(void);
 
 
 
#endif