#include "pedestrn.h"
 
#include "brender/brender.h"
 
#include "car.h"
 
#include "constants.h"
 
#include "displays.h"
 
#include "errors.h"
 
#include "globvars.h"
 
#include "globvrkm.h"
 
#include "globvrpb.h"
 
#include "graphics.h"
 
#include "harness/trace.h"
 
#include "input.h"
 
#include "loading.h"
 
#include "network.h"
 
#include "opponent.h"
 
#include "pd/sys.h"
 
#include "piping.h"
 
#include "powerup.h"
 
#include "pratcam.h"
 
#include "raycast.h"
 
#include "replay.h"
 
#include "sound.h"
 
#include "spark.h"
 
#include "structur.h"
 
#include "trig.h"
 
#include "utility.h"
 
#include "world.h"
 
#include <stdlib.h>
 
#include <time.h>
 
 
 
#define FLAG_WAVING_BASTARD_REF 99
 
#define ACTIVE_PED_DXDZ 11.f
 
 
 
#define FOURCC(A, B, C, D) (((A & 0xff) << 24) | ((B & 0xff) << 16) | ((C & 0xff) << 8) | ((D & 0xff) << 0))
 
#define PEDESTRIAN_MAGIC FOURCC('P', 'e', 'd', '!')
 
#define ActorToPedestrianData(ACTOR) ((tPedestrian_data*)((ACTOR)->type_data))
 
 
 
#define GET_PEDESTRIAN_INDEX(P) ((P)-gPedestrian_array)
 
 
 
int gDetect_peds = 1;
 
int gReally_stupid_ped_bug_enable = 0;
 
int gPed_sound_disable = 0;
 
int gVesuvians_last_time = 0;
 
int gSend_peds = 1;
 
tU32 gLast_ped_message_send = 0;
 
tPedestrian_instruction* gInitial_instruction = NULL;
 
char* gRate_commands[3] = { "fixed", "speed", "variable" };
 
char* gCollide_commands[1] = { "collide" };
 
char* gInstruc_commands[10] = {
 
    "point",
 
    "xpoint",
 
    "bchoice",
 
    "fchoice",
 
    "dead",
 
    "bmarker",
 
    "fmarker",
 
    "baction",
 
    "faction",
 
    "reverse"
 
};
 
float gMin_ped_gib_speeds[4] = { 10000.f, .005f, .002f, .001f };
 
float gPed_gib_distrib[4] = { 0.f, 0.33f, 0.34f, 0.33f };
 
float gPed_gib_speeds[4] = { 0.f, 1.f, 1.f, 1.f };
 
int gPed_size_counts[4] = { 3, 5, 5, 5 };
 
char* gPed_gib_names[4][5] = {
 
    { "BIGGIBS.PIX", "BIGGIBS2.PIX", "BIGGIBS3.PIX", "", "" },
 
    { "ELBOW.PIX", "PELVIS.PIX", "HEAD.PIX", "RIBS.PIX", "BONE.PIX" },
 
    { "HAND.PIX", "CHUNK02.PIX", "EYEBALL.PIX", "COLON.PIX", "CHUNK01.PIX" },
 
    { "CHUNK04.PIX", "SPLAT1.PIX", "CHUNK03.PIX", "SPLAT2.PIX", "SPLATOUT.PIX" }
 
};
 
char* gPed_geb_names[4][5] = {
 
    { "GBIGGIBS.PIX", "GBIGGIB2.PIX", "GBIGGIB3.PIX", "", "" },
 
    { "GELBOW.PIX", "GPELVIS.PIX", "GHEAD.PIX", "GRIBS.PIX", "GBONE.PIX" },
 
    { "GHAND.PIX", "GCHUNK02.PIX", "GEYEBALL.PIX", "GCOLON.PIX", "GCHUNK01.PIX" },
 
    { "GCHUNK04.PIX", "GSPLAT1.PIX", "GCHUNK03.PIX", "GSPLAT2.PIX", "GSPLATOT.PIX" }
 
};
 
int gPed_gib_maxes[4][5] = {
 
    { 1, 1, 1, 0, 0 },
 
    { 3, 3, 3, 3, 3 },
 
    { 3, 3, 2, 3, 3 },
 
    { 3, 3, 3, 3, 3 },
 
};
 
br_scalar gExploding_ped_scale[3] = { 0.0028f, 0.0033f, 0.0045f };
 
br_vector3 gZero_v__pedestrn; // suffix added to avoid duplicate symbol
 
int gPed_instruc_count = 0;
 
int gPed_count;
 
br_actor* gPath_actor = NULL;
 
br_actor* gCurrent_ped_path_actor = NULL;
 
int gPedestrians_on = 0;
 
int gVesuvian_corpses = 0;
 
br_material* gPed_material = NULL;
 
int gPed_gib_counts[4][5];
 
tPedestrian_instruction gPed_instrucs[100];
 
tPed_gib gPed_gibs[30];
 
tPed_gib_materials gPed_gib_materials[4];
 
tProximity_ray gProximity_rays[20];
 
int gPed_colliding;
 
float gZombie_factor;
 
int gRespawn_variance;
 
br_scalar gPed_scale_factor;
 
int gTotal_peds;
 
int gPedestrian_harvest;
 
br_vector3 gPed_pos_camera;
 
int gMin_respawn_time;
 
br_material* gPath_mat_calc;
 
float gPedestrian_speed_factor;
 
int gExploding_pedestrians;
 
int gBlind_pedestrians;
 
br_material* gPath_mat_normal;
 
br_material* gInit_pos_mat_calc;
 
int gPed_other;
 
int gAttracted_pedestrians;
 
int gPed_ref_num;
 
br_scalar gMax_distance_squared;
 
br_model* gPed_model;
 
float gDanger_level;
 
br_vector3 gDanger_direction;
 
int gInit_ped_instruc;
 
int gCurrent_lollipop_index;
 
int gVesuvians_this_time;
 
int gNumber_of_ped_gibs;
 
tPedestrian_data* gFlag_waving_bastard;
 
int gNumber_of_pedestrians = 0;
 
br_pixelmap* gProx_ray_shade_table;
 
tPedestrian_data* gPedestrian_array;
 
tU32 gLast_ped_splat_time;
 
int gCurrent_ped_multiplier;
 
 
 
// IDA: void __usercall PedModelUpdate(br_model *pModel@<EAX>, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3)
 
void PedModelUpdate(br_model* pModel, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3) {
 
    LOG_TRACE("(%p, %f, %f, %f, %f, %f, %f, %f, %f)", pModel, x0, y0, x1, y1, x2, y2, x3, y3);
 
 
 
    BrVector2Set(&pModel->vertices[0].p, x0, y0);
 
    BrVector2Set(&pModel->vertices[1].p, x1, y1);
 
    BrVector2Set(&pModel->vertices[2].p, x2, y2);
 
    BrVector2Set(&pModel->vertices[3].p, x3, y3);
 
    BrModelUpdate(pModel, BR_MATF_I_FROM_U);
 
}
 
 
 
// IDA: int __usercall ActorIsPedestrian@<EAX>(br_actor *pActor@<EAX>)
 
int ActorIsPedestrian(br_actor* pActor) {
 
    LOG_TRACE("(%p)", pActor);
 
 
 
    if (pActor->model == NULL) {
 
        return 0;
 
    }
 
    if (pActor->type_data == NULL) {
 
        return 0;
 
    }
 
    return ActorToPedestrianData(pActor)->magic_number == PEDESTRIAN_MAGIC;
 
}
 
 
 
// IDA: br_scalar __usercall PedHeightFromActor@<ST0>(br_actor *pActor@<EAX>)
 
br_scalar PedHeightFromActor(br_actor* pActor) {
 
    LOG_TRACE("(%p)", pActor);
 
    if (!ActorIsPedestrian(pActor)) {
 
        return 0.f;
 
    }
 
    return ActorToPedestrianData(pActor)->height2;
 
}
 
 
 
// IDA: int __usercall GetPedestrianValue@<EAX>(br_actor *pActor@<EAX>)
 
int GetPedestrianValue(br_actor* pActor) {
 
    LOG_TRACE("(%p)", pActor);
 
 
 
    return ActorToPedestrianData(pActor)->credits_value;
 
}
 
 
 
// IDA: int __usercall PedestrianActorIsPerson@<EAX>(br_actor *pActor@<EAX>)
 
int PedestrianActorIsPerson(br_actor* pActor) {
 
    LOG_TRACE("(%p)", pActor);
 
 
 
    return ActorToPedestrianData(pActor)->ref_number < 100 && ActorToPedestrianData(pActor)->hit_points != -100;
 
}
 
 
 
// IDA: br_actor* __usercall GetPedestrianActor@<EAX>(int pIndex@<EAX>)
 
br_actor* GetPedestrianActor(int pIndex) {
 
    LOG_TRACE("(%d)", pIndex);
 
 
 
    if (pIndex >= 0 && pIndex < gPed_count) {
 
        return gPedestrian_array[pIndex].actor;
 
    } else {
 
        return NULL;
 
    }
 
}
 
 
 
// IDA: br_pixelmap* __usercall GetPedestrianTexture@<EAX>(br_actor *pActor@<EAX>, int *pFlipped@<EDX>)
 
br_pixelmap* GetPedestrianTexture(br_actor* pActor, int* pFlipped) {
 
    LOG_TRACE("(%p, %p)", pActor, pFlipped);
 
 
 
    if (!ActorIsPedestrian(pActor)) {
 
        return NULL;
 
    }
 
    *pFlipped = ActorToPedestrianData(pActor)->flipped;
 
    return ActorToPedestrianData(pActor)->colour_map;
 
}
 
 
 
// IDA: void __cdecl TogglePedestrians()
 
void TogglePedestrians(void) {
 
    LOG_TRACE("()");
 
 
 
    if (!gProgram_state.sausage_eater_mode) {
 
        gPedestrians_on = !gPedestrians_on;
 
        if (gPedestrians_on) {
 
            NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_LetTheCarnageContinue));
 
        } else {
 
            NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_NiceAndFluffyMode));
 
        }
 
    }
 
}
 
 
 
// IDA: void __cdecl InitPedGibs()
 
void InitPedGibs(void) {
 
    int i;
 
    int j;
 
    br_model* the_model;
 
    br_pixelmap* the_pix;
 
    br_material* the_material;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
 
        PossibleService();
 
        gPed_gibs[i].size = -1;
 
        the_model = BrModelAllocate(NULL, 4, 2);
 
        the_model->flags |= BR_MODF_UPDATEABLE;
 
        the_model->faces[0].vertices[0] = 0;
 
        the_model->faces[0].vertices[1] = 2;
 
        the_model->faces[0].vertices[2] = 1;
 
        the_model->faces[0].material = NULL;
 
        the_model->faces[0].smoothing = 1;
 
        the_model->faces[1].vertices[0] = 0;
 
        the_model->faces[1].vertices[1] = 3;
 
        the_model->faces[1].vertices[2] = 2;
 
        the_model->faces[1].material = NULL;
 
        the_model->faces[1].smoothing = 1;
 
        BrVector3Set(&the_model->vertices[0].p, -1.0f, 0.0f, 0.0f);
 
        BrVector2Set(&the_model->vertices[0].map, 0.0f, 1.0f);
 
        BrVector3Set(&the_model->vertices[1].p, -1.0f, 1.0f, 0.0f);
 
        BrVector2Set(&the_model->vertices[1].map, 0.0f, 0.0f);
 
        BrVector3Set(&the_model->vertices[2].p, 1.0f, 1.0f, 0.0f);
 
        BrVector2Set(&the_model->vertices[2].map, 1.0f, 0.0f);
 
        BrVector3Set(&the_model->vertices[3].p, 1.0f, 0.0f, 0.0f);
 
        BrVector2Set(&the_model->vertices[3].map, 1.0f, 1.0f);
 
        BrModelAdd(the_model);
 
        gPed_gibs[i].actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
 
        gPed_gibs[i].actor->parent = NULL;
 
        gPed_gibs[i].actor->model = the_model;
 
        gPed_gibs[i].actor->render_style = BR_RSTYLE_NONE;
 
    }
 
    for (i = 0; i < COUNT_OF(gPed_size_counts); i++) {
 
        for (j = 0; j < gPed_size_counts[i]; j++) {
 
            PossibleService();
 
            if (gProgram_state.sausage_eater_mode) {
 
                the_pix = LoadPixelmap(gPed_geb_names[i][j]);
 
            } else {
 
                the_pix = LoadPixelmap(gPed_gib_names[i][j]);
 
            }
 
            BrMapAdd(the_pix);
 
            gPed_gib_materials[i].count = gPed_size_counts[i];
 
            gPed_gib_materials[i].materials[j] = BrMaterialAllocate(NULL);
 
            BrMaterialAdd(gPed_gib_materials[i].materials[j]);
 
            the_material = gPedestrian_array[0].actor->material;
 
            gPed_gib_materials[i].materials[j]->flags = the_material->flags;
 
            gPed_gib_materials[i].materials[j]->ka = the_material->ka;
 
            gPed_gib_materials[i].materials[j]->kd = the_material->kd;
 
            gPed_gib_materials[i].materials[j]->ks = the_material->ks;
 
            gPed_gib_materials[i].materials[j]->power = the_material->power;
 
            gPed_gib_materials[i].materials[j]->index_base = the_material->index_base;
 
            gPed_gib_materials[i].materials[j]->index_range = the_material->index_range;
 
            gPed_gib_materials[i].materials[j]->colour_map = the_pix;
 
            gPed_gib_materials[i].materials[j]->map_transform = the_material->map_transform;
 
            gPed_gib_materials[i].materials[j]->index_shade = the_material->index_shade;
 
            BrMaterialUpdate(gPed_gib_materials[i].materials[j], BR_MATU_ALL);
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall SetPedMaterialForRender(br_actor *pActor@<EAX>)
 
void SetPedMaterialForRender(br_actor* pActor) {
 
    tPedestrian_data* ped;
 
    int changed;
 
    LOG_TRACE("(%p)", pActor);
 
 
 
    ped = ActorToPedestrianData(pActor);
 
    pActor->material->colour_map = ped->colour_map;
 
    if (ped->flipped) {
 
        changed = pActor->material->map_transform.m[0][0] != 1.f;
 
        if (changed) {
 
            pActor->material->map_transform.m[0][0] = 1.f;
 
        }
 
    } else {
 
        changed = pActor->material->map_transform.m[0][0] != -1.f;
 
        if (changed) {
 
            pActor->material->map_transform.m[0][0] = -1.f;
 
        }
 
    }
 
    if (changed) {
 
        BrMaterialUpdate(pActor->material, BR_MATU_MAP_TRANSFORM);
 
    }
 
    BrMaterialUpdate(pActor->material, BR_MATU_COLOURMAP);
 
}
 
 
 
// IDA: void __cdecl PedCallBack(br_actor *pActor, br_model *pModel, br_material *pMaterial, void *pRender_data, br_uint_8 pStyle, int pOn_screen)
 
void PedCallBack(br_actor* pActor, br_model* pModel, br_material* pMaterial, void* pRender_data, br_uint_8 pStyle, int pOn_screen) {
 
    tPedestrian_data* ped;
 
    LOG_TRACE("(%p, %p, %p, %p, %d, %d)", pActor, pModel, pMaterial, pRender_data, pStyle, pOn_screen);
 
 
 
    ped = ActorToPedestrianData(pActor);
 
    pActor->material->colour_map = ped->colour_map;
 
    if (ped->flipped) {
 
        pActor->material->map_transform.m[0][0] = 1.f;
 
    } else {
 
        pActor->material->map_transform.m[0][0] = -1.f;
 
    }
 
    BrMaterialUpdate(pActor->material, BR_MATU_ALL);
 
    BrZbModelRender(pActor, pModel, pMaterial, pStyle, BrOnScreenCheck(&pModel->bounds), 0);
 
}
 
 
 
// IDA: void __cdecl InitPeds()
 
void InitPeds(void) {
 
    LOG_TRACE("()");
 
 
 
    gPed_model = BrModelAllocate(NULL, 4, 2);
 
    gPed_model->faces[0].vertices[0] = 0;
 
    gPed_model->faces[0].vertices[1] = 2;
 
    gPed_model->faces[0].vertices[2] = 1;
 
    gPed_model->faces[0].material = NULL;
 
    gPed_model->faces[0].smoothing = 1;
 
    gPed_model->faces[1].vertices[0] = 0;
 
    gPed_model->faces[1].vertices[1] = 3;
 
    gPed_model->faces[1].vertices[2] = 2;
 
    gPed_model->faces[1].material = NULL;
 
    gPed_model->faces[1].smoothing = 1;
 
    BrVector3Set(&gPed_model->vertices[0].p, -0.5f, 0.0f, 0.0f);
 
    BrVector2Set(&gPed_model->vertices[0].map, 0.0001f, 0.9999f);
 
    BrVector3Set(&gPed_model->vertices[1].p, -0.5f, 1.0f, 0.0f);
 
    BrVector2Set(&gPed_model->vertices[1].map, 0.0001f, 0.0001f);
 
    BrVector3Set(&gPed_model->vertices[2].p, 0.5f, 1.0f, 0.0f);
 
    BrVector2Set(&gPed_model->vertices[2].map, 0.9999f, 0.0001f);
 
    BrVector3Set(&gPed_model->vertices[3].p, 0.5f, 0.0f, 0.0f);
 
    BrVector2Set(&gPed_model->vertices[3].map, 0.9999f, 0.9999f);
 
    BrModelAdd(gPed_model);
 
}
 
 
 
// IDA: void __usercall MungeModelSize(br_actor *pActor@<EAX>, br_scalar pScaling_factor)
 
void MungeModelSize(br_actor* pActor, br_scalar pScaling_factor) {
 
    br_pixelmap* the_pix;
 
    br_scalar half_width;
 
    br_scalar half_height;
 
    LOG_TRACE("(%p, %f)", pActor, pScaling_factor);
 
 
 
    the_pix = pActor->material->colour_map;
 
    half_width = (the_pix->width / 2) * pScaling_factor * gPed_scale_factor;
 
    half_height = (the_pix->height / 2) * pScaling_factor * gPed_scale_factor;
 
    PedModelUpdate(pActor->model,
 
        -half_width, -half_height,
 
        -half_width, half_height,
 
        half_width, half_height,
 
        half_width, -half_height);
 
}
 
 
 
// IDA: int __usercall BurstPedestrian@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pSplattitudinalitude, int pAllow_explosion)
 
int BurstPedestrian(tPedestrian_data* pPedestrian, float pSplattitudinalitude, int pAllow_explosion) {
 
    int i;
 
    int j;
 
    int gib_index;
 
    int next_gib_index;
 
    int size_threshold;
 
    int current_size;
 
    //int max_size; // Pierre-Marie Baty -- unused variable
 
    int gib_count;
 
    int exploded;
 
    tPed_gib* the_ped_gib;
 
    br_scalar min_speed;
 
    br_scalar max_speed;
 
    tU32 the_time;
 
    LOG_TRACE("(%p, %f, %d)", pPedestrian, pSplattitudinalitude, pAllow_explosion);
 
 
 
#if defined(DETHRACE_FIX_BUGS)
 
    min_speed = 0;
 
    max_speed = 0;
 
#endif
 
    exploded = 0;
 
    for (i = 0; i < COUNT_OF(gPed_gib_counts); i++) {
 
        for (j = 0; j < gPed_size_counts[i]; j++) {
 
            gPed_gib_counts[i][j] = 0;
 
        }
 
    }
 
 
 
    the_time = GetTotalTime();
 
    size_threshold = COUNT_OF(gMin_ped_gib_speeds) - 1;
 
    for (i = 1; i < COUNT_OF(gMin_ped_gib_speeds); i++) {
 
        if (gMin_ped_gib_speeds[i] <= pSplattitudinalitude) {
 
            size_threshold = i;
 
            break;
 
        }
 
    }
 
    if (gExploding_pedestrians) {
 
        size_threshold = 1;
 
    } else if (size_threshold == 1 && (!pAllow_explosion || !PercentageChance(50))) {
 
        size_threshold = 2;
 
    }
 
    gib_count = pSplattitudinalitude * 10000.f;
 
    if (gib_count > 15) {
 
        gib_count = 15;
 
    }
 
    gib_index = 0;
 
    the_ped_gib = &gPed_gibs[gib_index];
 
    if (size_threshold == 1) {
 
        while (the_ped_gib->size >= 0) {
 
            gib_index++;
 
            the_ped_gib++;
 
            if (gib_index >= COUNT_OF(gPed_gibs)) {
 
                return 0;
 
            }
 
        }
 
        if (pPedestrian->number_of_exploding_sounds != 0) {
 
            DRS3StopSound(pPedestrian->last_sound);
 
            pPedestrian->last_sound = DRS3StartSound2(gPedestrians_outlet,
 
                pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
 
                1,
 
                -1,
 
                -1,
 
                65536.f / gPed_scale_factor,
 
                -1);
 
        }
 
        the_ped_gib->size = 0;
 
        the_ped_gib->start_time = the_time;
 
        the_ped_gib->end_time = -1;
 
        the_ped_gib->last_frame = 0;
 
        the_ped_gib->flip_period = 0;
 
        the_ped_gib->x_speed = 0.f;
 
        the_ped_gib->y_speed = 0.f;
 
        if (the_ped_gib->actor->parent != NULL) {
 
            BrActorRemove(the_ped_gib->actor);
 
        }
 
        BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
 
        the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
 
        BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
 
        the_ped_gib->actor->t.t.translate.t.v[V_Y] += pPedestrian->actor->t.t.mat.m[1][1] * 2.f / (pPedestrian->height2 * 3.f);
 
        the_ped_gib->actor->t.t.translate.t.v[V_Z] = 0.01f;
 
        the_ped_gib->actor->material = gPed_gib_materials[0].materials[0];
 
        the_ped_gib->gib_index = 0;
 
        the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
 
        MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[0]);
 
        exploded = 1;
 
    }
 
    current_size = 4;
 
    j = 0;
 
    for (i = 0; i < gib_count; i++) {
 
        while (the_ped_gib->size >= 0) {
 
            gib_index++;
 
            the_ped_gib++;
 
            if (gib_index >= COUNT_OF(gPed_gibs)) {
 
                return exploded;
 
            }
 
        }
 
        if (j <= i && size_threshold < current_size && current_size > 1) {
 
            current_size--;
 
            j += gib_count * gPed_gib_distrib[current_size];
 
            min_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .003f + .00005f;
 
            max_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .2f + .00030f;
 
        }
 
        the_ped_gib->size = current_size;
 
        the_ped_gib->start_time = the_time + 150;
 
        the_ped_gib->end_time = the_time + 2000;
 
        the_ped_gib->flip_period = IRandomBetween(50, 200);
 
        the_ped_gib->x_speed = SRandomBetween(min_speed, max_speed);
 
        the_ped_gib->y_speed = SRandomBetween(min_speed, max_speed);
 
        if (PercentageChance(50)) {
 
            the_ped_gib->x_speed = -the_ped_gib->x_speed;
 
        }
 
        if (PercentageChance(25)) {
 
            the_ped_gib->y_speed = -the_ped_gib->y_speed;
 
        }
 
        if (the_ped_gib->actor->parent != NULL) {
 
            BrActorRemove(the_ped_gib->actor);
 
        }
 
        BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
 
        the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
 
        BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
 
        the_ped_gib->actor->t.t.translate.t.v[V_Y] += pPedestrian->actor->t.t.mat.m[1][1] / (pPedestrian->height2 * 2.f);
 
        do {
 
            next_gib_index = IRandomBetween(0, gPed_gib_materials[the_ped_gib->size].count - 1);
 
        } while (gPed_gib_maxes[the_ped_gib->size][next_gib_index] <= gPed_gib_counts[the_ped_gib->size][next_gib_index]);
 
        gPed_gib_counts[the_ped_gib->size][next_gib_index]++;
 
        the_ped_gib->actor->material = gPed_gib_materials[the_ped_gib->size].materials[next_gib_index];
 
        the_ped_gib->gib_index = next_gib_index;
 
        the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
 
        MungeModelSize(the_ped_gib->actor, .0023f);
 
    }
 
    pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
 
        4020,
 
        &pPedestrian->pos,
 
        &gZero_v__pedestrn,
 
        1,
 
        255,
 
        65536,
 
        -1);
 
    PipeSingleSound(gPedestrians_outlet, 4020, 255, 0, 65536, &pPedestrian->pos);
 
    return exploded;
 
}
 
 
 
// IDA: void __cdecl ResetAllPedGibs()
 
void ResetAllPedGibs(void) {
 
    int i;
 
    tPed_gib* the_ped_gib;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
 
        the_ped_gib = &gPed_gibs[i];
 
        if (the_ped_gib->size >= 0) {
 
            the_ped_gib->size = -1;
 
            if (the_ped_gib->actor->parent != NULL) {
 
                BrActorRemove(the_ped_gib->actor);
 
            }
 
            the_ped_gib->actor->parent = NULL;
 
            the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall AdjustPedGib(int pIndex@<EAX>, int pSize@<EDX>, int pGib_index@<EBX>, int pPed_index@<ECX>, br_matrix34 *pTrans)
 
void AdjustPedGib(int pIndex, int pSize, int pGib_index, int pPed_index, br_matrix34* pTrans) {
 
    tPed_gib* the_ped_gib;
 
    LOG_TRACE("(%d, %d, %d, %d, %p)", pIndex, pSize, pGib_index, pPed_index, pTrans);
 
 
 
    the_ped_gib = &gPed_gibs[pIndex];
 
    the_ped_gib->size = pSize;
 
    the_ped_gib->gib_index = pGib_index;
 
    if (the_ped_gib->actor->parent != NULL) {
 
        BrActorRemove(the_ped_gib->actor);
 
    }
 
    BrActorAdd(gPedestrian_array[pPed_index].actor, the_ped_gib->actor);
 
    the_ped_gib->actor->t.t.mat = *pTrans;
 
    the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
 
    the_ped_gib->actor->material = gPed_gib_materials[gPed_gibs[pIndex].size].materials[pGib_index];
 
    MungeModelSize(the_ped_gib->actor, 0.0023f);
 
}
 
 
 
// IDA: void __usercall MungePedGibs(tU32 pFrame_period@<EAX>)
 
void MungePedGibs(tU32 pFrame_period) {
 
    int i;
 
    int frame;
 
    tPed_gib* the_ped_gib;
 
    //br_scalar s_frame_period; // Pierre-Marie Baty -- unused variable
 
    tU32 the_time;
 
    tPedestrian_data* pedestrian;
 
    LOG_TRACE("(%d)", pFrame_period);
 
 
 
    StartPipingSession(ePipe_chunk_ped_gib);
 
    the_time = GetTotalTime();
 
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
 
        the_ped_gib = &gPed_gibs[i];
 
        if (the_ped_gib->size > 0) {
 
            if (the_time >= the_ped_gib->end_time) {
 
                the_ped_gib->size = -1;
 
                if (the_ped_gib->actor->parent != NULL) {
 
                    BrActorRemove(the_ped_gib->actor);
 
                }
 
                the_ped_gib->actor->parent = NULL;
 
                the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
 
            } else if (the_time >= the_ped_gib->start_time) {
 
                pedestrian = &gPedestrian_array[the_ped_gib->parent_index];
 
                the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
 
                if ((the_time / the_ped_gib->flip_period) % 2 != 0) {
 
                    the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / pedestrian->width;
 
                    the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / pedestrian->height2;
 
                } else {
 
                    the_ped_gib->actor->t.t.mat.m[0][0] = -1.f / pedestrian->width;
 
                    the_ped_gib->actor->t.t.mat.m[1][1] = -1.f / pedestrian->height2;
 
                }
 
 
 
                the_ped_gib->actor->t.t.translate.t.v[V_X] += the_ped_gib->x_speed * pFrame_period / pedestrian->width;
 
                the_ped_gib->actor->t.t.translate.t.v[V_Y] += the_ped_gib->y_speed * pFrame_period / pedestrian->height2;
 
                the_ped_gib->y_speed -= gFrame_period * gGravity_multiplier * 1.420289855072464e-6;
 
                AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, the_ped_gib->gib_index, the_ped_gib->parent_index);
 
            }
 
        } else if (the_ped_gib->size == 0) {
 
            frame = (the_time - the_ped_gib->start_time) / 100 - 1;
 
            if (frame < 0) {
 
                frame = 0;
 
            } else if (frame > the_ped_gib->last_frame + 1) {
 
                frame = the_ped_gib->last_frame + 1;
 
            }
 
            the_ped_gib->last_frame = frame;
 
            if (frame < gPed_gib_materials[0].count) {
 
                the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / gPedestrian_array[the_ped_gib->parent_index].width;
 
                the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / gPedestrian_array[the_ped_gib->parent_index].height2;
 
                the_ped_gib->actor->material = gPed_gib_materials[0].materials[frame];
 
                MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[frame]);
 
                if (frame == 1 && the_ped_gib->actor->t.t.translate.t.v[V_Z] == 0.01f) {
 
                    the_ped_gib->actor->t.t.translate.t.v[V_Z] = -0.01f;
 
                }
 
                AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, frame, the_ped_gib->parent_index);
 
            } else {
 
                the_ped_gib->size = -1;
 
                BrActorRemove(the_ped_gib->actor);
 
                the_ped_gib->actor->parent = NULL;
 
                the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
 
            }
 
        }
 
    }
 
    EndPipingSession();
 
}
 
 
 
// IDA: void __usercall KillPedestrian(tPedestrian_data *pPedestrian@<EAX>)
 
void KillPedestrian(tPedestrian_data* pPedestrian) {
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    if (pPedestrian->hit_points != -100) {
 
        if (pPedestrian->ref_number < 100) {
 
            gProgram_state.peds_killed++;
 
        }
 
        pPedestrian->hit_points = -100;
 
        if (IsActionReplayAvailable()) {
 
            AddPedestrianToPipingSession(
 
                GET_PEDESTRIAN_INDEX(pPedestrian),
 
                &pPedestrian->actor->t.t.mat,
 
                pPedestrian->current_action,
 
                pPedestrian->current_frame,
 
                pPedestrian->hit_points,
 
                pPedestrian->done_initial,
 
                (pPedestrian->actor->parent == gDont_render_actor) ? -1 : pPedestrian->killers_ID,
 
                pPedestrian->spin_period,
 
                pPedestrian->jump_magnitude,
 
                &pPedestrian->offset);
 
        }
 
    }
 
    if (pPedestrian->actor->parent != gDont_render_actor) {
 
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    }
 
}
 
 
 
// IDA: void __usercall CalcPedWidthNHeight(tPedestrian_data *pPedestrian@<EAX>, br_pixelmap *pPixelmap@<EDX>, br_scalar *pHeight@<EBX>, br_scalar *pWidth@<ECX>)
 
void CalcPedWidthNHeight(tPedestrian_data* pPedestrian, br_pixelmap* pPixelmap, br_scalar* pHeight, br_scalar* pWidth) {
 
    br_pixelmap* reference_pixel_bastard;
 
    br_scalar scale_to_use;
 
    LOG_TRACE("(%p, %p, %p, %p)", pPedestrian, pPixelmap, pHeight, pWidth);
 
 
 
    if (pPedestrian->ref_number < 100) {
 
        scale_to_use = gPed_scale_factor;
 
    } else {
 
        scale_to_use = 1.0f;
 
    }
 
    reference_pixel_bastard = pPedestrian->sequences->frames[0].pixelmap;
 
    *pHeight = (float)pPixelmap->height
 
        / (float)reference_pixel_bastard->height
 
        * pPedestrian->height
 
        * scale_to_use;
 
    *pWidth = (float)pPixelmap->width / (float)pPixelmap->height * *pHeight;
 
}
 
 
 
// IDA: int __usercall PedestrianNextInstruction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, int pPosition_explicitly, int pMove_pc)
 
int PedestrianNextInstruction(tPedestrian_data* pPedestrian, float pDanger_level, int pPosition_explicitly, int pMove_pc) {
 
    tPedestrian_instruction* instruction;
 
    float most_dangerous;
 
    float chance_value;
 
    int result;
 
    int start_index;
 
    int end_index;
 
    int i;
 
    int j;
 
    int choice;
 
    //int the_marker_ref; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("(%p, %f, %d, %d)", pPedestrian, pDanger_level, pPosition_explicitly, pMove_pc);
 
 
 
    if (pPedestrian->number_of_instructions <= 1) {
 
        pPedestrian->current_instruction = 0;
 
        instruction = &pPedestrian->instruction_list[0];
 
        pPedestrian->to_pos = instruction->data.point_data.position;
 
        BrVector3Set(&pPedestrian->direction, 1.f, 0.f, 0.f);
 
        if (pPosition_explicitly) {
 
            pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
 
        }
 
        return 0;
 
    }
 
    result = 0;
 
    if (pMove_pc) {
 
        pPedestrian->current_instruction += pPedestrian->instruction_direction;
 
        if (pPedestrian->current_instruction >= pPedestrian->number_of_instructions) {
 
            pPedestrian->current_instruction = 0;
 
            result = 1;
 
        } else if (pPedestrian->current_instruction < 0) {
 
            pPedestrian->current_instruction = pPedestrian->number_of_instructions - 1;
 
            result = 1;
 
        }
 
    }
 
    instruction = &pPedestrian->instruction_list[pPedestrian->current_instruction];
 
    pPedestrian->irreversable = 0;
 
    if (instruction->type != ePed_instruc_point && instruction->type != ePed_instruc_reverse) {
 
        KillPedestrian(pPedestrian);
 
        return 0;
 
    }
 
 
 
    switch (instruction->type) {
 
 
 
    case ePed_instruc_xpoint:
 
        pPedestrian->irreversable = 1;
 
        // fall through
 
    case ePed_instruc_point:
 
        BrVector3Copy(&pPedestrian->to_pos, &instruction->data.point_data.position);
 
        BrVector3Sub(&pPedestrian->direction, &pPedestrian->to_pos, &pPedestrian->actor->t.t.translate.t);
 
        if (pPedestrian->to_pos.v[V_Y] >= 500.f) {
 
            pPedestrian->direction.v[V_Y] = 0.f;
 
        }
 
        if (Vector3IsZero(&pPedestrian->direction) && instruction != gInitial_instruction) {
 
            if (gInitial_instruction == NULL) {
 
                gInitial_instruction = instruction;
 
            }
 
            PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        } else {
 
            BrVector3Normalise(&pPedestrian->direction, &pPedestrian->direction);
 
            if (pPosition_explicitly) {
 
                pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
 
            }
 
        }
 
        break;
 
    case ePed_instruc_bchoice:
 
    case ePed_instruc_fchoice:
 
        if ((instruction->type == ePed_instruc_fchoice && pPedestrian->instruction_direction > 0)
 
            || (instruction->type == ePed_instruc_bchoice && pPedestrian->instruction_direction < 0)) {
 
            most_dangerous = -1.f;
 
#if defined(DETHRACE_FIX_BUGS)
 
            start_index = 0;
 
            end_index = 0;
 
#endif
 
            for (i = 0; i < instruction->data.choice_data.number_of_choices; i++) {
 
                if (instruction->data.choice_data.choices[i].danger_level <= pDanger_level) {
 
                    if (instruction->data.choice_data.choices[i].danger_level > most_dangerous) {
 
                        most_dangerous = instruction->data.choice_data.choices[i].danger_level;
 
                        start_index = i;
 
                        end_index = i;
 
                    } else if (instruction->data.choice_data.choices[i].danger_level == most_dangerous) {
 
                        end_index = i;
 
                    }
 
                }
 
            }
 
            pPedestrian->current_instruction = -1;
 
            chance_value = FRandomBetween(0.f, 99.f);
 
            choice = start_index;
 
            for (i = start_index; i <= end_index; i++) {
 
                chance_value -= instruction->data.choice_data.choices[i].percentage_chance;
 
                if (chance_value < 0.f) {
 
                    choice = i;
 
                    break;
 
                }
 
            }
 
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
 
                if (((pPedestrian->instruction_list[i].type == ePed_instruc_bmarker && pPedestrian->instruction_direction < 0)
 
                        || (pPedestrian->instruction_list[i].type == ePed_instruc_fmarker && pPedestrian->instruction_direction > 0))) {
 
                    if (pPedestrian->instruction_list[i].data.marker_data.marker_ref == instruction->data.choice_data.choices[choice].marker_ref) {
 
                        pPedestrian->current_instruction = i;
 
                        break;
 
                    }
 
                }
 
            }
 
            if (pPedestrian->current_instruction < 0) {
 
                FatalError(kFatalError_PedInstructionMarkerNotFound);
 
            }
 
        }
 
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        break;
 
    case ePed_instruc_dead:
 
        KillPedestrian(pPedestrian);
 
        break;
 
    case ePed_instruc_bmarker:
 
        if (pPedestrian->instruction_direction > 0) {
 
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
 
                if (pPedestrian->instruction_list[i].type == ePed_instruc_bchoice) {
 
                    for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
 
                        if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
 
                            pPedestrian->current_instruction = i;
 
                        }
 
                    }
 
                }
 
            }
 
        }
 
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        break;
 
    case ePed_instruc_fmarker:
 
        if (pPedestrian->instruction_direction < 0) {
 
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
 
                if (pPedestrian->instruction_list[i].type == ePed_instruc_fchoice) {
 
                    for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
 
                        if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
 
                            pPedestrian->current_instruction = i;
 
                        }
 
                    }
 
                }
 
            }
 
        }
 
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        break;
 
    case ePed_instruc_baction:
 
        if (pPedestrian->instruction_direction < 0) {
 
            pPedestrian->current_action_mode = instruction->data.action_data.action_index;
 
        }
 
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        break;
 
    case ePed_instruc_faction:
 
        if (pPedestrian->instruction_direction > 0) {
 
            pPedestrian->current_action_mode = instruction->data.action_data.action_index;
 
        }
 
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        break;
 
    case ePed_instruc_reverse:
 
        pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
 
        PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
 
        result = 1;
 
        break;
 
    }
 
    return result;
 
}
 
 
 
// IDA: void __usercall MungePedestrianSequence(tPedestrian_data *pPedestrian@<EAX>, int pAction_changed@<EDX>)
 
void MungePedestrianSequence(tPedestrian_data* pPedestrian, int pAction_changed) {
 
    //tPedestrian_action* the_action; // Pierre-Marie Baty -- unused variable
 
    int i;
 
    int the_sequence;
 
    int current_looping;
 
    br_scalar ped_movement_angle;
 
    float heading_difference;
 
    tPedestrian_sequence* sequence_ptr;
 
    LOG_TRACE("(%p, %d)", pPedestrian, pAction_changed);
 
 
 
    if (pPedestrian->ref_number < 100) {
 
        ped_movement_angle = FastScalarArcTan2(pPedestrian->direction.v[V_X], pPedestrian->direction.v[V_Z]);
 
        if (ped_movement_angle < pPedestrian->car_to_ped) {
 
            ped_movement_angle += 360.f;
 
        }
 
        heading_difference = ped_movement_angle - pPedestrian->car_to_ped;
 
    } else {
 
        heading_difference = gCamera_to_horiz_angle;
 
    }
 
    for (i = 0; i < pPedestrian->action_list[pPedestrian->current_action].number_of_bearings; i++) {
 
        if (heading_difference <= pPedestrian->action_list[pPedestrian->current_action].sequences[i].max_bearing) {
 
            the_sequence = pPedestrian->action_list[pPedestrian->current_action].sequences[i].sequence_index;
 
            if (pPedestrian->current_sequence == the_sequence) {
 
                break;
 
            }
 
            sequence_ptr = &pPedestrian->sequences[the_sequence];
 
            current_looping = pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start;
 
            if (pAction_changed || current_looping > pPedestrian->current_frame) {
 
                pPedestrian->current_frame = -1;
 
                pPedestrian->done_initial = 0;
 
            } else if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
                && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
 
                && pPedestrian->current_action != pPedestrian->giblets_action) {
 
                pPedestrian->current_frame += sequence_ptr->looping_frame_start - current_looping - 1;
 
                pPedestrian->done_initial = 1;
 
            } else if (pPedestrian->current_frame >= sequence_ptr->number_of_frames) {
 
                pPedestrian->current_frame = sequence_ptr->number_of_frames - 1;
 
            }
 
            pPedestrian->last_frame = 0;
 
            pPedestrian->current_sequence = the_sequence;
 
            break;
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall DetachPedFromCar(tPedestrian_data *pPedestrian@<EAX>)
 
void DetachPedFromCar(tPedestrian_data* pPedestrian) {
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    if (pPedestrian->actor->parent != gDont_render_actor) {
 
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
 
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
 
        pPedestrian->mid_air = 1;
 
        if (pPedestrian->to_pos.v[V_Y] < 500.f) {
 
            pPedestrian->to_pos.v[V_Y] += 1000.4f;
 
        }
 
        BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
 
    }
 
}
 
 
 
// IDA: void __usercall SetPedPos(tPedestrian_data *pPedestrian@<EAX>)
 
void SetPedPos(tPedestrian_data* pPedestrian) {
 
    //br_vector3 temp_v; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    if (pPedestrian->actor->parent == gDont_render_actor) {
 
        pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
 
    } else {
 
        BrMatrix34ApplyP(&pPedestrian->pos,
 
            &pPedestrian->actor->t.t.translate.t,
 
            &pPedestrian->actor->parent->t.t.mat);
 
    }
 
}
 
 
 
// IDA: void __usercall DetachPedActorFromCar(br_actor *pActor@<EAX>)
 
void DetachPedActorFromCar(br_actor* pActor) {
 
    LOG_TRACE("(%p)", pActor);
 
 
 
    DetachPedFromCar(ActorToPedestrianData(pActor));
 
    SetPedPos(ActorToPedestrianData(pActor));
 
}
 
 
 
// IDA: void __usercall MungePedestrianFrames(tPedestrian_data *pPedestrian@<EAX>)
 
void MungePedestrianFrames(tPedestrian_data* pPedestrian) {
 
    tPedestrian_sequence* the_sequence;
 
    float f_the_time;
 
    float frame_period;
 
    int frame_offset;
 
    //int number_of_frames; // Pierre-Marie Baty -- unused variable
 
    int new_frame;
 
    tU32 the_time;
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    the_time = GetTotalTime();
 
    f_the_time = the_time;
 
    the_sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
 
    if (pPedestrian->done_initial) {
 
        frame_offset = the_sequence->number_of_frames - the_sequence->looping_frame_start;
 
        if (frame_offset == 0 && pPedestrian->current_frame < the_sequence->looping_frame_start) {
 
            pPedestrian->current_frame = the_sequence->looping_frame_start - 1;
 
        }
 
    } else {
 
        frame_offset = the_sequence->looping_frame_start;
 
    }
 
    switch (the_sequence->frame_rate_type) {
 
    case ePed_frame_fixed:
 
        frame_period = 0.f;
 
        break;
 
    case ePed_frame_speed:
 
        if (pPedestrian->done_initial) {
 
            frame_period = the_sequence->frame_rate_factor1 / pPedestrian->current_speed * gPed_scale_factor;
 
        } else {
 
            frame_period = 1000.f / the_sequence->frame_rate_factor2;
 
        }
 
        break;
 
    case ePed_frame_variable:
 
        frame_period = 1000.f / FRandomBetween(the_sequence->frame_rate_factor1, the_sequence->frame_rate_factor2);
 
        break;
 
    default:
 
        TELL_ME_IF_WE_PASS_THIS_WAY();
 
        break;
 
    }
 
    if (frame_period == 0.f) {
 
        pPedestrian->current_frame = 0;
 
    } else if (!pPedestrian->done_initial) {
 
        if (f_the_time - pPedestrian->last_frame >= frame_period) {
 
            if (pPedestrian->actor->parent != gDont_render_actor
 
                || !pPedestrian->mid_air
 
                || pPedestrian->current_frame < frame_offset - 2
 
                || (pPedestrian->current_action != pPedestrian->fatal_ground_impact_action && pPedestrian->current_action != pPedestrian->fatal_car_impact_action)) {
 
                if (pPedestrian->reverse_frames) {
 
                    pPedestrian->current_frame--;
 
                    if (pPedestrian->current_frame < 0) {
 
                        pPedestrian->reverse_frames = 0;
 
                        ChangeActionTo(pPedestrian, 0, 1);
 
                    }
 
                } else {
 
                    pPedestrian->current_frame++;
 
                }
 
            }
 
            if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
 
                pPedestrian->last_frame = the_time;
 
            } else {
 
                pPedestrian->last_frame += frame_period;
 
            }
 
        }
 
        if (gPedestrian_harvest
 
            && pPedestrian->ref_number < 100
 
            && pPedestrian->actor->parent != gDont_render_actor
 
            && pPedestrian->current_action == pPedestrian->fatal_car_impact_action
 
            && pPedestrian->current_frame >= 2) {
 
            pPedestrian->current_frame = 0;
 
            if (PercentageChance(20)
 
                && pPedestrian->number_of_actions >= 2
 
                && pPedestrian->action_list[1].number_of_sounds != 0) {
 
                DRS3StartSound3D(gPedestrians_outlet, pPedestrian->action_list[1].sounds[0],
 
                    &pPedestrian->pos, &gZero_v__pedestrn, 1, 255, gZombie_factor * 65536.f, -1);
 
            }
 
        } else if (frame_offset <= pPedestrian->current_frame) {
 
            pPedestrian->done_initial = 1;
 
            if (the_sequence->number_of_frames == the_sequence->looping_frame_start) {
 
                pPedestrian->current_frame--;
 
            }
 
            if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action) {
 
                if (pPedestrian->current_action != pPedestrian->non_fatal_car_impact_action
 
                    && pPedestrian->current_action != pPedestrian->non_fatal_ground_impact_action) {
 
                    MungePedestrianFrames(pPedestrian);
 
                } else {
 
                    ChangeActionTo(pPedestrian, pPedestrian->after_impact_action, 1);
 
                    MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
 
                }
 
            } else {
 
                if (pPedestrian->actor->parent != gDont_render_actor) {
 
                    pPedestrian->actor->t.t.translate.t = pPedestrian->offset;
 
                }
 
                DetachPedFromCar(pPedestrian);
 
                pPedestrian->spin_period = 0.f;
 
                if (pPedestrian->ref_number >= 100) {
 
                    KillPedestrian(pPedestrian);
 
                }
 
            }
 
            return;
 
        }
 
    } else if (frame_offset != 0) {
 
        if (f_the_time - pPedestrian->last_frame >= frame_period) {
 
            if (pPedestrian->reverse_frames) {
 
                pPedestrian->current_frame--;
 
                if (pPedestrian->current_frame < 0) {
 
                    pPedestrian->reverse_frames = 0;
 
                    ChangeActionTo(pPedestrian, 0, 1);
 
                }
 
            } else {
 
                pPedestrian->current_frame++;
 
                if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
 
                    pPedestrian->last_frame = the_time;
 
                } else {
 
                    pPedestrian->last_frame += frame_period;
 
                }
 
            }
 
        }
 
        if (pPedestrian->current_frame >= the_sequence->looping_frame_start + frame_offset) {
 
            pPedestrian->current_frame = the_sequence->looping_frame_start;
 
        }
 
    }
 
    new_frame = pPedestrian->current_frame;
 
    pPedestrian->colour_map = the_sequence->frames[MAX(0, new_frame)].pixelmap;
 
}
 
 
 
// IDA: void __usercall MungePedModel(tPedestrian_data *pPedestrian@<EAX>)
 
void MungePedModel(tPedestrian_data* pPedestrian) {
 
    //br_vector3 old_pos; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 delta_pos; // Pierre-Marie Baty -- unused variable
 
    br_scalar height_over2;
 
    //br_matrix34 mat; // Pierre-Marie Baty -- unused variable
 
    br_scalar x_offset;
 
    br_scalar y_offset;
 
    br_scalar temp_scalar;
 
    //br_scalar* component_address; // Pierre-Marie Baty -- unused variable
 
    //br_pixelmap* current_pixel_bastard; // Pierre-Marie Baty -- unused variable
 
    //br_pixelmap* reference_pixel_bastard; // Pierre-Marie Baty -- unused variable
 
    //br_vertex* vertices; // Pierre-Marie Baty -- unused variable
 
    //int model_changed; // Pierre-Marie Baty -- unused variable
 
    tPed_frame_info* the_frame;
 
    //tCar_spec* murderer; // Pierre-Marie Baty -- unused variable
 
    br_actor* old_parent;
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    old_parent = NULL;
 
    CalcPedWidthNHeight(pPedestrian, pPedestrian->colour_map, &pPedestrian->height2, &pPedestrian->width);
 
    the_frame = &pPedestrian->sequences[pPedestrian->current_sequence].frames[MAX(pPedestrian->current_frame, 0)];
 
    if (pPedestrian->ref_number >= 100 && pPedestrian->current_action == pPedestrian->fatal_car_impact_action) {
 
        x_offset = the_frame->offset.v[V_X] * 2.0f;
 
        y_offset = the_frame->offset.v[V_Y];
 
        pPedestrian->height2 *= 2.0f;
 
        pPedestrian->width *= 2.0f;
 
    } else {
 
        x_offset = the_frame->offset.v[V_X];
 
        y_offset = the_frame->offset.v[V_Y];
 
    }
 
    pPedestrian->flipped = the_frame->flipped;
 
    if (pPedestrian->actor->parent != gDont_render_actor) {
 
        old_parent = pPedestrian->actor->parent;
 
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
 
    }
 
    BrMatrix34Scale(&pPedestrian->actor->t.t.mat, pPedestrian->width, pPedestrian->height2, 1.0f);
 
    if (pPedestrian->spin_period != 0.0f && pPedestrian->actor->model != NULL) {
 
        height_over2 = pPedestrian->height2 / 2.0f;
 
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, -height_over2, 0.0f);
 
        if (pPedestrian->spin_period >= 0.0f) {
 
            temp_scalar = (float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f;
 
        } else {
 
            temp_scalar = ((float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f + 360.0f);
 
        }
 
        DRMatrix34PostRotateZ(&pPedestrian->actor->t.t.mat, BrDegreeToAngle(temp_scalar));
 
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, height_over2, 0.0f);
 
    }
 
    temp_scalar = FastScalarArcTan2Angle(gCamera_to_world.m[2][0], gCamera_to_world.m[2][2]);
 
    DRMatrix34PostRotateY(&pPedestrian->actor->t.t.mat, temp_scalar);
 
    if (old_parent != NULL
 
        && pPedestrian->current_action == pPedestrian->fatal_car_impact_action
 
        && !pPedestrian->done_initial
 
        && pPedestrian->actor->model != NULL) {
 
 
 
        y_offset += FastScalarSin(((br_scalar)MAX(pPedestrian->current_frame, 0)
 
                        / (br_scalar)(pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start - 1) * 180.0f))
 
            * pPedestrian->jump_magnitude;
 
    }
 
    if (old_parent != NULL) {
 
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
 
            old_parent->t.t.translate.t.v[V_X] + x_offset,
 
            old_parent->t.t.translate.t.v[V_Y] + y_offset,
 
            old_parent->t.t.translate.t.v[V_Z]);
 
        BrActorRelink(old_parent, pPedestrian->actor);
 
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &pPedestrian->offset);
 
    } else if (pPedestrian->spin_period == 0.0f) {
 
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
 
            pPedestrian->pos.v[V_X] + x_offset - pPedestrian->offset.v[V_X],
 
            pPedestrian->pos.v[V_Y] + y_offset - pPedestrian->offset.v[V_Y],
 
            pPedestrian->pos.v[V_Z]);
 
        BrVector3Set(&pPedestrian->offset, x_offset, y_offset, 0.0f);
 
    } else {
 
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
 
            pPedestrian->offset.v[V_X] + x_offset,
 
            pPedestrian->offset.v[V_Y] + y_offset,
 
            pPedestrian->offset.v[V_Z]);
 
    }
 
    gCurrent_lollipop_index = AddToLollipopQueue(pPedestrian->actor, gCurrent_lollipop_index);
 
}
 
 
 
// IDA: void __usercall ChangeActionTo(tPedestrian_data *pPedestrian@<EAX>, int pAction_index@<EDX>, int pRedo_frames_etc@<EBX>)
 
void ChangeActionTo(tPedestrian_data* pPedestrian, int pAction_index, int pRedo_frames_etc) {
 
    tPedestrian_action* the_action;
 
    int the_sound;
 
    tU32 the_pitch;
 
    LOG_TRACE("(%p, %d, %d)", pPedestrian, pAction_index, pRedo_frames_etc);
 
 
 
    if (pAction_index == pPedestrian->current_action || pAction_index >= pPedestrian->number_of_actions) {
 
        return;
 
    }
 
 
 
    pPedestrian->last_action_change = GetTotalTime();
 
    pPedestrian->current_action = pAction_index;
 
    pPedestrian->current_frame = -1;
 
    pPedestrian->last_frame = 0;
 
    pPedestrian->done_initial = 0;
 
    if (pRedo_frames_etc) {
 
        MungePedestrianSequence(pPedestrian, 1);
 
        MungePedestrianFrames(pPedestrian);
 
        MungePedModel(pPedestrian);
 
    }
 
    the_action = &pPedestrian->action_list[pAction_index];
 
    if (!gPed_sound_disable && the_action->number_of_sounds != 0) {
 
        if (pAction_index == pPedestrian->last_sound_action && GetTotalTime() - pPedestrian->last_sound_make < 4000) {
 
            return;
 
        }
 
        DRS3StopSound(pPedestrian->last_sound);
 
        the_sound = the_action->sounds[IRandomBetween(0, the_action->number_of_sounds - 1)];
 
        the_pitch = 65536.f / gPed_scale_factor * gZombie_factor;
 
        pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet, the_sound, &pPedestrian->pos, &gZero_v__pedestrn, 1, 255, the_pitch, -1);
 
        pPedestrian->last_sound_action = pAction_index;
 
        pPedestrian->last_sound_make = GetTotalTime();
 
        PipeSingleSound(gPedestrians_outlet, the_sound, 255, 0, the_pitch, &pPedestrian->pos);
 
    }
 
}
 
 
 
// IDA: int __usercall MungePedestrianAction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level)
 
int MungePedestrianAction(tPedestrian_data* pPedestrian, float pDanger_level) {
 
    tU32 time_diff;
 
    int i;
 
    int choice;
 
    int start_index;
 
    int end_index;
 
    float chance_value;
 
    float most_dangerous;
 
    LOG_TRACE("(%p, %f)", pPedestrian, pDanger_level);
 
 
 
    if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
 
        || pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
 
        || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action
 
        || pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
 
        || pPedestrian->current_action == pPedestrian->giblets_action
 
        || pPedestrian->mid_air) {
 
        return 0;
 
    }
 
    time_diff = GetTotalTime() - pPedestrian->last_action_change;
 
    if (pPedestrian->current_action_mode >= 0) {
 
        ChangeActionTo(pPedestrian, pPedestrian->current_action_mode, 0);
 
        return 1;
 
    }
 
    most_dangerous = -1.f;
 
#if defined(DETHRACE_FIX_BUGS)
 
    start_index = 0;
 
    end_index = 0;
 
#endif
 
    for (i = 0; i < pPedestrian->number_of_actions; i++) {
 
        if (pPedestrian->action_list[i].danger_level < 999.f
 
            && pPedestrian->action_list[i].danger_level <= pDanger_level
 
            && pPedestrian->action_list[i].reaction_time <= time_diff
 
            && (gFlag_waving_bastard != pPedestrian || pPedestrian->current_action != 7 || pPedestrian->action_list[i].danger_level != 0.f)) {
 
            if (pPedestrian->action_list[i].danger_level > most_dangerous) {
 
                most_dangerous = pPedestrian->action_list[i].danger_level;
 
                start_index = i;
 
                end_index = i;
 
            } else if (pPedestrian->action_list[i].danger_level == most_dangerous) {
 
                end_index = i;
 
            }
 
        }
 
    }
 
    if (most_dangerous <= -1.f) {
 
        return 0;
 
    }
 
    chance_value = FRandomBetween(0.f, 99.f);
 
    choice = start_index;
 
    for (i = start_index; i <= end_index; i++) {
 
        chance_value -= pPedestrian->action_list[i].percentage_chance;
 
        if (chance_value < 0.f) {
 
            choice = i;
 
            break;
 
        }
 
    }
 
    ChangeActionTo(pPedestrian, choice, 1);
 
    return 1;
 
}
 
 
 
// IDA: void __cdecl MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo()
 
void MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo(void) {
 
    LOG_TRACE("()");
 
 
 
    if (gFlag_waving_bastard != NULL
 
        && gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_car_impact_action
 
        && gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_ground_impact_action) {
 
        ChangeActionTo(gFlag_waving_bastard, 7, 1);
 
    }
 
}
 
 
 
// IDA: void __usercall MungePedestrianPath(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, br_vector3 *pDanger_direction)
 
void MungePedestrianPath(tPedestrian_data* pPedestrian, float pDanger_level, br_vector3* pDanger_direction) {
 
    tPedestrian_action* the_action;
 
    float terminal_speed;
 
    //float new_falling_speed; // Pierre-Marie Baty -- unused variable
 
    float grav_times_period;
 
    float ped_gravity;
 
    br_vector3 movement_vector;
 
    br_vector3 over_shoot;
 
    br_vector3 cast_point;
 
    br_scalar old_y;
 
    br_scalar new_y;
 
    int damage;
 
    tU32 the_pitch;
 
    LOG_TRACE("(%p, %f, %p)", pPedestrian, pDanger_level, pDanger_direction);
 
 
 
    if (gAttracted_pedestrians) {
 
        BrVector3Scale(pDanger_direction, pDanger_direction, -1.f);
 
    }
 
    old_y = pPedestrian->actor->t.t.translate.t.v[V_Y];
 
    if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
        && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
 
        && pPedestrian->current_action != pPedestrian->giblets_action) {
 
        the_action = &pPedestrian->action_list[pPedestrian->current_action];
 
        if (!pPedestrian->done_initial) {
 
            terminal_speed = the_action->initial_speed;
 
        } else {
 
            terminal_speed = the_action->looping_speed;
 
        }
 
        if (pPedestrian->current_speed < terminal_speed) {
 
            pPedestrian->current_speed += gFrame_period * pPedestrian->acceleration;
 
        }
 
        if (pPedestrian->current_speed > terminal_speed) {
 
            pPedestrian->current_speed = terminal_speed;
 
        }
 
        pPedestrian->current_speed *= gPedestrian_speed_factor;
 
        if (!pPedestrian->irreversable && pDanger_level != 0.f && BrVector3Dot(&pPedestrian->direction, pDanger_direction) > 0.f) {
 
            pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
 
            gInitial_instruction = NULL;
 
            if (PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1) != 0) {
 
                ChangeActionTo(pPedestrian, 0, 0);
 
            }
 
        }
 
        if (pPedestrian->last_special_volume != NULL
 
            && pPedestrian->last_special_volume->viscosity_multiplier != 1.f) {
 
            BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed * 20.f / pPedestrian->last_special_volume->viscosity_multiplier);
 
        } else {
 
            BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed);
 
        }
 
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &movement_vector);
 
        BrVector3Accumulate(&pPedestrian->pos, &movement_vector);
 
        BrVector3Sub(&over_shoot, &pPedestrian->actor->t.t.translate.t, &pPedestrian->to_pos);
 
        if (BrVector3Dot(&pPedestrian->direction, &over_shoot) > 0.f) {
 
            gInitial_instruction = NULL;
 
            PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1);
 
        }
 
    }
 
 
 
    pPedestrian->last_special_volume = FindSpecialVolume(&pPedestrian->actor->t.t.translate.t, pPedestrian->last_special_volume);
 
    if (pPedestrian->last_special_volume == NULL) {
 
        ped_gravity = 1.42029e-6f;
 
    } else {
 
        ped_gravity = pPedestrian->last_special_volume->gravity_multiplier * 1.42029e-6f;
 
    }
 
    ped_gravity *= gGravity_multiplier;
 
    if (gVesuvian_corpses
 
        && (pPedestrian->current_action == pPedestrian->fatal_car_impact_action || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action)) {
 
        if (PercentageChance(100 / (gVesuvians_last_time != 0 ? gVesuvians_last_time : 1))) {
 
            BurstPedestrian(pPedestrian, .001f, 0);
 
        }
 
        gVesuvians_this_time++;
 
    }
 
    if (pPedestrian->to_pos.v[V_Y] < 500.f) {
 
        pPedestrian->falling_speed = 0.f;
 
        pPedestrian->mid_air = 0;
 
    } else {
 
        BrVector3Copy(&cast_point, &pPedestrian->actor->t.t.translate.t);
 
        if (cast_point.v[V_Y] >= 500.f) {
 
            cast_point.v[V_Y] -= 999.6f;
 
            pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = FindYVerticallyBelow2(&cast_point);
 
            pPedestrian->falling_speed = 0.f;
 
            pPedestrian->mid_air = 0;
 
            pPedestrian->spin_period = 0;
 
            BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
 
        } else {
 
            if (pPedestrian->current_speed == 0.f && !pPedestrian->mid_air) {
 
                pPedestrian->mid_air = 0;
 
            } else {
 
                cast_point.v[V_Y] = old_y + .4f;
 
                new_y = FindYVerticallyBelow2(&cast_point);
 
                if (new_y > old_y) {
 
                    pPedestrian->spin_period = 0.f;
 
                    BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
 
                    pPedestrian->mid_air = 0;
 
                    pPedestrian->falling_speed = 0.f;
 
                    pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = new_y;
 
                } else {
 
                    grav_times_period = ped_gravity * gFrame_period;
 
                    pPedestrian->falling_speed += grav_times_period;
 
                    pPedestrian->actor->t.t.translate.t.v[V_Y] -= gFrame_period * pPedestrian->falling_speed;
 
                    pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y];
 
                    if (pPedestrian->spin_period != 0.f) {
 
                        pPedestrian->offset.v[V_Y] -= gFrame_period * pPedestrian->falling_speed;
 
                    }
 
                    if (pPedestrian->hit_points > 0
 
                        && pPedestrian->falling_sound >= 0
 
                        && pPedestrian->falling_speed >= 0.0008f) {
 
                        DRS3StopSound(pPedestrian->last_sound);
 
                        the_pitch = 65536.f / gPed_scale_factor;
 
                        pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
 
                            pPedestrian->falling_sound,
 
                            &pPedestrian->pos,
 
                            &gZero_v__pedestrn,
 
                            1,
 
                            255,
 
                            the_pitch,
 
                            -1);
 
                        PipeSingleSound(gPedestrians_outlet,
 
                            pPedestrian->falling_sound,
 
                            255,
 
                            0,
 
                            the_pitch,
 
                            &pPedestrian->pos);
 
                        pPedestrian->falling_sound = -1;
 
                    }
 
                    if (new_y <= pPedestrian->actor->t.t.translate.t.v[V_Y]) {
 
                        pPedestrian->mid_air = 1;
 
                    } else {
 
                        pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = new_y;
 
                        if (pPedestrian->spin_period != 0.f) {
 
                            pPedestrian->offset.v[V_Y] = pPedestrian->pos.v[V_Y];
 
                        }
 
                        if (pPedestrian->hit_points < 0) {
 
                            BrVector3Copy(&pPedestrian->to_pos, &pPedestrian->pos);
 
                        }
 
                        damage = (pPedestrian->falling_speed - 0.0015f) * 100000.f;
 
                        if (damage > 0 || pPedestrian->hit_points < 0) {
 
                            if (pPedestrian->hit_points >= 0 && (pPedestrian->hit_points -= damage, pPedestrian->hit_points > 0)) {
 
                                if (pPedestrian->hit_points < damage) {
 
                                    ChangeActionTo(pPedestrian, pPedestrian->non_fatal_ground_impact_action, 1);
 
                                }
 
                            } else {
 
                                if (pPedestrian->hit_points <= -100) {
 
                                    pPedestrian->hit_points = -99;
 
                                }
 
                                if (pPedestrian->ref_number < 100
 
                                    && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
                                    && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
 
                                    && pPedestrian->current_action != pPedestrian->giblets_action) {
 
                                    gProgram_state.peds_killed++;
 
                                    ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
 
                                }
 
                                pPedestrian->spin_period = 0.f;
 
                                BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
 
                                if (pPedestrian->mid_air) {
 
                                    BurstPedestrian(pPedestrian, pPedestrian->falling_speed * 3.f, 0);
 
                                }
 
                            }
 
                        }
 
                        pPedestrian->falling_speed = 0.f;
 
                        pPedestrian->mid_air = 0;
 
                    }
 
                }
 
            }
 
        }
 
    }
 
}
 
 
 
// IDA: float __usercall CalcPedestrianDangerLevel@<ST0>(tPedestrian_data *pPedestrian@<EAX>, br_vector3 *pDanger_direction@<EDX>)
 
float CalcPedestrianDangerLevel(tPedestrian_data* pPedestrian, br_vector3* pDanger_direction) {
 
    br_vector3* ped_pos;
 
    int i;
 
    float most_dangerous;
 
    float this_danger;
 
    br_scalar distance_squared;
 
    br_scalar car_movement_angle;
 
    br_scalar car_to_pedestrian_angle;
 
    br_scalar heading_difference;
 
    br_scalar camera_view_angle;
 
    tCar_spec* car;
 
    LOG_TRACE("(%p, %p)", pPedestrian, pDanger_direction);
 
 
 
    most_dangerous = 0.f;
 
    ped_pos = &pPedestrian->actor->t.t.translate.t;
 
    for (i = 0; i < gNum_active_cars; i++) {
 
        car = gActive_car_list[i];
 
        if (car->driver == eDriver_local_human) {
 
            camera_view_angle = FastScalarArcTan2(ped_pos->v[V_X] - gCamera_to_world.m[3][V_X], ped_pos->v[V_Z] - gCamera_to_world.m[3][V_Z]);
 
            pPedestrian->car_to_ped = camera_view_angle;
 
        }
 
        if (gBlind_pedestrians) {
 
            return car->keys.horn ? 100.f : 0.f;
 
        }
 
        distance_squared = (ped_pos->v[V_X] - car->pos.v[V_X]) * (ped_pos->v[V_X] - car->pos.v[V_X])
 
            + 10.f * (ped_pos->v[V_Y] - car->pos.v[V_Y]) * 10.f * (ped_pos->v[V_Y] - car->pos.v[V_Y])
 
            + (ped_pos->v[V_Z] - car->pos.v[V_Z]) * (ped_pos->v[V_Z] - car->pos.v[V_Z]);
 
        if (distance_squared < gMax_distance_squared) {
 
            car_movement_angle = FastScalarArcTan2(car->direction.v[V_X], car->direction.v[V_Z]);
 
            car_to_pedestrian_angle = FastScalarArcTan2(ped_pos->v[V_X] - car->pos.v[V_X], ped_pos->v[V_Z] - car->pos.v[V_Z]);
 
            if (car_to_pedestrian_angle > car_movement_angle) {
 
                car_movement_angle += 360.f;
 
            }
 
            heading_difference = car_movement_angle - car_to_pedestrian_angle;
 
            if (heading_difference > 180.f) {
 
                heading_difference = 360.f - heading_difference;
 
            }
 
            if (heading_difference < 30.f || car->speed == 0.f || car->keys.horn) {
 
                if (car->keys.horn) {
 
                    this_danger = 10.f / distance_squared;
 
                } else {
 
                    if (car->speed != 0.f) {
 
                        this_danger = 30.f - heading_difference + 5.f;
 
                    } else {
 
                        this_danger = 5.f;
 
                    }
 
                    this_danger = (fabsf(car->speed) + 3e-5f) * this_danger / distance_squared * 400.f;
 
                }
 
                if (this_danger > most_dangerous) {
 
                    most_dangerous = this_danger;
 
                    BrVector3Sub(pDanger_direction, &car->pos, ped_pos);
 
                    if (car->driver == eDriver_local_human) {
 
                        pPedestrian->frightened_of_us = 1;
 
                    } else if (!pPedestrian->mid_air) {
 
                        pPedestrian->frightened_of_us = 0;
 
                    }
 
                }
 
            }
 
        }
 
    }
 
    if (most_dangerous > 999.f) {
 
        most_dangerous = 999.f;
 
    }
 
    return most_dangerous;
 
}
 
 
 
// IDA: tPed_hit_position __usercall MoveToEdgeOfCar@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, br_actor *pCar_actor@<EBX>, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3 *pMin_ped_bounds_car, br_vector3 *pMax_ped_bounds_car)
 
tPed_hit_position MoveToEdgeOfCar(tPedestrian_data* pPedestrian, tCollision_info* pCar, br_actor* pCar_actor, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3* pMin_ped_bounds_car, br_vector3* pMax_ped_bounds_car) {
 
    //br_vector3 car_plus_ped; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 delta_vector; // Pierre-Marie Baty -- unused variable
 
    br_vector3 ped_move_in_car;
 
    br_vector3 ped_move_in_global;
 
    br_vector3 scaled_car_direction;
 
    br_vector3 scaled_ped_direction;
 
    br_matrix34 global_to_car;
 
    br_scalar z_to_use;
 
    br_scalar x_to_use;
 
    br_scalar t;
 
    br_scalar x;
 
    br_scalar z;
 
    tPed_hit_position result;
 
 
 
#ifdef DETHRACE_FIX_BUGS
 
    x_to_use = 0.0f;
 
#endif
 
    if (fabsf(pPedestrian->current_speed) >= fabsf(pCar->speed)) {
 
        BrVector3Scale(&ped_move_in_global, &pPedestrian->direction, -fabsf(pPedestrian->current_speed));
 
    } else {
 
        BrVector3Scale(&ped_move_in_global, &pCar->direction, fabsf(pCar->speed));
 
    }
 
    if (fabsf(ped_move_in_global.v[V_X]) < 5e-5f || fabsf(ped_move_in_global.v[V_Z]) < 5e-5f) {
 
        return ePed_hit_unknown;
 
    }
 
    BrActorToActorMatrix34(&global_to_car, gDont_render_actor, pCar_actor);
 
    BrMatrix34ApplyV(&ped_move_in_car, &ped_move_in_global, &global_to_car);
 
    if (ped_move_in_car.v[V_X] >= 0.f) {
 
        x = pCar_bounds_max_x - pMin_ped_bounds_car->v[V_X];
 
    } else {
 
        x = pCar_bounds_min_x - pMax_ped_bounds_car->v[V_X];
 
    }
 
    if (ped_move_in_car.v[V_Z] >= 0.f) {
 
        z = pCar_bounds_max_z - pMin_ped_bounds_car->v[V_Z];
 
    } else {
 
        z = pCar_bounds_min_z - pMax_ped_bounds_car->v[V_Z];
 
    }
 
 
 
    if (ped_move_in_car.v[V_Z] != 0.f) {
 
        t = z / ped_move_in_car.v[V_Z] * ped_move_in_car.v[V_X];
 
    }
 
    if (ped_move_in_car.v[V_Z] == 0.f || t + pPed_x < pCar_bounds_min_x || t + pPed_x > pCar_bounds_max_x) {
 
        if (ped_move_in_car.v[V_X] == 0.f) {
 
            return ePed_hit_unknown;
 
        }
 
        t = x / ped_move_in_car.v[V_X];
 
        z_to_use = t * ped_move_in_car.v[V_Z];
 
        if (z_to_use + pPed_z < pCar_bounds_min_z || z_to_use + pPed_z > pCar_bounds_max_z) {
 
            return ePed_hit_unknown;
 
        }
 
        x_to_use = x;
 
        if (ped_move_in_car.v[V_X] >= 0.f) {
 
            result = ePed_hit_rside;
 
        } else {
 
            result = ePed_hit_lside;
 
        }
 
    } else {
 
        z_to_use = z;
 
        if (ped_move_in_car.v[V_Z] >= 0.f) {
 
            result = ePed_hit_back;
 
        } else {
 
            result = ePed_hit_front;
 
        }
 
    }
 
    BrVector3Set(&scaled_car_direction, 1.01f * x_to_use, 0.f, 1.01f * z_to_use);
 
    BrMatrix34TApplyV(&scaled_ped_direction, &scaled_car_direction, &global_to_car);
 
    scaled_ped_direction.v[V_Y] = 0.f;
 
    if (pCar->speed == 0.f || gFrame_period * fabsf(pCar->speed) > BrVector3Length(&scaled_ped_direction) / 10.f) {
 
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &scaled_ped_direction);
 
        BrVector3Accumulate(&pPedestrian->pos, &scaled_ped_direction);
 
    }
 
    return result;
 
}
 
 
 
// IDA: void __cdecl CheckLastPed()
 
void CheckLastPed(void) {
 
    LOG_TRACE("()");
 
 
 
    if (gNet_mode == eNet_mode_none && gProgram_state.peds_killed >= gTotal_peds) {
 
        NewTextHeadupSlot(4, 0, 5000, -4, GetMiscString(kMiscString_EveryPedestrianWasted));
 
        RaceCompleted(eRace_over_peds);
 
    }
 
}
 
 
 
// IDA: int __usercall BloodyWheels@<EAX>(tCar_spec *pCar@<EAX>, br_vector3 *pPed_car@<EDX>, br_scalar pSize, br_vector3 *pPed_glob)
 
int BloodyWheels(tCar_spec* pCar, br_vector3* pPed_car, br_scalar pSize, br_vector3* pPed_glob) {
 
    int wheel;
 
    int squish;
 
    br_scalar ped_m_z;
 
    br_scalar ped_m_x;
 
    br_scalar dist_sqr;
 
    br_scalar size_sqr;
 
    LOG_TRACE("(%p, %p, %f, %p)", pCar, pPed_car, pSize, pPed_glob);
 
 
 
    size_sqr = pSize + .05f;
 
    dist_sqr = size_sqr * WORLD_SCALE * size_sqr * WORLD_SCALE;
 
    squish = 0;
 
    for (wheel = 0; wheel < COUNT_OF(pCar->blood_remaining); wheel++) {
 
        ped_m_x = pCar->wpos[wheel].v[V_X] - pPed_car->v[V_X] * WORLD_SCALE;
 
        ped_m_z = pCar->wpos[wheel].v[V_Z] - pPed_car->v[V_Z] * WORLD_SCALE;
 
        if (pCar->blood_remaining[wheel] == 0.f && ped_m_x * ped_m_x + ped_m_z * ped_m_z < dist_sqr) {
 
            pCar->blood_remaining[wheel] = SRandomBetween(2.f, 8.f);
 
            pCar->special_start[wheel] = *pPed_glob;
 
            squish = 1;
 
        }
 
    }
 
    return squish;
 
}
 
 
 
// IDA: int __usercall FancyATossOffMate@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, float pImpact_speed)
 
int FancyATossOffMate(tPedestrian_data* pPedestrian, tCollision_info* pCar, float pImpact_speed) {
 
    LOG_TRACE("(%p, %p, %f)", pPedestrian, pCar, pImpact_speed);
 
 
 
    return !gPedestrian_harvest
 
        && pPedestrian->ref_number < 100
 
        && (pCar->driver > 1 || ((tCar_spec*)pCar)->number_of_wheels_on_ground >= 4)
 
        && PercentageChance(50)
 
        && pImpact_speed >= .0035f;
 
}
 
 
 
// IDA: void __usercall CheckPedestrianDeathScenario(tPedestrian_data *pPedestrian@<EAX>)
 
void CheckPedestrianDeathScenario(tPedestrian_data* pPedestrian) {
 
    int norman;
 
    int i;
 
    int tossing;
 
    int orig_gib_flag;
 
    int exploded;
 
    int proximity_rayed;
 
    int fated;
 
    int billiards_shot;
 
    int credits_value;
 
    br_vector3* car_pos;
 
    br_vector3* ped_pos;
 
    br_vector3 min_ped_bounds;
 
    br_vector3 max_ped_bounds;
 
    br_vector3 min_ped_bounds_car;
 
    br_vector3 max_ped_bounds_car;
 
    //br_vector3 ped_to_car_vector; // Pierre-Marie Baty -- unused variable
 
    br_vector3 up;
 
    br_vector3 zero_v;
 
    //br_scalar attitude; // Pierre-Marie Baty -- unused variable
 
    br_scalar distance_squared;
 
    br_scalar ped_centre_x;
 
    br_scalar ped_centre_y;
 
    br_scalar car_bounds_min_x;
 
    br_scalar car_bounds_max_x;
 
    br_scalar car_bounds_min_z;
 
    br_scalar car_bounds_max_z;
 
    br_scalar prev_car_bounds_min_x;
 
    br_scalar prev_car_bounds_max_x;
 
    br_scalar prev_car_bounds_min_z;
 
    br_scalar prev_car_bounds_max_z;
 
    br_scalar scalar_frame_time;
 
    br_scalar gross_dismiss;
 
    br_actor* car_actor;
 
    //br_actor* incident_actor; // Pierre-Marie Baty -- unused variable
 
    br_matrix34 ped_to_car;
 
    tCollision_info* the_car;
 
    float impact_speed;
 
    float volume_damage;
 
    tU32 the_time;
 
    tPed_hit_position hit_pos;
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    tossing = 0;
 
    billiards_shot = 0;
 
    the_time = GetTotalTime();
 
    orig_gib_flag = pPedestrian->giblets_being_sat_upon;
 
    pPedestrian->giblets_being_sat_upon = 0;
 
    ped_pos = &pPedestrian->actor->t.t.translate.t;
 
    if (!gDetect_peds || pPedestrian->giblets_action == pPedestrian->current_action || pPedestrian->actor->model == NULL) {
 
        return;
 
    }
 
    scalar_frame_time = gFrame_period;
 
    BrVector3Set(&min_ped_bounds, -0.5f, 0.f, 0.f);
 
    BrVector3Set(&max_ped_bounds, 0.5f, 1.f, 0.f);
 
    if (pPedestrian->last_special_volume != NULL) {
 
        volume_damage = gFrame_period * pPedestrian->last_special_volume->ped_damage_per_ms;
 
        if (volume_damage != 0.f
 
            && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action) {
 
            if (volume_damage <= 1.0f) {
 
                volume_damage = 1.0f;
 
            }
 
            pPedestrian->hit_points -= volume_damage;
 
            if (pPedestrian->hit_points <= 0) {
 
                ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
 
            }
 
        }
 
    }
 
    for (norman = 0, i = 0; 1; i++) {
 
        while (i >= (norman == 0 ? gNum_active_cars : gNum_active_non_cars) && norman < 2) {
 
            norman++;
 
            i = 0;
 
        }
 
        if (norman > 1) {
 
            pPedestrian->collided_last_time = 0;
 
            return;
 
        }
 
        the_car = (norman == 0 ? (tCollision_info*)gActive_car_list[i] : &gActive_non_car_list[i]->collision_info);
 
        if (the_car->doing_nothing_flag && the_car->driver != eDriver_local_human) {
 
            continue;
 
        }
 
        car_actor = the_car->car_master_actor;
 
        car_pos = &car_actor->t.t.translate.t;
 
        impact_speed = fabsf(the_car->speed);
 
        if (BrVector3Dot(&pPedestrian->direction, &the_car->direction) > 0.f
 
            && impact_speed < fabsf(pPedestrian->current_speed)) {
 
            impact_speed = 0.0f;
 
        }
 
        distance_squared = Vector3DistanceSquared(ped_pos, car_pos);
 
        proximity_rayed = pPedestrian->ref_number < 100
 
            && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
 
            && the_car->driver > eDriver_non_car
 
            && !((tCar_spec*)the_car)->knackered
 
            && !gCountdown
 
            && distance_squared < ((tCar_spec*)the_car)->proxy_ray_distance;
 
        fated = pPedestrian->fate == (tCar_spec*)the_car;
 
        if (MAX(scalar_frame_time * impact_speed * scalar_frame_time * impact_speed * 2.f, 1.44f) <= distance_squared && !proximity_rayed && !fated) {
 
            continue;
 
        }
 
        if (car_actor == NULL) {
 
            continue;
 
        }
 
        BrActorToActorMatrix34(&ped_to_car, pPedestrian->actor, car_actor);
 
        BrMatrix34ApplyP(&min_ped_bounds_car, &min_ped_bounds, &ped_to_car);
 
        BrMatrix34ApplyP(&max_ped_bounds_car, &max_ped_bounds, &ped_to_car);
 
        // use gross_dismiss as temporary
 
        if (max_ped_bounds_car.v[V_X] < min_ped_bounds_car.v[V_X]) {
 
            SwapValuesUsingTemporary(max_ped_bounds_car.v[V_X], min_ped_bounds_car.v[V_X], gross_dismiss);
 
        }
 
        if (max_ped_bounds_car.v[V_Y] < min_ped_bounds_car.v[V_Y]) {
 
            SwapValuesUsingTemporary(max_ped_bounds_car.v[V_Y], min_ped_bounds_car.v[V_Y], gross_dismiss);
 
        }
 
        if (max_ped_bounds_car.v[V_Z] < min_ped_bounds_car.v[V_Z]) {
 
            SwapValuesUsingTemporary(max_ped_bounds_car.v[V_Z], min_ped_bounds_car.v[V_Z], gross_dismiss);
 
        }
 
        car_bounds_min_x = the_car->bounds[0].min.v[V_X];
 
        car_bounds_max_x = the_car->bounds[0].max.v[V_X];
 
        car_bounds_min_z = the_car->bounds[0].min.v[V_Z];
 
        car_bounds_max_z = the_car->bounds[0].max.v[V_Z];
 
        prev_car_bounds_min_x = car_bounds_min_x - the_car->velocity_car_space.v[V_X] * scalar_frame_time;
 
        prev_car_bounds_max_x = car_bounds_max_x - the_car->velocity_car_space.v[V_X] * scalar_frame_time;
 
        prev_car_bounds_min_z = car_bounds_min_z - the_car->velocity_car_space.v[V_Z] * scalar_frame_time;
 
        prev_car_bounds_max_z = car_bounds_max_z - the_car->velocity_car_space.v[V_Z] * scalar_frame_time;
 
        if (!proximity_rayed) {
 
            if (!fated) {
 
                if (the_car->velocity_car_space.v[V_X] <= 0.0f) {
 
                    if (the_car->velocity_car_space.v[V_Z] <= 0.0f) {
 
                        if (max_ped_bounds_car.v[V_X] <= car_bounds_min_x
 
                            || min_ped_bounds_car.v[V_X] >= prev_car_bounds_max_x
 
                            || max_ped_bounds_car.v[V_Z] <= car_bounds_min_z
 
                            || min_ped_bounds_car.v[V_Z] >= prev_car_bounds_max_z
 
                            || (min_ped_bounds_car.v[V_X] > car_bounds_max_x
 
                                && max_ped_bounds_car.v[V_Z] < prev_car_bounds_min_z
 
                                && prev_car_bounds_max_x - car_bounds_max_x != 0.0f
 
                                && (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_max_x - car_bounds_max_x) > (max_ped_bounds_car.v[V_Z] - car_bounds_min_z) / (min_ped_bounds_car.v[V_X] - car_bounds_max_x))
 
                            || (max_ped_bounds_car.v[V_X] < prev_car_bounds_min_x
 
                                && min_ped_bounds_car.v[V_Z] > car_bounds_max_z
 
                                && car_bounds_min_x - prev_car_bounds_min_x != 0.0f
 
                                && (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_min_x - prev_car_bounds_min_x) > (min_ped_bounds_car.v[V_Z] - prev_car_bounds_max_z) / (max_ped_bounds_car.v[V_X] - prev_car_bounds_min_x))) {
 
                            continue;
 
                        }
 
                    } else if (max_ped_bounds_car.v[V_X] <= car_bounds_min_x
 
                        || min_ped_bounds_car.v[V_X] >= prev_car_bounds_max_x
 
                        || max_ped_bounds_car.v[V_Z] <= prev_car_bounds_min_z
 
                        || min_ped_bounds_car.v[V_Z] >= car_bounds_max_z
 
                        || (max_ped_bounds_car.v[V_X] < prev_car_bounds_min_x
 
                            && max_ped_bounds_car.v[V_Z] < car_bounds_min_z
 
                            && car_bounds_min_x - prev_car_bounds_min_x != 0.0f
 
                            && ((car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_min_x - prev_car_bounds_min_x) < (max_ped_bounds_car.v[V_Z] - prev_car_bounds_min_z) / (max_ped_bounds_car.v[V_X] - prev_car_bounds_min_x)))
 
                        || (min_ped_bounds_car.v[V_X] > car_bounds_max_x
 
                            && min_ped_bounds_car.v[V_Z] > prev_car_bounds_max_z
 
                            && prev_car_bounds_max_x - car_bounds_max_x != 0.0f
 
                            && (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_max_x - car_bounds_max_x) < (min_ped_bounds_car.v[V_Z] - car_bounds_max_z) / (min_ped_bounds_car.v[V_X] - car_bounds_max_x))) {
 
                        continue;
 
                    }
 
                } else if (the_car->velocity_car_space.v[V_Z] <= 0.0f) {
 
                    if (max_ped_bounds_car.v[V_X] <= prev_car_bounds_min_x
 
                        || min_ped_bounds_car.v[V_X] >= car_bounds_max_x
 
                        || max_ped_bounds_car.v[V_Z] <= car_bounds_min_z
 
                        || min_ped_bounds_car.v[V_Z] >= prev_car_bounds_max_z
 
                        || (max_ped_bounds_car.v[V_X] < car_bounds_min_x
 
                            && max_ped_bounds_car.v[V_Z] < prev_car_bounds_min_z
 
                            && prev_car_bounds_min_x - car_bounds_min_x != 0.0f
 
                            && (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_min_x - car_bounds_min_x) < (max_ped_bounds_car.v[V_Z] - car_bounds_min_z) / (max_ped_bounds_car.v[V_X] - car_bounds_min_x))
 
                        || (min_ped_bounds_car.v[V_X] > prev_car_bounds_max_x
 
                            && min_ped_bounds_car.v[V_Z] > car_bounds_max_z
 
                            && car_bounds_max_x - prev_car_bounds_max_x != 0.0f
 
                            && (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_max_x - prev_car_bounds_max_x) < (min_ped_bounds_car.v[V_Z] - prev_car_bounds_max_z) / (min_ped_bounds_car.v[V_X] - prev_car_bounds_max_x))) {
 
                        continue;
 
                    }
 
                } else if (max_ped_bounds_car.v[V_X] <= prev_car_bounds_min_x
 
                    || min_ped_bounds_car.v[V_X] >= car_bounds_max_x
 
                    || max_ped_bounds_car.v[V_Z] <= prev_car_bounds_min_z
 
                    || min_ped_bounds_car.v[V_Z] >= car_bounds_max_z
 
                    || (min_ped_bounds_car.v[V_X] > prev_car_bounds_max_x
 
                        && max_ped_bounds_car.v[V_Z] < car_bounds_min_z
 
                        && car_bounds_max_x - prev_car_bounds_max_x != 0.0f
 
                        && (car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_max_x - prev_car_bounds_max_x) > (max_ped_bounds_car.v[V_Z] - prev_car_bounds_min_z) / (min_ped_bounds_car.v[V_X] - prev_car_bounds_max_x))
 
                    || (max_ped_bounds_car.v[V_X] < car_bounds_min_x
 
                        && min_ped_bounds_car.v[V_Z] > prev_car_bounds_max_z
 
                        && prev_car_bounds_min_x - car_bounds_min_x != 0.0f
 
                        && (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_min_x - car_bounds_min_x) > (min_ped_bounds_car.v[V_Z] - car_bounds_max_z) / (max_ped_bounds_car.v[V_X] - car_bounds_min_x))) {
 
                    continue;
 
                }
 
            }
 
            proximity_rayed = 0;
 
        }
 
        if (pPedestrian->fate != (tCar_spec*)the_car
 
            && !proximity_rayed
 
            && (the_car->bounds[0].max.v[V_Y] < min_ped_bounds_car.v[V_Y]
 
                || the_car->bounds[0].min.v[V_Y] > max_ped_bounds_car.v[V_Y])) {
 
            continue;
 
        }
 
        pPedestrian->fate = NULL;
 
        if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
 
            || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action) {
 
            if (pPedestrian->ref_number < 100) {
 
                if (the_car->driver <= 1 || BloodyWheels((tCar_spec*)the_car, (br_vector3*)ped_to_car.m[3], MIN(-pPedestrian->min_x, pPedestrian->max_x), &pPedestrian->actor->t.t.translate.t)) {
 
                    if (!orig_gib_flag) {
 
                        BurstPedestrian(pPedestrian, impact_speed, 0);
 
                    }
 
                    pPedestrian->giblets_being_sat_upon = 1;
 
                }
 
            }
 
            continue;
 
        }
 
        break;
 
    }
 
    pPedestrian->killers_ID = the_car->car_ID;
 
    ped_centre_x = (max_ped_bounds_car.v[V_X] + min_ped_bounds_car.v[V_X]) / 2.0f;
 
    ped_centre_y = (max_ped_bounds_car.v[V_Z] + min_ped_bounds_car.v[V_Z]) / 2.0f;
 
    if (proximity_rayed) {
 
        hit_pos = ePed_hit_unknown;
 
    } else {
 
        hit_pos = MoveToEdgeOfCar(pPedestrian,
 
            the_car,
 
            car_actor,
 
            ped_centre_x,
 
            ped_centre_y,
 
            car_bounds_min_x,
 
            car_bounds_max_x,
 
            car_bounds_min_z,
 
            car_bounds_max_z,
 
            &min_ped_bounds_car,
 
            &max_ped_bounds_car);
 
        pPedestrian->mid_air = 0;
 
    }
 
    if (the_car->driver <= eDriver_non_car && the_car->who_last_hit_me != NULL && pPedestrian->ref_number != 114) {
 
        the_car = (tCollision_info*)the_car->who_last_hit_me;
 
        billiards_shot = 1;
 
    }
 
    pPedestrian->hit_points -= impact_speed * 35000.0f;
 
    if (pPedestrian->hit_points < -99) {
 
        pPedestrian->hit_points = -99;
 
    }
 
    if (impact_speed == 0.0f && !proximity_rayed && !pPedestrian->collided_last_time) {
 
        pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
 
        gInitial_instruction = 0;
 
        PedestrianNextInstruction(pPedestrian, 500.0f, 0, 1);
 
        pPedestrian->collided_last_time = 1;
 
        return;
 
    }
 
 
 
    pPedestrian->hit_points = -1;
 
    if (proximity_rayed || gPed_scale_factor != 1.0f || pPedestrian->ref_number >= 100) {
 
        pPedestrian->jump_magnitude = 0.0f;
 
    } else {
 
        pPedestrian->jump_magnitude = impact_speed * 30.0f;
 
    }
 
    if (pPedestrian->jump_magnitude > 0.4f) {
 
        pPedestrian->jump_magnitude = 0.4f;
 
    }
 
    pPedestrian->jump_magnitude /= gGravity_multiplier;
 
    if (pPedestrian->ref_number < 100 && (gNet_mode == eNet_mode_none || pPedestrian->murderer == -1)) {
 
        gProgram_state.peds_killed++;
 
    }
 
    if (pPedestrian->ref_number < 100 && the_car->driver >= eDriver_net_human) {
 
        if (pPedestrian->murderer == -1 && gNet_mode == eNet_mode_host && gCurrent_net_game->type == eNet_game_type_carnage) {
 
            NetPlayerFromCar((tCar_spec*)the_car)->score++;
 
        }
 
        if (gNet_mode != eNet_mode_none) {
 
            pPedestrian->murderer = NetPlayerFromCar((tCar_spec*)the_car)->ID;
 
        }
 
    }
 
    if (proximity_rayed) {
 
        for (i = 0; i < COUNT_OF(gProximity_rays); ++i) {
 
            if (gProximity_rays[i].start_time == 0) {
 
                gProximity_rays[i].start_time = GetTotalTime();
 
                gProximity_rays[i].car = (tCar_spec*)the_car;
 
                gProximity_rays[i].ped = pPedestrian;
 
                if (the_car->driver == eDriver_local_human) {
 
                    DRS3StartSound(gCar_outlet, 5500);
 
                } else {
 
                    DRS3StartSound3D(
 
                        gCar_outlet, 5500, &the_car->pos, &gZero_v__pedestrn,
 
                        1, 255, 65536, 65536);
 
                }
 
                break;
 
            }
 
        }
 
    } else {
 
        if (FancyATossOffMate(pPedestrian, the_car, impact_speed)) {
 
            pPedestrian->mid_air = 1;
 
            if (pPedestrian->to_pos.v[V_Y] < 500.0f) {
 
                pPedestrian->to_pos.v[V_Y] += 1000.4f;
 
            }
 
            pPedestrian->falling_speed -= impact_speed * 0.02f;
 
            if (pPedestrian->falling_speed > -0.001f) {
 
                pPedestrian->falling_speed = -0.001f;
 
            }
 
            tossing = 1;
 
            pPedestrian->actor->t.t.translate.t.v[V_Y] += impact_speed * 15.0f;
 
            pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
 
        } else {
 
            pPedestrian->actor->render_style = BR_RSTYLE_NONE;
 
            BrActorRelink(car_actor, pPedestrian->actor);
 
        }
 
        pPedestrian->offset = pPedestrian->actor->t.t.translate.t;
 
    }
 
    if (proximity_rayed
 
        || ((impact_speed < 0.004f || !PercentageChance(50) || gPed_scale_factor != 1.0f) && !tossing)
 
        || pPedestrian->ref_number >= 100
 
        || gPedestrian_harvest) {
 
        pPedestrian->spin_period = 0.0f;
 
    } else if (PercentageChance(50)) {
 
        pPedestrian->spin_period = FRandomBetween(100.0f, tossing ? 300.f : 2000.f);
 
        ;
 
    } else {
 
        pPedestrian->spin_period = -FRandomBetween(100.0f, tossing ? 300.0f : 2000.f);
 
    }
 
    if (proximity_rayed || tossing) {
 
        ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
 
    } else {
 
        ChangeActionTo(pPedestrian, pPedestrian->fatal_car_impact_action, 1);
 
    }
 
    if (pPedestrian->ref_number >= 100) {
 
        exploded = 0;
 
    } else {
 
        exploded = BurstPedestrian(pPedestrian, impact_speed, 1);
 
        ReportMurderToPoliceDepartment((tCar_spec*)the_car);
 
    }
 
    BrVector3Set(&zero_v, 0.f, 0.f, 0.f);
 
    if (gNet_mode != eNet_mode_none && gCurrent_net_game->options.powerup_respawn && pPedestrian->ref_number >= 100) {
 
        pPedestrian->respawn_time = GetRaceTime() + IRandomBetween(0, gRespawn_variance) + gMin_respawn_time;
 
    }
 
    if (the_car->driver != eDriver_local_human || gRace_finished || pPedestrian->ref_number >= 100) {
 
        DRS3StartSound3D(
 
            gPedestrians_outlet,
 
            pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
 
            &pPedestrian->pos,
 
            &zero_v,
 
            1,
 
            255,
 
            65536,
 
            65536);
 
        if ((the_car->driver == eDriver_local_human || pPedestrian->ref_number == 114) && !gRace_finished && !billiards_shot) {
 
            GotPowerup((tCar_spec*)the_car, pPedestrian->ref_number - 100);
 
        }
 
    } else {
 
        PipeSinglePedIncident(pPedestrian - gPedestrian_array, car_actor);
 
        AwardTime(gPed_time_value[gProgram_state.skill_level]);
 
        if (the_time - gLast_ped_splat_time > 1000) {
 
            gCurrent_ped_multiplier = 1;
 
        } else if (gCurrent_ped_multiplier < 5) {
 
            gCurrent_ped_multiplier++;
 
        }
 
        gLast_ped_splat_time = the_time;
 
        credits_value = pPedestrian->credits_value;
 
        credits_value *= gCurrent_ped_multiplier;
 
        if (exploded) {
 
            credits_value *= 2;
 
        }
 
        BrVector3Set(&up, 0.f, 1.f, 0.f);
 
        if (billiards_shot) {
 
            credits_value *= 4;
 
            PratcamEvent(30);
 
            DoFancyHeadup(8);
 
        } else if (fabsf(the_car->omega.v[V_X]) <= 5.0f
 
            && fabsf(the_car->omega.v[V_Z]) <= 5.0f
 
            && BrVector3Dot(&the_car->car_master_actor->t.t.look_up.up, &up) >= 0.1f
 
            && pPedestrian->offset.v[1] >= -0.1f) {
 
            if (((hit_pos != ePed_hit_lside && hit_pos != ePed_hit_rside)
 
                    || (fabsf(the_car->velocity_car_space.v[V_X]) <= fabsf(the_car->velocity_car_space.v[V_Z])
 
                        && fabsf(the_car->omega.v[V_Y] / the_car->velocity_car_space.v[V_Z]) <= 600.0f))
 
                && (hit_pos != ePed_hit_back || the_car->velocity_car_space.v[V_Z] <= 0.0f)) {
 
                if (gCurrent_ped_multiplier >= 2) {
 
                    DoFancyHeadup(gCurrent_ped_multiplier + kFancyHeadup2xComboBonus - 2);
 
                } else {
 
                    PratcamEvent(30);
 
                    if (exploded) {
 
                        DoFancyHeadup(kFancyHeadupSplatterBonus);
 
                        PratcamEvent(30);
 
                    }
 
                }
 
            } else {
 
                credits_value *= 2;
 
                DoFancyHeadup(kFancyHeadupExtraStyleBonus);
 
            }
 
        } else {
 
            credits_value *= 4;
 
            PratcamEvent(30);
 
            DoFancyHeadup(kFancyHeadupBonusForArtisticImpression);
 
        }
 
        PratcamEvent(29);
 
        EarnCredits(credits_value);
 
    }
 
    if (the_car->driver == eDriver_local_human && gProgram_state.cockpit_on) {
 
        NewScreenWobble(FRandomBetween(300.f * impact_speed, 500.f * impact_speed),
 
            FRandomBetween(1000.f * impact_speed, 2000.f * impact_speed),
 
            FRandomBetween(15.f / impact_speed, 25.f / impact_speed));
 
    }
 
    if (!gRace_finished) {
 
        CheckLastPed();
 
    }
 
    pPedestrian->collided_last_time = 1;
 
}
 
 
 
// IDA: void __usercall SendPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
 
void SendPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
 
    tNet_contents* the_contents;
 
    tNet_message* the_message;
 
    int size_decider;
 
    LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
 
 
 
    if (!gSend_peds) {
 
        return;
 
    }
 
    if (pPedestrian->ref_number >= 100 && pPedestrian->hit_points >= 1) {
 
        return;
 
    }
 
    if (pPedestrian->sent_dead_message >= 4) {
 
        return;
 
    }
 
    if (pPedestrian->hit_points >= 0 || pPedestrian->hit_points == -100) {
 
        if (Vector3AreEqual(&pPedestrian->instruction_list[pPedestrian->current_instruction].data.point_data.position, &pPedestrian->to_pos)) {
 
            size_decider = 0;
 
        } else {
 
            size_decider = 1;
 
        }
 
        the_message = NULL;
 
        the_contents = NetGetBroadcastContents(NETMSGID_PEDESTRIAN, size_decider);
 
    } else {
 
        size_decider = 2;
 
        if (pPedestrian->current_frame == pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1) {
 
            pPedestrian->sent_dead_message++;
 
        }
 
        the_message = NetBuildMessage(NETMSGID_PEDESTRIAN, size_decider);
 
        the_contents = &the_message->contents;
 
    }
 
    the_contents->data.pedestrian.index = pIndex;
 
    the_contents->data.pedestrian.action_instruction = (pPedestrian->current_instruction << 4) + pPedestrian->current_action + 1;
 
    the_contents->data.pedestrian.flags = 0;
 
    if (pPedestrian->done_initial) {
 
        the_contents->data.pedestrian.flags |= 0x01;
 
    }
 
    if (pPedestrian->mid_air) {
 
        the_contents->data.pedestrian.flags |= 0x02;
 
    }
 
    if (pPedestrian->instruction_direction < 0) {
 
        the_contents->data.pedestrian.flags |= 0x04;
 
    }
 
    if (pPedestrian->hit_points == -100) {
 
        the_contents->data.pedestrian.flags |= 0x10;
 
    } else if (pPedestrian->hit_points < 0) {
 
        the_contents->data.pedestrian.flags |= 0x08;
 
    }
 
    if (size_decider != 0) {
 
        the_contents->data.pedestrian.flags |= 0x20;
 
    }
 
    if (size_decider == 2) {
 
        the_contents->data.pedestrian.flags |= 0x40;
 
    }
 
    the_contents->data.pedestrian.pos = pPedestrian->pos;
 
    the_contents->data.pedestrian.speed = pPedestrian->current_speed;
 
    if (size_decider != 0) {
 
        the_contents->data.pedestrian.to_pos = pPedestrian->to_pos;
 
        if (size_decider == 2) {
 
            the_contents->data.pedestrian.frame = pPedestrian->current_frame;
 
            the_contents->data.pedestrian.offset = pPedestrian->offset;
 
            the_contents->data.pedestrian.murderer = pPedestrian->murderer;
 
            if (pPedestrian->ref_number < 100) {
 
                the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->spin_period;
 
            } else {
 
                the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->respawn_time;
 
            }
 
        }
 
    }
 
    if (the_message != NULL) {
 
        NetGuaranteedSendMessageToAllPlayers(gCurrent_net_game, the_message, NULL);
 
    }
 
}
 
 
 
// IDA: void __usercall DoPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
 
void DoPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
 
    //float danger_level; // Pierre-Marie Baty -- unused variable
 
    float start_speed;
 
    int action_changed;
 
    int alive;
 
    int old_frame;
 
    int start_ins;
 
    int start_act;
 
    int start_hp;
 
    int start_ins_dir;
 
    //br_vector3 danger_direction; // Pierre-Marie Baty -- unused variable
 
    br_vector3 old_pos;
 
    LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
 
 
 
    pPedestrian->active = 1;
 
    pPedestrian->munged = 1;
 
    if (pPedestrian->done_initial
 
        && pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames == pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start) {
 
        pPedestrian->done_initial = 0;
 
    }
 
    if (gAction_replay_mode) {
 
        old_frame = pPedestrian->current_frame;
 
        pPedestrian->car_to_ped = FastScalarArcTan2(
 
            pPedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X],
 
            pPedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
 
        MungePedestrianSequence(pPedestrian, 0);
 
        if (old_frame <= pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames) {
 
            pPedestrian->current_frame = old_frame;
 
        } else {
 
            pPedestrian->current_frame = 0;
 
        }
 
        pPedestrian->colour_map = pPedestrian->sequences[MAX(pPedestrian->current_sequence, 0)].frames[MAX(pPedestrian->current_frame, 0)].pixelmap;
 
        gCurrent_lollipop_index = -1;
 
        MungePedModel(pPedestrian);
 
    } else {
 
        old_pos = pPedestrian->pos;
 
        start_speed = pPedestrian->current_speed;
 
        start_ins = pPedestrian->current_instruction;
 
        start_act = pPedestrian->current_action;
 
        start_hp = pPedestrian->hit_points;
 
        start_ins_dir = pPedestrian->instruction_direction;
 
        alive = pPedestrian->current_action != pPedestrian->fatal_car_impact_action
 
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
 
            && pPedestrian->current_action != pPedestrian->giblets_action;
 
        if (alive && pPedestrian->ref_number < 100) {
 
            gDanger_level = CalcPedestrianDangerLevel(pPedestrian, &gDanger_direction);
 
            action_changed = MungePedestrianAction(pPedestrian, gDanger_level);
 
        } else {
 
            action_changed = 0;
 
        }
 
        MungePedestrianSequence(pPedestrian, action_changed);
 
        MungePedestrianFrames(pPedestrian);
 
        if (pPedestrian->ref_number < 100) {
 
            MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
 
            if (Vector3AreEqual(&pPedestrian->pos, &old_pos)
 
                && (gReally_stupid_ped_bug_enable || (pPedestrian->actor->parent == gDont_render_actor && pPedestrian->done_initial && pPedestrian->sequences[pPedestrian->current_sequence].frame_rate_type == ePed_frame_speed))) {
 
                ChangeActionTo(pPedestrian, 0, 0);
 
            }
 
        }
 
        MungePedModel(pPedestrian);
 
        if (pPedestrian->current_action != pPedestrian->giblets_action) {
 
            CheckPedestrianDeathScenario(pPedestrian);
 
        }
 
        SetPedPos(pPedestrian);
 
        if (IsActionReplayAvailable()) {
 
            AddPedestrianToPipingSession(pIndex,
 
                &pPedestrian->actor->t.t.mat,
 
                pPedestrian->current_action,
 
                pPedestrian->current_frame,
 
                pPedestrian->hit_points,
 
                pPedestrian->done_initial,
 
                pPedestrian->actor->parent != gDont_render_actor ? pPedestrian->killers_ID : -1,
 
                pPedestrian->spin_period,
 
                pPedestrian->jump_magnitude,
 
                &pPedestrian->offset);
 
        }
 
        if (gNet_mode != eNet_mode_none && !pPedestrian->reverse_frames
 
            && !(Vector3AreEqual(&pPedestrian->pos, &old_pos)
 
                && pPedestrian->current_speed == start_speed
 
                && pPedestrian->current_instruction == start_ins
 
                && pPedestrian->current_action == start_act
 
                && pPedestrian->hit_points == start_hp
 
                && pPedestrian->instruction_direction == start_ins_dir)) {
 
            SendPedestrian(pPedestrian, pIndex);
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall AdjustPedestrian(int pIndex@<EAX>, int pAction_index@<EDX>, int pFrame_index@<EBX>, int pHit_points@<ECX>, int pDone_initial, tU16 pParent, br_actor *pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3 *pOffset, br_vector3 *pTrans)
 
void AdjustPedestrian(int pIndex, int pAction_index, int pFrame_index, int pHit_points, int pDone_initial, tU16 pParent, br_actor* pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset, br_vector3* pTrans) {
 
    tPedestrian_data* pedestrian;
 
    br_actor* parent;
 
    br_vector3 old_pos;
 
    LOG_TRACE("(%d, %d, %d, %d, %d, %d, %p, %f, %f, %p, %p)", pIndex, pAction_index, pFrame_index, pHit_points, pDone_initial, pParent, pParent_actor, pSpin_period, pJump_magnitude, pOffset, pTrans);
 
 
 
    pedestrian = &gPedestrian_array[pIndex];
 
    if (pAction_index < 0 || pAction_index >= pedestrian->number_of_actions) {
 
        pAction_index = 0;
 
    }
 
    pedestrian->current_action = pAction_index;
 
    pedestrian->hit_points = pHit_points;
 
    pedestrian->done_initial = pDone_initial;
 
    old_pos = pedestrian->actor->t.t.translate.t;
 
    parent = pedestrian->actor->parent;
 
    if (pParent == (tU16)-1) {
 
        if (parent != gDont_render_actor) {
 
            BrActorRelink(gDont_render_actor, pedestrian->actor);
 
        }
 
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    } else {
 
        if (parent != pParent_actor) {
 
            BrActorRelink(pParent_actor, pedestrian->actor);
 
        }
 
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    }
 
    if (pHit_points > 0) {
 
        pedestrian->spin_period = 0.f;
 
        pedestrian->jump_magnitude = 0.f;
 
        BrVector3Set(&pedestrian->offset, 0.f, 0.f, 0.f);
 
    } else {
 
        pedestrian->spin_period = pSpin_period;
 
        pedestrian->jump_magnitude = pJump_magnitude;
 
        pedestrian->offset = *pOffset;
 
    }
 
    if (pedestrian->hit_points == -100) {
 
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    }
 
    pedestrian->actor->t.t.translate.t = *pTrans;
 
    SetPedPos(pedestrian);
 
    if (pFrame_index >= pedestrian->sequences[pedestrian->current_sequence].number_of_frames || pFrame_index < 0) {
 
        pFrame_index = 0;
 
    }
 
    pedestrian->current_frame = pFrame_index;
 
    BrVector3Sub(&pedestrian->direction, &pedestrian->actor->t.t.translate.t, &old_pos);
 
    BrVector3Normalise(&pedestrian->direction, &pedestrian->direction);
 
    if (GetReplayRate() < 0.f) {
 
        BrVector3Scale(&pedestrian->direction, &pedestrian->direction, -1.f);
 
    }
 
    MungePedestrianSequence(pedestrian, 0);
 
}
 
 
 
// IDA: void __usercall SquirtPathVertex(br_vertex *pFirst_vertex@<EAX>, br_vector3 *pPoint@<EDX>)
 
void SquirtPathVertex(br_vertex* pFirst_vertex, br_vector3* pPoint) {
 
    LOG_TRACE("(%p, %p)", pFirst_vertex, pPoint);
 
 
 
    pFirst_vertex[0].p = *pPoint;
 
    pFirst_vertex[1].p = *pPoint;
 
    pFirst_vertex[1].p.v[V_Y] += .1f;
 
    pFirst_vertex[2].p = *pPoint;
 
    pFirst_vertex[2].p.v[V_X] += -.05f;
 
    pFirst_vertex[2].p.v[V_Y] += .05f;
 
    pFirst_vertex[2].p.v[V_Z] += -.05f;
 
    pFirst_vertex[3].p = *pPoint;
 
    pFirst_vertex[3].p.v[V_X] += .05f;
 
    pFirst_vertex[3].p.v[V_Y] += .05f;
 
    pFirst_vertex[3].p.v[V_Z] += .05f;
 
}
 
 
 
// IDA: void __cdecl ResetAllPedestrians()
 
void ResetAllPedestrians(void) {
 
    int i;
 
    tPedestrian_data* the_pedestrian;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < gPed_count; i++) {
 
        the_pedestrian = &gPedestrian_array[i];
 
        the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    }
 
}
 
 
 
// IDA: void __usercall GroundPedestrian(tPedestrian_data *pPedestrian@<EAX>)
 
void GroundPedestrian(tPedestrian_data* pPedestrian) {
 
    br_scalar new_y;
 
    br_vector3 cast_point;
 
    tPedestrian_sequence* sequence;
 
    LOG_TRACE("(%p)", pPedestrian);
 
 
 
    if (pPedestrian->actor->parent != gDont_render_actor) {
 
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
 
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
 
    }
 
    pPedestrian->mid_air = 0;
 
    BrVector3Set(&cast_point,
 
        pPedestrian->pos.v[V_X],
 
        pPedestrian->pos.v[V_Y] + 0.4f,
 
        pPedestrian->pos.v[V_Z]);
 
    new_y = FindYVerticallyBelow2(&cast_point);
 
    pPedestrian->actor->t.t.translate.t.v[V_Y] = pPedestrian->pos.v[V_Y] = new_y;
 
    pPedestrian->spin_period = 0.f;
 
    sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
 
    if (sequence->number_of_frames == sequence->looping_frame_start) {
 
        pPedestrian->current_frame = sequence->number_of_frames - 1;
 
        pPedestrian->done_initial = 0;
 
    } else {
 
        pPedestrian->current_frame = sequence->looping_frame_start;
 
        pPedestrian->done_initial = 1;
 
    }
 
    BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
 
    if (IsActionReplayAvailable()) {
 
        AddPedestrianToPipingSession(GET_PEDESTRIAN_INDEX(pPedestrian),
 
            &pPedestrian->actor->t.t.mat,
 
            pPedestrian->current_action,
 
            pPedestrian->current_frame,
 
            pPedestrian->hit_points,
 
            pPedestrian->done_initial,
 
            pPedestrian->actor->parent == gDont_render_actor ? -1 : pPedestrian->killers_ID,
 
            pPedestrian->spin_period,
 
            pPedestrian->jump_magnitude,
 
            &pPedestrian->offset);
 
    }
 
}
 
 
 
// IDA: void __usercall RevivePedestrian(tPedestrian_data *pPedestrian@<EAX>, int pAnimate@<EDX>)
 
void RevivePedestrian(tPedestrian_data* pPedestrian, int pAnimate) {
 
    LOG_TRACE("(%p, %d)", pPedestrian, pAnimate);
 
 
 
    pPedestrian->sent_dead_message = 0;
 
    pPedestrian->respawn_time = 0;
 
    pPedestrian->current_sequence = 0;
 
    if (pAnimate) {
 
        if (pPedestrian->fatal_ground_impact_action >= 0) {
 
            pPedestrian->current_action = pPedestrian->fatal_ground_impact_action;
 
        } else {
 
            pPedestrian->current_action = pPedestrian->fatal_car_impact_action;
 
        }
 
        MungePedestrianSequence(pPedestrian, 1);
 
        pPedestrian->current_frame = pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1;
 
        pPedestrian->reverse_frames = 1;
 
        MungePedestrianFrames(pPedestrian);
 
    } else {
 
        pPedestrian->current_action = 0;
 
        pPedestrian->current_frame = 0;
 
        pPedestrian->colour_map = pPedestrian->sequences->frames[0].pixelmap;
 
        pPedestrian->reverse_frames = 0;
 
    }
 
    pPedestrian->current_action_mode = -1;
 
    pPedestrian->done_initial = 0;
 
    pPedestrian->current_speed = 0.f;
 
    pPedestrian->instruction_direction = 1;
 
    pPedestrian->spin_period = 0.f;
 
    pPedestrian->falling_speed = 0.f;
 
    pPedestrian->mid_air = 0;
 
    pPedestrian->last_special_volume = NULL;
 
    pPedestrian->last_sound = 0;
 
    pPedestrian->giblets_being_sat_upon = 0;
 
    pPedestrian->last_sound_action = -1;
 
    pPedestrian->last_sound_make = 0;
 
    pPedestrian->hit_points = 10;
 
    pPedestrian->current_instruction = pPedestrian->first_instruction;
 
    pPedestrian->killers_ID = -1;
 
    pPedestrian->fate = NULL;
 
    gInitial_instruction = NULL;
 
    PedestrianNextInstruction(pPedestrian, 0.f, 1, 0);
 
    BrVector3Copy(&pPedestrian->from_pos, &pPedestrian->actor->t.t.translate.t);
 
    MungePedModel(pPedestrian);
 
    pPedestrian->pos.v[V_Y] += pPedestrian->sequences[pPedestrian->current_sequence].frames[0].offset.v[V_Y];
 
}
 
 
 
// IDA: void __usercall MungePedestrians(tU32 pFrame_period@<EAX>)
 
void MungePedestrians(tU32 pFrame_period) {
 
    int i;
 
    //int mirror_on; // Pierre-Marie Baty -- unused variable
 
    tPedestrian_data* the_pedestrian;
 
    //br_vector3 ped_pos; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 ped_pos_car; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 ped_pos_temp; // Pierre-Marie Baty -- unused variable
 
    //br_matrix34 ped_pos_matrix; // Pierre-Marie Baty -- unused variable
 
    //br_camera* camera_ptr; // Pierre-Marie Baty -- unused variable
 
    //br_scalar max_distance; // Pierre-Marie Baty -- unused variable
 
    //br_scalar distance_squared; // Pierre-Marie Baty -- unused variable
 
    br_scalar x_delta;
 
    //br_scalar y_delta; // Pierre-Marie Baty -- unused variable
 
    br_scalar z_delta;
 
    tS32 diff;
 
    LOG_TRACE("(%d)", pFrame_period);
 
 
 
    gVesuvians_this_time = 0;
 
    // dword_550A9C = 32;
 
    gMax_distance_squared = 121.f;
 
    if (!gAction_replay_mode) {
 
        MungePedGibs(pFrame_period);
 
    }
 
    if (!gAction_replay_mode) {
 
        StartPipingSession(ePipe_chunk_pedestrian);
 
    }
 
    gSend_peds = PDGetTotalTime() - gLast_ped_message_send >= 50;
 
    if (gSend_peds) {
 
        gLast_ped_message_send = PDGetTotalTime();
 
    }
 
    // BrVector3(&br_vector3_00550ac0, 0.f, 0.f, 0.f);
 
    if (gAction_replay_mode) {
 
        for (i = 0; i < gPed_count; i++) {
 
            the_pedestrian = &gPedestrian_array[i];
 
            x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
 
            z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
 
            if ((the_pedestrian->actor->parent != gDont_render_actor || (x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ))
 
                && (gPedestrians_on || the_pedestrian->ref_number >= 100)
 
                && the_pedestrian->hit_points != -100) {
 
                gCurrent_lollipop_index = -1;
 
                DoPedestrian(the_pedestrian, i);
 
            }
 
        }
 
    } else {
 
        for (i = 0; i < gPed_count; i++) {
 
            the_pedestrian = &gPedestrian_array[i];
 
            x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
 
            z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
 
            if (the_pedestrian->actor->parent == gDont_render_actor
 
                && (x_delta > ACTIVE_PED_DXDZ || z_delta > ACTIVE_PED_DXDZ)) {
 
                the_pedestrian->active = 0;
 
            } else if (the_pedestrian->hit_points == -100) {
 
                if (the_pedestrian->respawn_time == 0) {
 
                    if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
 
                        KillPedestrian(the_pedestrian);
 
                    }
 
                    the_pedestrian->active = 0;
 
                } else {
 
                    diff = GetRaceTime() - the_pedestrian->respawn_time;
 
                    if (diff >= 0) {
 
                        RevivePedestrian(the_pedestrian, diff < 1000);
 
                    } else {
 
                        if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
 
                            KillPedestrian(the_pedestrian);
 
                        }
 
                        the_pedestrian->active = 0;
 
                    }
 
                }
 
            } else if (!gPedestrians_on && the_pedestrian->ref_number < 100) {
 
                if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
 
                    KillPedestrian(the_pedestrian);
 
                }
 
                the_pedestrian->active = 0;
 
            } else if (!the_pedestrian->mid_air || the_pedestrian->active) {
 
                gCurrent_lollipop_index = -1;
 
                DoPedestrian(the_pedestrian, i);
 
            } else {
 
                GroundPedestrian(the_pedestrian);
 
            }
 
        }
 
    }
 
    if (!gAction_replay_mode) {
 
        EndPipingSession();
 
    }
 
    gVesuvians_last_time = gVesuvians_this_time;
 
    if (gCurrent_ped_path_actor != NULL) {
 
        SquirtPathVertex(&gCurrent_ped_path_actor->model->vertices[gCurrent_ped_path_actor->model->nvertices - 4],
 
            gOur_pos);
 
        BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
 
    }
 
}
 
 
 
// IDA: void __cdecl RespawnPedestrians()
 
void RespawnPedestrians(void) {
 
    int i;
 
    tPedestrian_data* the_pedestrian;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < gPed_count; i++) {
 
        the_pedestrian = &gPedestrian_array[i];
 
        if (the_pedestrian->ref_number < 100) {
 
#if defined(DETHRACE_FIX_BUGS)
 
            // Only animate the respawn when we are in viewing distance.
 
            // This is done such that the "Peds visible on map" powerup draws far away items.
 
            // (far away animated pedestrians would otherwise remain invisible on the map)
 
            br_scalar x_delta;
 
            br_scalar z_delta;
 
            int ped_respawn_animate;
 
            x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
 
            z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
 
            ped_respawn_animate = x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ;
 
#else
 
#define ped_respawn_animate 1
 
#endif
 
            if (the_pedestrian->hit_points == -100) {
 
                RevivePedestrian(the_pedestrian, ped_respawn_animate);
 
            } else if ((the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action || the_pedestrian->current_action == the_pedestrian->fatal_ground_impact_action || the_pedestrian->current_action == the_pedestrian->giblets_action)
 
                && the_pedestrian->actor->parent == gDont_render_actor) {
 
                RevivePedestrian(the_pedestrian, ped_respawn_animate);
 
            }
 
        }
 
    }
 
}
 
 
 
// IDA: int __cdecl GetPedCount()
 
int GetPedCount(void) {
 
    LOG_TRACE("()");
 
 
 
    return gPed_count;
 
}
 
 
 
// IDA: int __usercall GetPedPosition@<EAX>(int pIndex@<EAX>, br_vector3 *pPos@<EDX>)
 
int GetPedPosition(int pIndex, br_vector3* pPos) {
 
    tPedestrian_data* pedestrian;
 
    LOG_TRACE("(%d, %p)", pIndex, pPos);
 
 
 
    pedestrian = &gPedestrian_array[pIndex];
 
    if (pedestrian->ref_number < 100) {
 
 
 
        // Item is a human
 
        if (pedestrian->hit_points == -100
 
            || pedestrian->current_action == pedestrian->fatal_car_impact_action
 
            || pedestrian->current_action == pedestrian->fatal_ground_impact_action
 
            || pedestrian->current_action == pedestrian->giblets_action) {
 
            return 0;
 
        } else {
 
            BrVector3Copy(pPos, &pedestrian->pos);
 
            return 1;
 
        }
 
    } else {
 
        // Item is a power-up/mine
 
        if (pedestrian->hit_points == -100) {
 
            return 0;
 
        } else {
 
            BrVector3Copy(pPos, &pedestrian->pos);
 
            return -1;
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall CreatePedestrian(FILE *pG@<EAX>, tPedestrian_instruction *pInstructions@<EDX>, int pInstruc_count@<EBX>, int pInit_instruc@<ECX>, int pRef_num, int pForce_read)
 
void CreatePedestrian(FILE* pG, tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc, int pRef_num, int pForce_read) {
 
    tPath_name the_path;
 
    char s[256];
 
    char s2[256];
 
    char* str;
 
    char* str2;
 
    tPedestrian_data* the_pedestrian;
 
    tPedestrian_sequence* the_sequence;
 
    tPedestrian_action* the_action;
 
    //br_model* the_model; // Pierre-Marie Baty -- unused variable
 
    int the_ref;
 
    int i;
 
    int j;
 
    int k;
 
    //int l; // Pierre-Marie Baty -- unused variable
 
    //int temp_int; // Pierre-Marie Baty -- unused variable
 
    int new_frames;
 
    tPed_collide_type collide_frame;
 
    float temp_float1;
 
    float temp_float2;
 
    br_scalar height;
 
    br_scalar width_over_2;
 
    br_scalar minnest_min;
 
    br_scalar maxest_min;
 
    br_scalar minnest_max;
 
    br_scalar maxest_max;
 
    LOG_TRACE("(%p, %p, %d, %d, %d, %d)", pG, pInstructions, pInstruc_count, pInit_instruc, pRef_num, pForce_read);
 
 
 
    PossibleService();
 
    the_pedestrian = &gPedestrian_array[gPed_count];
 
    gPed_count++;
 
    the_pedestrian->ref_number = pRef_num;
 
    the_pedestrian->magic_number = PEDESTRIAN_MAGIC;
 
    the_pedestrian->cloned = 0;
 
    if (!pForce_read) {
 
        for (i = 0; i < gPed_count - 1; i++) {
 
            if (gPedestrian_array[i].ref_number == the_pedestrian->ref_number) {
 
                *the_pedestrian = gPedestrian_array[i];
 
                the_pedestrian->cloned = 1;
 
                break;
 
            }
 
        }
 
    }
 
    the_pedestrian->actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
 
    the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
 
    the_pedestrian->actor->type_data = the_pedestrian;
 
    BrActorAdd(gDont_render_actor, the_pedestrian->actor);
 
    the_pedestrian->actor->model = gPed_model;
 
    if (the_pedestrian->cloned) {
 
        the_pedestrian->actor->material = gPed_material;
 
    } else {
 
        do {
 
            GetALineAndDontArgue(pG, s);
 
            if (the_pedestrian->ref_number != the_ref) {
 
                while (1) {
 
                    PossibleService();
 
                    GetALineAndDontArgue(pG, s);
 
                    if (strcmp(s
, "END OF PEDESTRIANS") == 0) {  
                        BrActorRemove(the_pedestrian->actor);
 
                        BrActorFree(the_pedestrian->actor);
 
                        gPed_count--;
 
                        DRS3StartSound(gEffects_outlet, 3100);
 
                        return;
 
                    }
 
                    if (strcmp(s
, "NEXT PEDESTRIAN") == 0) {  
                        break;
 
                    }
 
                }
 
            }
 
        } while (the_pedestrian->ref_number != the_ref);
 
 
 
        temp_float1 = GetAFloat(pG);
 
        the_pedestrian->height = temp_float1;
 
        the_pedestrian->credits_value = GetAnInt(pG);
 
        the_pedestrian->hit_points = GetAnInt(pG);
 
        the_pedestrian->active = 0;
 
        GetALineAndDontArgue(pG, s2);
 
        sscanf(str2
, "%d", &the_pedestrian
->number_of_exploding_sounds
);  
        for (j = 0; j < the_pedestrian->number_of_exploding_sounds; j++) {
 
            sscanf(str2
, "%d", &the_pedestrian
->exploding_sounds
[j
]);  
        }
 
        the_pedestrian->falling_sound = GetAnInt(pG);
 
        the_pedestrian->acceleration = GetAFloat(pG);
 
        the_pedestrian->image_index = GetAnInt(pG);
 
        LoadNShadeTables(&gPedestrians_storage_space, pG, 1);
 
        LoadNPixelmaps(&gPedestrians_storage_space, pG, 1);
 
        GetALineAndDontArgue(pG, s2);
 
        if (gPed_material == NULL) {
 
            PathCat(the_path, gApplication_path, "MATERIAL");
 
            PathCat(the_path, the_path, s2);
 
            gPed_material = BrMaterialLoad(the_path);
 
            if (gPed_material == NULL) {
 
                FatalError(kFatalError_FindPedestrianMaterial_S, s2);
 
            }
 
            gPed_material->flags &= ~BR_MATF_TWO_SIDED;
 
            gPed_material->flags &= ~(BR_MATF_LIGHT | BR_MATF_PRELIT | BR_MATF_SMOOTH);
 
            gPed_material->index_shade = NULL;
 
            gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
 
            BrMaterialAdd(gPed_material);
 
        }
 
        gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
 
        the_pedestrian->actor->material = gPed_material;
 
        the_pedestrian->fatal_car_impact_action = GetAnInt(pG);
 
        the_pedestrian->non_fatal_car_impact_action = GetAnInt(pG);
 
        the_pedestrian->after_impact_action = GetAnInt(pG);
 
        the_pedestrian->fatal_ground_impact_action = GetAnInt(pG);
 
        the_pedestrian->non_fatal_ground_impact_action = GetAnInt(pG);
 
        the_pedestrian->giblets_action = GetAnInt(pG);
 
        the_pedestrian->current_sequence = 0;
 
        the_pedestrian->current_frame = 0;
 
        the_pedestrian->current_action = 0;
 
        the_pedestrian->current_action_mode = -1;
 
        the_pedestrian->done_initial = 0;
 
        the_pedestrian->current_speed = 0.0f;
 
        the_pedestrian->instruction_direction = 1;
 
        the_pedestrian->spin_period = 0.0f;
 
        the_pedestrian->falling_speed = 0.0f;
 
        the_pedestrian->mid_air = 0;
 
        the_pedestrian->last_special_volume = NULL;
 
        the_pedestrian->last_sound = 0;
 
        the_pedestrian->giblets_being_sat_upon = 0;
 
        the_pedestrian->last_sound_action = -1;
 
        the_pedestrian->last_sound_make = 0;
 
        the_pedestrian->fate = NULL;
 
        the_pedestrian->munged = 0;
 
        the_pedestrian->collided_last_time = 0;
 
        the_pedestrian->reverse_frames = 0;
 
        the_pedestrian->respawn_time = 0;
 
        the_pedestrian->killers_ID = -1;
 
        the_pedestrian->murderer = -1;
 
        the_pedestrian->sent_dead_message = 0;
 
        minnest_min = BR_SCALAR_MAX;
 
        maxest_min = BR_SCALAR_MIN;
 
        minnest_max = BR_SCALAR_MAX;
 
        maxest_max = BR_SCALAR_MIN;
 
        the_pedestrian->number_of_actions = GetAnInt(pG);
 
        the_pedestrian->action_list = BrMemAllocate(sizeof(tPedestrian_action) * the_pedestrian->number_of_actions, kMem_ped_action_list);
 
        the_action = the_pedestrian->action_list;
 
        for (i = 0; i < the_pedestrian->number_of_actions; i++) {
 
            PossibleService();
 
            GetPairOfFloats(pG, &the_action->danger_level, &the_action->percentage_chance);
 
            GetPairOfFloats(pG, &the_action->initial_speed, &the_action->looping_speed);
 
            the_action->reaction_time = (tU32)(GetAFloat(pG) * 1000.0f);
 
            GetALineAndDontArgue(pG, s2);
 
            sscanf(str2
, "%d", &the_action
->number_of_sounds
);  
            for (j = 0; j < the_action->number_of_sounds; j++) {
 
                sscanf(str2
, "%d", &the_action
->sounds
[j
]);  
            }
 
            the_action->number_of_bearings = GetAnInt(pG);
 
            if (the_action->number_of_bearings > COUNT_OF(the_action->sequences)) {
 
                FatalError(kFatalError_PedSeqTooManyBearings);
 
            }
 
            for (j = 0; j < the_action->number_of_bearings; j++) {
 
                GetPairOfFloats(pG, &the_action->sequences[j].max_bearing, &temp_float1);
 
                the_action->sequences[j].sequence_index = (int)temp_float1;
 
            }
 
            the_action++;
 
        }
 
        the_pedestrian->number_of_sequences = GetAnInt(pG);
 
        the_pedestrian->last_frame = 0;
 
        the_pedestrian->last_action_change = 0;
 
        the_pedestrian->sequences = BrMemAllocate(sizeof(tPedestrian_sequence) * the_pedestrian->number_of_sequences, kMem_ped_sequences);
 
        the_sequence = the_pedestrian->sequences;
 
        for (i = 0; i < the_pedestrian->number_of_sequences; i++) {
 
            PossibleService();
 
            collide_frame = GetALineAndInterpretCommand(pG, gCollide_commands, COUNT_OF(gCollide_commands));
 
            the_sequence->frame_rate_type = GetALineAndInterpretCommand(pG, gRate_commands, COUNT_OF(gRate_commands));
 
 
 
            if (the_sequence->frame_rate_type == ePed_frame_speed || the_sequence->frame_rate_type == ePed_frame_variable) {
 
                GetPairOfFloats(pG, &the_sequence->frame_rate_factor1, &the_sequence->frame_rate_factor2);
 
            }
 
            the_sequence->number_of_frames = 0;
 
            the_sequence->looping_frame_start = -1;
 
            for (j = 0; j < 2; j++) {
 
                new_frames = GetAnInt(pG);
 
                if (new_frames + the_sequence->number_of_frames > COUNT_OF(the_sequence->frames)) {
 
                    FatalError(kFatalError_PedSeqTooManyFrames);
 
                }
 
                for (k = the_sequence->number_of_frames; k < new_frames + the_sequence->number_of_frames; k++) {
 
                    GetAString(pG, s);
 
                    the_sequence->frames[k].pixelmap = BrMapFind(s);
 
                    if (the_sequence->frames[k].pixelmap == NULL) {
 
                        the_sequence->frames[k].pixelmap = LoadPixelmap(s);
 
                        if (the_sequence->frames[k].pixelmap == NULL) {
 
                            FatalError(kFatalError_FindPedestrianPixelmap_S, s);
 
                        }
 
                        BrMapAdd(the_sequence->frames[k].pixelmap);
 
                    }
 
                    GetALineAndDontArgue(pG, s);
 
                    sscanf(str
, "%f", &temp_float1
);  
                    sscanf(str
, "%f", &temp_float2
);  
                    the_sequence->frames[k].offset.v[0] = temp_float1;
 
                    the_sequence->frames[k].offset.v[1] = temp_float2;
 
                    the_sequence
->frames
[k
].
flipped = strcmp(str
, "flipped") == 0; 
                    if (collide_frame) {
 
                        CalcPedWidthNHeight(
 
                            the_pedestrian,
 
                            the_sequence->frames[k].pixelmap,
 
                            &height,
 
                            &width_over_2);
 
                        if (the_sequence->frames[k].offset.v[0] - width_over_2 < minnest_min) {
 
                            minnest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
 
                        }
 
                        if (the_sequence->frames[k].offset.v[0] - width_over_2 > maxest_min) {
 
                            maxest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
 
                        }
 
                        if (the_sequence->frames[k].offset.v[0] + width_over_2 < minnest_max) {
 
                            minnest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
 
                        }
 
                        if (the_sequence->frames[k].offset.v[0] + width_over_2 > maxest_max) {
 
                            maxest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
 
                        }
 
                    }
 
                }
 
                the_sequence->number_of_frames += new_frames;
 
                if (the_sequence->looping_frame_start < 0) {
 
                    the_sequence->looping_frame_start = the_sequence->number_of_frames;
 
                }
 
            }
 
            the_sequence++;
 
        }
 
        the_pedestrian->min_x = maxest_min;
 
        the_pedestrian->max_x = minnest_max;
 
    }
 
    PossibleService();
 
    the_pedestrian->number_of_instructions = pInstruc_count;
 
    the_pedestrian->first_instruction = pInit_instruc;
 
    the_pedestrian->current_instruction = pInit_instruc;
 
    the_pedestrian->instruction_list = pInstructions;
 
    the_pedestrian->colour_map = the_pedestrian->sequences->frames[0].pixelmap;
 
    BrVector3Set(&the_pedestrian->offset, 0.0f, 0.0f, 0.0f);
 
    gInitial_instruction = 0;
 
    PedestrianNextInstruction(the_pedestrian, 0.0f, 1, 0);
 
    the_pedestrian->from_pos = the_pedestrian->actor->t.t.translate.t;
 
    MungePedModel(the_pedestrian);
 
}
 
 
 
// IDA: void __cdecl ResetProxRay()
 
void ResetProxRay(void) {
 
    int i;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
 
        gProximity_rays[i].start_time = 0;
 
    }
 
}
 
 
 
// IDA: void __cdecl PedMaterialFromHell()
 
void PedMaterialFromHell(void) {
 
    LOG_TRACE("()");
 
}
 
 
 
// IDA: void __cdecl ResetPedMaterial()
 
void ResetPedMaterial(void) {
 
    //int i; // Pierre-Marie Baty -- unused variable
 
    //int j; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("()");
 
}
 
 
 
// IDA: void __usercall LoadInPedestrians(FILE *pF@<EAX>, int pSubs_count@<EDX>, tPed_subs *pSubs_array@<EBX>)
 
void LoadInPedestrians(FILE* pF, int pSubs_count, tPed_subs* pSubs_array) {
 
    tPath_name the_path;
 
    char s[256];
 
    char s2[256];
 
    char* str;
 
    //char* str2; // Pierre-Marie Baty -- unused variable
 
    FILE* g;
 
    //int the_ref; // Pierre-Marie Baty -- unused variable
 
    int i;
 
    int j;
 
    int k;
 
    //int l; // Pierre-Marie Baty -- unused variable
 
    int knock_out;
 
    int check_for_duplicates;
 
    int duplicates_found;
 
    int temp_int;
 
    int ref_number;
 
    int instruc_count;
 
    int ped_count;
 
    int init_instruc;
 
    float temp_float1;
 
    //float temp_float2; // Pierre-Marie Baty -- unused variable
 
    tPedestrian_instruction* instructions;
 
    tPedestrian_instruction* the_instruction;
 
    //tPed_choice* the_choice; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("(%p, %d, %p)", pF, pSubs_count, pSubs_array);
 
 
 
    knock_out = 0;
 
    check_for_duplicates = 0;
 
    duplicates_found = 0;
 
    gTotal_peds = 0;
 
    gFlag_waving_bastard = NULL;
 
    gPedestrians_on = 1;
 
    gPed_scale_factor = 1.0f;
 
    gAttracted_pedestrians = 0;
 
    gExploding_pedestrians = 0;
 
    gBlind_pedestrians = 0;
 
    gPedestrian_speed_factor = 1.0f;
 
    if (gProgram_state.sausage_eater_mode) {
 
        PathCat(the_path, gApplication_path, "BORING.TXT");
 
    } else {
 
        PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
 
    }
 
    g = DRfopen(the_path, "rt");
 
    if (g == NULL) {
 
        FatalError(kFatalError_OpenPedestrianFile);
 
    }
 
    gPed_count = 0;
 
    gLast_ped_splat_time = 0;
 
    temp_int = GetAnInt(pF);
 
    if (gAusterity_mode) {
 
        ped_count = temp_int / 2 + 2;
 
    } else {
 
        ped_count = temp_int;
 
    }
 
    gPedestrian_array = BrMemAllocate(sizeof(tPedestrian_data) * (ped_count + (gAusterity_mode ? 0 : 200)), kMem_ped_array_stain);
 
    if (PDKeyDown(KEY_CTRL_ANY) && PDKeyDown(KEY_SHIFT_ANY) && PDKeyDown(KEY_A)) {
 
        check_for_duplicates = 1;
 
        DRS3StartSound(gEffects_outlet, 3202);
 
        DRS3StartSound(gEffects_outlet, 3202);
 
    }
 
    for (i = 0; i < ped_count; i++) {
 
        PossibleService();
 
        ref_number = GetAnInt(pF);
 
        for (j = 0; j < pSubs_count; ++j) {
 
            if (pSubs_array[j].orig == ref_number) {
 
                ref_number = pSubs_array[j].subs;
 
                break;
 
            }
 
        }
 
        instruc_count = GetAnInt(pF);
 
        init_instruc = GetAnInt(pF) - 1;
 
        instructions = BrMemAllocate(sizeof(tPedestrian_instruction) * instruc_count, kMem_ped_instructions);
 
 
 
        for (j = 0, the_instruction = instructions; j < instruc_count; j++, the_instruction++) {
 
            PossibleService();
 
            the_instruction->type = GetALineAndInterpretCommand(pF, gInstruc_commands, COUNT_OF(gInstruc_commands));
 
            if (the_instruction->type != ePed_instruc_point && the_instruction->type != ePed_instruc_reverse) {
 
                FatalError(kFatalError_FindPedestrianRefNum_S, "");
 
            }
 
            switch (the_instruction->type) {
 
            case ePed_instruc_point:
 
                GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
 
                the_instruction->data.point_data.irreversable = 0;
 
                break;
 
 
 
            case ePed_instruc_xpoint:
 
                GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
 
                the_instruction->data.point_data.irreversable = 1;
 
                break;
 
 
 
            case ePed_instruc_bchoice:
 
            case ePed_instruc_fchoice:
 
                GetALineAndDontArgue(pF, s);
 
                sscanf(str
, "%d", &the_instruction
->data.
choice_data.
number_of_choices);  
                if (the_instruction->data.choice_data.number_of_choices > COUNT_OF(the_instruction->data.choice_data.choices)) {
 
                    FatalError(kFatalError_PedSeqTooManyChoices);
 
                }
 
                for (k = 0; k < the_instruction->data.choice_data.number_of_choices; k++) {
 
                    sscanf(str
, "%f", &temp_float1
);  
                    the_instruction->data.choice_data.choices[k].danger_level = (tU16)temp_float1;
 
                    sscanf(str
, "%f", &temp_float1
);  
                    the_instruction->data.choice_data.choices[k].percentage_chance = (tU8)temp_float1;
 
                    the_instruction->data.choice_data.choices[k].marker_ref = (tU8)temp_int;
 
                }
 
                break;
 
 
 
            case ePed_instruc_dead:
 
                the_instruction->data.death_data.death_sequence = GetAnInt(pF);
 
                break;
 
 
 
            case ePed_instruc_bmarker:
 
            case ePed_instruc_fmarker:
 
                the_instruction->data.marker_data.marker_ref = GetAnInt(pF);
 
                break;
 
 
 
            case ePed_instruc_baction:
 
            case ePed_instruc_faction:
 
                the_instruction->data.action_data.action_index = GetAnInt(pF);
 
                break;
 
 
 
            case ePed_instruc_reverse:
 
                break;
 
            }
 
        }
 
        if (gAusterity_mode) {
 
            if (knock_out & 1 && ref_number != FLAG_WAVING_BASTARD_REF) {
 
                i--;
 
                ped_count--;
 
                instruc_count = 0;
 
                BrMemFree(instructions);
 
            }
 
            ++knock_out;
 
        }
 
        if (check_for_duplicates) {
 
            for (j = 0; j < i; j++) {
 
                if (Vector3AreEqual(&gPedestrian_array[j].instruction_list->data.point_data.position, &instructions->data.point_data.position)) {
 
                    i--;
 
                    ped_count--;
 
                    instruc_count = 0;
 
                    BrMemFree(instructions);
 
                    duplicates_found++;
 
                }
 
            }
 
        }
 
        if (instruc_count > 0) {
 
            if (gAusterity_mode && ref_number >= 100) {
 
                // swap MINE for LANDMINE and only one type of powerup ?
 
                if (ref_number == 114) {
 
                    CreatePedestrian(g, instructions, instruc_count, init_instruc, 146, 0);
 
                } else {
 
                    CreatePedestrian(g, instructions, instruc_count, init_instruc, 100, 0);
 
                }
 
            } else {
 
                CreatePedestrian(g, instructions, instruc_count, init_instruc, ref_number, 0);
 
            }
 
            gPedestrian_array[i].ref_number = ref_number;
 
            if (ref_number == FLAG_WAVING_BASTARD_REF) {
 
                gFlag_waving_bastard = &gPedestrian_array[i];
 
            }
 
            if (ref_number < 100) {
 
                gTotal_peds++;
 
            }
 
        }
 
    }
 
    if (duplicates_found) {
 
        WriteOutPeds();
 
            "DUPLICATE PED EXPLOSION!!\n"
 
            "%d DOPPELGANGERS FOUND AND DESTROYED.\n"
 
            "NEW PED LIST WRITTEN TO PEDPATHS.TXT\n"
 
            "\n"
 
            "\n"
 
            "NOW DON'T DO IT AGAIN!!\n",
 
            duplicates_found);
 
        PDFatalError(s2);
 
    }
 
    InitPedGibs();
 
    ResetProxRay();
 
    gPedestrian_harvest = 0;
 
    gVesuvian_corpses = 0;
 
    gProx_ray_shade_table = GenerateShadeTable(8, gRender_palette, 215, 255, 233, 0.5f, 0.75f, 0.9f);
 
    ResetPedMaterial();
 
}
 
 
 
// IDA: br_actor* __usercall BuildPedPaths@<EAX>(tPedestrian_instruction *pInstructions@<EAX>, int pInstruc_count@<EDX>, int pInit_instruc@<EBX>)
 
br_actor* BuildPedPaths(tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc) {
 
    int vertex_count;
 
    int last_vertex_count;
 
    int face_count;
 
    int j;
 
    int point_count;
 
    br_vector3 the_point;
 
    br_material* the_mat;
 
    br_model* the_model;
 
    br_actor* the_actor;
 
    LOG_TRACE("(%p, %d, %d)", pInstructions, pInstruc_count, pInit_instruc);
 
 
 
    vertex_count = 4;
 
    face_count = 2;
 
    for (j = 0; j < pInstruc_count; j++) {
 
        if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
 
            vertex_count += 4;
 
            face_count += 4;
 
        }
 
    }
 
    face_count -= 4;
 
    the_model = BrModelAllocate(NULL, vertex_count, face_count);
 
    the_model->flags |= BR_MODU_VERTEX_COLOURS | BR_MODU_VERTEX_POSITIONS;
 
 
 
    vertex_count = 0;
 
    face_count = 0;
 
    point_count = 0;
 
    for (j = 0; j < pInstruc_count; j++) {
 
        if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
 
            the_point = pInstructions[j].data.point_data.position;
 
            if (the_point.v[V_Y] < 500.f) {
 
                the_mat = gPath_mat_normal;
 
            } else {
 
                the_point.v[V_Y] -= 999.6f;
 
                the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
 
                if (the_point.v[V_Y] < -100.f) {
 
                    the_point.v[V_Y] = 1000.f;
 
                    the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
 
                }
 
                if (point_count == 0 || pInstructions[j - 1].data.point_data.position.v[V_Y] < 500.f) {
 
                    the_mat = gPath_mat_normal;
 
                } else {
 
                    the_mat = gPath_mat_calc;
 
                }
 
            }
 
            SquirtPathVertex(&the_model->vertices[vertex_count], &the_point);
 
            vertex_count += 4;
 
#if defined(DETHRACE_FIX_BUGS)
 
            last_vertex_count = vertex_count;
 
#endif
 
            if (point_count != 0) {
 
                // Connect previous path vertex cross with current path vertex cross
 
                the_model->faces[face_count].vertices[0] = vertex_count - 4;
 
                the_model->faces[face_count].vertices[1] = vertex_count - 3;
 
                the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
 
                the_model->faces[face_count].material = the_mat;
 
                face_count++;
 
                the_model->faces[face_count].vertices[0] = vertex_count - 3;
 
                the_model->faces[face_count].vertices[1] = last_vertex_count - 3;
 
                the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
 
                the_model->faces[face_count].material = the_mat;
 
                face_count++;
 
                the_model->faces[face_count].vertices[0] = vertex_count - 2;
 
                the_model->faces[face_count].vertices[1] = vertex_count - 1;
 
                the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
 
                the_model->faces[face_count].material = the_mat;
 
                face_count++;
 
                the_model->faces[face_count].vertices[0] = vertex_count - 1;
 
                the_model->faces[face_count].vertices[1] = last_vertex_count - 1;
 
                the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
 
                the_model->faces[face_count].material = the_mat;
 
                face_count++;
 
            }
 
            point_count++;
 
            last_vertex_count = vertex_count;
 
            if (j == pInit_instruc) {
 
                the_model->vertices[vertex_count].p = the_point;
 
                the_model->vertices[vertex_count].p.v[V_Y] += .3f;
 
                the_model->vertices[vertex_count].p.v[V_Z] += .05f;
 
                the_model->vertices[vertex_count + 1].p = the_point;
 
                the_model->vertices[vertex_count + 1].p.v[V_Y] += .3f;
 
                the_model->vertices[vertex_count + 1].p.v[V_Z] += -.05f;
 
                the_model->vertices[vertex_count + 2].p = the_point;
 
                the_model->vertices[vertex_count + 2].p.v[V_Y] += .3f;
 
                the_model->vertices[vertex_count + 2].p.v[V_X] += .05f;
 
                the_model->vertices[vertex_count + 3].p = the_point;
 
                the_model->vertices[vertex_count + 3].p.v[V_Y] += .3f;
 
                the_model->vertices[vertex_count + 3].p.v[V_X] += -.05f;
 
                vertex_count += 4;
 
                the_model->faces[face_count].vertices[0] = vertex_count - 8;
 
                the_model->faces[face_count].vertices[1] = vertex_count - 4;
 
                the_model->faces[face_count].vertices[2] = vertex_count - 3;
 
                the_model->faces[face_count].material = gInit_pos_mat_calc;
 
                face_count++;
 
                the_model->faces[face_count].vertices[0] = vertex_count - 8;
 
                the_model->faces[face_count].vertices[1] = vertex_count - 2;
 
                the_model->faces[face_count].vertices[2] = vertex_count - 1;
 
                the_model->faces[face_count].material = gInit_pos_mat_calc;
 
                face_count++;
 
            }
 
        }
 
    }
 
    BrModelUpdate(the_model, BR_MODU_ALL);
 
    BrModelAdd(the_model);
 
    the_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
 
    the_actor->model = the_model;
 
    BrActorAdd(gPath_actor, the_actor);
 
    return the_actor;
 
}
 
 
 
// IDA: void __cdecl WriteOutPeds()
 
void WriteOutPeds(void) {
 
    int i;
 
    int j;
 
    int k;
 
    //int point_count; // Pierre-Marie Baty -- unused variable
 
    //int min_ped; // Pierre-Marie Baty -- unused variable
 
    //int min_point; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 the_point; // Pierre-Marie Baty -- unused variable
 
    //br_vector3 last_point; // Pierre-Marie Baty -- unused variable
 
    //br_scalar min_distance; // Pierre-Marie Baty -- unused variable
 
    //br_scalar the_distance; // Pierre-Marie Baty -- unused variable
 
    //char s[255]; // Pierre-Marie Baty -- unused variable
 
    tPedestrian_data* the_pedestrian;
 
    tPedestrian_instruction* the_instruction;
 
    tPed_choice* the_choice;
 
    FILE* f;
 
    tPath_name the_path;
 
    LOG_TRACE("()");
 
 
 
    PathCat(the_path, gApplication_path, "PEDPATHS.TXT");
 
    f = DRfopen(the_path, "wt");
 
    fprintf(f
, "// ****** START OF PEDESTRIAN STUFF ******\n\n");  
    fprintf(f
, "0\t\t\t\t// Ped subs table index\n\n");  
    fprintf(f
, "%d\t\t\t\t// Number of pedestrians\n\n", gPed_count
);  
    for (i = 0, the_pedestrian = gPedestrian_array; i < gPed_count; i++, the_pedestrian++) {
 
        fprintf(f
, "// Pedestrian number %d\n\n", i 
+ 1);  
        fprintf(f
, "%d\t\t\t\t// Ref num\n", the_pedestrian
->ref_number
);  
        fprintf(f
, "%d\t\t\t\t// Number of instructions\n", the_pedestrian
->number_of_instructions
);  
        fprintf(f
, "%d\t\t\t\t// Initial instruction\n\n", the_pedestrian
->first_instruction 
+ 1);  
        for (j = 0, the_instruction = the_pedestrian->instruction_list; j < the_pedestrian->number_of_instructions; j++, the_instruction++) {
 
            switch (the_instruction->type) {
 
            case ePed_instruc_point:
 
                    the_instruction->data.point_data.position.v[V_X],
 
                    the_instruction->data.point_data.position.v[V_Y],
 
                    the_instruction->data.point_data.position.v[V_Z]);
 
                break;
 
            case ePed_instruc_xpoint:
 
                    the_instruction->data.point_data.position.v[V_X],
 
                    the_instruction->data.point_data.position.v[V_Y],
 
                    the_instruction->data.point_data.position.v[V_Z]);
 
                break;
 
            case ePed_instruc_bchoice:
 
                fprintf(f
, "%d", the_instruction
->data.
choice_data.
number_of_choices);  
                for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
 
                    fprintf(f
, "%d,%d,%d,", the_choice
->danger_level
, the_choice
->percentage_chance
, the_choice
->marker_ref
);  
                }
 
                break;
 
            case ePed_instruc_fchoice:
 
                fprintf(f
, "%d", the_instruction
->data.
choice_data.
number_of_choices);  
                for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
 
                    fprintf(f
, "%d,%d,%d,", the_choice
->danger_level
, the_choice
->percentage_chance
, the_choice
->marker_ref
);  
                }
 
                break;
 
            case ePed_instruc_dead:
 
                fprintf(f
, "%d", the_instruction
->data.
death_data.
death_sequence);  
                break;
 
            case ePed_instruc_bmarker:
 
                fprintf(f
, "%d", the_instruction
->data.
marker_data.
marker_ref);  
                break;
 
            case ePed_instruc_fmarker:
 
                fprintf(f
, "%d", the_instruction
->data.
marker_data.
marker_ref);  
                break;
 
            case ePed_instruc_baction:
 
                fprintf(f
, "%d", the_instruction
->data.
action_data.
action_index);  
                break;
 
            case ePed_instruc_faction:
 
                fprintf(f
, "%d", the_instruction
->data.
action_data.
action_index);  
                break;
 
            case ePed_instruc_reverse:
 
                break;
 
            }
 
        }
 
    }
 
}
 
 
 
// IDA: void __cdecl AddPed()
 
void AddPed(void) {
 
    tPedestrian_instruction* instructions;
 
    FILE* g;
 
    tPath_name the_path;
 
    LOG_TRACE("()");
 
 
 
    PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
 
    g = DRfopen(the_path, "rt");
 
    if (g == NULL) {
 
        FatalError(kFatalError_OpenPedestrianFile);
 
    }
 
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_reverse;
 
    gPed_instruc_count++;
 
    instructions = BrMemAllocate(gPed_instruc_count * sizeof(tPedestrian_instruction), kMem_ped_new_instruc);
 
    memcpy(instructions
, gPed_instrucs
, gPed_instruc_count 
* sizeof(tPedestrian_instruction
));  
    CreatePedestrian(g, instructions, gPed_instruc_count, gInit_ped_instruc, gPed_ref_num, 1);
 
    gPed_instruc_count = 0;
 
    WriteOutPeds();
 
}
 
 
 
// IDA: void __usercall NewPed(int pRef_num@<EAX>)
 
void NewPed(int pRef_num) {
 
    char s[255];
 
    LOG_TRACE("(%d)", pRef_num);
 
 
 
    if (pRef_num >= 0) {
 
        if (PDKeyDown(0)) {
 
            pRef_num += 100;
 
        }
 
        if (PDKeyDown(2)) {
 
            pRef_num += 20;
 
        }
 
        if (PDKeyDown(1)) {
 
            pRef_num += 10;
 
        }
 
    }
 
    if (gCurrent_ped_path_actor != NULL) {
 
        gCurrent_ped_path_actor->model->nvertices -= 4;
 
        gCurrent_ped_path_actor->model->nfaces -= 4;
 
        BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
 
        gCurrent_ped_path_actor = NULL;
 
    }
 
    if (gPed_instruc_count != 0) {
 
        AddPed();
 
    }
 
    if (pRef_num >= 0) {
 
        gPed_ref_num = pRef_num;
 
        gPed_instruc_count = 0;
 
        gInit_ped_instruc = 0;
 
        gNumber_of_pedestrians++;
 
        gTotal_peds++;
 
        sprintf(s
, "New pedestrian, refnum = %d", pRef_num
);  
        NewTextHeadupSlot(4, 0, 2000, -1, s);
 
        if (pRef_num >= 100) {
 
            DropInitPedPoint();
 
            NewPed(-1);
 
        }
 
    }
 
}
 
 
 
// IDA: void __cdecl RemoveCurrentPedPath()
 
void RemoveCurrentPedPath(void) {
 
    LOG_TRACE("()");
 
 
 
    if (gCurrent_ped_path_actor != NULL) {
 
        BrModelRemove(gCurrent_ped_path_actor->model);
 
        BrModelFree(gCurrent_ped_path_actor->model);
 
        BrActorRemove(gCurrent_ped_path_actor);
 
        BrActorFree(gCurrent_ped_path_actor);
 
        gCurrent_ped_path_actor = NULL;
 
    }
 
}
 
 
 
// IDA: void __cdecl ScrubPedestrian()
 
void ScrubPedestrian(void) {
 
    LOG_TRACE("()");
 
 
 
    gPed_instruc_count = 0;
 
    gNumber_of_pedestrians--;
 
    gTotal_peds--;
 
    NewTextHeadupSlot(4, 0, 2000, -1, "Scrubbed pedestrian");
 
    RemoveCurrentPedPath();
 
}
 
 
 
// IDA: void __cdecl TogglePedDetect()
 
void TogglePedDetect(void) {
 
    LOG_TRACE("()");
 
 
 
    gDetect_peds = !gDetect_peds;
 
    if (gDetect_peds) {
 
        NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrian are meat again");
 
    } else {
 
        NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrians are invulnerable");
 
    }
 
}
 
 
 
// IDA: void __cdecl NewPed0()
 
void NewPed0(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(0);
 
}
 
 
 
// IDA: void __cdecl NewPed1()
 
void NewPed1(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(1);
 
}
 
 
 
// IDA: void __cdecl NewPed2()
 
void NewPed2(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(2);
 
}
 
 
 
// IDA: void __cdecl NewPed3()
 
void NewPed3(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(3);
 
}
 
 
 
// IDA: void __cdecl NewPed4()
 
void NewPed4(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(4);
 
}
 
 
 
// IDA: void __cdecl NewPed5()
 
void NewPed5(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(5);
 
}
 
 
 
// IDA: void __cdecl NewPed6()
 
void NewPed6(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(6);
 
}
 
 
 
// IDA: void __cdecl NewPed7()
 
void NewPed7(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(7);
 
}
 
 
 
// IDA: void __cdecl NewPed8()
 
void NewPed8(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(8);
 
}
 
 
 
// IDA: void __cdecl NewPed9()
 
void NewPed9(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(9);
 
}
 
 
 
// IDA: void __cdecl NewPed0B()
 
void NewPed0B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(61);
 
}
 
 
 
// IDA: void __cdecl NewPed1B()
 
void NewPed1B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(51);
 
}
 
 
 
// IDA: void __cdecl NewPed2B()
 
void NewPed2B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(52);
 
}
 
 
 
// IDA: void __cdecl NewPed3B()
 
void NewPed3B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(53);
 
}
 
 
 
// IDA: void __cdecl NewPed4B()
 
void NewPed4B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(54);
 
}
 
 
 
// IDA: void __cdecl NewPed5B()
 
void NewPed5B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(55);
 
}
 
 
 
// IDA: void __cdecl NewPed6B()
 
void NewPed6B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(56);
 
}
 
 
 
// IDA: void __cdecl NewPed7B()
 
void NewPed7B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(57);
 
}
 
 
 
// IDA: void __cdecl NewPed8B()
 
void NewPed8B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(58);
 
}
 
 
 
// IDA: void __cdecl NewPed9B()
 
void NewPed9B(void) {
 
    LOG_TRACE("()");
 
 
 
    NewPed(59);
 
}
 
 
 
// IDA: void __cdecl MungeShowPedPath()
 
void MungeShowPedPath(void) {
 
    LOG_TRACE("()");
 
 
 
    RemoveCurrentPedPath();
 
    gPed_instrucs[gPed_instruc_count] = gPed_instrucs[gPed_instruc_count - 1];
 
    gCurrent_ped_path_actor = BuildPedPaths(gPed_instrucs, gPed_instruc_count + 1, gInit_ped_instruc);
 
}
 
 
 
// IDA: void __cdecl DropPedPoint2()
 
void DropPedPoint2(void) {
 
    LOG_TRACE("()");
 
 
 
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
 
    gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
 
    gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
 
    gPed_instruc_count++;
 
    MungeShowPedPath();
 
}
 
 
 
// IDA: void __cdecl DropPedPoint()
 
void DropPedPoint(void) {
 
    LOG_TRACE("()");
 
 
 
#if defined(DETHRACE_FIX_BUGS)
 
    if (gPath_actor == NULL) {
 
        return;
 
    }
 
#endif
 
    DropPedPoint2();
 
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped pedestrian point");
 
}
 
 
 
// IDA: void __cdecl DropInitPedPoint()
 
void DropInitPedPoint(void) {
 
    LOG_TRACE("()");
 
 
 
#if defined(DETHRACE_FIX_BUGS)
 
    if (gPath_actor == NULL) {
 
        return;
 
    }
 
#endif
 
    gInit_ped_instruc = gPed_instruc_count;
 
    DropPedPoint2();
 
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial pedestrian point");
 
}
 
 
 
// IDA: void __cdecl DropPedPointAir2()
 
void DropPedPointAir2(void) {
 
    LOG_TRACE("()");
 
 
 
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
 
    gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
 
    gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
 
    gPed_instrucs[gPed_instruc_count].data.point_data.position.v[V_Y] += 1000.4f;
 
    gPed_instruc_count++;
 
    MungeShowPedPath();
 
}
 
 
 
// IDA: void __cdecl DropPedPointAir()
 
void DropPedPointAir(void) {
 
    LOG_TRACE("()");
 
 
 
#if defined(DETHRACE_FIX_BUGS)
 
    if (gPath_actor == NULL) {
 
        return;
 
    }
 
#endif
 
    DropPedPointAir2();
 
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped auto-y pedestrian point");
 
}
 
 
 
// IDA: void __cdecl DropInitPedPointAir()
 
void DropInitPedPointAir(void) {
 
    LOG_TRACE("()");
 
 
 
#if defined(DETHRACE_FIX_BUGS)
 
    if (gPath_actor == NULL) {
 
        return;
 
    }
 
#endif
 
    gInit_ped_instruc = gPed_instruc_count;
 
    DropPedPointAir2();
 
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial auto-y pedestrian point");
 
}
 
 
 
// IDA: br_uint_32 __cdecl KillActorsModel(br_actor *pActor, void *pArg)
 
intptr_t KillActorsModel(br_actor* pActor, void* pArg) {
 
    LOG_TRACE("(%p, %p)", pActor, pArg);
 
 
 
    if (pActor->model != NULL) {
 
        BrModelRemove(pActor->model);
 
        BrModelFree(pActor->model);
 
    }
 
    return 0;
 
}
 
 
 
// IDA: void __cdecl DisposePedPaths()
 
void DisposePedPaths(void) {
 
    LOG_TRACE("()");
 
 
 
    if (gPath_actor != NULL) {
 
        DRActorEnumRecurse(gPath_actor, KillActorsModel, NULL);
 
        BrActorRemove(gPath_actor);
 
        BrActorFree(gPath_actor);
 
        BrMaterialRemove(gPath_mat_normal);
 
        BrMaterialFree(gPath_mat_normal);
 
        BrMaterialRemove(gPath_mat_calc);
 
        BrMaterialFree(gPath_mat_calc);
 
        gPath_actor = NULL;
 
    }
 
}
 
 
 
// IDA: void __usercall GetPedPos(int *pPed_index@<EAX>, int *pPoint_index@<EDX>)
 
void GetPedPos(int* pPed_index, int* pPoint_index) {
 
    int i;
 
    int j;
 
    //int point_count; // Pierre-Marie Baty -- unused variable
 
    br_vector3 the_point;
 
    //br_vector3 last_point; // Pierre-Marie Baty -- unused variable
 
    br_scalar min_distance;
 
    br_scalar the_distance;
 
    LOG_TRACE("(%p, %p)", pPed_index, pPoint_index);
 
 
 
    min_distance = BR_SCALAR_MAX;
 
    for (i = 0; i < gPed_count; i++) {
 
        for (j = 0; j < gPedestrian_array[i].number_of_instructions; j++) {
 
            if (gPedestrian_array[i].instruction_list[j].type == ePed_instruc_point || gPedestrian_array[i].instruction_list[j].type == ePed_instruc_xpoint) {
 
                the_point = gPedestrian_array[i].instruction_list[j].data.point_data.position;
 
                if (the_point.v[V_Y] >= 500.f) {
 
                    the_point.v[V_Y] -= 999.6f;
 
                    the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
 
                    if (the_point.v[V_Y] < -100.f) {
 
                        the_point.v[V_Y] = 1000.f;
 
                        the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
 
                    }
 
                }
 
                the_distance = Vector3DistanceSquared(&the_point, gOur_pos);
 
                if (the_distance < min_distance) {
 
                    *pPed_index = i;
 
                    *pPoint_index = j;
 
                    min_distance = the_distance;
 
                }
 
            }
 
            // last_point = the_point;
 
        }
 
    }
 
}
 
 
 
// IDA: void __cdecl ShowPedPos()
 
void ShowPedPos(void) {
 
    int min_ped;
 
    int min_point;
 
    char s[255];
 
    LOG_TRACE("()");
 
 
 
    GetPedPos(&min_ped, &min_point);
 
    sprintf(s
, "Nearest pedestrian is #%d, point #%d", min_ped 
+ 1, min_point 
+ 1);  
    NewTextHeadupSlot(4, 0, 3000, -1, s);
 
}
 
 
 
// IDA: void __cdecl ShowPedPaths()
 
void ShowPedPaths(void) {
 
    int i;
 
    //br_model* the_model; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("()");
 
 
 
    if (gPath_actor == NULL) {
 
        gPath_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
 
        BrActorAdd(gNon_track_actor, gPath_actor);
 
 
 
        gPath_mat_normal = BrMaterialAllocate(NULL);
 
        gPath_mat_normal->index_base = 3;
 
        gPath_mat_normal->index_range = 4;
 
        gPath_mat_normal->flags |= BR_MATF_TWO_SIDED;
 
        BrMaterialAdd(gPath_mat_normal);
 
 
 
        gPath_mat_calc = BrMaterialAllocate(NULL);
 
        gPath_mat_calc->index_base = 93;
 
        gPath_mat_calc->index_range = 4;
 
        gPath_mat_calc->flags |= BR_MATF_TWO_SIDED;
 
        BrMaterialAdd(gPath_mat_calc);
 
 
 
        gInit_pos_mat_calc = BrMaterialAllocate(NULL);
 
        gInit_pos_mat_calc->index_base = 51;
 
        gInit_pos_mat_calc->index_range = 4;
 
        gInit_pos_mat_calc->flags |= BR_MATF_TWO_SIDED;
 
        BrMaterialAdd(gInit_pos_mat_calc);
 
 
 
        for (i = 0; i < gPed_count; i++) {
 
            BuildPedPaths(gPedestrian_array[i].instruction_list,
 
                gPedestrian_array[i].number_of_instructions,
 
                gPedestrian_array[i].first_instruction);
 
        }
 
    }
 
    if (gPath_actor->render_style == BR_RSTYLE_FACES) {
 
        gPath_actor->render_style = BR_RSTYLE_NONE;
 
    } else {
 
        gPath_actor->render_style = BR_RSTYLE_FACES;
 
    }
 
}
 
 
 
// IDA: void __cdecl PullPedPoint()
 
void PullPedPoint(void) {
 
    int the_ped;
 
    int the_point;
 
    LOG_TRACE("()");
 
 
 
    if (gPed_instruc_count == 0) {
 
        GetPedPos(&the_ped, &the_point);
 
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
 
        WriteOutPeds();
 
        DisposePedPaths();
 
        ShowPedPaths();
 
    }
 
}
 
 
 
// IDA: void __cdecl PullPedPointAir()
 
void PullPedPointAir(void) {
 
    int the_ped;
 
    int the_point;
 
    LOG_TRACE("()");
 
 
 
    if (gPed_instruc_count == 0) {
 
        GetPedPos(&the_ped, &the_point);
 
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
 
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position.v[V_Y] += 1000.4f;
 
        WriteOutPeds();
 
        DisposePedPaths();
 
        ShowPedPaths();
 
    }
 
}
 
 
 
// IDA: void __cdecl DeletePedPath()
 
void DeletePedPath(void) {
 
    int the_ped;
 
    int the_point;
 
    int i;
 
    LOG_TRACE("()");
 
 
 
    GetPedPos(&the_ped, &the_point);
 
    for (i = the_ped; i < gPed_count - 1; i++) {
 
        gPedestrian_array[i] = gPedestrian_array[i + 1];
 
    }
 
    gPed_count--;
 
    WriteOutPeds();
 
    DisposePedPaths();
 
    ShowPedPaths();
 
}
 
 
 
// IDA: void __cdecl DeletePedPoint()
 
void DeletePedPoint(void) {
 
    LOG_TRACE("()");
 
 
 
    if (gPed_instruc_count == 0) {
 
        return;
 
    }
 
    if (gPed_instruc_count == 1) {
 
        ScrubPedestrian();
 
    } else {
 
        if (gInit_ped_instruc == gPed_instruc_count) {
 
            gInit_ped_instruc--;
 
        }
 
        gPed_instruc_count--;
 
        MungeShowPedPath();
 
    }
 
}
 
 
 
// IDA: void __cdecl DisposePedestrians()
 
void DisposePedestrians(void) {
 
    int i;
 
    int j;
 
    tPedestrian_data* the_pedestrian;
 
    LOG_TRACE("()");
 
 
 
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
 
        PossibleService();
 
        BrModelRemove(gPed_gibs[i].actor->model);
 
        BrModelFree(gPed_gibs[i].actor->model);
 
        gPed_gibs[i].actor->model = NULL;
 
        if (gPed_gibs[i].size >= 0) {
 
            BrActorRemove(gPed_gibs[i].actor);
 
        }
 
        BrActorFree(gPed_gibs[i].actor);
 
    }
 
    for (i = 0; i < COUNT_OF(gPed_gib_materials); i++) {
 
        for (j = 0; j < gPed_size_counts[i]; j++) {
 
            BrMapRemove(gPed_gib_materials[i].materials[j]->colour_map);
 
            BrPixelmapFree(gPed_gib_materials[i].materials[j]->colour_map);
 
            gPed_gib_materials[i].materials[j]->colour_map = NULL;
 
            BrMaterialRemove(gPed_gib_materials[i].materials[j]);
 
            BrMaterialFree(gPed_gib_materials[i].materials[j]);
 
        }
 
    }
 
 
 
    // AddPed->CreatePedestrian needs the gPedestrian array.
 
    if (gPed_instruc_count != 0) {
 
        AddPed();
 
    }
 
 
 
    for (i = 0; i < gPed_count; i++) {
 
        the_pedestrian = &gPedestrian_array[i];
 
        PossibleService();
 
        BrActorRemove(the_pedestrian->actor);
 
        BrActorFree(the_pedestrian->actor);
 
        BrMemFree(the_pedestrian->instruction_list);
 
        if (!the_pedestrian->cloned) {
 
            BrMemFree(the_pedestrian->action_list);
 
            BrMemFree(the_pedestrian->sequences);
 
        }
 
    }
 
    ClearOutStorageSpace(&gPedestrians_storage_space);
 
    BrMemFree(gPedestrian_array);
 
    BrTableRemove(gProx_ray_shade_table);
 
    BrPixelmapFree(gProx_ray_shade_table);
 
    DisposePedPaths();
 
}
 
 
 
// IDA: void __cdecl DoPedReport()
 
void DoPedReport(void) {
 
    FILE* f;
 
    tPath_name the_path;
 
    time_t the_bloody_time;
 
    int i;
 
    int j;
 
    int count;
 
    int last_ref_num;
 
    int ped_count;     // added by dethrace
 
    int powerup_count; // added by dethrace
 
    char s[256];       // added by dethrace
 
    LOG_TRACE("()");
 
 
 
    powerup_count = 0;
 
    ped_count = 0;
 
    PathCat(the_path, gApplication_path, "PEDINFO.TXT");
 
    f 
= fopen(the_path
, "at"); 
    fprintf(f
, "PEDESTRIAN REPORT FOR '%s' ON %s\n\n", gCurrent_race.
name, ctime(&the_bloody_time
));  
    fprintf(f
, "RefNum   Count\n===============================\n");  
    last_ref_num = -1;
 
    for (i = 0; i < gPed_count; i++) {
 
        if (last_ref_num < gPedestrian_array[i].ref_number) {
 
            last_ref_num = gPedestrian_array[i].ref_number;
 
        }
 
    }
 
    for (i = 0; i <= last_ref_num; i++) {
 
        if (i == 100) {
 
        }
 
        count = 0;
 
        for (j = 0; j < gPed_count; j++) {
 
            if (gPedestrian_array[j].ref_number == j) {
 
                count++;
 
            }
 
        }
 
        if (count != 0) {
 
            if (i < 100) {
 
                s[0] = '\0';
 
                ped_count += count;
 
            } else {
 
                GetPowerupMessage(i - 100, s);
 
                powerup_count += count;
 
            }
 
            fprintf(f
, "%6d    %5d      %s\n", i
, count
, s
);  
        }
 
    }
 
    fprintf(f
, "Peds:     %5d\n", ped_count
);  
    fprintf(f
, "Powerups: %5d\n", powerup_count
);  
}
 
 
 
// IDA: void __usercall RenderProximityRays(br_pixelmap *pRender_screen@<EAX>, br_pixelmap *pDepth_buffer@<EDX>, br_actor *pCamera@<EBX>, br_matrix34 *pCamera_to_world@<ECX>, tU32 pTime)
 
void RenderProximityRays(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime) {
 
    int i;
 
    float seed;
 
    tU32 the_time;
 
    br_vector3 car_pos;
 
    br_vector3 ped_pos;
 
    br_vector3 car_pos_cam;
 
    br_vector3 ped_pos_cam;
 
    br_vector3 car_add;
 
    br_vector3 car_add_c;
 
    br_vector3 ped_add;
 
    br_vector3 ray;
 
    br_vector3 r1;
 
    br_vector3 from_pos;
 
    br_vector3 to_pos;
 
    br_model* car_model;
 
    br_scalar distance;
 
    br_scalar t;
 
    LOG_TRACE("(%p, %p, %p, %p, %d)", pRender_screen, pDepth_buffer, pCamera, pCamera_to_world, pTime);
 
 
 
    the_time = GetTotalTime();
 
    StartPipingSession(ePipe_chunk_prox_ray);
 
    for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
 
        if (gProximity_rays[i].start_time == 0) {
 
            continue;
 
        }
 
        if (the_time - gProximity_rays[i].start_time < 500) {
 
            AddProxRayToPipingSession(i,
 
                gProximity_rays[i].car,
 
                GET_PEDESTRIAN_INDEX(gProximity_rays[i].ped),
 
                gProximity_rays[i].start_time);
 
            car_model = gProximity_rays[i].car->car_model_actors[gProximity_rays[i].car->principal_car_actor].actor->model;
 
 
 
            BrVector3Set(&car_add_c, 0.f, (car_model->bounds.max.v[V_Y] - car_model->bounds.min.v[V_Y]) / -5.f, 0.f);
 
            BrMatrix34ApplyV(&car_add, &car_add_c, &gProximity_rays[i].car->car_master_actor->t.t.mat);
 
            BrVector3Add(&car_pos, &gProximity_rays[i].car->pos, &car_add);
 
            DRMatrix34TApplyP(&car_pos_cam, &car_pos, &gCamera_to_world);
 
 
 
            BrVector3Set(&ped_add, 0.f, gProximity_rays[i].ped->actor->t.t.mat.m[1][1] / 2.f, 0.f);
 
            BrVector3Add(&ped_pos, &gProximity_rays[i].ped->pos, &ped_add);
 
            DRMatrix34TApplyP(&ped_pos_cam, &ped_pos, &gCamera_to_world);
 
 
 
            BrVector3Sub(&r1, &ped_pos_cam, &car_pos_cam);
 
            distance = BrVector3Length(&r1);
 
            BrVector3Normalise(&r1, &r1);
 
 
 
            from_pos = car_pos_cam;
 
 
 
            seed = the_time + ped_pos.v[V_X] + ped_pos.v[V_Y] + ped_pos.v[V_Z] + car_pos.v[V_X] + car_pos.v[V_Y] + car_pos.v[V_Z];
 
 
 
            t = 0.f;
 
            do {
 
                BrVector3Scale(&ray, &r1, t);
 
                BrVector3Add(&to_pos, &ray, &car_pos_cam);
 
                to_pos.v[V_X] += SRandomPosNeg(0.1f);
 
                to_pos.v[V_Y] += SRandomPosNeg(0.1f);
 
                to_pos.v[V_Z] += SRandomPosNeg(0.1f);
 
                DrawLine3D(&to_pos, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
 
                from_pos = to_pos;
 
                t += 0.05f;
 
            } while (t < distance);
 
            DrawLine3D(&ped_pos_cam, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
 
        } else {
 
            gProximity_rays[i].start_time = 0;
 
        }
 
    }
 
    EndPipingSession();
 
}
 
 
 
// IDA: void __usercall AdjustProxRay(int pRay_index@<EAX>, tU16 pCar_ID@<EDX>, tU16 pPed_index@<EBX>, tU32 pTime@<ECX>)
 
void AdjustProxRay(int pRay_index, tU16 pCar_ID, tU16 pPed_index, tU32 pTime) {
 
    LOG_TRACE("(%d, %d, %d, %d)", pRay_index, pCar_ID, pPed_index, pTime);
 
 
 
    if ((pCar_ID & 0xff00) == 0) {
 
        gProximity_rays[pRay_index].car = &gProgram_state.current_car;
 
    } else {
 
        gProximity_rays[pRay_index].car = GetCarSpec(pCar_ID >> 8, pCar_ID & 0xff);
 
    }
 
    gProximity_rays[pRay_index].ped = &gPedestrian_array[pPed_index];
 
    gProximity_rays[pRay_index].start_time = pTime;
 
}
 
 
 
// IDA: void __usercall ReceivedPedestrian(tNet_contents *pContents@<EAX>, tNet_message *pMessage@<EDX>, tU32 pReceive_time@<EBX>)
 
void ReceivedPedestrian(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time) {
 
    tPedestrian_data* the_pedestrian;
 
    //tNet_game_player_info* sender; // Pierre-Marie Baty -- unused variable
 
    tNet_game_player_info* murderer;
 
    int modified_action;
 
    int modified_action_2;
 
    int action;
 
    int instruction;
 
    //int dead; // Pierre-Marie Baty -- unused variable
 
    tPedestrian_sequence* the_sequence;
 
    LOG_TRACE("(%p, %p, %d)", pContents, pMessage, pReceive_time);
 
 
 
    if (pContents->data.pedestrian.index >= 0 && pContents->data.pedestrian.index < gPed_count) {
 
        the_pedestrian = &gPedestrian_array[pContents->data.pedestrian.index];
 
        action = (pContents->data.pedestrian.action_instruction & 0xf) - 1;
 
        if (action < 0) {
 
            action = 0;
 
        } else if (action >= the_pedestrian->number_of_actions) {
 
            action = the_pedestrian->number_of_actions - 1;
 
        }
 
        instruction = pContents->data.pedestrian.action_instruction >> 4;
 
        if (instruction < 0) {
 
            instruction = 0;
 
        } else if (instruction >= the_pedestrian->number_of_instructions) {
 
            instruction = the_pedestrian->number_of_instructions - 1;
 
        }
 
        if (pContents->data.pedestrian.flags & 0x8) {
 
            murderer = NetPlayerFromID(pContents->data.pedestrian.murderer);
 
            modified_action = action;
 
            if (action == the_pedestrian->fatal_ground_impact_action) {
 
                modified_action = the_pedestrian->fatal_car_impact_action;
 
            }
 
            if (the_pedestrian->reverse_frames) {
 
                modified_action_2 = 0;
 
            } else {
 
                modified_action_2 = the_pedestrian->current_action;
 
                if (modified_action_2 == the_pedestrian->fatal_ground_impact_action) {
 
                    modified_action_2 = the_pedestrian->fatal_car_impact_action;
 
                }
 
            }
 
            if (modified_action != modified_action_2
 
                && modified_action == the_pedestrian->fatal_car_impact_action
 
                && the_pedestrian->ref_number < 100
 
                && gNet_mode == eNet_mode_host
 
                && gCurrent_net_game->type == eNet_game_type_carnage
 
                && murderer != NULL
 
                && the_pedestrian->murderer == -1) {
 
                the_pedestrian->reverse_frames = 0;
 
                murderer->score++;
 
                gProgram_state.peds_killed++;
 
                the_pedestrian->murderer = murderer->ID;
 
            }
 
        }
 
        if ((!the_pedestrian->active || gWait_for_it) && the_pedestrian->hit_points != -100) {
 
            if (pContents->data.pedestrian.flags & 0x2) {
 
                the_pedestrian->mid_air = 1;
 
            } else {
 
                the_pedestrian->mid_air = 0;
 
            }
 
            if (pContents->data.pedestrian.flags & 0x4) {
 
                the_pedestrian->instruction_direction = -1;
 
            } else {
 
                the_pedestrian->instruction_direction = 1;
 
            }
 
            if (the_pedestrian->current_action != action
 
                && the_pedestrian->current_action != the_pedestrian->non_fatal_car_impact_action
 
                && the_pedestrian->current_action != the_pedestrian->fatal_ground_impact_action) {
 
                gPed_sound_disable = 1;
 
                ChangeActionTo(the_pedestrian, action, 0);
 
                gPed_sound_disable = 0;
 
            }
 
            if (pContents->data.pedestrian.flags & 0x10) {
 
                the_pedestrian->hit_points = -100;
 
            } else {
 
                if (pContents->data.pedestrian.flags & 0x8) {
 
                    if (the_pedestrian->hit_points > 0) {
 
                        the_pedestrian->current_sequence = 0;
 
                        the_sequence = &the_pedestrian->sequences[the_pedestrian->action_list[the_pedestrian->current_action].sequences[0].sequence_index];
 
                        the_pedestrian->current_frame = the_sequence->number_of_frames - 1;
 
                        the_pedestrian->done_initial = 0;
 
                        the_pedestrian->colour_map = the_sequence->frames[the_pedestrian->current_frame].pixelmap;
 
                    }
 
                    the_pedestrian->hit_points = -10;
 
                } else {
 
                    the_pedestrian->hit_points = 0;
 
                }
 
            }
 
            if (the_pedestrian->current_instruction != instruction) {
 
                the_pedestrian->current_instruction = instruction;
 
                if (the_pedestrian->current_action != the_pedestrian->fatal_car_impact_action) {
 
                    PedestrianNextInstruction(the_pedestrian, 0.f, 1, 0);
 
                }
 
            }
 
            the_pedestrian->current_speed = pContents->data.pedestrian.speed;
 
            BrVector3Copy(&the_pedestrian->pos, &pContents->data.pedestrian.pos);
 
            BrVector3Copy(&the_pedestrian->actor->t.t.translate.t, &pContents->data.pedestrian.pos);
 
            if (pContents->data.pedestrian.flags & 0x20) {
 
                BrVector3Copy(&the_pedestrian->to_pos, &pContents->data.pedestrian.to_pos);
 
            }
 
        } else if (the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action
 
            || action != the_pedestrian->fatal_car_impact_action
 
            || the_pedestrian->reverse_frames) {
 
            if (the_pedestrian->action_list[the_pedestrian->current_action].danger_level < the_pedestrian->action_list[action].danger_level) {
 
                ChangeActionTo(the_pedestrian, action, 0);
 
            }
 
        } else {
 
            the_pedestrian->fate = NetCarFromPlayerID(pContents->data.pedestrian.murderer);
 
        }
 
        if (pContents->data.pedestrian.flags & 0x40
 
            && the_pedestrian->ref_number >= 100
 
            && pContents->data.pedestrian.respawn_time_or_spin_period
 
            && the_pedestrian->respawn_time == 0) {
 
            the_pedestrian->respawn_time = pContents->data.pedestrian.respawn_time_or_spin_period;
 
        }
 
    }
 
}
 
 
 
// IDA: void __usercall SendAllPedestrianPositions(tPlayer_ID pPlayer@<EAX>)
 
void SendAllPedestrianPositions(tPlayer_ID pPlayer) {
 
    int i;
 
    tPedestrian_data* the_pedestrian;
 
    //tNet_contents* the_contents; // Pierre-Marie Baty -- unused variable
 
    LOG_TRACE("(%d)", pPlayer);
 
 
 
    gSend_peds = 1;
 
    for (i = 0; i < gPed_count; i++) {
 
        the_pedestrian = &gPedestrian_array[i];
 
        if (the_pedestrian->munged) {
 
            SendPedestrian(the_pedestrian, i);
 
        }
 
    }
 
}