#ifndef _GLOBVRBM_H_
 
#define _GLOBVRBM_H_
 
 
 
#include "brender/br_types.h"
 
#include "dr_types.h"
 
 
 
extern br_scalar gYon_factor;
 
extern br_material* gMaterial[2];
 
extern int g16bit_palette_valid;
 
extern tException_list gExceptions;
 
extern br_actor* g2d_camera;
 
extern int gAlready_copied;
 
extern br_actor* gBlend_actor;
 
extern br_actor* gLine_actor;
 
extern br_model* gBlend_model;
 
extern br_model* gPrat_model;
 
extern char* gExceptions_general_file;
 
extern br_model* gDim_model;
 
extern br_material* gPrat_material;
 
extern br_material* gBlend_material;
 
extern char* gExceptions_file_suffix;
 
extern br_material* gDim_material;
 
extern br_actor* gPrat_actor;
 
extern br_material* gLine_material;
 
extern br_model* gLine_model;
 
extern br_actor* gDim_actor;
 
extern int gNo_transients;
 
extern int gSmall_frames_are_slow;
 
extern int gShade_tables_do_not_work;
 
extern int gInterpolate_textures;
 
extern int gNo_2d_effects;
 
extern int gPerspective_is_fast;
 
extern int gUse_mip_maps;
 
extern int gBlitting_is_slow;
 
extern int gTextures_need_powers_of_2;
 
extern int gMax_texture_side;
 
extern int gDevious_2d;
 
extern int gMax_texture_aspect_ratio;
 
extern int gMaterial_fogging;
 
 
 
#endif