#include "def_mat.h"
 
#include "CORE/FW/resource.h"
 
#include "CORE/MATH/matrix23.h"
 
#include "dbsetup.h"
 
#include "harness/trace.h"
 
 
 
// IDA: br_material* __cdecl SetupDefaultMaterial()
 
br_material* SetupDefaultMaterial(void) {
 
    static br_material* default_mat;
 
 
 
    default_mat = BrResAllocate(v1db.res, sizeof(br_material), BR_MEMORY_MATERIAL);
 
    if (default_mat == NULL) {
 
        return NULL;
 
    }
 
    default_mat->identifier = "default_mat";
 
    default_mat->colour = BR_COLOUR_RGB(255, 255, 255);
 
    default_mat->ka = 0.1f;
 
    default_mat->kd = 0.7f;
 
    default_mat->ks = 0.0f;
 
    default_mat->power = 20.f;
 
    default_mat->flags = BR_MATF_LIGHT;
 
    BrMatrix23Identity(&default_mat->map_transform);
 
    default_mat->index_base = 10;
 
    default_mat->index_range = 31;
 
    return default_mat;
 
}