//===- llvm/PassRegistry.h - Pass Information Registry ----------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file defines PassRegistry, a class that is used in the initialization
 
// and registration of passes.  At application startup, passes are registered
 
// with the PassRegistry, which is later provided to the PassManager for
 
// dependency resolution and similar tasks.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_PASSREGISTRY_H
 
#define LLVM_PASSREGISTRY_H
 
 
 
#include "llvm/ADT/DenseMap.h"
 
#include "llvm/ADT/StringMap.h"
 
#include "llvm/ADT/StringRef.h"
 
#include "llvm/Support/CBindingWrapping.h"
 
#include "llvm/Support/RWMutex.h"
 
#include <memory>
 
#include <vector>
 
 
 
namespace llvm {
 
 
 
class PassInfo;
 
struct PassRegistrationListener;
 
 
 
/// PassRegistry - This class manages the registration and intitialization of
 
/// the pass subsystem as application startup, and assists the PassManager
 
/// in resolving pass dependencies.
 
/// NOTE: PassRegistry is NOT thread-safe.  If you want to use LLVM on multiple
 
/// threads simultaneously, you will need to use a separate PassRegistry on
 
/// each thread.
 
class PassRegistry {
 
  mutable sys::SmartRWMutex<true> Lock;
 
 
 
  /// PassInfoMap - Keep track of the PassInfo object for each registered pass.
 
  using MapType = DenseMap<const void *, const PassInfo *>;
 
  MapType PassInfoMap;
 
 
 
  using StringMapType = StringMap<const PassInfo *>;
 
  StringMapType PassInfoStringMap;
 
 
 
  std::vector<std::unique_ptr<const PassInfo>> ToFree;
 
  std::vector<PassRegistrationListener *> Listeners;
 
 
 
public:
 
  PassRegistry() = default;
 
  ~PassRegistry();
 
 
 
  /// getPassRegistry - Access the global registry object, which is
 
  /// automatically initialized at application launch and destroyed by
 
  /// llvm_shutdown.
 
  static PassRegistry *getPassRegistry();
 
 
 
  /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
 
  /// type identifier (&MyPass::ID).
 
  const PassInfo *getPassInfo(const void *TI) const;
 
 
 
  /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
 
  /// argument string.
 
  const PassInfo *getPassInfo(StringRef Arg) const;
 
 
 
  /// registerPass - Register a pass (by means of its PassInfo) with the
 
  /// registry.  Required in order to use the pass with a PassManager.
 
  void registerPass(const PassInfo &PI, bool ShouldFree = false);
 
 
 
  /// registerAnalysisGroup - Register an analysis group (or a pass implementing
 
  // an analysis group) with the registry.  Like registerPass, this is required
 
  // in order for a PassManager to be able to use this group/pass.
 
  void registerAnalysisGroup(const void *InterfaceID, const void *PassID,
 
                             PassInfo &Registeree, bool isDefault,
 
                             bool ShouldFree = false);
 
 
 
  /// enumerateWith - Enumerate the registered passes, calling the provided
 
  /// PassRegistrationListener's passEnumerate() callback on each of them.
 
  void enumerateWith(PassRegistrationListener *L);
 
 
 
  /// addRegistrationListener - Register the given PassRegistrationListener
 
  /// to receive passRegistered() callbacks whenever a new pass is registered.
 
  void addRegistrationListener(PassRegistrationListener *L);
 
 
 
  /// removeRegistrationListener - Unregister a PassRegistrationListener so that
 
  /// it no longer receives passRegistered() callbacks.
 
  void removeRegistrationListener(PassRegistrationListener *L);
 
};
 
 
 
// Create wrappers for C Binding types (see CBindingWrapping.h).
 
DEFINE_STDCXX_CONVERSION_FUNCTIONS(PassRegistry, LLVMPassRegistryRef)
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_PASSREGISTRY_H