//===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file defines the classes used to describe a subtarget's machine model
 
// for scheduling and other instruction cost heuristics.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_MC_MCSCHEDULE_H
 
#define LLVM_MC_MCSCHEDULE_H
 
 
 
#include "llvm/Config/llvm-config.h"
 
#include "llvm/Support/DataTypes.h"
 
#include <cassert>
 
 
 
namespace llvm {
 
 
 
template <typename T> class ArrayRef;
 
struct InstrItinerary;
 
class MCSubtargetInfo;
 
class MCInstrInfo;
 
class MCInst;
 
class InstrItineraryData;
 
 
 
/// Define a kind of processor resource that will be modeled by the scheduler.
 
struct MCProcResourceDesc {
 
  const char *Name;
 
  unsigned NumUnits; // Number of resource of this kind
 
  unsigned SuperIdx; // Index of the resources kind that contains this kind.
 
 
 
  // Number of resources that may be buffered.
 
  //
 
  // Buffered resources (BufferSize != 0) may be consumed at some indeterminate
 
  // cycle after dispatch. This should be used for out-of-order cpus when
 
  // instructions that use this resource can be buffered in a reservaton
 
  // station.
 
  //
 
  // Unbuffered resources (BufferSize == 0) always consume their resource some
 
  // fixed number of cycles after dispatch. If a resource is unbuffered, then
 
  // the scheduler will avoid scheduling instructions with conflicting resources
 
  // in the same cycle. This is for in-order cpus, or the in-order portion of
 
  // an out-of-order cpus.
 
  int BufferSize;
 
 
 
  // If the resource has sub-units, a pointer to the first element of an array
 
  // of `NumUnits` elements containing the ProcResourceIdx of the sub units.
 
  // nullptr if the resource does not have sub-units.
 
  const unsigned *SubUnitsIdxBegin;
 
 
 
  bool operator==(const MCProcResourceDesc &Other) const {
 
    return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
 
      && BufferSize == Other.BufferSize;
 
  }
 
};
 
 
 
/// Identify one of the processor resource kinds consumed by a particular
 
/// scheduling class for the specified number of cycles.
 
struct MCWriteProcResEntry {
 
  uint16_t ProcResourceIdx;
 
  uint16_t Cycles;
 
 
 
  bool operator==(const MCWriteProcResEntry &Other) const {
 
    return ProcResourceIdx == Other.ProcResourceIdx && Cycles == Other.Cycles;
 
  }
 
};
 
 
 
/// Specify the latency in cpu cycles for a particular scheduling class and def
 
/// index. -1 indicates an invalid latency. Heuristics would typically consider
 
/// an instruction with invalid latency to have infinite latency.  Also identify
 
/// the WriteResources of this def. When the operand expands to a sequence of
 
/// writes, this ID is the last write in the sequence.
 
struct MCWriteLatencyEntry {
 
  int16_t Cycles;
 
  uint16_t WriteResourceID;
 
 
 
  bool operator==(const MCWriteLatencyEntry &Other) const {
 
    return Cycles == Other.Cycles && WriteResourceID == Other.WriteResourceID;
 
  }
 
};
 
 
 
/// Specify the number of cycles allowed after instruction issue before a
 
/// particular use operand reads its registers. This effectively reduces the
 
/// write's latency. Here we allow negative cycles for corner cases where
 
/// latency increases. This rule only applies when the entry's WriteResource
 
/// matches the write's WriteResource.
 
///
 
/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
 
/// WriteResourceIdx.
 
struct MCReadAdvanceEntry {
 
  unsigned UseIdx;
 
  unsigned WriteResourceID;
 
  int Cycles;
 
 
 
  bool operator==(const MCReadAdvanceEntry &Other) const {
 
    return UseIdx == Other.UseIdx && WriteResourceID == Other.WriteResourceID
 
      && Cycles == Other.Cycles;
 
  }
 
};
 
 
 
/// Summarize the scheduling resources required for an instruction of a
 
/// particular scheduling class.
 
///
 
/// Defined as an aggregate struct for creating tables with initializer lists.
 
struct MCSchedClassDesc {
 
  static const unsigned short InvalidNumMicroOps = (1U << 13) - 1;
 
  static const unsigned short VariantNumMicroOps = InvalidNumMicroOps - 1;
 
 
 
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 
  const char* Name;
 
#endif
 
  uint16_t NumMicroOps : 13;
 
  uint16_t BeginGroup : 1;
 
  uint16_t EndGroup : 1;
 
  uint16_t RetireOOO : 1;
 
  uint16_t WriteProcResIdx; // First index into WriteProcResTable.
 
  uint16_t NumWriteProcResEntries;
 
  uint16_t WriteLatencyIdx; // First index into WriteLatencyTable.
 
  uint16_t NumWriteLatencyEntries;
 
  uint16_t ReadAdvanceIdx; // First index into ReadAdvanceTable.
 
  uint16_t NumReadAdvanceEntries;
 
 
 
  bool isValid() const {
 
    return NumMicroOps != InvalidNumMicroOps;
 
  }
 
  bool isVariant() const {
 
    return NumMicroOps == VariantNumMicroOps;
 
  }
 
};
 
 
 
/// Specify the cost of a register definition in terms of number of physical
 
/// register allocated at register renaming stage. For example, AMD Jaguar.
 
/// natively supports 128-bit data types, and operations on 256-bit registers
 
/// (i.e. YMM registers) are internally split into two COPs (complex operations)
 
/// and each COP updates a physical register. Basically, on Jaguar, a YMM
 
/// register write effectively consumes two physical registers. That means,
 
/// the cost of a YMM write in the BtVer2 model is 2.
 
struct MCRegisterCostEntry {
 
  unsigned RegisterClassID;
 
  unsigned Cost;
 
  bool AllowMoveElimination;
 
};
 
 
 
/// A register file descriptor.
 
///
 
/// This struct allows to describe processor register files. In particular, it
 
/// helps describing the size of the register file, as well as the cost of
 
/// allocating a register file at register renaming stage.
 
/// FIXME: this struct can be extended to provide information about the number
 
/// of read/write ports to the register file.  A value of zero for field
 
/// 'NumPhysRegs' means: this register file has an unbounded number of physical
 
/// registers.
 
struct MCRegisterFileDesc {
 
  const char *Name;
 
  uint16_t NumPhysRegs;
 
  uint16_t NumRegisterCostEntries;
 
  // Index of the first cost entry in MCExtraProcessorInfo::RegisterCostTable.
 
  uint16_t RegisterCostEntryIdx;
 
  // A value of zero means: there is no limit in the number of moves that can be
 
  // eliminated every cycle.
 
  uint16_t MaxMovesEliminatedPerCycle;
 
  // Ture if this register file only knows how to optimize register moves from
 
  // known zero registers.
 
  bool AllowZeroMoveEliminationOnly;
 
};
 
 
 
/// Provide extra details about the machine processor.
 
///
 
/// This is a collection of "optional" processor information that is not
 
/// normally used by the LLVM machine schedulers, but that can be consumed by
 
/// external tools like llvm-mca to improve the quality of the peformance
 
/// analysis.
 
struct MCExtraProcessorInfo {
 
  // Actual size of the reorder buffer in hardware.
 
  unsigned ReorderBufferSize;
 
  // Number of instructions retired per cycle.
 
  unsigned MaxRetirePerCycle;
 
  const MCRegisterFileDesc *RegisterFiles;
 
  unsigned NumRegisterFiles;
 
  const MCRegisterCostEntry *RegisterCostTable;
 
  unsigned NumRegisterCostEntries;
 
  unsigned LoadQueueID;
 
  unsigned StoreQueueID;
 
};
 
 
 
/// Machine model for scheduling, bundling, and heuristics.
 
///
 
/// The machine model directly provides basic information about the
 
/// microarchitecture to the scheduler in the form of properties. It also
 
/// optionally refers to scheduler resource tables and itinerary
 
/// tables. Scheduler resource tables model the latency and cost for each
 
/// instruction type. Itinerary tables are an independent mechanism that
 
/// provides a detailed reservation table describing each cycle of instruction
 
/// execution. Subtargets may define any or all of the above categories of data
 
/// depending on the type of CPU and selected scheduler.
 
///
 
/// The machine independent properties defined here are used by the scheduler as
 
/// an abstract machine model. A real micro-architecture has a number of
 
/// buffers, queues, and stages. Declaring that a given machine-independent
 
/// abstract property corresponds to a specific physical property across all
 
/// subtargets can't be done. Nonetheless, the abstract model is
 
/// useful. Futhermore, subtargets typically extend this model with processor
 
/// specific resources to model any hardware features that can be exploited by
 
/// scheduling heuristics and aren't sufficiently represented in the abstract.
 
///
 
/// The abstract pipeline is built around the notion of an "issue point". This
 
/// is merely a reference point for counting machine cycles. The physical
 
/// machine will have pipeline stages that delay execution. The scheduler does
 
/// not model those delays because they are irrelevant as long as they are
 
/// consistent. Inaccuracies arise when instructions have different execution
 
/// delays relative to each other, in addition to their intrinsic latency. Those
 
/// special cases can be handled by TableGen constructs such as, ReadAdvance,
 
/// which reduces latency when reading data, and ResourceCycles, which consumes
 
/// a processor resource when writing data for a number of abstract
 
/// cycles.
 
///
 
/// TODO: One tool currently missing is the ability to add a delay to
 
/// ResourceCycles. That would be easy to add and would likely cover all cases
 
/// currently handled by the legacy itinerary tables.
 
///
 
/// A note on out-of-order execution and, more generally, instruction
 
/// buffers. Part of the CPU pipeline is always in-order. The issue point, which
 
/// is the point of reference for counting cycles, only makes sense as an
 
/// in-order part of the pipeline. Other parts of the pipeline are sometimes
 
/// falling behind and sometimes catching up. It's only interesting to model
 
/// those other, decoupled parts of the pipeline if they may be predictably
 
/// resource constrained in a way that the scheduler can exploit.
 
///
 
/// The LLVM machine model distinguishes between in-order constraints and
 
/// out-of-order constraints so that the target's scheduling strategy can apply
 
/// appropriate heuristics. For a well-balanced CPU pipeline, out-of-order
 
/// resources would not typically be treated as a hard scheduling
 
/// constraint. For example, in the GenericScheduler, a delay caused by limited
 
/// out-of-order resources is not directly reflected in the number of cycles
 
/// that the scheduler sees between issuing an instruction and its dependent
 
/// instructions. In other words, out-of-order resources don't directly increase
 
/// the latency between pairs of instructions. However, they can still be used
 
/// to detect potential bottlenecks across a sequence of instructions and bias
 
/// the scheduling heuristics appropriately.
 
struct MCSchedModel {
 
  // IssueWidth is the maximum number of instructions that may be scheduled in
 
  // the same per-cycle group. This is meant to be a hard in-order constraint
 
  // (a.k.a. "hazard"). In the GenericScheduler strategy, no more than
 
  // IssueWidth micro-ops can ever be scheduled in a particular cycle.
 
  //
 
  // In practice, IssueWidth is useful to model any bottleneck between the
 
  // decoder (after micro-op expansion) and the out-of-order reservation
 
  // stations or the decoder bandwidth itself. If the total number of
 
  // reservation stations is also a bottleneck, or if any other pipeline stage
 
  // has a bandwidth limitation, then that can be naturally modeled by adding an
 
  // out-of-order processor resource.
 
  unsigned IssueWidth;
 
  static const unsigned DefaultIssueWidth = 1;
 
 
 
  // MicroOpBufferSize is the number of micro-ops that the processor may buffer
 
  // for out-of-order execution.
 
  //
 
  // "0" means operations that are not ready in this cycle are not considered
 
  // for scheduling (they go in the pending queue). Latency is paramount. This
 
  // may be more efficient if many instructions are pending in a schedule.
 
  //
 
  // "1" means all instructions are considered for scheduling regardless of
 
  // whether they are ready in this cycle. Latency still causes issue stalls,
 
  // but we balance those stalls against other heuristics.
 
  //
 
  // "> 1" means the processor is out-of-order. This is a machine independent
 
  // estimate of highly machine specific characteristics such as the register
 
  // renaming pool and reorder buffer.
 
  unsigned MicroOpBufferSize;
 
  static const unsigned DefaultMicroOpBufferSize = 0;
 
 
 
  // LoopMicroOpBufferSize is the number of micro-ops that the processor may
 
  // buffer for optimized loop execution. More generally, this represents the
 
  // optimal number of micro-ops in a loop body. A loop may be partially
 
  // unrolled to bring the count of micro-ops in the loop body closer to this
 
  // number.
 
  unsigned LoopMicroOpBufferSize;
 
  static const unsigned DefaultLoopMicroOpBufferSize = 0;
 
 
 
  // LoadLatency is the expected latency of load instructions.
 
  unsigned LoadLatency;
 
  static const unsigned DefaultLoadLatency = 4;
 
 
 
  // HighLatency is the expected latency of "very high latency" operations.
 
  // See TargetInstrInfo::isHighLatencyDef().
 
  // By default, this is set to an arbitrarily high number of cycles
 
  // likely to have some impact on scheduling heuristics.
 
  unsigned HighLatency;
 
  static const unsigned DefaultHighLatency = 10;
 
 
 
  // MispredictPenalty is the typical number of extra cycles the processor
 
  // takes to recover from a branch misprediction.
 
  unsigned MispredictPenalty;
 
  static const unsigned DefaultMispredictPenalty = 10;
 
 
 
  bool PostRAScheduler; // default value is false
 
 
 
  bool CompleteModel;
 
 
 
  unsigned ProcID;
 
  const MCProcResourceDesc *ProcResourceTable;
 
  const MCSchedClassDesc *SchedClassTable;
 
  unsigned NumProcResourceKinds;
 
  unsigned NumSchedClasses;
 
  // Instruction itinerary tables used by InstrItineraryData.
 
  friend class InstrItineraryData;
 
  const InstrItinerary *InstrItineraries;
 
 
 
  const MCExtraProcessorInfo *ExtraProcessorInfo;
 
 
 
  bool hasExtraProcessorInfo() const { return ExtraProcessorInfo; }
 
 
 
  unsigned getProcessorID() const { return ProcID; }
 
 
 
  /// Does this machine model include instruction-level scheduling.
 
  bool hasInstrSchedModel() const { return SchedClassTable; }
 
 
 
  const MCExtraProcessorInfo &getExtraProcessorInfo() const {
 
    assert(hasExtraProcessorInfo() &&
 
           "No extra information available for this model");
 
    return *ExtraProcessorInfo;
 
  }
 
 
 
  /// Return true if this machine model data for all instructions with a
 
  /// scheduling class (itinerary class or SchedRW list).
 
  bool isComplete() const { return CompleteModel; }
 
 
 
  /// Return true if machine supports out of order execution.
 
  bool isOutOfOrder() const { return MicroOpBufferSize > 1; }
 
 
 
  unsigned getNumProcResourceKinds() const {
 
    return NumProcResourceKinds;
 
  }
 
 
 
  const MCProcResourceDesc *getProcResource(unsigned ProcResourceIdx) const {
 
    assert(hasInstrSchedModel() && "No scheduling machine model");
 
 
 
    assert(ProcResourceIdx < NumProcResourceKinds && "bad proc resource idx");
 
    return &ProcResourceTable[ProcResourceIdx];
 
  }
 
 
 
  const MCSchedClassDesc *getSchedClassDesc(unsigned SchedClassIdx) const {
 
    assert(hasInstrSchedModel() && "No scheduling machine model");
 
 
 
    assert(SchedClassIdx < NumSchedClasses && "bad scheduling class idx");
 
    return &SchedClassTable[SchedClassIdx];
 
  }
 
 
 
  /// Returns the latency value for the scheduling class.
 
  static int computeInstrLatency(const MCSubtargetInfo &STI,
 
                                 const MCSchedClassDesc &SCDesc);
 
 
 
  int computeInstrLatency(const MCSubtargetInfo &STI, unsigned SClass) const;
 
  int computeInstrLatency(const MCSubtargetInfo &STI, const MCInstrInfo &MCII,
 
                          const MCInst &Inst) const;
 
 
 
  // Returns the reciprocal throughput information from a MCSchedClassDesc.
 
  static double
 
  getReciprocalThroughput(const MCSubtargetInfo &STI,
 
                          const MCSchedClassDesc &SCDesc);
 
 
 
  static double
 
  getReciprocalThroughput(unsigned SchedClass, const InstrItineraryData &IID);
 
 
 
  double
 
  getReciprocalThroughput(const MCSubtargetInfo &STI, const MCInstrInfo &MCII,
 
                          const MCInst &Inst) const;
 
 
 
  /// Returns the maximum forwarding delay for register reads dependent on
 
  /// writes of scheduling class WriteResourceIdx.
 
  static unsigned getForwardingDelayCycles(ArrayRef<MCReadAdvanceEntry> Entries,
 
                                           unsigned WriteResourceIdx = 0);
 
 
 
  /// Returns the default initialized model.
 
  static const MCSchedModel &GetDefaultSchedModel() { return Default; }
 
  static const MCSchedModel Default;
 
};
 
 
 
} // namespace llvm
 
 
 
#endif