//===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file contains the declaration of a section-based memory manager used by
 
// the MCJIT execution engine and RuntimeDyld.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
 
#define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
 
 
 
#include "llvm/ADT/SmallVector.h"
 
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
 
#include "llvm/Support/Memory.h"
 
#include <cstdint>
 
#include <string>
 
#include <system_error>
 
 
 
namespace llvm {
 
 
 
/// This is a simple memory manager which implements the methods called by
 
/// the RuntimeDyld class to allocate memory for section-based loading of
 
/// objects, usually those generated by the MCJIT execution engine.
 
///
 
/// This memory manager allocates all section memory as read-write.  The
 
/// RuntimeDyld will copy JITed section memory into these allocated blocks
 
/// and perform any necessary linking and relocations.
 
///
 
/// Any client using this memory manager MUST ensure that section-specific
 
/// page permissions have been applied before attempting to execute functions
 
/// in the JITed object.  Permissions can be applied either by calling
 
/// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
 
/// directly.  Clients of MCJIT should call MCJIT::finalizeObject.
 
class SectionMemoryManager : public RTDyldMemoryManager {
 
public:
 
  /// This enum describes the various reasons to allocate pages from
 
  /// allocateMappedMemory.
 
  enum class AllocationPurpose {
 
    Code,
 
    ROData,
 
    RWData,
 
  };
 
 
 
  /// Implementations of this interface are used by SectionMemoryManager to
 
  /// request pages from the operating system.
 
  class MemoryMapper {
 
  public:
 
    /// This method attempts to allocate \p NumBytes bytes of virtual memory for
 
    /// \p Purpose.  \p NearBlock may point to an existing allocation, in which
 
    /// case an attempt is made to allocate more memory near the existing block.
 
    /// The actual allocated address is not guaranteed to be near the requested
 
    /// address.  \p Flags is used to set the initial protection flags for the
 
    /// block of the memory.  \p EC [out] returns an object describing any error
 
    /// that occurs.
 
    ///
 
    /// This method may allocate more than the number of bytes requested.  The
 
    /// actual number of bytes allocated is indicated in the returned
 
    /// MemoryBlock.
 
    ///
 
    /// The start of the allocated block must be aligned with the system
 
    /// allocation granularity (64K on Windows, page size on Linux).  If the
 
    /// address following \p NearBlock is not so aligned, it will be rounded up
 
    /// to the next allocation granularity boundary.
 
    ///
 
    /// \r a non-null MemoryBlock if the function was successful, otherwise a
 
    /// null MemoryBlock with \p EC describing the error.
 
    virtual sys::MemoryBlock
 
    allocateMappedMemory(AllocationPurpose Purpose, size_t NumBytes,
 
                         const sys::MemoryBlock *const NearBlock,
 
                         unsigned Flags, std::error_code &EC) = 0;
 
 
 
    /// This method sets the protection flags for a block of memory to the state
 
    /// specified by \p Flags.  The behavior is not specified if the memory was
 
    /// not allocated using the allocateMappedMemory method.
 
    /// \p Block describes the memory block to be protected.
 
    /// \p Flags specifies the new protection state to be assigned to the block.
 
    ///
 
    /// If \p Flags is MF_WRITE, the actual behavior varies with the operating
 
    /// system (i.e. MF_READ | MF_WRITE on Windows) and the target architecture
 
    /// (i.e. MF_WRITE -> MF_READ | MF_WRITE on i386).
 
    ///
 
    /// \r error_success if the function was successful, or an error_code
 
    /// describing the failure if an error occurred.
 
    virtual std::error_code protectMappedMemory(const sys::MemoryBlock &Block,
 
                                                unsigned Flags) = 0;
 
 
 
    /// This method releases a block of memory that was allocated with the
 
    /// allocateMappedMemory method. It should not be used to release any memory
 
    /// block allocated any other way.
 
    /// \p Block describes the memory to be released.
 
    ///
 
    /// \r error_success if the function was successful, or an error_code
 
    /// describing the failure if an error occurred.
 
    virtual std::error_code releaseMappedMemory(sys::MemoryBlock &M) = 0;
 
 
 
    virtual ~MemoryMapper();
 
  };
 
 
 
  /// Creates a SectionMemoryManager instance with \p MM as the associated
 
  /// memory mapper.  If \p MM is nullptr then a default memory mapper is used
 
  /// that directly calls into the operating system.
 
  SectionMemoryManager(MemoryMapper *MM = nullptr);
 
  SectionMemoryManager(const SectionMemoryManager &) = delete;
 
  void operator=(const SectionMemoryManager &) = delete;
 
  ~SectionMemoryManager() override;
 
 
 
  /// Allocates a memory block of (at least) the given size suitable for
 
  /// executable code.
 
  ///
 
  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
 
  /// a default alignment of 16 will be used.
 
  uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
 
                               unsigned SectionID,
 
                               StringRef SectionName) override;
 
 
 
  /// Allocates a memory block of (at least) the given size suitable for
 
  /// executable code.
 
  ///
 
  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
 
  /// a default alignment of 16 will be used.
 
  uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
 
                               unsigned SectionID, StringRef SectionName,
 
                               bool isReadOnly) override;
 
 
 
  /// Update section-specific memory permissions and other attributes.
 
  ///
 
  /// This method is called when object loading is complete and section page
 
  /// permissions can be applied.  It is up to the memory manager implementation
 
  /// to decide whether or not to act on this method.  The memory manager will
 
  /// typically allocate all sections as read-write and then apply specific
 
  /// permissions when this method is called.  Code sections cannot be executed
 
  /// until this function has been called.  In addition, any cache coherency
 
  /// operations needed to reliably use the memory are also performed.
 
  ///
 
  /// \returns true if an error occurred, false otherwise.
 
  bool finalizeMemory(std::string *ErrMsg = nullptr) override;
 
 
 
  /// Invalidate instruction cache for code sections.
 
  ///
 
  /// Some platforms with separate data cache and instruction cache require
 
  /// explicit cache flush, otherwise JIT code manipulations (like resolved
 
  /// relocations) will get to the data cache but not to the instruction cache.
 
  ///
 
  /// This method is called from finalizeMemory.
 
  virtual void invalidateInstructionCache();
 
 
 
private:
 
  struct FreeMemBlock {
 
    // The actual block of free memory
 
    sys::MemoryBlock Free;
 
    // If there is a pending allocation from the same reservation right before
 
    // this block, store it's index in PendingMem, to be able to update the
 
    // pending region if part of this block is allocated, rather than having to
 
    // create a new one
 
    unsigned PendingPrefixIndex;
 
  };
 
 
 
  struct MemoryGroup {
 
    // PendingMem contains all blocks of memory (subblocks of AllocatedMem)
 
    // which have not yet had their permissions applied, but have been given
 
    // out to the user. FreeMem contains all block of memory, which have
 
    // neither had their permissions applied, nor been given out to the user.
 
    SmallVector<sys::MemoryBlock, 16> PendingMem;
 
    SmallVector<FreeMemBlock, 16> FreeMem;
 
 
 
    // All memory blocks that have been requested from the system
 
    SmallVector<sys::MemoryBlock, 16> AllocatedMem;
 
 
 
    sys::MemoryBlock Near;
 
  };
 
 
 
  uint8_t *allocateSection(AllocationPurpose Purpose, uintptr_t Size,
 
                           unsigned Alignment);
 
 
 
  std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
 
                                              unsigned Permissions);
 
 
 
  void anchor() override;
 
 
 
  MemoryGroup CodeMem;
 
  MemoryGroup RWDataMem;
 
  MemoryGroup RODataMem;
 
  MemoryMapper &MMapper;
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H