- //===-- ObjectCache.h - Class definition for the ObjectCache ----*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H 
- #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H 
-   
- #include <memory> 
-   
- namespace llvm { 
-   
- class MemoryBuffer; 
- class MemoryBufferRef; 
- class Module; 
-   
- /// This is the base ObjectCache type which can be provided to an 
- /// ExecutionEngine for the purpose of avoiding compilation for Modules that 
- /// have already been compiled and an object file is available. 
- class ObjectCache { 
-   virtual void anchor(); 
-   
- public: 
-   ObjectCache() = default; 
-   
-   virtual ~ObjectCache() = default; 
-   
-   /// notifyObjectCompiled - Provides a pointer to compiled code for Module M. 
-   virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0; 
-   
-   /// Returns a pointer to a newly allocated MemoryBuffer that contains the 
-   /// object which corresponds with Module M, or 0 if an object is not 
-   /// available. 
-   virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0; 
- }; 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_EXECUTIONENGINE_OBJECTCACHE_H 
-